mirror of
https://github.com/ceph/ceph-csi.git
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77f8c3f8f3
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.66.2 to 1.67.0. - [Release notes](https://github.com/grpc/grpc-go/releases) - [Commits](https://github.com/grpc/grpc-go/compare/v1.66.2...v1.67.0) --- updated-dependencies: - dependency-name: google.golang.org/grpc dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
239 lines
10 KiB
Go
239 lines
10 KiB
Go
/*
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*
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* Copyright 2024 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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// ServerStreamingClient represents the client side of a server-streaming (one
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// request, many responses) RPC. It is generic over the type of the response
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// message. It is used in generated code.
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type ServerStreamingClient[Res any] interface {
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// Recv receives the next response message from the server. The client may
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// repeatedly call Recv to read messages from the response stream. If
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// io.EOF is returned, the stream has terminated with an OK status. Any
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// other error is compatible with the status package and indicates the
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// RPC's status code and message.
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Recv() (*Res, error)
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// ClientStream is embedded to provide Context, Header, and Trailer
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// functionality. No other methods in the ClientStream should be called
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// directly.
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ClientStream
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}
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// ServerStreamingServer represents the server side of a server-streaming (one
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// request, many responses) RPC. It is generic over the type of the response
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// message. It is used in generated code.
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//
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// To terminate the response stream, return from the handler method and return
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// an error from the status package, or use nil to indicate an OK status code.
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type ServerStreamingServer[Res any] interface {
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// Send sends a response message to the client. The server handler may
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// call Send multiple times to send multiple messages to the client. An
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// error is returned if the stream was terminated unexpectedly, and the
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// handler method should return, as the stream is no longer usable.
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Send(*Res) error
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// ServerStream is embedded to provide Context, SetHeader, SendHeader, and
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// SetTrailer functionality. No other methods in the ServerStream should
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// be called directly.
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ServerStream
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}
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// ClientStreamingClient represents the client side of a client-streaming (many
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// requests, one response) RPC. It is generic over both the type of the request
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// message stream and the type of the unary response message. It is used in
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// generated code.
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type ClientStreamingClient[Req any, Res any] interface {
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// Send sends a request message to the server. The client may call Send
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// multiple times to send multiple messages to the server. On error, Send
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// aborts the stream. If the error was generated by the client, the status
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// is returned directly. Otherwise, io.EOF is returned, and the status of
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// the stream may be discovered using CloseAndRecv().
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Send(*Req) error
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// CloseAndRecv closes the request stream and waits for the server's
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// response. This method must be called once and only once after sending
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// all request messages. Any error returned is implemented by the status
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// package.
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CloseAndRecv() (*Res, error)
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// ClientStream is embedded to provide Context, Header, and Trailer
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// functionality. No other methods in the ClientStream should be called
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// directly.
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ClientStream
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}
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// ClientStreamingServer represents the server side of a client-streaming (many
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// requests, one response) RPC. It is generic over both the type of the request
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// message stream and the type of the unary response message. It is used in
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// generated code.
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//
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// To terminate the RPC, call SendAndClose and return nil from the method
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// handler or do not call SendAndClose and return an error from the status
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// package.
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type ClientStreamingServer[Req any, Res any] interface {
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// Recv receives the next request message from the client. The server may
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// repeatedly call Recv to read messages from the request stream. If
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// io.EOF is returned, it indicates the client called CloseAndRecv on its
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// ClientStreamingClient. Any other error indicates the stream was
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// terminated unexpectedly, and the handler method should return, as the
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// stream is no longer usable.
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Recv() (*Req, error)
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// SendAndClose sends a single response message to the client and closes
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// the stream. This method must be called once and only once after all
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// request messages have been processed. Recv should not be called after
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// calling SendAndClose.
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SendAndClose(*Res) error
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// ServerStream is embedded to provide Context, SetHeader, SendHeader, and
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// SetTrailer functionality. No other methods in the ServerStream should
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// be called directly.
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ServerStream
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}
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// BidiStreamingClient represents the client side of a bidirectional-streaming
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// (many requests, many responses) RPC. It is generic over both the type of the
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// request message stream and the type of the response message stream. It is
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// used in generated code.
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type BidiStreamingClient[Req any, Res any] interface {
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// Send sends a request message to the server. The client may call Send
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// multiple times to send multiple messages to the server. On error, Send
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// aborts the stream. If the error was generated by the client, the status
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// is returned directly. Otherwise, io.EOF is returned, and the status of
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// the stream may be discovered using Recv().
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Send(*Req) error
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// Recv receives the next response message from the server. The client may
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// repeatedly call Recv to read messages from the response stream. If
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// io.EOF is returned, the stream has terminated with an OK status. Any
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// other error is compatible with the status package and indicates the
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// RPC's status code and message.
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Recv() (*Res, error)
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// ClientStream is embedded to provide Context, Header, Trailer, and
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// CloseSend functionality. No other methods in the ClientStream should be
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// called directly.
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ClientStream
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}
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// BidiStreamingServer represents the server side of a bidirectional-streaming
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// (many requests, many responses) RPC. It is generic over both the type of the
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// request message stream and the type of the response message stream. It is
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// used in generated code.
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//
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// To terminate the stream, return from the handler method and return
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// an error from the status package, or use nil to indicate an OK status code.
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type BidiStreamingServer[Req any, Res any] interface {
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// Recv receives the next request message from the client. The server may
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// repeatedly call Recv to read messages from the request stream. If
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// io.EOF is returned, it indicates the client called CloseSend on its
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// BidiStreamingClient. Any other error indicates the stream was
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// terminated unexpectedly, and the handler method should return, as the
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// stream is no longer usable.
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Recv() (*Req, error)
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// Send sends a response message to the client. The server handler may
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// call Send multiple times to send multiple messages to the client. An
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// error is returned if the stream was terminated unexpectedly, and the
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// handler method should return, as the stream is no longer usable.
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Send(*Res) error
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// ServerStream is embedded to provide Context, SetHeader, SendHeader, and
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// SetTrailer functionality. No other methods in the ServerStream should
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// be called directly.
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ServerStream
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}
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// GenericClientStream implements the ServerStreamingClient, ClientStreamingClient,
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// and BidiStreamingClient interfaces. It is used in generated code.
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type GenericClientStream[Req any, Res any] struct {
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ClientStream
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}
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var _ ServerStreamingClient[string] = (*GenericClientStream[int, string])(nil)
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var _ ClientStreamingClient[int, string] = (*GenericClientStream[int, string])(nil)
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var _ BidiStreamingClient[int, string] = (*GenericClientStream[int, string])(nil)
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// Send pushes one message into the stream of requests to be consumed by the
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// server. The type of message which can be sent is determined by the Req type
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// parameter of the GenericClientStream receiver.
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func (x *GenericClientStream[Req, Res]) Send(m *Req) error {
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return x.ClientStream.SendMsg(m)
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}
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// Recv reads one message from the stream of responses generated by the server.
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// The type of the message returned is determined by the Res type parameter
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// of the GenericClientStream receiver.
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func (x *GenericClientStream[Req, Res]) Recv() (*Res, error) {
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m := new(Res)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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// CloseAndRecv closes the sending side of the stream, then receives the unary
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// response from the server. The type of message which it returns is determined
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// by the Res type parameter of the GenericClientStream receiver.
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func (x *GenericClientStream[Req, Res]) CloseAndRecv() (*Res, error) {
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if err := x.ClientStream.CloseSend(); err != nil {
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return nil, err
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}
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m := new(Res)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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// GenericServerStream implements the ServerStreamingServer, ClientStreamingServer,
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// and BidiStreamingServer interfaces. It is used in generated code.
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type GenericServerStream[Req any, Res any] struct {
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ServerStream
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}
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var _ ServerStreamingServer[string] = (*GenericServerStream[int, string])(nil)
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var _ ClientStreamingServer[int, string] = (*GenericServerStream[int, string])(nil)
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var _ BidiStreamingServer[int, string] = (*GenericServerStream[int, string])(nil)
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// Send pushes one message into the stream of responses to be consumed by the
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// client. The type of message which can be sent is determined by the Res
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// type parameter of the serverStreamServer receiver.
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func (x *GenericServerStream[Req, Res]) Send(m *Res) error {
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return x.ServerStream.SendMsg(m)
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}
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// SendAndClose pushes the unary response to the client. The type of message
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// which can be sent is determined by the Res type parameter of the
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// clientStreamServer receiver.
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func (x *GenericServerStream[Req, Res]) SendAndClose(m *Res) error {
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return x.ServerStream.SendMsg(m)
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}
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// Recv reads one message from the stream of requests generated by the client.
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// The type of the message returned is determined by the Req type parameter
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// of the clientStreamServer receiver.
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func (x *GenericServerStream[Req, Res]) Recv() (*Req, error) {
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m := new(Req)
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if err := x.ServerStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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