ceph-csi/vendor/github.com/pierrec/lz4/reader.go
Niels de Vos 91774fc936 rebase: vendor dependencies for Vault API
Uses github.com/libopenstorage/secrets to communicate with Vault. This
removes the need for maintaining our own limited Vault APIs.

By adding the new dependency, several other packages got updated in the
process. Unused indirect dependencies have been removed from go.mod.

Signed-off-by: Niels de Vos <ndevos@redhat.com>
2020-11-29 04:03:59 +00:00

336 lines
8.2 KiB
Go

package lz4
import (
"encoding/binary"
"fmt"
"io"
"io/ioutil"
"github.com/pierrec/lz4/internal/xxh32"
)
// Reader implements the LZ4 frame decoder.
// The Header is set after the first call to Read().
// The Header may change between Read() calls in case of concatenated frames.
type Reader struct {
Header
// Handler called when a block has been successfully read.
// It provides the number of bytes read.
OnBlockDone func(size int)
buf [8]byte // Scrap buffer.
pos int64 // Current position in src.
src io.Reader // Source.
zdata []byte // Compressed data.
data []byte // Uncompressed data.
idx int // Index of unread bytes into data.
checksum xxh32.XXHZero // Frame hash.
skip int64 // Bytes to skip before next read.
dpos int64 // Position in dest
}
// NewReader returns a new LZ4 frame decoder.
// No access to the underlying io.Reader is performed.
func NewReader(src io.Reader) *Reader {
r := &Reader{src: src}
return r
}
// readHeader checks the frame magic number and parses the frame descriptoz.
// Skippable frames are supported even as a first frame although the LZ4
// specifications recommends skippable frames not to be used as first frames.
func (z *Reader) readHeader(first bool) error {
defer z.checksum.Reset()
buf := z.buf[:]
for {
magic, err := z.readUint32()
if err != nil {
z.pos += 4
if !first && err == io.ErrUnexpectedEOF {
return io.EOF
}
return err
}
if magic == frameMagic {
break
}
if magic>>8 != frameSkipMagic>>8 {
return ErrInvalid
}
skipSize, err := z.readUint32()
if err != nil {
return err
}
z.pos += 4
m, err := io.CopyN(ioutil.Discard, z.src, int64(skipSize))
if err != nil {
return err
}
z.pos += m
}
// Header.
if _, err := io.ReadFull(z.src, buf[:2]); err != nil {
return err
}
z.pos += 8
b := buf[0]
if v := b >> 6; v != Version {
return fmt.Errorf("lz4: invalid version: got %d; expected %d", v, Version)
}
if b>>5&1 == 0 {
return ErrBlockDependency
}
z.BlockChecksum = b>>4&1 > 0
frameSize := b>>3&1 > 0
z.NoChecksum = b>>2&1 == 0
bmsID := buf[1] >> 4 & 0x7
if bmsID < 4 || bmsID > 7 {
return fmt.Errorf("lz4: invalid block max size ID: %d", bmsID)
}
bSize := blockSizeIndexToValue(bmsID - 4)
z.BlockMaxSize = bSize
// Allocate the compressed/uncompressed buffers.
// The compressed buffer cannot exceed the uncompressed one.
if n := 2 * bSize; cap(z.zdata) < n {
z.zdata = make([]byte, n, n)
}
if debugFlag {
debug("header block max size id=%d size=%d", bmsID, bSize)
}
z.zdata = z.zdata[:bSize]
z.data = z.zdata[:cap(z.zdata)][bSize:]
z.idx = len(z.data)
_, _ = z.checksum.Write(buf[0:2])
if frameSize {
buf := buf[:8]
if _, err := io.ReadFull(z.src, buf); err != nil {
return err
}
z.Size = binary.LittleEndian.Uint64(buf)
z.pos += 8
_, _ = z.checksum.Write(buf)
}
// Header checksum.
if _, err := io.ReadFull(z.src, buf[:1]); err != nil {
return err
}
z.pos++
if h := byte(z.checksum.Sum32() >> 8 & 0xFF); h != buf[0] {
return fmt.Errorf("lz4: invalid header checksum: got %x; expected %x", buf[0], h)
}
z.Header.done = true
if debugFlag {
debug("header read: %v", z.Header)
}
return nil
}
// Read decompresses data from the underlying source into the supplied buffer.
//
// Since there can be multiple streams concatenated, Header values may
// change between calls to Read(). If that is the case, no data is actually read from
// the underlying io.Reader, to allow for potential input buffer resizing.
func (z *Reader) Read(buf []byte) (int, error) {
if debugFlag {
debug("Read buf len=%d", len(buf))
}
if !z.Header.done {
if err := z.readHeader(true); err != nil {
return 0, err
}
if debugFlag {
debug("header read OK compressed buffer %d / %d uncompressed buffer %d : %d index=%d",
len(z.zdata), cap(z.zdata), len(z.data), cap(z.data), z.idx)
}
}
if len(buf) == 0 {
return 0, nil
}
if z.idx == len(z.data) {
// No data ready for reading, process the next block.
if debugFlag {
debug("reading block from writer")
}
// Reset uncompressed buffer
z.data = z.zdata[:cap(z.zdata)][len(z.zdata):]
// Block length: 0 = end of frame, highest bit set: uncompressed.
bLen, err := z.readUint32()
if err != nil {
return 0, err
}
z.pos += 4
if bLen == 0 {
// End of frame reached.
if !z.NoChecksum {
// Validate the frame checksum.
checksum, err := z.readUint32()
if err != nil {
return 0, err
}
if debugFlag {
debug("frame checksum got=%x / want=%x", z.checksum.Sum32(), checksum)
}
z.pos += 4
if h := z.checksum.Sum32(); checksum != h {
return 0, fmt.Errorf("lz4: invalid frame checksum: got %x; expected %x", h, checksum)
}
}
// Get ready for the next concatenated frame and keep the position.
pos := z.pos
z.Reset(z.src)
z.pos = pos
// Since multiple frames can be concatenated, check for more.
return 0, z.readHeader(false)
}
if debugFlag {
debug("raw block size %d", bLen)
}
if bLen&compressedBlockFlag > 0 {
// Uncompressed block.
bLen &= compressedBlockMask
if debugFlag {
debug("uncompressed block size %d", bLen)
}
if int(bLen) > cap(z.data) {
return 0, fmt.Errorf("lz4: invalid block size: %d", bLen)
}
z.data = z.data[:bLen]
if _, err := io.ReadFull(z.src, z.data); err != nil {
return 0, err
}
z.pos += int64(bLen)
if z.OnBlockDone != nil {
z.OnBlockDone(int(bLen))
}
if z.BlockChecksum {
checksum, err := z.readUint32()
if err != nil {
return 0, err
}
z.pos += 4
if h := xxh32.ChecksumZero(z.data); h != checksum {
return 0, fmt.Errorf("lz4: invalid block checksum: got %x; expected %x", h, checksum)
}
}
} else {
// Compressed block.
if debugFlag {
debug("compressed block size %d", bLen)
}
if int(bLen) > cap(z.data) {
return 0, fmt.Errorf("lz4: invalid block size: %d", bLen)
}
zdata := z.zdata[:bLen]
if _, err := io.ReadFull(z.src, zdata); err != nil {
return 0, err
}
z.pos += int64(bLen)
if z.BlockChecksum {
checksum, err := z.readUint32()
if err != nil {
return 0, err
}
z.pos += 4
if h := xxh32.ChecksumZero(zdata); h != checksum {
return 0, fmt.Errorf("lz4: invalid block checksum: got %x; expected %x", h, checksum)
}
}
n, err := UncompressBlock(zdata, z.data)
if err != nil {
return 0, err
}
z.data = z.data[:n]
if z.OnBlockDone != nil {
z.OnBlockDone(n)
}
}
if !z.NoChecksum {
_, _ = z.checksum.Write(z.data)
if debugFlag {
debug("current frame checksum %x", z.checksum.Sum32())
}
}
z.idx = 0
}
if z.skip > int64(len(z.data[z.idx:])) {
z.skip -= int64(len(z.data[z.idx:]))
z.dpos += int64(len(z.data[z.idx:]))
z.idx = len(z.data)
return 0, nil
}
z.idx += int(z.skip)
z.dpos += z.skip
z.skip = 0
n := copy(buf, z.data[z.idx:])
z.idx += n
z.dpos += int64(n)
if debugFlag {
debug("copied %d bytes to input", n)
}
return n, nil
}
// Seek implements io.Seeker, but supports seeking forward from the current
// position only. Any other seek will return an error. Allows skipping output
// bytes which aren't needed, which in some scenarios is faster than reading
// and discarding them.
// Note this may cause future calls to Read() to read 0 bytes if all of the
// data they would have returned is skipped.
func (z *Reader) Seek(offset int64, whence int) (int64, error) {
if offset < 0 || whence != io.SeekCurrent {
return z.dpos + z.skip, ErrUnsupportedSeek
}
z.skip += offset
return z.dpos + z.skip, nil
}
// Reset discards the Reader's state and makes it equivalent to the
// result of its original state from NewReader, but reading from r instead.
// This permits reusing a Reader rather than allocating a new one.
func (z *Reader) Reset(r io.Reader) {
z.Header = Header{}
z.pos = 0
z.src = r
z.zdata = z.zdata[:0]
z.data = z.data[:0]
z.idx = 0
z.checksum.Reset()
}
// readUint32 reads an uint32 into the supplied buffer.
// The idea is to make use of the already allocated buffers avoiding additional allocations.
func (z *Reader) readUint32() (uint32, error) {
buf := z.buf[:4]
_, err := io.ReadFull(z.src, buf)
x := binary.LittleEndian.Uint32(buf)
return x, err
}