ceph-csi/vendor/go.uber.org/zap/logger.go
Niels de Vos 91774fc936 rebase: vendor dependencies for Vault API
Uses github.com/libopenstorage/secrets to communicate with Vault. This
removes the need for maintaining our own limited Vault APIs.

By adding the new dependency, several other packages got updated in the
process. Unused indirect dependencies have been removed from go.mod.

Signed-off-by: Niels de Vos <ndevos@redhat.com>
2020-11-29 04:03:59 +00:00

306 lines
9.8 KiB
Go

// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package zap
import (
"fmt"
"io/ioutil"
"os"
"runtime"
"strings"
"time"
"go.uber.org/zap/zapcore"
)
// A Logger provides fast, leveled, structured logging. All methods are safe
// for concurrent use.
//
// The Logger is designed for contexts in which every microsecond and every
// allocation matters, so its API intentionally favors performance and type
// safety over brevity. For most applications, the SugaredLogger strikes a
// better balance between performance and ergonomics.
type Logger struct {
core zapcore.Core
development bool
name string
errorOutput zapcore.WriteSyncer
addCaller bool
addStack zapcore.LevelEnabler
callerSkip int
}
// New constructs a new Logger from the provided zapcore.Core and Options. If
// the passed zapcore.Core is nil, it falls back to using a no-op
// implementation.
//
// This is the most flexible way to construct a Logger, but also the most
// verbose. For typical use cases, the highly-opinionated presets
// (NewProduction, NewDevelopment, and NewExample) or the Config struct are
// more convenient.
//
// For sample code, see the package-level AdvancedConfiguration example.
func New(core zapcore.Core, options ...Option) *Logger {
if core == nil {
return NewNop()
}
log := &Logger{
core: core,
errorOutput: zapcore.Lock(os.Stderr),
addStack: zapcore.FatalLevel + 1,
}
return log.WithOptions(options...)
}
// NewNop returns a no-op Logger. It never writes out logs or internal errors,
// and it never runs user-defined hooks.
//
// Using WithOptions to replace the Core or error output of a no-op Logger can
// re-enable logging.
func NewNop() *Logger {
return &Logger{
core: zapcore.NewNopCore(),
errorOutput: zapcore.AddSync(ioutil.Discard),
addStack: zapcore.FatalLevel + 1,
}
}
// NewProduction builds a sensible production Logger that writes InfoLevel and
// above logs to standard error as JSON.
//
// It's a shortcut for NewProductionConfig().Build(...Option).
func NewProduction(options ...Option) (*Logger, error) {
return NewProductionConfig().Build(options...)
}
// NewDevelopment builds a development Logger that writes DebugLevel and above
// logs to standard error in a human-friendly format.
//
// It's a shortcut for NewDevelopmentConfig().Build(...Option).
func NewDevelopment(options ...Option) (*Logger, error) {
return NewDevelopmentConfig().Build(options...)
}
// NewExample builds a Logger that's designed for use in zap's testable
// examples. It writes DebugLevel and above logs to standard out as JSON, but
// omits the timestamp and calling function to keep example output
// short and deterministic.
func NewExample(options ...Option) *Logger {
encoderCfg := zapcore.EncoderConfig{
MessageKey: "msg",
LevelKey: "level",
NameKey: "logger",
EncodeLevel: zapcore.LowercaseLevelEncoder,
EncodeTime: zapcore.ISO8601TimeEncoder,
EncodeDuration: zapcore.StringDurationEncoder,
}
core := zapcore.NewCore(zapcore.NewJSONEncoder(encoderCfg), os.Stdout, DebugLevel)
return New(core).WithOptions(options...)
}
// Sugar wraps the Logger to provide a more ergonomic, but slightly slower,
// API. Sugaring a Logger is quite inexpensive, so it's reasonable for a
// single application to use both Loggers and SugaredLoggers, converting
// between them on the boundaries of performance-sensitive code.
func (log *Logger) Sugar() *SugaredLogger {
core := log.clone()
core.callerSkip += 2
return &SugaredLogger{core}
}
// Named adds a new path segment to the logger's name. Segments are joined by
// periods. By default, Loggers are unnamed.
func (log *Logger) Named(s string) *Logger {
if s == "" {
return log
}
l := log.clone()
if log.name == "" {
l.name = s
} else {
l.name = strings.Join([]string{l.name, s}, ".")
}
return l
}
// WithOptions clones the current Logger, applies the supplied Options, and
// returns the resulting Logger. It's safe to use concurrently.
func (log *Logger) WithOptions(opts ...Option) *Logger {
c := log.clone()
for _, opt := range opts {
opt.apply(c)
}
return c
}
// With creates a child logger and adds structured context to it. Fields added
// to the child don't affect the parent, and vice versa.
func (log *Logger) With(fields ...Field) *Logger {
if len(fields) == 0 {
return log
}
l := log.clone()
l.core = l.core.With(fields)
return l
}
// Check returns a CheckedEntry if logging a message at the specified level
// is enabled. It's a completely optional optimization; in high-performance
// applications, Check can help avoid allocating a slice to hold fields.
func (log *Logger) Check(lvl zapcore.Level, msg string) *zapcore.CheckedEntry {
return log.check(lvl, msg)
}
// Debug logs a message at DebugLevel. The message includes any fields passed
// at the log site, as well as any fields accumulated on the logger.
func (log *Logger) Debug(msg string, fields ...Field) {
if ce := log.check(DebugLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// Info logs a message at InfoLevel. The message includes any fields passed
// at the log site, as well as any fields accumulated on the logger.
func (log *Logger) Info(msg string, fields ...Field) {
if ce := log.check(InfoLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// Warn logs a message at WarnLevel. The message includes any fields passed
// at the log site, as well as any fields accumulated on the logger.
func (log *Logger) Warn(msg string, fields ...Field) {
if ce := log.check(WarnLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// Error logs a message at ErrorLevel. The message includes any fields passed
// at the log site, as well as any fields accumulated on the logger.
func (log *Logger) Error(msg string, fields ...Field) {
if ce := log.check(ErrorLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// DPanic logs a message at DPanicLevel. The message includes any fields
// passed at the log site, as well as any fields accumulated on the logger.
//
// If the logger is in development mode, it then panics (DPanic means
// "development panic"). This is useful for catching errors that are
// recoverable, but shouldn't ever happen.
func (log *Logger) DPanic(msg string, fields ...Field) {
if ce := log.check(DPanicLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// Panic logs a message at PanicLevel. The message includes any fields passed
// at the log site, as well as any fields accumulated on the logger.
//
// The logger then panics, even if logging at PanicLevel is disabled.
func (log *Logger) Panic(msg string, fields ...Field) {
if ce := log.check(PanicLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// Fatal logs a message at FatalLevel. The message includes any fields passed
// at the log site, as well as any fields accumulated on the logger.
//
// The logger then calls os.Exit(1), even if logging at FatalLevel is
// disabled.
func (log *Logger) Fatal(msg string, fields ...Field) {
if ce := log.check(FatalLevel, msg); ce != nil {
ce.Write(fields...)
}
}
// Sync calls the underlying Core's Sync method, flushing any buffered log
// entries. Applications should take care to call Sync before exiting.
func (log *Logger) Sync() error {
return log.core.Sync()
}
// Core returns the Logger's underlying zapcore.Core.
func (log *Logger) Core() zapcore.Core {
return log.core
}
func (log *Logger) clone() *Logger {
copy := *log
return &copy
}
func (log *Logger) check(lvl zapcore.Level, msg string) *zapcore.CheckedEntry {
// check must always be called directly by a method in the Logger interface
// (e.g., Check, Info, Fatal).
const callerSkipOffset = 2
// Create basic checked entry thru the core; this will be non-nil if the
// log message will actually be written somewhere.
ent := zapcore.Entry{
LoggerName: log.name,
Time: time.Now(),
Level: lvl,
Message: msg,
}
ce := log.core.Check(ent, nil)
willWrite := ce != nil
// Set up any required terminal behavior.
switch ent.Level {
case zapcore.PanicLevel:
ce = ce.Should(ent, zapcore.WriteThenPanic)
case zapcore.FatalLevel:
ce = ce.Should(ent, zapcore.WriteThenFatal)
case zapcore.DPanicLevel:
if log.development {
ce = ce.Should(ent, zapcore.WriteThenPanic)
}
}
// Only do further annotation if we're going to write this message; checked
// entries that exist only for terminal behavior don't benefit from
// annotation.
if !willWrite {
return ce
}
// Thread the error output through to the CheckedEntry.
ce.ErrorOutput = log.errorOutput
if log.addCaller {
ce.Entry.Caller = zapcore.NewEntryCaller(runtime.Caller(log.callerSkip + callerSkipOffset))
if !ce.Entry.Caller.Defined {
fmt.Fprintf(log.errorOutput, "%v Logger.check error: failed to get caller\n", time.Now().UTC())
log.errorOutput.Sync()
}
}
if log.addStack.Enabled(ce.Entry.Level) {
ce.Entry.Stack = Stack("").String
}
return ce
}