mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-12-21 12:30:24 +00:00
780 lines
22 KiB
Go
780 lines
22 KiB
Go
/*
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*
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* Copyright 2014 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"errors"
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"io"
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"sync"
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"time"
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"golang.org/x/net/context"
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"golang.org/x/net/trace"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/encoding"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/metadata"
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"google.golang.org/grpc/stats"
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"google.golang.org/grpc/status"
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"google.golang.org/grpc/transport"
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)
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// StreamHandler defines the handler called by gRPC server to complete the
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// execution of a streaming RPC. If a StreamHandler returns an error, it
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// should be produced by the status package, or else gRPC will use
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// codes.Unknown as the status code and err.Error() as the status message
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// of the RPC.
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type StreamHandler func(srv interface{}, stream ServerStream) error
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// StreamDesc represents a streaming RPC service's method specification.
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type StreamDesc struct {
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StreamName string
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Handler StreamHandler
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// At least one of these is true.
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ServerStreams bool
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ClientStreams bool
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}
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// Stream defines the common interface a client or server stream has to satisfy.
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//
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// All errors returned from Stream are compatible with the status package.
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type Stream interface {
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// Context returns the context for this stream.
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Context() context.Context
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// SendMsg blocks until it sends m, the stream is done or the stream
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// breaks.
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// On error, it aborts the stream and returns an RPC status on client
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// side. On server side, it simply returns the error to the caller.
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// SendMsg is called by generated code. Also Users can call SendMsg
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// directly when it is really needed in their use cases.
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// It's safe to have a goroutine calling SendMsg and another goroutine calling
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// recvMsg on the same stream at the same time.
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// But it is not safe to call SendMsg on the same stream in different goroutines.
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SendMsg(m interface{}) error
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// RecvMsg blocks until it receives a message or the stream is
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// done. On client side, it returns io.EOF when the stream is done. On
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// any other error, it aborts the stream and returns an RPC status. On
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// server side, it simply returns the error to the caller.
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// It's safe to have a goroutine calling SendMsg and another goroutine calling
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// recvMsg on the same stream at the same time.
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// But it is not safe to call RecvMsg on the same stream in different goroutines.
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RecvMsg(m interface{}) error
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}
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// ClientStream defines the interface a client stream has to satisfy.
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type ClientStream interface {
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// Header returns the header metadata received from the server if there
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// is any. It blocks if the metadata is not ready to read.
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Header() (metadata.MD, error)
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// Trailer returns the trailer metadata from the server, if there is any.
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// It must only be called after stream.CloseAndRecv has returned, or
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// stream.Recv has returned a non-nil error (including io.EOF).
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Trailer() metadata.MD
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// CloseSend closes the send direction of the stream. It closes the stream
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// when non-nil error is met.
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CloseSend() error
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// Stream.SendMsg() may return a non-nil error when something wrong happens sending
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// the request. The returned error indicates the status of this sending, not the final
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// status of the RPC.
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//
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// Always call Stream.RecvMsg() to drain the stream and get the final
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// status, otherwise there could be leaked resources.
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Stream
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}
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// NewStream creates a new Stream for the client side. This is typically
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// called by generated code. ctx is used for the lifetime of the stream.
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//
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// To ensure resources are not leaked due to the stream returned, one of the following
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// actions must be performed:
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//
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// 1. Call Close on the ClientConn.
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// 2. Cancel the context provided.
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// 3. Call RecvMsg until a non-nil error is returned. A protobuf-generated
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// client-streaming RPC, for instance, might use the helper function
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// CloseAndRecv (note that CloseSend does not Recv, therefore is not
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// guaranteed to release all resources).
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// 4. Receive a non-nil, non-io.EOF error from Header or SendMsg.
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//
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// If none of the above happen, a goroutine and a context will be leaked, and grpc
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// will not call the optionally-configured stats handler with a stats.End message.
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func (cc *ClientConn) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
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// allow interceptor to see all applicable call options, which means those
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// configured as defaults from dial option as well as per-call options
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opts = combine(cc.dopts.callOptions, opts)
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if cc.dopts.streamInt != nil {
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return cc.dopts.streamInt(ctx, desc, cc, method, newClientStream, opts...)
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}
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return newClientStream(ctx, desc, cc, method, opts...)
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}
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// NewClientStream is a wrapper for ClientConn.NewStream.
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//
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// DEPRECATED: Use ClientConn.NewStream instead.
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func NewClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
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return cc.NewStream(ctx, desc, method, opts...)
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}
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func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (_ ClientStream, err error) {
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if channelz.IsOn() {
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cc.incrCallsStarted()
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defer func() {
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if err != nil {
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cc.incrCallsFailed()
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}
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}()
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}
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c := defaultCallInfo()
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mc := cc.GetMethodConfig(method)
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if mc.WaitForReady != nil {
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c.failFast = !*mc.WaitForReady
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}
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// Possible context leak:
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// The cancel function for the child context we create will only be called
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// when RecvMsg returns a non-nil error, if the ClientConn is closed, or if
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// an error is generated by SendMsg.
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// https://github.com/grpc/grpc-go/issues/1818.
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var cancel context.CancelFunc
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if mc.Timeout != nil && *mc.Timeout >= 0 {
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ctx, cancel = context.WithTimeout(ctx, *mc.Timeout)
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} else {
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ctx, cancel = context.WithCancel(ctx)
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}
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defer func() {
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if err != nil {
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cancel()
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}
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}()
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for _, o := range opts {
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if err := o.before(c); err != nil {
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return nil, toRPCErr(err)
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}
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}
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c.maxSendMessageSize = getMaxSize(mc.MaxReqSize, c.maxSendMessageSize, defaultClientMaxSendMessageSize)
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c.maxReceiveMessageSize = getMaxSize(mc.MaxRespSize, c.maxReceiveMessageSize, defaultClientMaxReceiveMessageSize)
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if err := setCallInfoCodec(c); err != nil {
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return nil, err
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}
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callHdr := &transport.CallHdr{
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Host: cc.authority,
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Method: method,
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// If it's not client streaming, we should already have the request to be sent,
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// so we don't flush the header.
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// If it's client streaming, the user may never send a request or send it any
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// time soon, so we ask the transport to flush the header.
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Flush: desc.ClientStreams,
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ContentSubtype: c.contentSubtype,
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}
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// Set our outgoing compression according to the UseCompressor CallOption, if
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// set. In that case, also find the compressor from the encoding package.
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// Otherwise, use the compressor configured by the WithCompressor DialOption,
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// if set.
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var cp Compressor
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var comp encoding.Compressor
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if ct := c.compressorType; ct != "" {
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callHdr.SendCompress = ct
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if ct != encoding.Identity {
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comp = encoding.GetCompressor(ct)
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if comp == nil {
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return nil, status.Errorf(codes.Internal, "grpc: Compressor is not installed for requested grpc-encoding %q", ct)
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}
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}
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} else if cc.dopts.cp != nil {
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callHdr.SendCompress = cc.dopts.cp.Type()
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cp = cc.dopts.cp
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}
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if c.creds != nil {
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callHdr.Creds = c.creds
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}
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var trInfo traceInfo
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if EnableTracing {
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trInfo.tr = trace.New("grpc.Sent."+methodFamily(method), method)
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trInfo.firstLine.client = true
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if deadline, ok := ctx.Deadline(); ok {
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trInfo.firstLine.deadline = deadline.Sub(time.Now())
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}
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trInfo.tr.LazyLog(&trInfo.firstLine, false)
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ctx = trace.NewContext(ctx, trInfo.tr)
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defer func() {
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if err != nil {
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// Need to call tr.finish() if error is returned.
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// Because tr will not be returned to caller.
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trInfo.tr.LazyPrintf("RPC: [%v]", err)
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trInfo.tr.SetError()
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trInfo.tr.Finish()
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}
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}()
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}
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ctx = newContextWithRPCInfo(ctx, c.failFast)
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sh := cc.dopts.copts.StatsHandler
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var beginTime time.Time
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if sh != nil {
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ctx = sh.TagRPC(ctx, &stats.RPCTagInfo{FullMethodName: method, FailFast: c.failFast})
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beginTime = time.Now()
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begin := &stats.Begin{
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Client: true,
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BeginTime: beginTime,
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FailFast: c.failFast,
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}
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sh.HandleRPC(ctx, begin)
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defer func() {
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if err != nil {
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// Only handle end stats if err != nil.
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end := &stats.End{
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Client: true,
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Error: err,
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BeginTime: beginTime,
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EndTime: time.Now(),
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}
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sh.HandleRPC(ctx, end)
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}
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}()
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}
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var (
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t transport.ClientTransport
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s *transport.Stream
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done func(balancer.DoneInfo)
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)
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for {
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// Check to make sure the context has expired. This will prevent us from
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// looping forever if an error occurs for wait-for-ready RPCs where no data
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// is sent on the wire.
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select {
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case <-ctx.Done():
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return nil, toRPCErr(ctx.Err())
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default:
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}
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t, done, err = cc.getTransport(ctx, c.failFast)
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if err != nil {
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return nil, err
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}
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s, err = t.NewStream(ctx, callHdr)
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if err != nil {
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if done != nil {
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done(balancer.DoneInfo{Err: err})
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done = nil
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}
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// In the event of any error from NewStream, we never attempted to write
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// anything to the wire, so we can retry indefinitely for non-fail-fast
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// RPCs.
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if !c.failFast {
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continue
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}
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return nil, toRPCErr(err)
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}
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break
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}
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cs := &clientStream{
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opts: opts,
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c: c,
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cc: cc,
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desc: desc,
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codec: c.codec,
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cp: cp,
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comp: comp,
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cancel: cancel,
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attempt: &csAttempt{
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t: t,
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s: s,
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p: &parser{r: s},
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done: done,
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dc: cc.dopts.dc,
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ctx: ctx,
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trInfo: trInfo,
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statsHandler: sh,
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beginTime: beginTime,
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},
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}
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cs.c.stream = cs
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cs.attempt.cs = cs
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if desc != unaryStreamDesc {
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// Listen on cc and stream contexts to cleanup when the user closes the
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// ClientConn or cancels the stream context. In all other cases, an error
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// should already be injected into the recv buffer by the transport, which
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// the client will eventually receive, and then we will cancel the stream's
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// context in clientStream.finish.
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go func() {
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select {
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case <-cc.ctx.Done():
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cs.finish(ErrClientConnClosing)
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case <-ctx.Done():
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cs.finish(toRPCErr(ctx.Err()))
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}
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}()
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}
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return cs, nil
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}
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// clientStream implements a client side Stream.
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type clientStream struct {
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opts []CallOption
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c *callInfo
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cc *ClientConn
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desc *StreamDesc
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codec baseCodec
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cp Compressor
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comp encoding.Compressor
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cancel context.CancelFunc // cancels all attempts
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sentLast bool // sent an end stream
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mu sync.Mutex // guards finished
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finished bool // TODO: replace with atomic cmpxchg or sync.Once?
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attempt *csAttempt // the active client stream attempt
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// TODO(hedging): hedging will have multiple attempts simultaneously.
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}
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// csAttempt implements a single transport stream attempt within a
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// clientStream.
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type csAttempt struct {
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cs *clientStream
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t transport.ClientTransport
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s *transport.Stream
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p *parser
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done func(balancer.DoneInfo)
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dc Decompressor
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decomp encoding.Compressor
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decompSet bool
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ctx context.Context // the application's context, wrapped by stats/tracing
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mu sync.Mutex // guards trInfo.tr
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// trInfo.tr is set when created (if EnableTracing is true),
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// and cleared when the finish method is called.
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trInfo traceInfo
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statsHandler stats.Handler
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beginTime time.Time
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}
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func (cs *clientStream) Context() context.Context {
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// TODO(retry): commit the current attempt (the context has peer-aware data).
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return cs.attempt.context()
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}
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func (cs *clientStream) Header() (metadata.MD, error) {
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m, err := cs.attempt.header()
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if err != nil {
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// TODO(retry): maybe retry on error or commit attempt on success.
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err = toRPCErr(err)
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cs.finish(err)
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}
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return m, err
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}
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func (cs *clientStream) Trailer() metadata.MD {
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// TODO(retry): on error, maybe retry (trailers-only).
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return cs.attempt.trailer()
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}
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func (cs *clientStream) SendMsg(m interface{}) (err error) {
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// TODO(retry): buffer message for replaying if not committed.
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return cs.attempt.sendMsg(m)
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}
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func (cs *clientStream) RecvMsg(m interface{}) (err error) {
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// TODO(retry): maybe retry on error or commit attempt on success.
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return cs.attempt.recvMsg(m)
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}
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func (cs *clientStream) CloseSend() error {
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cs.attempt.closeSend()
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return nil
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}
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func (cs *clientStream) finish(err error) {
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if err == io.EOF {
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// Ending a stream with EOF indicates a success.
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err = nil
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}
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cs.mu.Lock()
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if cs.finished {
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cs.mu.Unlock()
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return
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}
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cs.finished = true
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cs.mu.Unlock()
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if channelz.IsOn() {
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if err != nil {
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cs.cc.incrCallsFailed()
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} else {
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cs.cc.incrCallsSucceeded()
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}
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}
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// TODO(retry): commit current attempt if necessary.
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cs.attempt.finish(err)
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for _, o := range cs.opts {
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o.after(cs.c)
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}
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cs.cancel()
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}
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func (a *csAttempt) context() context.Context {
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return a.s.Context()
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}
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func (a *csAttempt) header() (metadata.MD, error) {
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return a.s.Header()
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}
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func (a *csAttempt) trailer() metadata.MD {
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return a.s.Trailer()
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}
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func (a *csAttempt) sendMsg(m interface{}) (err error) {
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// TODO Investigate how to signal the stats handling party.
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// generate error stats if err != nil && err != io.EOF?
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cs := a.cs
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defer func() {
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// For non-client-streaming RPCs, we return nil instead of EOF on success
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// because the generated code requires it. finish is not called; RecvMsg()
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// will call it with the stream's status independently.
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if err == io.EOF && !cs.desc.ClientStreams {
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err = nil
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}
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if err != nil && err != io.EOF {
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// Call finish on the client stream for errors generated by this SendMsg
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// call, as these indicate problems created by this client. (Transport
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// errors are converted to an io.EOF error below; the real error will be
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// returned from RecvMsg eventually in that case, or be retried.)
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cs.finish(err)
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}
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}()
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// TODO: Check cs.sentLast and error if we already ended the stream.
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if EnableTracing {
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a.mu.Lock()
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if a.trInfo.tr != nil {
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a.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
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}
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a.mu.Unlock()
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}
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data, err := encode(cs.codec, m)
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if err != nil {
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return err
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}
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compData, err := compress(data, cs.cp, cs.comp)
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if err != nil {
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return err
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}
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hdr, payload := msgHeader(data, compData)
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// TODO(dfawley): should we be checking len(data) instead?
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if len(payload) > *cs.c.maxSendMessageSize {
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return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), *cs.c.maxSendMessageSize)
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}
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if !cs.desc.ClientStreams {
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cs.sentLast = true
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}
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err = a.t.Write(a.s, hdr, payload, &transport.Options{Last: !cs.desc.ClientStreams})
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if err == nil {
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if a.statsHandler != nil {
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a.statsHandler.HandleRPC(a.ctx, outPayload(true, m, data, payload, time.Now()))
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}
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if channelz.IsOn() {
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a.t.IncrMsgSent()
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}
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return nil
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}
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return io.EOF
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}
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func (a *csAttempt) recvMsg(m interface{}) (err error) {
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cs := a.cs
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defer func() {
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if err != nil || !cs.desc.ServerStreams {
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// err != nil or non-server-streaming indicates end of stream.
|
|
cs.finish(err)
|
|
}
|
|
}()
|
|
var inPayload *stats.InPayload
|
|
if a.statsHandler != nil {
|
|
inPayload = &stats.InPayload{
|
|
Client: true,
|
|
}
|
|
}
|
|
if !a.decompSet {
|
|
// Block until we receive headers containing received message encoding.
|
|
if ct := a.s.RecvCompress(); ct != "" && ct != encoding.Identity {
|
|
if a.dc == nil || a.dc.Type() != ct {
|
|
// No configured decompressor, or it does not match the incoming
|
|
// message encoding; attempt to find a registered compressor that does.
|
|
a.dc = nil
|
|
a.decomp = encoding.GetCompressor(ct)
|
|
}
|
|
} else {
|
|
// No compression is used; disable our decompressor.
|
|
a.dc = nil
|
|
}
|
|
// Only initialize this state once per stream.
|
|
a.decompSet = true
|
|
}
|
|
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.c.maxReceiveMessageSize, inPayload, a.decomp)
|
|
if err != nil {
|
|
if err == io.EOF {
|
|
if statusErr := a.s.Status().Err(); statusErr != nil {
|
|
return statusErr
|
|
}
|
|
return io.EOF // indicates successful end of stream.
|
|
}
|
|
return toRPCErr(err)
|
|
}
|
|
if EnableTracing {
|
|
a.mu.Lock()
|
|
if a.trInfo.tr != nil {
|
|
a.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
|
|
}
|
|
a.mu.Unlock()
|
|
}
|
|
if inPayload != nil {
|
|
a.statsHandler.HandleRPC(a.ctx, inPayload)
|
|
}
|
|
if channelz.IsOn() {
|
|
a.t.IncrMsgRecv()
|
|
}
|
|
if cs.desc.ServerStreams {
|
|
// Subsequent messages should be received by subsequent RecvMsg calls.
|
|
return nil
|
|
}
|
|
|
|
// Special handling for non-server-stream rpcs.
|
|
// This recv expects EOF or errors, so we don't collect inPayload.
|
|
err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.c.maxReceiveMessageSize, nil, a.decomp)
|
|
if err == nil {
|
|
return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
|
|
}
|
|
if err == io.EOF {
|
|
return a.s.Status().Err() // non-server streaming Recv returns nil on success
|
|
}
|
|
return toRPCErr(err)
|
|
}
|
|
|
|
func (a *csAttempt) closeSend() {
|
|
cs := a.cs
|
|
if cs.sentLast {
|
|
return
|
|
}
|
|
cs.sentLast = true
|
|
cs.attempt.t.Write(cs.attempt.s, nil, nil, &transport.Options{Last: true})
|
|
// We ignore errors from Write. Any error it would return would also be
|
|
// returned by a subsequent RecvMsg call, and the user is supposed to always
|
|
// finish the stream by calling RecvMsg until it returns err != nil.
|
|
}
|
|
|
|
func (a *csAttempt) finish(err error) {
|
|
a.mu.Lock()
|
|
a.t.CloseStream(a.s, err)
|
|
|
|
if a.done != nil {
|
|
a.done(balancer.DoneInfo{
|
|
Err: err,
|
|
BytesSent: true,
|
|
BytesReceived: a.s.BytesReceived(),
|
|
})
|
|
}
|
|
if a.statsHandler != nil {
|
|
end := &stats.End{
|
|
Client: true,
|
|
BeginTime: a.beginTime,
|
|
EndTime: time.Now(),
|
|
Error: err,
|
|
}
|
|
a.statsHandler.HandleRPC(a.ctx, end)
|
|
}
|
|
if a.trInfo.tr != nil {
|
|
if err == nil {
|
|
a.trInfo.tr.LazyPrintf("RPC: [OK]")
|
|
} else {
|
|
a.trInfo.tr.LazyPrintf("RPC: [%v]", err)
|
|
a.trInfo.tr.SetError()
|
|
}
|
|
a.trInfo.tr.Finish()
|
|
a.trInfo.tr = nil
|
|
}
|
|
a.mu.Unlock()
|
|
}
|
|
|
|
// ServerStream defines the interface a server stream has to satisfy.
|
|
type ServerStream interface {
|
|
// SetHeader sets the header metadata. It may be called multiple times.
|
|
// When call multiple times, all the provided metadata will be merged.
|
|
// All the metadata will be sent out when one of the following happens:
|
|
// - ServerStream.SendHeader() is called;
|
|
// - The first response is sent out;
|
|
// - An RPC status is sent out (error or success).
|
|
SetHeader(metadata.MD) error
|
|
// SendHeader sends the header metadata.
|
|
// The provided md and headers set by SetHeader() will be sent.
|
|
// It fails if called multiple times.
|
|
SendHeader(metadata.MD) error
|
|
// SetTrailer sets the trailer metadata which will be sent with the RPC status.
|
|
// When called more than once, all the provided metadata will be merged.
|
|
SetTrailer(metadata.MD)
|
|
Stream
|
|
}
|
|
|
|
// serverStream implements a server side Stream.
|
|
type serverStream struct {
|
|
ctx context.Context
|
|
t transport.ServerTransport
|
|
s *transport.Stream
|
|
p *parser
|
|
codec baseCodec
|
|
|
|
cp Compressor
|
|
dc Decompressor
|
|
comp encoding.Compressor
|
|
decomp encoding.Compressor
|
|
|
|
maxReceiveMessageSize int
|
|
maxSendMessageSize int
|
|
trInfo *traceInfo
|
|
|
|
statsHandler stats.Handler
|
|
|
|
mu sync.Mutex // protects trInfo.tr after the service handler runs.
|
|
}
|
|
|
|
func (ss *serverStream) Context() context.Context {
|
|
return ss.ctx
|
|
}
|
|
|
|
func (ss *serverStream) SetHeader(md metadata.MD) error {
|
|
if md.Len() == 0 {
|
|
return nil
|
|
}
|
|
return ss.s.SetHeader(md)
|
|
}
|
|
|
|
func (ss *serverStream) SendHeader(md metadata.MD) error {
|
|
return ss.t.WriteHeader(ss.s, md)
|
|
}
|
|
|
|
func (ss *serverStream) SetTrailer(md metadata.MD) {
|
|
if md.Len() == 0 {
|
|
return
|
|
}
|
|
ss.s.SetTrailer(md)
|
|
}
|
|
|
|
func (ss *serverStream) SendMsg(m interface{}) (err error) {
|
|
defer func() {
|
|
if ss.trInfo != nil {
|
|
ss.mu.Lock()
|
|
if ss.trInfo.tr != nil {
|
|
if err == nil {
|
|
ss.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
|
|
} else {
|
|
ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
|
|
ss.trInfo.tr.SetError()
|
|
}
|
|
}
|
|
ss.mu.Unlock()
|
|
}
|
|
if err != nil && err != io.EOF {
|
|
st, _ := status.FromError(toRPCErr(err))
|
|
ss.t.WriteStatus(ss.s, st)
|
|
}
|
|
if channelz.IsOn() && err == nil {
|
|
ss.t.IncrMsgSent()
|
|
}
|
|
}()
|
|
data, err := encode(ss.codec, m)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
compData, err := compress(data, ss.cp, ss.comp)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
hdr, payload := msgHeader(data, compData)
|
|
// TODO(dfawley): should we be checking len(data) instead?
|
|
if len(payload) > ss.maxSendMessageSize {
|
|
return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), ss.maxSendMessageSize)
|
|
}
|
|
if err := ss.t.Write(ss.s, hdr, payload, &transport.Options{Last: false}); err != nil {
|
|
return toRPCErr(err)
|
|
}
|
|
if ss.statsHandler != nil {
|
|
ss.statsHandler.HandleRPC(ss.s.Context(), outPayload(false, m, data, payload, time.Now()))
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (ss *serverStream) RecvMsg(m interface{}) (err error) {
|
|
defer func() {
|
|
if ss.trInfo != nil {
|
|
ss.mu.Lock()
|
|
if ss.trInfo.tr != nil {
|
|
if err == nil {
|
|
ss.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
|
|
} else if err != io.EOF {
|
|
ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
|
|
ss.trInfo.tr.SetError()
|
|
}
|
|
}
|
|
ss.mu.Unlock()
|
|
}
|
|
if err != nil && err != io.EOF {
|
|
st, _ := status.FromError(toRPCErr(err))
|
|
ss.t.WriteStatus(ss.s, st)
|
|
}
|
|
if channelz.IsOn() && err == nil {
|
|
ss.t.IncrMsgRecv()
|
|
}
|
|
}()
|
|
var inPayload *stats.InPayload
|
|
if ss.statsHandler != nil {
|
|
inPayload = &stats.InPayload{}
|
|
}
|
|
if err := recv(ss.p, ss.codec, ss.s, ss.dc, m, ss.maxReceiveMessageSize, inPayload, ss.decomp); err != nil {
|
|
if err == io.EOF {
|
|
return err
|
|
}
|
|
if err == io.ErrUnexpectedEOF {
|
|
err = status.Errorf(codes.Internal, io.ErrUnexpectedEOF.Error())
|
|
}
|
|
return toRPCErr(err)
|
|
}
|
|
if inPayload != nil {
|
|
ss.statsHandler.HandleRPC(ss.s.Context(), inPayload)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// MethodFromServerStream returns the method string for the input stream.
|
|
// The returned string is in the format of "/service/method".
|
|
func MethodFromServerStream(stream ServerStream) (string, bool) {
|
|
return Method(stream.Context())
|
|
}
|