mirror of
https://github.com/ceph/ceph-csi.git
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9eaa55506f
This commit updates controller-runtime to v0.9.2 and makes changes in persistentvolume.go to add context to various functions and function calls made here instead of context.TODO(). Signed-off-by: Rakshith R <rar@redhat.com>
228 lines
5.0 KiB
Go
228 lines
5.0 KiB
Go
/*
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Copyright 2018 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package pointer
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import (
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"fmt"
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"reflect"
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)
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// AllPtrFieldsNil tests whether all pointer fields in a struct are nil. This is useful when,
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// for example, an API struct is handled by plugins which need to distinguish
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// "no plugin accepted this spec" from "this spec is empty".
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//
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// This function is only valid for structs and pointers to structs. Any other
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// type will cause a panic. Passing a typed nil pointer will return true.
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func AllPtrFieldsNil(obj interface{}) bool {
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v := reflect.ValueOf(obj)
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if !v.IsValid() {
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panic(fmt.Sprintf("reflect.ValueOf() produced a non-valid Value for %#v", obj))
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}
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if v.Kind() == reflect.Ptr {
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if v.IsNil() {
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return true
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}
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v = v.Elem()
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}
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for i := 0; i < v.NumField(); i++ {
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if v.Field(i).Kind() == reflect.Ptr && !v.Field(i).IsNil() {
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return false
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}
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}
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return true
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}
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// Int32 returns a pointer to an int32.
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func Int32(i int32) *int32 {
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return &i
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}
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var Int32Ptr = Int32 // for back-compat
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// Int32Deref dereferences the int32 ptr and returns it if not nil, or else
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// returns def.
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func Int32Deref(ptr *int32, def int32) int32 {
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if ptr != nil {
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return *ptr
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}
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return def
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}
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var Int32PtrDerefOr = Int32Deref // for back-compat
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// Int32Equal returns true if both arguments are nil or both arguments
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// dereference to the same value.
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func Int32Equal(a, b *int32) bool {
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if (a == nil) != (b == nil) {
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return false
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}
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if a == nil {
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return true
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}
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return *a == *b
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}
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// Int64 returns a pointer to an int64.
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func Int64(i int64) *int64 {
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return &i
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}
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var Int64Ptr = Int64 // for back-compat
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// Int64Deref dereferences the int64 ptr and returns it if not nil, or else
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// returns def.
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func Int64Deref(ptr *int64, def int64) int64 {
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if ptr != nil {
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return *ptr
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}
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return def
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}
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var Int64PtrDerefOr = Int64Deref // for back-compat
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// Int64Equal returns true if both arguments are nil or both arguments
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// dereference to the same value.
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func Int64Equal(a, b *int64) bool {
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if (a == nil) != (b == nil) {
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return false
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}
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if a == nil {
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return true
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}
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return *a == *b
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}
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// Bool returns a pointer to a bool.
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func Bool(b bool) *bool {
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return &b
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}
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var BoolPtr = Bool // for back-compat
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// BoolDeref dereferences the bool ptr and returns it if not nil, or else
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// returns def.
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func BoolDeref(ptr *bool, def bool) bool {
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if ptr != nil {
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return *ptr
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}
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return def
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}
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var BoolPtrDerefOr = BoolDeref // for back-compat
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// BoolEqual returns true if both arguments are nil or both arguments
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// dereference to the same value.
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func BoolEqual(a, b *bool) bool {
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if (a == nil) != (b == nil) {
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return false
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}
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if a == nil {
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return true
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}
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return *a == *b
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}
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// String returns a pointer to a string.
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func String(s string) *string {
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return &s
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}
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var StringPtr = String // for back-compat
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// StringDeref dereferences the string ptr and returns it if not nil, or else
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// returns def.
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func StringDeref(ptr *string, def string) string {
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if ptr != nil {
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return *ptr
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}
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return def
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}
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var StringPtrDerefOr = StringDeref // for back-compat
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// StringEqual returns true if both arguments are nil or both arguments
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// dereference to the same value.
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func StringEqual(a, b *string) bool {
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if (a == nil) != (b == nil) {
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return false
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}
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if a == nil {
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return true
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}
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return *a == *b
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}
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// Float32 returns a pointer to the a float32.
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func Float32(i float32) *float32 {
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return &i
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}
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var Float32Ptr = Float32
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// Float32Deref dereferences the float32 ptr and returns it if not nil, or else
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// returns def.
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func Float32Deref(ptr *float32, def float32) float32 {
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if ptr != nil {
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return *ptr
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}
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return def
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}
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var Float32PtrDerefOr = Float32Deref // for back-compat
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// Float32Equal returns true if both arguments are nil or both arguments
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// dereference to the same value.
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func Float32Equal(a, b *float32) bool {
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if (a == nil) != (b == nil) {
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return false
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}
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if a == nil {
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return true
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}
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return *a == *b
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}
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// Float64 returns a pointer to the a float64.
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func Float64(i float64) *float64 {
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return &i
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}
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var Float64Ptr = Float64
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// Float64Deref dereferences the float64 ptr and returns it if not nil, or else
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// returns def.
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func Float64Deref(ptr *float64, def float64) float64 {
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if ptr != nil {
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return *ptr
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}
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return def
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}
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var Float64PtrDerefOr = Float64Deref // for back-compat
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// Float64Equal returns true if both arguments are nil or both arguments
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// dereference to the same value.
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func Float64Equal(a, b *float64) bool {
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if (a == nil) != (b == nil) {
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return false
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}
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if a == nil {
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return true
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}
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return *a == *b
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}
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