ceph-csi/e2e/vendor/github.com/spf13/pflag/uint8.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

89 lines
2.9 KiB
Go

package pflag
import "strconv"
// -- uint8 Value
type uint8Value uint8
func newUint8Value(val uint8, p *uint8) *uint8Value {
*p = val
return (*uint8Value)(p)
}
func (i *uint8Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 8)
*i = uint8Value(v)
return err
}
func (i *uint8Value) Type() string {
return "uint8"
}
func (i *uint8Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint8Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 8)
if err != nil {
return 0, err
}
return uint8(v), nil
}
// GetUint8 return the uint8 value of a flag with the given name
func (f *FlagSet) GetUint8(name string) (uint8, error) {
val, err := f.getFlagType(name, "uint8", uint8Conv)
if err != nil {
return 0, err
}
return val.(uint8), nil
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func (f *FlagSet) Uint8Var(p *uint8, name string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func Uint8Var(p *uint8, name string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func (f *FlagSet) Uint8(name string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, "", value, usage)
return p
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, shorthand, value, usage)
return p
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func Uint8(name string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, "", value, usage)
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, shorthand, value, usage)
}