mirror of
https://github.com/ceph/ceph-csi.git
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77f8c3f8f3
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.66.2 to 1.67.0. - [Release notes](https://github.com/grpc/grpc-go/releases) - [Commits](https://github.com/grpc/grpc-go/compare/v1.66.2...v1.67.0) --- updated-dependencies: - dependency-name: google.golang.org/grpc dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
284 lines
8.9 KiB
Go
284 lines
8.9 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package pickfirst contains the pick_first load balancing policy.
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package pickfirst
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import (
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"encoding/json"
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"errors"
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"fmt"
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"math/rand"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal"
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internalgrpclog "google.golang.org/grpc/internal/grpclog"
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"google.golang.org/grpc/internal/pretty"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/serviceconfig"
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)
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func init() {
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balancer.Register(pickfirstBuilder{})
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internal.ShuffleAddressListForTesting = func(n int, swap func(i, j int)) { rand.Shuffle(n, swap) }
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}
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var logger = grpclog.Component("pick-first-lb")
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const (
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// Name is the name of the pick_first balancer.
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Name = "pick_first"
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logPrefix = "[pick-first-lb %p] "
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)
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type pickfirstBuilder struct{}
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func (pickfirstBuilder) Build(cc balancer.ClientConn, _ balancer.BuildOptions) balancer.Balancer {
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b := &pickfirstBalancer{cc: cc}
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b.logger = internalgrpclog.NewPrefixLogger(logger, fmt.Sprintf(logPrefix, b))
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return b
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}
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func (pickfirstBuilder) Name() string {
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return Name
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}
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type pfConfig struct {
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serviceconfig.LoadBalancingConfig `json:"-"`
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// If set to true, instructs the LB policy to shuffle the order of the list
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// of endpoints received from the name resolver before attempting to
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// connect to them.
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ShuffleAddressList bool `json:"shuffleAddressList"`
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}
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func (pickfirstBuilder) ParseConfig(js json.RawMessage) (serviceconfig.LoadBalancingConfig, error) {
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var cfg pfConfig
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if err := json.Unmarshal(js, &cfg); err != nil {
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return nil, fmt.Errorf("pickfirst: unable to unmarshal LB policy config: %s, error: %v", string(js), err)
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}
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return cfg, nil
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}
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type pickfirstBalancer struct {
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logger *internalgrpclog.PrefixLogger
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state connectivity.State
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cc balancer.ClientConn
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subConn balancer.SubConn
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}
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func (b *pickfirstBalancer) ResolverError(err error) {
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if b.logger.V(2) {
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b.logger.Infof("Received error from the name resolver: %v", err)
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}
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if b.subConn == nil {
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b.state = connectivity.TransientFailure
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}
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if b.state != connectivity.TransientFailure {
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// The picker will not change since the balancer does not currently
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// report an error.
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return
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}
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b.cc.UpdateState(balancer.State{
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ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
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})
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}
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type Shuffler interface {
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ShuffleAddressListForTesting(n int, swap func(i, j int))
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}
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func ShuffleAddressListForTesting(n int, swap func(i, j int)) { rand.Shuffle(n, swap) }
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func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error {
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if len(state.ResolverState.Addresses) == 0 && len(state.ResolverState.Endpoints) == 0 {
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// The resolver reported an empty address list. Treat it like an error by
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// calling b.ResolverError.
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if b.subConn != nil {
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// Shut down the old subConn. All addresses were removed, so it is
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// no longer valid.
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b.subConn.Shutdown()
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b.subConn = nil
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}
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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}
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// We don't have to guard this block with the env var because ParseConfig
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// already does so.
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cfg, ok := state.BalancerConfig.(pfConfig)
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if state.BalancerConfig != nil && !ok {
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return fmt.Errorf("pickfirst: received illegal BalancerConfig (type %T): %v", state.BalancerConfig, state.BalancerConfig)
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}
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if b.logger.V(2) {
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b.logger.Infof("Received new config %s, resolver state %s", pretty.ToJSON(cfg), pretty.ToJSON(state.ResolverState))
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}
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var addrs []resolver.Address
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if endpoints := state.ResolverState.Endpoints; len(endpoints) != 0 {
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// Perform the optional shuffling described in gRFC A62. The shuffling will
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// change the order of endpoints but not touch the order of the addresses
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// within each endpoint. - A61
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if cfg.ShuffleAddressList {
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endpoints = append([]resolver.Endpoint{}, endpoints...)
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internal.ShuffleAddressListForTesting.(func(int, func(int, int)))(len(endpoints), func(i, j int) { endpoints[i], endpoints[j] = endpoints[j], endpoints[i] })
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}
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// "Flatten the list by concatenating the ordered list of addresses for each
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// of the endpoints, in order." - A61
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for _, endpoint := range endpoints {
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// "In the flattened list, interleave addresses from the two address
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// families, as per RFC-8304 section 4." - A61
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// TODO: support the above language.
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addrs = append(addrs, endpoint.Addresses...)
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}
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} else {
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// Endpoints not set, process addresses until we migrate resolver
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// emissions fully to Endpoints. The top channel does wrap emitted
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// addresses with endpoints, however some balancers such as weighted
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// target do not forward the corresponding correct endpoints down/split
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// endpoints properly. Once all balancers correctly forward endpoints
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// down, can delete this else conditional.
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addrs = state.ResolverState.Addresses
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if cfg.ShuffleAddressList {
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addrs = append([]resolver.Address{}, addrs...)
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rand.Shuffle(len(addrs), func(i, j int) { addrs[i], addrs[j] = addrs[j], addrs[i] })
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}
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}
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if b.subConn != nil {
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b.cc.UpdateAddresses(b.subConn, addrs)
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return nil
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}
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var subConn balancer.SubConn
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subConn, err := b.cc.NewSubConn(addrs, balancer.NewSubConnOptions{
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StateListener: func(state balancer.SubConnState) {
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b.updateSubConnState(subConn, state)
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},
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})
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if err != nil {
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if b.logger.V(2) {
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b.logger.Infof("Failed to create new SubConn: %v", err)
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}
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b.state = connectivity.TransientFailure
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b.cc.UpdateState(balancer.State{
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ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
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})
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return balancer.ErrBadResolverState
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}
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b.subConn = subConn
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b.state = connectivity.Idle
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b.cc.UpdateState(balancer.State{
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ConnectivityState: connectivity.Connecting,
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Picker: &picker{err: balancer.ErrNoSubConnAvailable},
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})
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b.subConn.Connect()
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return nil
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}
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// UpdateSubConnState is unused as a StateListener is always registered when
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// creating SubConns.
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func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
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b.logger.Errorf("UpdateSubConnState(%v, %+v) called unexpectedly", subConn, state)
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}
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func (b *pickfirstBalancer) updateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
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if b.logger.V(2) {
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b.logger.Infof("Received SubConn state update: %p, %+v", subConn, state)
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}
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if b.subConn != subConn {
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if b.logger.V(2) {
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b.logger.Infof("Ignored state change because subConn is not recognized")
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}
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return
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}
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if state.ConnectivityState == connectivity.Shutdown {
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b.subConn = nil
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return
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}
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switch state.ConnectivityState {
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case connectivity.Ready:
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b.cc.UpdateState(balancer.State{
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ConnectivityState: state.ConnectivityState,
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Picker: &picker{result: balancer.PickResult{SubConn: subConn}},
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})
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case connectivity.Connecting:
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if b.state == connectivity.TransientFailure {
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// We stay in TransientFailure until we are Ready. See A62.
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return
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}
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b.cc.UpdateState(balancer.State{
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ConnectivityState: state.ConnectivityState,
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Picker: &picker{err: balancer.ErrNoSubConnAvailable},
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})
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case connectivity.Idle:
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if b.state == connectivity.TransientFailure {
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// We stay in TransientFailure until we are Ready. Also kick the
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// subConn out of Idle into Connecting. See A62.
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b.subConn.Connect()
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return
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}
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b.cc.UpdateState(balancer.State{
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ConnectivityState: state.ConnectivityState,
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Picker: &idlePicker{subConn: subConn},
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})
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case connectivity.TransientFailure:
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b.cc.UpdateState(balancer.State{
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ConnectivityState: state.ConnectivityState,
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Picker: &picker{err: state.ConnectionError},
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})
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}
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b.state = state.ConnectivityState
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}
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func (b *pickfirstBalancer) Close() {
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}
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func (b *pickfirstBalancer) ExitIdle() {
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if b.subConn != nil && b.state == connectivity.Idle {
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b.subConn.Connect()
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}
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}
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type picker struct {
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result balancer.PickResult
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err error
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}
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func (p *picker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
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return p.result, p.err
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}
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// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
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// CONNECTING when Pick is called.
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type idlePicker struct {
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subConn balancer.SubConn
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}
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func (i *idlePicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
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i.subConn.Connect()
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return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
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}
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