mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-12-18 19:10:21 +00:00
63c4c05b35
updating the kubernetes to 1.31.0 in the api folder. Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
303 lines
9.2 KiB
Go
303 lines
9.2 KiB
Go
// Copyright 2019 Montgomery Edwards⁴⁴⁸ and Faye Amacker
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//
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// Special thanks to Kathryn Long for her Rust implementation
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// of float16 at github.com/starkat99/half-rs (MIT license)
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package float16
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import (
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"math"
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"strconv"
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)
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// Float16 represents IEEE 754 half-precision floating-point numbers (binary16).
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type Float16 uint16
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// Precision indicates whether the conversion to Float16 is
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// exact, subnormal without dropped bits, inexact, underflow, or overflow.
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type Precision int
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const (
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// PrecisionExact is for non-subnormals that don't drop bits during conversion.
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// All of these can round-trip. Should always convert to float16.
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PrecisionExact Precision = iota
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// PrecisionUnknown is for subnormals that don't drop bits during conversion but
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// not all of these can round-trip so precision is unknown without more effort.
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// Only 2046 of these can round-trip and the rest cannot round-trip.
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PrecisionUnknown
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// PrecisionInexact is for dropped significand bits and cannot round-trip.
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// Some of these are subnormals. Cannot round-trip float32->float16->float32.
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PrecisionInexact
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// PrecisionUnderflow is for Underflows. Cannot round-trip float32->float16->float32.
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PrecisionUnderflow
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// PrecisionOverflow is for Overflows. Cannot round-trip float32->float16->float32.
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PrecisionOverflow
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)
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// PrecisionFromfloat32 returns Precision without performing
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// the conversion. Conversions from both Infinity and NaN
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// values will always report PrecisionExact even if NaN payload
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// or NaN-Quiet-Bit is lost. This function is kept simple to
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// allow inlining and run < 0.5 ns/op, to serve as a fast filter.
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func PrecisionFromfloat32(f32 float32) Precision {
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u32 := math.Float32bits(f32)
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if u32 == 0 || u32 == 0x80000000 {
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// +- zero will always be exact conversion
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return PrecisionExact
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}
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const COEFMASK uint32 = 0x7fffff // 23 least significant bits
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const EXPSHIFT uint32 = 23
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const EXPBIAS uint32 = 127
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const EXPMASK uint32 = uint32(0xff) << EXPSHIFT
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const DROPMASK uint32 = COEFMASK >> 10
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exp := int32(((u32 & EXPMASK) >> EXPSHIFT) - EXPBIAS)
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coef := u32 & COEFMASK
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if exp == 128 {
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// +- infinity or NaN
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// apps may want to do extra checks for NaN separately
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return PrecisionExact
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}
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// https://en.wikipedia.org/wiki/Half-precision_floating-point_format says,
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// "Decimals between 2^−24 (minimum positive subnormal) and 2^−14 (maximum subnormal): fixed interval 2^−24"
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if exp < -24 {
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return PrecisionUnderflow
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}
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if exp > 15 {
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return PrecisionOverflow
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}
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if (coef & DROPMASK) != uint32(0) {
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// these include subnormals and non-subnormals that dropped bits
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return PrecisionInexact
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}
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if exp < -14 {
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// Subnormals. Caller may want to test these further.
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// There are 2046 subnormals that can successfully round-trip f32->f16->f32
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// and 20 of those 2046 have 32-bit input coef == 0.
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// RFC 7049 and 7049bis Draft 12 don't precisely define "preserves value"
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// so some protocols and libraries will choose to handle subnormals differently
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// when deciding to encode them to CBOR float32 vs float16.
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return PrecisionUnknown
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}
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return PrecisionExact
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}
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// Frombits returns the float16 number corresponding to the IEEE 754 binary16
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// representation u16, with the sign bit of u16 and the result in the same bit
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// position. Frombits(Bits(x)) == x.
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func Frombits(u16 uint16) Float16 {
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return Float16(u16)
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}
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// Fromfloat32 returns a Float16 value converted from f32. Conversion uses
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// IEEE default rounding (nearest int, with ties to even).
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func Fromfloat32(f32 float32) Float16 {
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return Float16(f32bitsToF16bits(math.Float32bits(f32)))
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}
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// ErrInvalidNaNValue indicates a NaN was not received.
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const ErrInvalidNaNValue = float16Error("float16: invalid NaN value, expected IEEE 754 NaN")
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type float16Error string
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func (e float16Error) Error() string { return string(e) }
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// FromNaN32ps converts nan to IEEE binary16 NaN while preserving both
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// signaling and payload. Unlike Fromfloat32(), which can only return
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// qNaN because it sets quiet bit = 1, this can return both sNaN and qNaN.
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// If the result is infinity (sNaN with empty payload), then the
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// lowest bit of payload is set to make the result a NaN.
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// Returns ErrInvalidNaNValue and 0x7c01 (sNaN) if nan isn't IEEE 754 NaN.
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// This function was kept simple to be able to inline.
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func FromNaN32ps(nan float32) (Float16, error) {
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const SNAN = Float16(uint16(0x7c01)) // signalling NaN
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u32 := math.Float32bits(nan)
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sign := u32 & 0x80000000
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exp := u32 & 0x7f800000
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coef := u32 & 0x007fffff
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if (exp != 0x7f800000) || (coef == 0) {
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return SNAN, ErrInvalidNaNValue
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}
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u16 := uint16((sign >> 16) | uint32(0x7c00) | (coef >> 13))
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if (u16 & 0x03ff) == 0 {
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// result became infinity, make it NaN by setting lowest bit in payload
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u16 = u16 | 0x0001
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}
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return Float16(u16), nil
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}
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// NaN returns a Float16 of IEEE 754 binary16 not-a-number (NaN).
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// Returned NaN value 0x7e01 has all exponent bits = 1 with the
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// first and last bits = 1 in the significand. This is consistent
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// with Go's 64-bit math.NaN(). Canonical CBOR in RFC 7049 uses 0x7e00.
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func NaN() Float16 {
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return Float16(0x7e01)
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}
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// Inf returns a Float16 with an infinity value with the specified sign.
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// A sign >= returns positive infinity.
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// A sign < 0 returns negative infinity.
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func Inf(sign int) Float16 {
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if sign >= 0 {
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return Float16(0x7c00)
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}
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return Float16(0x8000 | 0x7c00)
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}
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// Float32 returns a float32 converted from f (Float16).
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// This is a lossless conversion.
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func (f Float16) Float32() float32 {
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u32 := f16bitsToF32bits(uint16(f))
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return math.Float32frombits(u32)
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}
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// Bits returns the IEEE 754 binary16 representation of f, with the sign bit
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// of f and the result in the same bit position. Bits(Frombits(x)) == x.
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func (f Float16) Bits() uint16 {
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return uint16(f)
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}
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// IsNaN reports whether f is an IEEE 754 binary16 “not-a-number” value.
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func (f Float16) IsNaN() bool {
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return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0)
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}
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// IsQuietNaN reports whether f is a quiet (non-signaling) IEEE 754 binary16
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// “not-a-number” value.
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func (f Float16) IsQuietNaN() bool {
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return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0) && (f&0x0200 != 0)
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}
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// IsInf reports whether f is an infinity (inf).
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// A sign > 0 reports whether f is positive inf.
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// A sign < 0 reports whether f is negative inf.
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// A sign == 0 reports whether f is either inf.
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func (f Float16) IsInf(sign int) bool {
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return ((f == 0x7c00) && sign >= 0) ||
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(f == 0xfc00 && sign <= 0)
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}
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// IsFinite returns true if f is neither infinite nor NaN.
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func (f Float16) IsFinite() bool {
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return (uint16(f) & uint16(0x7c00)) != uint16(0x7c00)
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}
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// IsNormal returns true if f is neither zero, infinite, subnormal, or NaN.
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func (f Float16) IsNormal() bool {
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exp := uint16(f) & uint16(0x7c00)
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return (exp != uint16(0x7c00)) && (exp != 0)
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}
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// Signbit reports whether f is negative or negative zero.
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func (f Float16) Signbit() bool {
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return (uint16(f) & uint16(0x8000)) != 0
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}
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// String satisfies the fmt.Stringer interface.
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func (f Float16) String() string {
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return strconv.FormatFloat(float64(f.Float32()), 'f', -1, 32)
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}
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// f16bitsToF32bits returns uint32 (float32 bits) converted from specified uint16.
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func f16bitsToF32bits(in uint16) uint32 {
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// All 65536 conversions with this were confirmed to be correct
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// by Montgomery Edwards⁴⁴⁸ (github.com/x448).
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sign := uint32(in&0x8000) << 16 // sign for 32-bit
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exp := uint32(in&0x7c00) >> 10 // exponenent for 16-bit
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coef := uint32(in&0x03ff) << 13 // significand for 32-bit
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if exp == 0x1f {
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if coef == 0 {
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// infinity
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return sign | 0x7f800000 | coef
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}
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// NaN
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return sign | 0x7fc00000 | coef
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}
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if exp == 0 {
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if coef == 0 {
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// zero
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return sign
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}
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// normalize subnormal numbers
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exp++
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for coef&0x7f800000 == 0 {
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coef <<= 1
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exp--
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}
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coef &= 0x007fffff
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}
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return sign | ((exp + (0x7f - 0xf)) << 23) | coef
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}
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// f32bitsToF16bits returns uint16 (Float16 bits) converted from the specified float32.
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// Conversion rounds to nearest integer with ties to even.
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func f32bitsToF16bits(u32 uint32) uint16 {
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// Translated from Rust to Go by Montgomery Edwards⁴⁴⁸ (github.com/x448).
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// All 4294967296 conversions with this were confirmed to be correct by x448.
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// Original Rust implementation is by Kathryn Long (github.com/starkat99) with MIT license.
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sign := u32 & 0x80000000
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exp := u32 & 0x7f800000
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coef := u32 & 0x007fffff
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if exp == 0x7f800000 {
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// NaN or Infinity
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nanBit := uint32(0)
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if coef != 0 {
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nanBit = uint32(0x0200)
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}
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return uint16((sign >> 16) | uint32(0x7c00) | nanBit | (coef >> 13))
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}
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halfSign := sign >> 16
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unbiasedExp := int32(exp>>23) - 127
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halfExp := unbiasedExp + 15
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if halfExp >= 0x1f {
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return uint16(halfSign | uint32(0x7c00))
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}
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if halfExp <= 0 {
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if 14-halfExp > 24 {
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return uint16(halfSign)
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}
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coef := coef | uint32(0x00800000)
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halfCoef := coef >> uint32(14-halfExp)
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roundBit := uint32(1) << uint32(13-halfExp)
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if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 {
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halfCoef++
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}
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return uint16(halfSign | halfCoef)
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}
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uHalfExp := uint32(halfExp) << 10
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halfCoef := coef >> 13
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roundBit := uint32(0x00001000)
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if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 {
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return uint16((halfSign | uHalfExp | halfCoef) + 1)
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}
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return uint16(halfSign | uHalfExp | halfCoef)
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}
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