mirror of
https://github.com/ceph/ceph-csi.git
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805 lines
24 KiB
Go
805 lines
24 KiB
Go
/*
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*
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* Copyright 2016 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"fmt"
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"math"
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"strconv"
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"sync"
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"testing"
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"time"
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"golang.org/x/net/context"
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"google.golang.org/grpc/codes"
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_ "google.golang.org/grpc/grpclog/glogger"
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"google.golang.org/grpc/naming"
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"google.golang.org/grpc/status"
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"google.golang.org/grpc/test/leakcheck"
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// V1 balancer tests use passthrough resolver instead of dns.
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// TODO(bar) remove this when removing v1 balaner entirely.
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_ "google.golang.org/grpc/resolver/passthrough"
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)
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type testWatcher struct {
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// the channel to receives name resolution updates
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update chan *naming.Update
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// the side channel to get to know how many updates in a batch
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side chan int
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// the channel to notifiy update injector that the update reading is done
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readDone chan int
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}
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func (w *testWatcher) Next() (updates []*naming.Update, err error) {
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n := <-w.side
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if n == 0 {
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return nil, fmt.Errorf("w.side is closed")
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}
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for i := 0; i < n; i++ {
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u := <-w.update
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if u != nil {
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updates = append(updates, u)
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}
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}
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w.readDone <- 0
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return
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}
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func (w *testWatcher) Close() {
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close(w.side)
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}
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// Inject naming resolution updates to the testWatcher.
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func (w *testWatcher) inject(updates []*naming.Update) {
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w.side <- len(updates)
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for _, u := range updates {
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w.update <- u
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}
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<-w.readDone
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}
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type testNameResolver struct {
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w *testWatcher
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addr string
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}
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func (r *testNameResolver) Resolve(target string) (naming.Watcher, error) {
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r.w = &testWatcher{
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update: make(chan *naming.Update, 1),
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side: make(chan int, 1),
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readDone: make(chan int),
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}
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r.w.side <- 1
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r.w.update <- &naming.Update{
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Op: naming.Add,
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Addr: r.addr,
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}
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go func() {
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<-r.w.readDone
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}()
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return r.w, nil
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}
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func startServers(t *testing.T, numServers int, maxStreams uint32) ([]*server, *testNameResolver, func()) {
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var servers []*server
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for i := 0; i < numServers; i++ {
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s := newTestServer()
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servers = append(servers, s)
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go s.start(t, 0, maxStreams)
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s.wait(t, 2*time.Second)
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}
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// Point to server[0]
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addr := "localhost:" + servers[0].port
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return servers, &testNameResolver{
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addr: addr,
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}, func() {
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for i := 0; i < numServers; i++ {
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servers[i].stop()
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}
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}
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}
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func TestNameDiscovery(t *testing.T) {
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defer leakcheck.Check(t)
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// Start 2 servers on 2 ports.
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numServers := 2
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servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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req := "port"
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var reply string
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[0].port {
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t.Fatalf("grpc.Invoke(_, _, _, _, _) = %v, want %s", err, servers[0].port)
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}
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// Inject the name resolution change to remove servers[0] and add servers[1].
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var updates []*naming.Update
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updates = append(updates, &naming.Update{
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Op: naming.Delete,
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Addr: "localhost:" + servers[0].port,
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})
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updates = append(updates, &naming.Update{
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Op: naming.Add,
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Addr: "localhost:" + servers[1].port,
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})
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r.w.inject(updates)
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// Loop until the rpcs in flight talks to servers[1].
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for {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[1].port {
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break
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}
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time.Sleep(10 * time.Millisecond)
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}
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}
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func TestEmptyAddrs(t *testing.T) {
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defer leakcheck.Check(t)
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servers, r, cleanup := startServers(t, 1, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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var reply string
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc); err != nil || reply != expectedResponse {
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t.Fatalf("grpc.Invoke(_, _, _, _, _) = %v, reply = %q, want %q, <nil>", err, reply, expectedResponse)
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}
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// Inject name resolution change to remove the server so that there is no address
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// available after that.
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u := &naming.Update{
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Op: naming.Delete,
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Addr: "localhost:" + servers[0].port,
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}
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r.w.inject([]*naming.Update{u})
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// Loop until the above updates apply.
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for {
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time.Sleep(10 * time.Millisecond)
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Millisecond)
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if err := Invoke(ctx, "/foo/bar", &expectedRequest, &reply, cc); err != nil {
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cancel()
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break
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}
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cancel()
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}
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}
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func TestRoundRobin(t *testing.T) {
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defer leakcheck.Check(t)
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// Start 3 servers on 3 ports.
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numServers := 3
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servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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// Add servers[1] to the service discovery.
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u := &naming.Update{
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Op: naming.Add,
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Addr: "localhost:" + servers[1].port,
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}
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r.w.inject([]*naming.Update{u})
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req := "port"
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var reply string
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// Loop until servers[1] is up
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for {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[1].port {
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break
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}
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time.Sleep(10 * time.Millisecond)
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}
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// Add server2[2] to the service discovery.
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u = &naming.Update{
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Op: naming.Add,
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Addr: "localhost:" + servers[2].port,
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}
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r.w.inject([]*naming.Update{u})
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// Loop until both servers[2] are up.
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for {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[2].port {
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break
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}
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time.Sleep(10 * time.Millisecond)
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}
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// Check the incoming RPCs served in a round-robin manner.
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for i := 0; i < 10; i++ {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[i%numServers].port {
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t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", i, err, servers[i%numServers].port)
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}
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}
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}
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func TestCloseWithPendingRPC(t *testing.T) {
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defer leakcheck.Check(t)
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servers, r, cleanup := startServers(t, 1, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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var reply string
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err != nil {
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t.Fatalf("grpc.Invoke(_, _, _, _, _) = %v, want %s", err, servers[0].port)
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}
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// Remove the server.
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updates := []*naming.Update{{
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Op: naming.Delete,
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Addr: "localhost:" + servers[0].port,
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}}
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r.w.inject(updates)
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// Loop until the above update applies.
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for {
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Millisecond)
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if err := Invoke(ctx, "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); status.Code(err) == codes.DeadlineExceeded {
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cancel()
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break
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}
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time.Sleep(10 * time.Millisecond)
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cancel()
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}
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// Issue 2 RPCs which should be completed with error status once cc is closed.
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var wg sync.WaitGroup
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wg.Add(2)
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go func() {
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defer wg.Done()
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var reply string
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err == nil {
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t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want not nil", err)
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}
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}()
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go func() {
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defer wg.Done()
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var reply string
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time.Sleep(5 * time.Millisecond)
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err == nil {
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t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want not nil", err)
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}
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}()
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time.Sleep(5 * time.Millisecond)
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cc.Close()
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wg.Wait()
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}
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func TestGetOnWaitChannel(t *testing.T) {
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defer leakcheck.Check(t)
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servers, r, cleanup := startServers(t, 1, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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// Remove all servers so that all upcoming RPCs will block on waitCh.
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updates := []*naming.Update{{
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Op: naming.Delete,
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Addr: "localhost:" + servers[0].port,
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}}
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r.w.inject(updates)
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for {
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var reply string
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Millisecond)
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if err := Invoke(ctx, "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); status.Code(err) == codes.DeadlineExceeded {
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cancel()
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break
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}
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cancel()
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time.Sleep(10 * time.Millisecond)
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}
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var wg sync.WaitGroup
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wg.Add(1)
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go func() {
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defer wg.Done()
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var reply string
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err != nil {
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t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want <nil>", err)
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}
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}()
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// Add a connected server to get the above RPC through.
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updates = []*naming.Update{{
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Op: naming.Add,
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Addr: "localhost:" + servers[0].port,
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}}
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r.w.inject(updates)
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// Wait until the above RPC succeeds.
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wg.Wait()
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}
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func TestOneServerDown(t *testing.T) {
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defer leakcheck.Check(t)
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// Start 2 servers.
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numServers := 2
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servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}), WithWaitForHandshake())
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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// Add servers[1] to the service discovery.
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var updates []*naming.Update
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updates = append(updates, &naming.Update{
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Op: naming.Add,
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Addr: "localhost:" + servers[1].port,
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})
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r.w.inject(updates)
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req := "port"
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var reply string
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// Loop until servers[1] is up
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for {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[1].port {
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break
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}
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time.Sleep(10 * time.Millisecond)
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}
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var wg sync.WaitGroup
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numRPC := 100
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sleepDuration := 10 * time.Millisecond
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wg.Add(1)
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go func() {
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time.Sleep(sleepDuration)
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// After sleepDuration, kill server[0].
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servers[0].stop()
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wg.Done()
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}()
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// All non-failfast RPCs should not block because there's at least one connection available.
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for i := 0; i < numRPC; i++ {
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wg.Add(1)
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go func() {
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time.Sleep(sleepDuration)
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// After sleepDuration, invoke RPC.
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// server[0] is killed around the same time to make it racy between balancer and gRPC internals.
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Invoke(context.Background(), "/foo/bar", &req, &reply, cc, FailFast(false))
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wg.Done()
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}()
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}
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wg.Wait()
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}
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func TestOneAddressRemoval(t *testing.T) {
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defer leakcheck.Check(t)
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// Start 2 servers.
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numServers := 2
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servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(RoundRobin(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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// Add servers[1] to the service discovery.
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var updates []*naming.Update
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updates = append(updates, &naming.Update{
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Op: naming.Add,
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Addr: "localhost:" + servers[1].port,
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})
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r.w.inject(updates)
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req := "port"
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var reply string
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// Loop until servers[1] is up
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for {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[1].port {
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break
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}
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time.Sleep(10 * time.Millisecond)
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}
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var wg sync.WaitGroup
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numRPC := 100
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sleepDuration := 10 * time.Millisecond
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wg.Add(1)
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go func() {
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time.Sleep(sleepDuration)
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// After sleepDuration, delete server[0].
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var updates []*naming.Update
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updates = append(updates, &naming.Update{
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Op: naming.Delete,
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Addr: "localhost:" + servers[0].port,
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})
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r.w.inject(updates)
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wg.Done()
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}()
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// All non-failfast RPCs should not fail because there's at least one connection available.
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for i := 0; i < numRPC; i++ {
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wg.Add(1)
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go func() {
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var reply string
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time.Sleep(sleepDuration)
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// After sleepDuration, invoke RPC.
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// server[0] is removed around the same time to make it racy between balancer and gRPC internals.
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err != nil {
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t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want not nil", err)
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}
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wg.Done()
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}()
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}
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wg.Wait()
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}
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func checkServerUp(t *testing.T, currentServer *server) {
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req := "port"
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port := currentServer.port
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cc, err := Dial("passthrough:///localhost:"+port, WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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var reply string
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for {
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if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == port {
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break
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}
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time.Sleep(10 * time.Millisecond)
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}
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}
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func TestPickFirstEmptyAddrs(t *testing.T) {
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defer leakcheck.Check(t)
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servers, r, cleanup := startServers(t, 1, math.MaxUint32)
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defer cleanup()
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cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(pickFirstBalancerV1(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
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if err != nil {
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t.Fatalf("Failed to create ClientConn: %v", err)
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}
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defer cc.Close()
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var reply string
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if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc); err != nil || reply != expectedResponse {
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t.Fatalf("grpc.Invoke(_, _, _, _, _) = %v, reply = %q, want %q, <nil>", err, reply, expectedResponse)
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}
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// Inject name resolution change to remove the server so that there is no address
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// available after that.
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u := &naming.Update{
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Op: naming.Delete,
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Addr: "localhost:" + servers[0].port,
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}
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r.w.inject([]*naming.Update{u})
|
|
// Loop until the above updates apply.
|
|
for {
|
|
time.Sleep(10 * time.Millisecond)
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Millisecond)
|
|
if err := Invoke(ctx, "/foo/bar", &expectedRequest, &reply, cc); err != nil {
|
|
cancel()
|
|
break
|
|
}
|
|
cancel()
|
|
}
|
|
}
|
|
|
|
func TestPickFirstCloseWithPendingRPC(t *testing.T) {
|
|
defer leakcheck.Check(t)
|
|
servers, r, cleanup := startServers(t, 1, math.MaxUint32)
|
|
defer cleanup()
|
|
cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(pickFirstBalancerV1(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
|
|
if err != nil {
|
|
t.Fatalf("Failed to create ClientConn: %v", err)
|
|
}
|
|
defer cc.Close()
|
|
var reply string
|
|
if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err != nil {
|
|
t.Fatalf("grpc.Invoke(_, _, _, _, _) = %v, want %s", err, servers[0].port)
|
|
}
|
|
// Remove the server.
|
|
updates := []*naming.Update{{
|
|
Op: naming.Delete,
|
|
Addr: "localhost:" + servers[0].port,
|
|
}}
|
|
r.w.inject(updates)
|
|
// Loop until the above update applies.
|
|
for {
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Millisecond)
|
|
if err := Invoke(ctx, "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); status.Code(err) == codes.DeadlineExceeded {
|
|
cancel()
|
|
break
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
cancel()
|
|
}
|
|
// Issue 2 RPCs which should be completed with error status once cc is closed.
|
|
var wg sync.WaitGroup
|
|
wg.Add(2)
|
|
go func() {
|
|
defer wg.Done()
|
|
var reply string
|
|
if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err == nil {
|
|
t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want not nil", err)
|
|
}
|
|
}()
|
|
go func() {
|
|
defer wg.Done()
|
|
var reply string
|
|
time.Sleep(5 * time.Millisecond)
|
|
if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err == nil {
|
|
t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want not nil", err)
|
|
}
|
|
}()
|
|
time.Sleep(5 * time.Millisecond)
|
|
cc.Close()
|
|
wg.Wait()
|
|
}
|
|
|
|
func TestPickFirstOrderAllServerUp(t *testing.T) {
|
|
defer leakcheck.Check(t)
|
|
// Start 3 servers on 3 ports.
|
|
numServers := 3
|
|
servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
|
|
defer cleanup()
|
|
cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(pickFirstBalancerV1(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
|
|
if err != nil {
|
|
t.Fatalf("Failed to create ClientConn: %v", err)
|
|
}
|
|
defer cc.Close()
|
|
// Add servers[1] and [2] to the service discovery.
|
|
u := &naming.Update{
|
|
Op: naming.Add,
|
|
Addr: "localhost:" + servers[1].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
|
|
u = &naming.Update{
|
|
Op: naming.Add,
|
|
Addr: "localhost:" + servers[2].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
|
|
// Loop until all 3 servers are up
|
|
checkServerUp(t, servers[0])
|
|
checkServerUp(t, servers[1])
|
|
checkServerUp(t, servers[2])
|
|
|
|
// Check the incoming RPCs served in server[0]
|
|
req := "port"
|
|
var reply string
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[0].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 0, err, servers[0].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// Delete server[0] in the balancer, the incoming RPCs served in server[1]
|
|
// For test addrconn, close server[0] instead
|
|
u = &naming.Update{
|
|
Op: naming.Delete,
|
|
Addr: "localhost:" + servers[0].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
// Loop until it changes to server[1]
|
|
for {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[1].port {
|
|
break
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[1].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 1, err, servers[1].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// Add server[0] back to the balancer, the incoming RPCs served in server[1]
|
|
// Add is append operation, the order of Notify now is {server[1].port server[2].port server[0].port}
|
|
u = &naming.Update{
|
|
Op: naming.Add,
|
|
Addr: "localhost:" + servers[0].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[1].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 1, err, servers[1].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// Delete server[1] in the balancer, the incoming RPCs served in server[2]
|
|
u = &naming.Update{
|
|
Op: naming.Delete,
|
|
Addr: "localhost:" + servers[1].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
for {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[2].port {
|
|
break
|
|
}
|
|
time.Sleep(1 * time.Second)
|
|
}
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[2].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 2, err, servers[2].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// Delete server[2] in the balancer, the incoming RPCs served in server[0]
|
|
u = &naming.Update{
|
|
Op: naming.Delete,
|
|
Addr: "localhost:" + servers[2].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
for {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[0].port {
|
|
break
|
|
}
|
|
time.Sleep(1 * time.Second)
|
|
}
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[0].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 0, err, servers[0].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
}
|
|
|
|
func TestPickFirstOrderOneServerDown(t *testing.T) {
|
|
defer leakcheck.Check(t)
|
|
// Start 3 servers on 3 ports.
|
|
numServers := 3
|
|
servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
|
|
defer cleanup()
|
|
cc, err := Dial("passthrough:///foo.bar.com", WithBalancer(pickFirstBalancerV1(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}), WithWaitForHandshake())
|
|
if err != nil {
|
|
t.Fatalf("Failed to create ClientConn: %v", err)
|
|
}
|
|
defer cc.Close()
|
|
// Add servers[1] and [2] to the service discovery.
|
|
u := &naming.Update{
|
|
Op: naming.Add,
|
|
Addr: "localhost:" + servers[1].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
|
|
u = &naming.Update{
|
|
Op: naming.Add,
|
|
Addr: "localhost:" + servers[2].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
|
|
// Loop until all 3 servers are up
|
|
checkServerUp(t, servers[0])
|
|
checkServerUp(t, servers[1])
|
|
checkServerUp(t, servers[2])
|
|
|
|
// Check the incoming RPCs served in server[0]
|
|
req := "port"
|
|
var reply string
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[0].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 0, err, servers[0].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// server[0] down, incoming RPCs served in server[1], but the order of Notify still remains
|
|
// {server[0] server[1] server[2]}
|
|
servers[0].stop()
|
|
// Loop until it changes to server[1]
|
|
for {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[1].port {
|
|
break
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[1].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 1, err, servers[1].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// up the server[0] back, the incoming RPCs served in server[1]
|
|
p, _ := strconv.Atoi(servers[0].port)
|
|
servers[0] = newTestServer()
|
|
go servers[0].start(t, p, math.MaxUint32)
|
|
defer servers[0].stop()
|
|
servers[0].wait(t, 2*time.Second)
|
|
checkServerUp(t, servers[0])
|
|
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[1].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 1, err, servers[1].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
|
|
// Delete server[1] in the balancer, the incoming RPCs served in server[0]
|
|
u = &naming.Update{
|
|
Op: naming.Delete,
|
|
Addr: "localhost:" + servers[1].port,
|
|
}
|
|
r.w.inject([]*naming.Update{u})
|
|
for {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err != nil && errorDesc(err) == servers[0].port {
|
|
break
|
|
}
|
|
time.Sleep(1 * time.Second)
|
|
}
|
|
for i := 0; i < 20; i++ {
|
|
if err := Invoke(context.Background(), "/foo/bar", &req, &reply, cc); err == nil || errorDesc(err) != servers[0].port {
|
|
t.Fatalf("Index %d: Invoke(_, _, _, _, _) = %v, want %s", 0, err, servers[0].port)
|
|
}
|
|
time.Sleep(10 * time.Millisecond)
|
|
}
|
|
}
|
|
|
|
func TestPickFirstOneAddressRemoval(t *testing.T) {
|
|
defer leakcheck.Check(t)
|
|
// Start 2 servers.
|
|
numServers := 2
|
|
servers, r, cleanup := startServers(t, numServers, math.MaxUint32)
|
|
defer cleanup()
|
|
cc, err := Dial("passthrough:///localhost:"+servers[0].port, WithBalancer(pickFirstBalancerV1(r)), WithBlock(), WithInsecure(), WithCodec(testCodec{}))
|
|
if err != nil {
|
|
t.Fatalf("Failed to create ClientConn: %v", err)
|
|
}
|
|
defer cc.Close()
|
|
// Add servers[1] to the service discovery.
|
|
var updates []*naming.Update
|
|
updates = append(updates, &naming.Update{
|
|
Op: naming.Add,
|
|
Addr: "localhost:" + servers[1].port,
|
|
})
|
|
r.w.inject(updates)
|
|
|
|
// Create a new cc to Loop until servers[1] is up
|
|
checkServerUp(t, servers[0])
|
|
checkServerUp(t, servers[1])
|
|
|
|
var wg sync.WaitGroup
|
|
numRPC := 100
|
|
sleepDuration := 10 * time.Millisecond
|
|
wg.Add(1)
|
|
go func() {
|
|
time.Sleep(sleepDuration)
|
|
// After sleepDuration, delete server[0].
|
|
var updates []*naming.Update
|
|
updates = append(updates, &naming.Update{
|
|
Op: naming.Delete,
|
|
Addr: "localhost:" + servers[0].port,
|
|
})
|
|
r.w.inject(updates)
|
|
wg.Done()
|
|
}()
|
|
|
|
// All non-failfast RPCs should not fail because there's at least one connection available.
|
|
for i := 0; i < numRPC; i++ {
|
|
wg.Add(1)
|
|
go func() {
|
|
var reply string
|
|
time.Sleep(sleepDuration)
|
|
// After sleepDuration, invoke RPC.
|
|
// server[0] is removed around the same time to make it racy between balancer and gRPC internals.
|
|
if err := Invoke(context.Background(), "/foo/bar", &expectedRequest, &reply, cc, FailFast(false)); err != nil {
|
|
t.Errorf("grpc.Invoke(_, _, _, _, _) = %v, want not nil", err)
|
|
}
|
|
wg.Done()
|
|
}()
|
|
}
|
|
wg.Wait()
|
|
}
|