ceph-csi/vendor/golang.org/x/net/http2/http2.go
Niels de Vos 91774fc936 rebase: vendor dependencies for Vault API
Uses github.com/libopenstorage/secrets to communicate with Vault. This
removes the need for maintaining our own limited Vault APIs.

By adding the new dependency, several other packages got updated in the
process. Unused indirect dependencies have been removed from go.mod.

Signed-off-by: Niels de Vos <ndevos@redhat.com>
2020-11-29 04:03:59 +00:00

386 lines
9.5 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package http2 implements the HTTP/2 protocol.
//
// This package is low-level and intended to be used directly by very
// few people. Most users will use it indirectly through the automatic
// use by the net/http package (from Go 1.6 and later).
// For use in earlier Go versions see ConfigureServer. (Transport support
// requires Go 1.6 or later)
//
// See https://http2.github.io/ for more information on HTTP/2.
//
// See https://http2.golang.org/ for a test server running this code.
//
package http2 // import "golang.org/x/net/http2"
import (
"bufio"
"crypto/tls"
"fmt"
"io"
"net/http"
"os"
"sort"
"strconv"
"strings"
"sync"
"golang.org/x/net/http/httpguts"
)
var (
VerboseLogs bool
logFrameWrites bool
logFrameReads bool
inTests bool
)
func init() {
e := os.Getenv("GODEBUG")
if strings.Contains(e, "http2debug=1") {
VerboseLogs = true
}
if strings.Contains(e, "http2debug=2") {
VerboseLogs = true
logFrameWrites = true
logFrameReads = true
}
}
const (
// ClientPreface is the string that must be sent by new
// connections from clients.
ClientPreface = "PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n"
// SETTINGS_MAX_FRAME_SIZE default
// http://http2.github.io/http2-spec/#rfc.section.6.5.2
initialMaxFrameSize = 16384
// NextProtoTLS is the NPN/ALPN protocol negotiated during
// HTTP/2's TLS setup.
NextProtoTLS = "h2"
// http://http2.github.io/http2-spec/#SettingValues
initialHeaderTableSize = 4096
initialWindowSize = 65535 // 6.9.2 Initial Flow Control Window Size
defaultMaxReadFrameSize = 1 << 20
)
var (
clientPreface = []byte(ClientPreface)
)
type streamState int
// HTTP/2 stream states.
//
// See http://tools.ietf.org/html/rfc7540#section-5.1.
//
// For simplicity, the server code merges "reserved (local)" into
// "half-closed (remote)". This is one less state transition to track.
// The only downside is that we send PUSH_PROMISEs slightly less
// liberally than allowable. More discussion here:
// https://lists.w3.org/Archives/Public/ietf-http-wg/2016JulSep/0599.html
//
// "reserved (remote)" is omitted since the client code does not
// support server push.
const (
stateIdle streamState = iota
stateOpen
stateHalfClosedLocal
stateHalfClosedRemote
stateClosed
)
var stateName = [...]string{
stateIdle: "Idle",
stateOpen: "Open",
stateHalfClosedLocal: "HalfClosedLocal",
stateHalfClosedRemote: "HalfClosedRemote",
stateClosed: "Closed",
}
func (st streamState) String() string {
return stateName[st]
}
// Setting is a setting parameter: which setting it is, and its value.
type Setting struct {
// ID is which setting is being set.
// See http://http2.github.io/http2-spec/#SettingValues
ID SettingID
// Val is the value.
Val uint32
}
func (s Setting) String() string {
return fmt.Sprintf("[%v = %d]", s.ID, s.Val)
}
// Valid reports whether the setting is valid.
func (s Setting) Valid() error {
// Limits and error codes from 6.5.2 Defined SETTINGS Parameters
switch s.ID {
case SettingEnablePush:
if s.Val != 1 && s.Val != 0 {
return ConnectionError(ErrCodeProtocol)
}
case SettingInitialWindowSize:
if s.Val > 1<<31-1 {
return ConnectionError(ErrCodeFlowControl)
}
case SettingMaxFrameSize:
if s.Val < 16384 || s.Val > 1<<24-1 {
return ConnectionError(ErrCodeProtocol)
}
}
return nil
}
// A SettingID is an HTTP/2 setting as defined in
// http://http2.github.io/http2-spec/#iana-settings
type SettingID uint16
const (
SettingHeaderTableSize SettingID = 0x1
SettingEnablePush SettingID = 0x2
SettingMaxConcurrentStreams SettingID = 0x3
SettingInitialWindowSize SettingID = 0x4
SettingMaxFrameSize SettingID = 0x5
SettingMaxHeaderListSize SettingID = 0x6
)
var settingName = map[SettingID]string{
SettingHeaderTableSize: "HEADER_TABLE_SIZE",
SettingEnablePush: "ENABLE_PUSH",
SettingMaxConcurrentStreams: "MAX_CONCURRENT_STREAMS",
SettingInitialWindowSize: "INITIAL_WINDOW_SIZE",
SettingMaxFrameSize: "MAX_FRAME_SIZE",
SettingMaxHeaderListSize: "MAX_HEADER_LIST_SIZE",
}
func (s SettingID) String() string {
if v, ok := settingName[s]; ok {
return v
}
return fmt.Sprintf("UNKNOWN_SETTING_%d", uint16(s))
}
// validWireHeaderFieldName reports whether v is a valid header field
// name (key). See httpguts.ValidHeaderName for the base rules.
//
// Further, http2 says:
// "Just as in HTTP/1.x, header field names are strings of ASCII
// characters that are compared in a case-insensitive
// fashion. However, header field names MUST be converted to
// lowercase prior to their encoding in HTTP/2. "
func validWireHeaderFieldName(v string) bool {
if len(v) == 0 {
return false
}
for _, r := range v {
if !httpguts.IsTokenRune(r) {
return false
}
if 'A' <= r && r <= 'Z' {
return false
}
}
return true
}
func httpCodeString(code int) string {
switch code {
case 200:
return "200"
case 404:
return "404"
}
return strconv.Itoa(code)
}
// from pkg io
type stringWriter interface {
WriteString(s string) (n int, err error)
}
// A gate lets two goroutines coordinate their activities.
type gate chan struct{}
func (g gate) Done() { g <- struct{}{} }
func (g gate) Wait() { <-g }
// A closeWaiter is like a sync.WaitGroup but only goes 1 to 0 (open to closed).
type closeWaiter chan struct{}
// Init makes a closeWaiter usable.
// It exists because so a closeWaiter value can be placed inside a
// larger struct and have the Mutex and Cond's memory in the same
// allocation.
func (cw *closeWaiter) Init() {
*cw = make(chan struct{})
}
// Close marks the closeWaiter as closed and unblocks any waiters.
func (cw closeWaiter) Close() {
close(cw)
}
// Wait waits for the closeWaiter to become closed.
func (cw closeWaiter) Wait() {
<-cw
}
// bufferedWriter is a buffered writer that writes to w.
// Its buffered writer is lazily allocated as needed, to minimize
// idle memory usage with many connections.
type bufferedWriter struct {
_ incomparable
w io.Writer // immutable
bw *bufio.Writer // non-nil when data is buffered
}
func newBufferedWriter(w io.Writer) *bufferedWriter {
return &bufferedWriter{w: w}
}
// bufWriterPoolBufferSize is the size of bufio.Writer's
// buffers created using bufWriterPool.
//
// TODO: pick a less arbitrary value? this is a bit under
// (3 x typical 1500 byte MTU) at least. Other than that,
// not much thought went into it.
const bufWriterPoolBufferSize = 4 << 10
var bufWriterPool = sync.Pool{
New: func() interface{} {
return bufio.NewWriterSize(nil, bufWriterPoolBufferSize)
},
}
func (w *bufferedWriter) Available() int {
if w.bw == nil {
return bufWriterPoolBufferSize
}
return w.bw.Available()
}
func (w *bufferedWriter) Write(p []byte) (n int, err error) {
if w.bw == nil {
bw := bufWriterPool.Get().(*bufio.Writer)
bw.Reset(w.w)
w.bw = bw
}
return w.bw.Write(p)
}
func (w *bufferedWriter) Flush() error {
bw := w.bw
if bw == nil {
return nil
}
err := bw.Flush()
bw.Reset(nil)
bufWriterPool.Put(bw)
w.bw = nil
return err
}
func mustUint31(v int32) uint32 {
if v < 0 || v > 2147483647 {
panic("out of range")
}
return uint32(v)
}
// bodyAllowedForStatus reports whether a given response status code
// permits a body. See RFC 7230, section 3.3.
func bodyAllowedForStatus(status int) bool {
switch {
case status >= 100 && status <= 199:
return false
case status == 204:
return false
case status == 304:
return false
}
return true
}
type httpError struct {
_ incomparable
msg string
timeout bool
}
func (e *httpError) Error() string { return e.msg }
func (e *httpError) Timeout() bool { return e.timeout }
func (e *httpError) Temporary() bool { return true }
var errTimeout error = &httpError{msg: "http2: timeout awaiting response headers", timeout: true}
type connectionStater interface {
ConnectionState() tls.ConnectionState
}
var sorterPool = sync.Pool{New: func() interface{} { return new(sorter) }}
type sorter struct {
v []string // owned by sorter
}
func (s *sorter) Len() int { return len(s.v) }
func (s *sorter) Swap(i, j int) { s.v[i], s.v[j] = s.v[j], s.v[i] }
func (s *sorter) Less(i, j int) bool { return s.v[i] < s.v[j] }
// Keys returns the sorted keys of h.
//
// The returned slice is only valid until s used again or returned to
// its pool.
func (s *sorter) Keys(h http.Header) []string {
keys := s.v[:0]
for k := range h {
keys = append(keys, k)
}
s.v = keys
sort.Sort(s)
return keys
}
func (s *sorter) SortStrings(ss []string) {
// Our sorter works on s.v, which sorter owns, so
// stash it away while we sort the user's buffer.
save := s.v
s.v = ss
sort.Sort(s)
s.v = save
}
// validPseudoPath reports whether v is a valid :path pseudo-header
// value. It must be either:
//
// *) a non-empty string starting with '/'
// *) the string '*', for OPTIONS requests.
//
// For now this is only used a quick check for deciding when to clean
// up Opaque URLs before sending requests from the Transport.
// See golang.org/issue/16847
//
// We used to enforce that the path also didn't start with "//", but
// Google's GFE accepts such paths and Chrome sends them, so ignore
// that part of the spec. See golang.org/issue/19103.
func validPseudoPath(v string) bool {
return (len(v) > 0 && v[0] == '/') || v == "*"
}
// incomparable is a zero-width, non-comparable type. Adding it to a struct
// makes that struct also non-comparable, and generally doesn't add
// any size (as long as it's first).
type incomparable [0]func()