ceph-csi/vendor/google.golang.org/grpc/server.go
Humble Chirammal 5aca04d540 rebase: upgrade snapshot v1beta1 api and clientset to v1 version
At present e2e snapshot code make use of snapshot v1beta1 api and client
This patch address the same and snapshot api clientset/apis are updated
to v1 version.

Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
2021-06-24 17:35:07 +00:00

1788 lines
54 KiB
Go

/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"context"
"errors"
"fmt"
"io"
"math"
"net"
"net/http"
"reflect"
"runtime"
"strings"
"sync"
"sync/atomic"
"time"
"golang.org/x/net/trace"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/encoding"
"google.golang.org/grpc/encoding/proto"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/internal"
"google.golang.org/grpc/internal/binarylog"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcrand"
"google.golang.org/grpc/internal/grpcsync"
"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/peer"
"google.golang.org/grpc/stats"
"google.golang.org/grpc/status"
"google.golang.org/grpc/tap"
)
const (
defaultServerMaxReceiveMessageSize = 1024 * 1024 * 4
defaultServerMaxSendMessageSize = math.MaxInt32
)
func init() {
internal.GetServerCredentials = func(srv *Server) credentials.TransportCredentials {
return srv.opts.creds
}
}
var statusOK = status.New(codes.OK, "")
var logger = grpclog.Component("core")
type methodHandler func(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor UnaryServerInterceptor) (interface{}, error)
// MethodDesc represents an RPC service's method specification.
type MethodDesc struct {
MethodName string
Handler methodHandler
}
// ServiceDesc represents an RPC service's specification.
type ServiceDesc struct {
ServiceName string
// The pointer to the service interface. Used to check whether the user
// provided implementation satisfies the interface requirements.
HandlerType interface{}
Methods []MethodDesc
Streams []StreamDesc
Metadata interface{}
}
// serviceInfo wraps information about a service. It is very similar to
// ServiceDesc and is constructed from it for internal purposes.
type serviceInfo struct {
// Contains the implementation for the methods in this service.
serviceImpl interface{}
methods map[string]*MethodDesc
streams map[string]*StreamDesc
mdata interface{}
}
type serverWorkerData struct {
st transport.ServerTransport
wg *sync.WaitGroup
stream *transport.Stream
}
// Server is a gRPC server to serve RPC requests.
type Server struct {
opts serverOptions
mu sync.Mutex // guards following
lis map[net.Listener]bool
conns map[transport.ServerTransport]bool
serve bool
drain bool
cv *sync.Cond // signaled when connections close for GracefulStop
services map[string]*serviceInfo // service name -> service info
events trace.EventLog
quit *grpcsync.Event
done *grpcsync.Event
channelzRemoveOnce sync.Once
serveWG sync.WaitGroup // counts active Serve goroutines for GracefulStop
channelzID int64 // channelz unique identification number
czData *channelzData
serverWorkerChannels []chan *serverWorkerData
}
type serverOptions struct {
creds credentials.TransportCredentials
codec baseCodec
cp Compressor
dc Decompressor
unaryInt UnaryServerInterceptor
streamInt StreamServerInterceptor
chainUnaryInts []UnaryServerInterceptor
chainStreamInts []StreamServerInterceptor
inTapHandle tap.ServerInHandle
statsHandler stats.Handler
maxConcurrentStreams uint32
maxReceiveMessageSize int
maxSendMessageSize int
unknownStreamDesc *StreamDesc
keepaliveParams keepalive.ServerParameters
keepalivePolicy keepalive.EnforcementPolicy
initialWindowSize int32
initialConnWindowSize int32
writeBufferSize int
readBufferSize int
connectionTimeout time.Duration
maxHeaderListSize *uint32
headerTableSize *uint32
numServerWorkers uint32
}
var defaultServerOptions = serverOptions{
maxReceiveMessageSize: defaultServerMaxReceiveMessageSize,
maxSendMessageSize: defaultServerMaxSendMessageSize,
connectionTimeout: 120 * time.Second,
writeBufferSize: defaultWriteBufSize,
readBufferSize: defaultReadBufSize,
}
// A ServerOption sets options such as credentials, codec and keepalive parameters, etc.
type ServerOption interface {
apply(*serverOptions)
}
// EmptyServerOption does not alter the server configuration. It can be embedded
// in another structure to build custom server options.
//
// Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type EmptyServerOption struct{}
func (EmptyServerOption) apply(*serverOptions) {}
// funcServerOption wraps a function that modifies serverOptions into an
// implementation of the ServerOption interface.
type funcServerOption struct {
f func(*serverOptions)
}
func (fdo *funcServerOption) apply(do *serverOptions) {
fdo.f(do)
}
func newFuncServerOption(f func(*serverOptions)) *funcServerOption {
return &funcServerOption{
f: f,
}
}
// WriteBufferSize determines how much data can be batched before doing a write on the wire.
// The corresponding memory allocation for this buffer will be twice the size to keep syscalls low.
// The default value for this buffer is 32KB.
// Zero will disable the write buffer such that each write will be on underlying connection.
// Note: A Send call may not directly translate to a write.
func WriteBufferSize(s int) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.writeBufferSize = s
})
}
// ReadBufferSize lets you set the size of read buffer, this determines how much data can be read at most
// for one read syscall.
// The default value for this buffer is 32KB.
// Zero will disable read buffer for a connection so data framer can access the underlying
// conn directly.
func ReadBufferSize(s int) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.readBufferSize = s
})
}
// InitialWindowSize returns a ServerOption that sets window size for stream.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func InitialWindowSize(s int32) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.initialWindowSize = s
})
}
// InitialConnWindowSize returns a ServerOption that sets window size for a connection.
// The lower bound for window size is 64K and any value smaller than that will be ignored.
func InitialConnWindowSize(s int32) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.initialConnWindowSize = s
})
}
// KeepaliveParams returns a ServerOption that sets keepalive and max-age parameters for the server.
func KeepaliveParams(kp keepalive.ServerParameters) ServerOption {
if kp.Time > 0 && kp.Time < time.Second {
logger.Warning("Adjusting keepalive ping interval to minimum period of 1s")
kp.Time = time.Second
}
return newFuncServerOption(func(o *serverOptions) {
o.keepaliveParams = kp
})
}
// KeepaliveEnforcementPolicy returns a ServerOption that sets keepalive enforcement policy for the server.
func KeepaliveEnforcementPolicy(kep keepalive.EnforcementPolicy) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.keepalivePolicy = kep
})
}
// CustomCodec returns a ServerOption that sets a codec for message marshaling and unmarshaling.
//
// This will override any lookups by content-subtype for Codecs registered with RegisterCodec.
//
// Deprecated: register codecs using encoding.RegisterCodec. The server will
// automatically use registered codecs based on the incoming requests' headers.
// See also
// https://github.com/grpc/grpc-go/blob/master/Documentation/encoding.md#using-a-codec.
// Will be supported throughout 1.x.
func CustomCodec(codec Codec) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.codec = codec
})
}
// RPCCompressor returns a ServerOption that sets a compressor for outbound
// messages. For backward compatibility, all outbound messages will be sent
// using this compressor, regardless of incoming message compression. By
// default, server messages will be sent using the same compressor with which
// request messages were sent.
//
// Deprecated: use encoding.RegisterCompressor instead. Will be supported
// throughout 1.x.
func RPCCompressor(cp Compressor) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.cp = cp
})
}
// RPCDecompressor returns a ServerOption that sets a decompressor for inbound
// messages. It has higher priority than decompressors registered via
// encoding.RegisterCompressor.
//
// Deprecated: use encoding.RegisterCompressor instead. Will be supported
// throughout 1.x.
func RPCDecompressor(dc Decompressor) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.dc = dc
})
}
// MaxMsgSize returns a ServerOption to set the max message size in bytes the server can receive.
// If this is not set, gRPC uses the default limit.
//
// Deprecated: use MaxRecvMsgSize instead. Will be supported throughout 1.x.
func MaxMsgSize(m int) ServerOption {
return MaxRecvMsgSize(m)
}
// MaxRecvMsgSize returns a ServerOption to set the max message size in bytes the server can receive.
// If this is not set, gRPC uses the default 4MB.
func MaxRecvMsgSize(m int) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.maxReceiveMessageSize = m
})
}
// MaxSendMsgSize returns a ServerOption to set the max message size in bytes the server can send.
// If this is not set, gRPC uses the default `math.MaxInt32`.
func MaxSendMsgSize(m int) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.maxSendMessageSize = m
})
}
// MaxConcurrentStreams returns a ServerOption that will apply a limit on the number
// of concurrent streams to each ServerTransport.
func MaxConcurrentStreams(n uint32) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.maxConcurrentStreams = n
})
}
// Creds returns a ServerOption that sets credentials for server connections.
func Creds(c credentials.TransportCredentials) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.creds = c
})
}
// UnaryInterceptor returns a ServerOption that sets the UnaryServerInterceptor for the
// server. Only one unary interceptor can be installed. The construction of multiple
// interceptors (e.g., chaining) can be implemented at the caller.
func UnaryInterceptor(i UnaryServerInterceptor) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
if o.unaryInt != nil {
panic("The unary server interceptor was already set and may not be reset.")
}
o.unaryInt = i
})
}
// ChainUnaryInterceptor returns a ServerOption that specifies the chained interceptor
// for unary RPCs. The first interceptor will be the outer most,
// while the last interceptor will be the inner most wrapper around the real call.
// All unary interceptors added by this method will be chained.
func ChainUnaryInterceptor(interceptors ...UnaryServerInterceptor) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.chainUnaryInts = append(o.chainUnaryInts, interceptors...)
})
}
// StreamInterceptor returns a ServerOption that sets the StreamServerInterceptor for the
// server. Only one stream interceptor can be installed.
func StreamInterceptor(i StreamServerInterceptor) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
if o.streamInt != nil {
panic("The stream server interceptor was already set and may not be reset.")
}
o.streamInt = i
})
}
// ChainStreamInterceptor returns a ServerOption that specifies the chained interceptor
// for streaming RPCs. The first interceptor will be the outer most,
// while the last interceptor will be the inner most wrapper around the real call.
// All stream interceptors added by this method will be chained.
func ChainStreamInterceptor(interceptors ...StreamServerInterceptor) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.chainStreamInts = append(o.chainStreamInts, interceptors...)
})
}
// InTapHandle returns a ServerOption that sets the tap handle for all the server
// transport to be created. Only one can be installed.
func InTapHandle(h tap.ServerInHandle) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
if o.inTapHandle != nil {
panic("The tap handle was already set and may not be reset.")
}
o.inTapHandle = h
})
}
// StatsHandler returns a ServerOption that sets the stats handler for the server.
func StatsHandler(h stats.Handler) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.statsHandler = h
})
}
// UnknownServiceHandler returns a ServerOption that allows for adding a custom
// unknown service handler. The provided method is a bidi-streaming RPC service
// handler that will be invoked instead of returning the "unimplemented" gRPC
// error whenever a request is received for an unregistered service or method.
// The handling function and stream interceptor (if set) have full access to
// the ServerStream, including its Context.
func UnknownServiceHandler(streamHandler StreamHandler) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.unknownStreamDesc = &StreamDesc{
StreamName: "unknown_service_handler",
Handler: streamHandler,
// We need to assume that the users of the streamHandler will want to use both.
ClientStreams: true,
ServerStreams: true,
}
})
}
// ConnectionTimeout returns a ServerOption that sets the timeout for
// connection establishment (up to and including HTTP/2 handshaking) for all
// new connections. If this is not set, the default is 120 seconds. A zero or
// negative value will result in an immediate timeout.
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func ConnectionTimeout(d time.Duration) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.connectionTimeout = d
})
}
// MaxHeaderListSize returns a ServerOption that sets the max (uncompressed) size
// of header list that the server is prepared to accept.
func MaxHeaderListSize(s uint32) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.maxHeaderListSize = &s
})
}
// HeaderTableSize returns a ServerOption that sets the size of dynamic
// header table for stream.
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func HeaderTableSize(s uint32) ServerOption {
return newFuncServerOption(func(o *serverOptions) {
o.headerTableSize = &s
})
}
// NumStreamWorkers returns a ServerOption that sets the number of worker
// goroutines that should be used to process incoming streams. Setting this to
// zero (default) will disable workers and spawn a new goroutine for each
// stream.
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func NumStreamWorkers(numServerWorkers uint32) ServerOption {
// TODO: If/when this API gets stabilized (i.e. stream workers become the
// only way streams are processed), change the behavior of the zero value to
// a sane default. Preliminary experiments suggest that a value equal to the
// number of CPUs available is most performant; requires thorough testing.
return newFuncServerOption(func(o *serverOptions) {
o.numServerWorkers = numServerWorkers
})
}
// serverWorkerResetThreshold defines how often the stack must be reset. Every
// N requests, by spawning a new goroutine in its place, a worker can reset its
// stack so that large stacks don't live in memory forever. 2^16 should allow
// each goroutine stack to live for at least a few seconds in a typical
// workload (assuming a QPS of a few thousand requests/sec).
const serverWorkerResetThreshold = 1 << 16
// serverWorkers blocks on a *transport.Stream channel forever and waits for
// data to be fed by serveStreams. This allows different requests to be
// processed by the same goroutine, removing the need for expensive stack
// re-allocations (see the runtime.morestack problem [1]).
//
// [1] https://github.com/golang/go/issues/18138
func (s *Server) serverWorker(ch chan *serverWorkerData) {
// To make sure all server workers don't reset at the same time, choose a
// random number of iterations before resetting.
threshold := serverWorkerResetThreshold + grpcrand.Intn(serverWorkerResetThreshold)
for completed := 0; completed < threshold; completed++ {
data, ok := <-ch
if !ok {
return
}
s.handleStream(data.st, data.stream, s.traceInfo(data.st, data.stream))
data.wg.Done()
}
go s.serverWorker(ch)
}
// initServerWorkers creates worker goroutines and channels to process incoming
// connections to reduce the time spent overall on runtime.morestack.
func (s *Server) initServerWorkers() {
s.serverWorkerChannels = make([]chan *serverWorkerData, s.opts.numServerWorkers)
for i := uint32(0); i < s.opts.numServerWorkers; i++ {
s.serverWorkerChannels[i] = make(chan *serverWorkerData)
go s.serverWorker(s.serverWorkerChannels[i])
}
}
func (s *Server) stopServerWorkers() {
for i := uint32(0); i < s.opts.numServerWorkers; i++ {
close(s.serverWorkerChannels[i])
}
}
// NewServer creates a gRPC server which has no service registered and has not
// started to accept requests yet.
func NewServer(opt ...ServerOption) *Server {
opts := defaultServerOptions
for _, o := range opt {
o.apply(&opts)
}
s := &Server{
lis: make(map[net.Listener]bool),
opts: opts,
conns: make(map[transport.ServerTransport]bool),
services: make(map[string]*serviceInfo),
quit: grpcsync.NewEvent(),
done: grpcsync.NewEvent(),
czData: new(channelzData),
}
chainUnaryServerInterceptors(s)
chainStreamServerInterceptors(s)
s.cv = sync.NewCond(&s.mu)
if EnableTracing {
_, file, line, _ := runtime.Caller(1)
s.events = trace.NewEventLog("grpc.Server", fmt.Sprintf("%s:%d", file, line))
}
if s.opts.numServerWorkers > 0 {
s.initServerWorkers()
}
if channelz.IsOn() {
s.channelzID = channelz.RegisterServer(&channelzServer{s}, "")
}
return s
}
// printf records an event in s's event log, unless s has been stopped.
// REQUIRES s.mu is held.
func (s *Server) printf(format string, a ...interface{}) {
if s.events != nil {
s.events.Printf(format, a...)
}
}
// errorf records an error in s's event log, unless s has been stopped.
// REQUIRES s.mu is held.
func (s *Server) errorf(format string, a ...interface{}) {
if s.events != nil {
s.events.Errorf(format, a...)
}
}
// ServiceRegistrar wraps a single method that supports service registration. It
// enables users to pass concrete types other than grpc.Server to the service
// registration methods exported by the IDL generated code.
type ServiceRegistrar interface {
// RegisterService registers a service and its implementation to the
// concrete type implementing this interface. It may not be called
// once the server has started serving.
// desc describes the service and its methods and handlers. impl is the
// service implementation which is passed to the method handlers.
RegisterService(desc *ServiceDesc, impl interface{})
}
// RegisterService registers a service and its implementation to the gRPC
// server. It is called from the IDL generated code. This must be called before
// invoking Serve. If ss is non-nil (for legacy code), its type is checked to
// ensure it implements sd.HandlerType.
func (s *Server) RegisterService(sd *ServiceDesc, ss interface{}) {
if ss != nil {
ht := reflect.TypeOf(sd.HandlerType).Elem()
st := reflect.TypeOf(ss)
if !st.Implements(ht) {
logger.Fatalf("grpc: Server.RegisterService found the handler of type %v that does not satisfy %v", st, ht)
}
}
s.register(sd, ss)
}
func (s *Server) register(sd *ServiceDesc, ss interface{}) {
s.mu.Lock()
defer s.mu.Unlock()
s.printf("RegisterService(%q)", sd.ServiceName)
if s.serve {
logger.Fatalf("grpc: Server.RegisterService after Server.Serve for %q", sd.ServiceName)
}
if _, ok := s.services[sd.ServiceName]; ok {
logger.Fatalf("grpc: Server.RegisterService found duplicate service registration for %q", sd.ServiceName)
}
info := &serviceInfo{
serviceImpl: ss,
methods: make(map[string]*MethodDesc),
streams: make(map[string]*StreamDesc),
mdata: sd.Metadata,
}
for i := range sd.Methods {
d := &sd.Methods[i]
info.methods[d.MethodName] = d
}
for i := range sd.Streams {
d := &sd.Streams[i]
info.streams[d.StreamName] = d
}
s.services[sd.ServiceName] = info
}
// MethodInfo contains the information of an RPC including its method name and type.
type MethodInfo struct {
// Name is the method name only, without the service name or package name.
Name string
// IsClientStream indicates whether the RPC is a client streaming RPC.
IsClientStream bool
// IsServerStream indicates whether the RPC is a server streaming RPC.
IsServerStream bool
}
// ServiceInfo contains unary RPC method info, streaming RPC method info and metadata for a service.
type ServiceInfo struct {
Methods []MethodInfo
// Metadata is the metadata specified in ServiceDesc when registering service.
Metadata interface{}
}
// GetServiceInfo returns a map from service names to ServiceInfo.
// Service names include the package names, in the form of <package>.<service>.
func (s *Server) GetServiceInfo() map[string]ServiceInfo {
ret := make(map[string]ServiceInfo)
for n, srv := range s.services {
methods := make([]MethodInfo, 0, len(srv.methods)+len(srv.streams))
for m := range srv.methods {
methods = append(methods, MethodInfo{
Name: m,
IsClientStream: false,
IsServerStream: false,
})
}
for m, d := range srv.streams {
methods = append(methods, MethodInfo{
Name: m,
IsClientStream: d.ClientStreams,
IsServerStream: d.ServerStreams,
})
}
ret[n] = ServiceInfo{
Methods: methods,
Metadata: srv.mdata,
}
}
return ret
}
// ErrServerStopped indicates that the operation is now illegal because of
// the server being stopped.
var ErrServerStopped = errors.New("grpc: the server has been stopped")
func (s *Server) useTransportAuthenticator(rawConn net.Conn) (net.Conn, credentials.AuthInfo, error) {
if s.opts.creds == nil {
return rawConn, nil, nil
}
return s.opts.creds.ServerHandshake(rawConn)
}
type listenSocket struct {
net.Listener
channelzID int64
}
func (l *listenSocket) ChannelzMetric() *channelz.SocketInternalMetric {
return &channelz.SocketInternalMetric{
SocketOptions: channelz.GetSocketOption(l.Listener),
LocalAddr: l.Listener.Addr(),
}
}
func (l *listenSocket) Close() error {
err := l.Listener.Close()
if channelz.IsOn() {
channelz.RemoveEntry(l.channelzID)
}
return err
}
// Serve accepts incoming connections on the listener lis, creating a new
// ServerTransport and service goroutine for each. The service goroutines
// read gRPC requests and then call the registered handlers to reply to them.
// Serve returns when lis.Accept fails with fatal errors. lis will be closed when
// this method returns.
// Serve will return a non-nil error unless Stop or GracefulStop is called.
func (s *Server) Serve(lis net.Listener) error {
s.mu.Lock()
s.printf("serving")
s.serve = true
if s.lis == nil {
// Serve called after Stop or GracefulStop.
s.mu.Unlock()
lis.Close()
return ErrServerStopped
}
s.serveWG.Add(1)
defer func() {
s.serveWG.Done()
if s.quit.HasFired() {
// Stop or GracefulStop called; block until done and return nil.
<-s.done.Done()
}
}()
ls := &listenSocket{Listener: lis}
s.lis[ls] = true
if channelz.IsOn() {
ls.channelzID = channelz.RegisterListenSocket(ls, s.channelzID, lis.Addr().String())
}
s.mu.Unlock()
defer func() {
s.mu.Lock()
if s.lis != nil && s.lis[ls] {
ls.Close()
delete(s.lis, ls)
}
s.mu.Unlock()
}()
var tempDelay time.Duration // how long to sleep on accept failure
for {
rawConn, err := lis.Accept()
if err != nil {
if ne, ok := err.(interface {
Temporary() bool
}); ok && ne.Temporary() {
if tempDelay == 0 {
tempDelay = 5 * time.Millisecond
} else {
tempDelay *= 2
}
if max := 1 * time.Second; tempDelay > max {
tempDelay = max
}
s.mu.Lock()
s.printf("Accept error: %v; retrying in %v", err, tempDelay)
s.mu.Unlock()
timer := time.NewTimer(tempDelay)
select {
case <-timer.C:
case <-s.quit.Done():
timer.Stop()
return nil
}
continue
}
s.mu.Lock()
s.printf("done serving; Accept = %v", err)
s.mu.Unlock()
if s.quit.HasFired() {
return nil
}
return err
}
tempDelay = 0
// Start a new goroutine to deal with rawConn so we don't stall this Accept
// loop goroutine.
//
// Make sure we account for the goroutine so GracefulStop doesn't nil out
// s.conns before this conn can be added.
s.serveWG.Add(1)
go func() {
s.handleRawConn(rawConn)
s.serveWG.Done()
}()
}
}
// handleRawConn forks a goroutine to handle a just-accepted connection that
// has not had any I/O performed on it yet.
func (s *Server) handleRawConn(rawConn net.Conn) {
if s.quit.HasFired() {
rawConn.Close()
return
}
rawConn.SetDeadline(time.Now().Add(s.opts.connectionTimeout))
conn, authInfo, err := s.useTransportAuthenticator(rawConn)
if err != nil {
// ErrConnDispatched means that the connection was dispatched away from
// gRPC; those connections should be left open.
if err != credentials.ErrConnDispatched {
s.mu.Lock()
s.errorf("ServerHandshake(%q) failed: %v", rawConn.RemoteAddr(), err)
s.mu.Unlock()
channelz.Warningf(logger, s.channelzID, "grpc: Server.Serve failed to complete security handshake from %q: %v", rawConn.RemoteAddr(), err)
rawConn.Close()
}
rawConn.SetDeadline(time.Time{})
return
}
// Finish handshaking (HTTP2)
st := s.newHTTP2Transport(conn, authInfo)
if st == nil {
return
}
rawConn.SetDeadline(time.Time{})
if !s.addConn(st) {
return
}
go func() {
s.serveStreams(st)
s.removeConn(st)
}()
}
// newHTTP2Transport sets up a http/2 transport (using the
// gRPC http2 server transport in transport/http2_server.go).
func (s *Server) newHTTP2Transport(c net.Conn, authInfo credentials.AuthInfo) transport.ServerTransport {
config := &transport.ServerConfig{
MaxStreams: s.opts.maxConcurrentStreams,
AuthInfo: authInfo,
InTapHandle: s.opts.inTapHandle,
StatsHandler: s.opts.statsHandler,
KeepaliveParams: s.opts.keepaliveParams,
KeepalivePolicy: s.opts.keepalivePolicy,
InitialWindowSize: s.opts.initialWindowSize,
InitialConnWindowSize: s.opts.initialConnWindowSize,
WriteBufferSize: s.opts.writeBufferSize,
ReadBufferSize: s.opts.readBufferSize,
ChannelzParentID: s.channelzID,
MaxHeaderListSize: s.opts.maxHeaderListSize,
HeaderTableSize: s.opts.headerTableSize,
}
st, err := transport.NewServerTransport("http2", c, config)
if err != nil {
s.mu.Lock()
s.errorf("NewServerTransport(%q) failed: %v", c.RemoteAddr(), err)
s.mu.Unlock()
c.Close()
channelz.Warning(logger, s.channelzID, "grpc: Server.Serve failed to create ServerTransport: ", err)
return nil
}
return st
}
func (s *Server) serveStreams(st transport.ServerTransport) {
defer st.Close()
var wg sync.WaitGroup
var roundRobinCounter uint32
st.HandleStreams(func(stream *transport.Stream) {
wg.Add(1)
if s.opts.numServerWorkers > 0 {
data := &serverWorkerData{st: st, wg: &wg, stream: stream}
select {
case s.serverWorkerChannels[atomic.AddUint32(&roundRobinCounter, 1)%s.opts.numServerWorkers] <- data:
default:
// If all stream workers are busy, fallback to the default code path.
go func() {
s.handleStream(st, stream, s.traceInfo(st, stream))
wg.Done()
}()
}
} else {
go func() {
defer wg.Done()
s.handleStream(st, stream, s.traceInfo(st, stream))
}()
}
}, func(ctx context.Context, method string) context.Context {
if !EnableTracing {
return ctx
}
tr := trace.New("grpc.Recv."+methodFamily(method), method)
return trace.NewContext(ctx, tr)
})
wg.Wait()
}
var _ http.Handler = (*Server)(nil)
// ServeHTTP implements the Go standard library's http.Handler
// interface by responding to the gRPC request r, by looking up
// the requested gRPC method in the gRPC server s.
//
// The provided HTTP request must have arrived on an HTTP/2
// connection. When using the Go standard library's server,
// practically this means that the Request must also have arrived
// over TLS.
//
// To share one port (such as 443 for https) between gRPC and an
// existing http.Handler, use a root http.Handler such as:
//
// if r.ProtoMajor == 2 && strings.HasPrefix(
// r.Header.Get("Content-Type"), "application/grpc") {
// grpcServer.ServeHTTP(w, r)
// } else {
// yourMux.ServeHTTP(w, r)
// }
//
// Note that ServeHTTP uses Go's HTTP/2 server implementation which is totally
// separate from grpc-go's HTTP/2 server. Performance and features may vary
// between the two paths. ServeHTTP does not support some gRPC features
// available through grpc-go's HTTP/2 server.
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
st, err := transport.NewServerHandlerTransport(w, r, s.opts.statsHandler)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
if !s.addConn(st) {
return
}
defer s.removeConn(st)
s.serveStreams(st)
}
// traceInfo returns a traceInfo and associates it with stream, if tracing is enabled.
// If tracing is not enabled, it returns nil.
func (s *Server) traceInfo(st transport.ServerTransport, stream *transport.Stream) (trInfo *traceInfo) {
if !EnableTracing {
return nil
}
tr, ok := trace.FromContext(stream.Context())
if !ok {
return nil
}
trInfo = &traceInfo{
tr: tr,
firstLine: firstLine{
client: false,
remoteAddr: st.RemoteAddr(),
},
}
if dl, ok := stream.Context().Deadline(); ok {
trInfo.firstLine.deadline = time.Until(dl)
}
return trInfo
}
func (s *Server) addConn(st transport.ServerTransport) bool {
s.mu.Lock()
defer s.mu.Unlock()
if s.conns == nil {
st.Close()
return false
}
if s.drain {
// Transport added after we drained our existing conns: drain it
// immediately.
st.Drain()
}
s.conns[st] = true
return true
}
func (s *Server) removeConn(st transport.ServerTransport) {
s.mu.Lock()
defer s.mu.Unlock()
if s.conns != nil {
delete(s.conns, st)
s.cv.Broadcast()
}
}
func (s *Server) channelzMetric() *channelz.ServerInternalMetric {
return &channelz.ServerInternalMetric{
CallsStarted: atomic.LoadInt64(&s.czData.callsStarted),
CallsSucceeded: atomic.LoadInt64(&s.czData.callsSucceeded),
CallsFailed: atomic.LoadInt64(&s.czData.callsFailed),
LastCallStartedTimestamp: time.Unix(0, atomic.LoadInt64(&s.czData.lastCallStartedTime)),
}
}
func (s *Server) incrCallsStarted() {
atomic.AddInt64(&s.czData.callsStarted, 1)
atomic.StoreInt64(&s.czData.lastCallStartedTime, time.Now().UnixNano())
}
func (s *Server) incrCallsSucceeded() {
atomic.AddInt64(&s.czData.callsSucceeded, 1)
}
func (s *Server) incrCallsFailed() {
atomic.AddInt64(&s.czData.callsFailed, 1)
}
func (s *Server) sendResponse(t transport.ServerTransport, stream *transport.Stream, msg interface{}, cp Compressor, opts *transport.Options, comp encoding.Compressor) error {
data, err := encode(s.getCodec(stream.ContentSubtype()), msg)
if err != nil {
channelz.Error(logger, s.channelzID, "grpc: server failed to encode response: ", err)
return err
}
compData, err := compress(data, cp, comp)
if err != nil {
channelz.Error(logger, s.channelzID, "grpc: server failed to compress response: ", err)
return err
}
hdr, payload := msgHeader(data, compData)
// TODO(dfawley): should we be checking len(data) instead?
if len(payload) > s.opts.maxSendMessageSize {
return status.Errorf(codes.ResourceExhausted, "grpc: trying to send message larger than max (%d vs. %d)", len(payload), s.opts.maxSendMessageSize)
}
err = t.Write(stream, hdr, payload, opts)
if err == nil && s.opts.statsHandler != nil {
s.opts.statsHandler.HandleRPC(stream.Context(), outPayload(false, msg, data, payload, time.Now()))
}
return err
}
// chainUnaryServerInterceptors chains all unary server interceptors into one.
func chainUnaryServerInterceptors(s *Server) {
// Prepend opts.unaryInt to the chaining interceptors if it exists, since unaryInt will
// be executed before any other chained interceptors.
interceptors := s.opts.chainUnaryInts
if s.opts.unaryInt != nil {
interceptors = append([]UnaryServerInterceptor{s.opts.unaryInt}, s.opts.chainUnaryInts...)
}
var chainedInt UnaryServerInterceptor
if len(interceptors) == 0 {
chainedInt = nil
} else if len(interceptors) == 1 {
chainedInt = interceptors[0]
} else {
chainedInt = func(ctx context.Context, req interface{}, info *UnaryServerInfo, handler UnaryHandler) (interface{}, error) {
return interceptors[0](ctx, req, info, getChainUnaryHandler(interceptors, 0, info, handler))
}
}
s.opts.unaryInt = chainedInt
}
// getChainUnaryHandler recursively generate the chained UnaryHandler
func getChainUnaryHandler(interceptors []UnaryServerInterceptor, curr int, info *UnaryServerInfo, finalHandler UnaryHandler) UnaryHandler {
if curr == len(interceptors)-1 {
return finalHandler
}
return func(ctx context.Context, req interface{}) (interface{}, error) {
return interceptors[curr+1](ctx, req, info, getChainUnaryHandler(interceptors, curr+1, info, finalHandler))
}
}
func (s *Server) processUnaryRPC(t transport.ServerTransport, stream *transport.Stream, info *serviceInfo, md *MethodDesc, trInfo *traceInfo) (err error) {
sh := s.opts.statsHandler
if sh != nil || trInfo != nil || channelz.IsOn() {
if channelz.IsOn() {
s.incrCallsStarted()
}
var statsBegin *stats.Begin
if sh != nil {
beginTime := time.Now()
statsBegin = &stats.Begin{
BeginTime: beginTime,
}
sh.HandleRPC(stream.Context(), statsBegin)
}
if trInfo != nil {
trInfo.tr.LazyLog(&trInfo.firstLine, false)
}
// The deferred error handling for tracing, stats handler and channelz are
// combined into one function to reduce stack usage -- a defer takes ~56-64
// bytes on the stack, so overflowing the stack will require a stack
// re-allocation, which is expensive.
//
// To maintain behavior similar to separate deferred statements, statements
// should be executed in the reverse order. That is, tracing first, stats
// handler second, and channelz last. Note that panics *within* defers will
// lead to different behavior, but that's an acceptable compromise; that
// would be undefined behavior territory anyway.
defer func() {
if trInfo != nil {
if err != nil && err != io.EOF {
trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
trInfo.tr.SetError()
}
trInfo.tr.Finish()
}
if sh != nil {
end := &stats.End{
BeginTime: statsBegin.BeginTime,
EndTime: time.Now(),
}
if err != nil && err != io.EOF {
end.Error = toRPCErr(err)
}
sh.HandleRPC(stream.Context(), end)
}
if channelz.IsOn() {
if err != nil && err != io.EOF {
s.incrCallsFailed()
} else {
s.incrCallsSucceeded()
}
}
}()
}
binlog := binarylog.GetMethodLogger(stream.Method())
if binlog != nil {
ctx := stream.Context()
md, _ := metadata.FromIncomingContext(ctx)
logEntry := &binarylog.ClientHeader{
Header: md,
MethodName: stream.Method(),
PeerAddr: nil,
}
if deadline, ok := ctx.Deadline(); ok {
logEntry.Timeout = time.Until(deadline)
if logEntry.Timeout < 0 {
logEntry.Timeout = 0
}
}
if a := md[":authority"]; len(a) > 0 {
logEntry.Authority = a[0]
}
if peer, ok := peer.FromContext(ctx); ok {
logEntry.PeerAddr = peer.Addr
}
binlog.Log(logEntry)
}
// comp and cp are used for compression. decomp and dc are used for
// decompression. If comp and decomp are both set, they are the same;
// however they are kept separate to ensure that at most one of the
// compressor/decompressor variable pairs are set for use later.
var comp, decomp encoding.Compressor
var cp Compressor
var dc Decompressor
// If dc is set and matches the stream's compression, use it. Otherwise, try
// to find a matching registered compressor for decomp.
if rc := stream.RecvCompress(); s.opts.dc != nil && s.opts.dc.Type() == rc {
dc = s.opts.dc
} else if rc != "" && rc != encoding.Identity {
decomp = encoding.GetCompressor(rc)
if decomp == nil {
st := status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", rc)
t.WriteStatus(stream, st)
return st.Err()
}
}
// If cp is set, use it. Otherwise, attempt to compress the response using
// the incoming message compression method.
//
// NOTE: this needs to be ahead of all handling, https://github.com/grpc/grpc-go/issues/686.
if s.opts.cp != nil {
cp = s.opts.cp
stream.SetSendCompress(cp.Type())
} else if rc := stream.RecvCompress(); rc != "" && rc != encoding.Identity {
// Legacy compressor not specified; attempt to respond with same encoding.
comp = encoding.GetCompressor(rc)
if comp != nil {
stream.SetSendCompress(rc)
}
}
var payInfo *payloadInfo
if sh != nil || binlog != nil {
payInfo = &payloadInfo{}
}
d, err := recvAndDecompress(&parser{r: stream}, stream, dc, s.opts.maxReceiveMessageSize, payInfo, decomp)
if err != nil {
if e := t.WriteStatus(stream, status.Convert(err)); e != nil {
channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status %v", e)
}
return err
}
if channelz.IsOn() {
t.IncrMsgRecv()
}
df := func(v interface{}) error {
if err := s.getCodec(stream.ContentSubtype()).Unmarshal(d, v); err != nil {
return status.Errorf(codes.Internal, "grpc: error unmarshalling request: %v", err)
}
if sh != nil {
sh.HandleRPC(stream.Context(), &stats.InPayload{
RecvTime: time.Now(),
Payload: v,
WireLength: payInfo.wireLength + headerLen,
Data: d,
Length: len(d),
})
}
if binlog != nil {
binlog.Log(&binarylog.ClientMessage{
Message: d,
})
}
if trInfo != nil {
trInfo.tr.LazyLog(&payload{sent: false, msg: v}, true)
}
return nil
}
ctx := NewContextWithServerTransportStream(stream.Context(), stream)
reply, appErr := md.Handler(info.serviceImpl, ctx, df, s.opts.unaryInt)
if appErr != nil {
appStatus, ok := status.FromError(appErr)
if !ok {
// Convert appErr if it is not a grpc status error.
appErr = status.Error(codes.Unknown, appErr.Error())
appStatus, _ = status.FromError(appErr)
}
if trInfo != nil {
trInfo.tr.LazyLog(stringer(appStatus.Message()), true)
trInfo.tr.SetError()
}
if e := t.WriteStatus(stream, appStatus); e != nil {
channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status: %v", e)
}
if binlog != nil {
if h, _ := stream.Header(); h.Len() > 0 {
// Only log serverHeader if there was header. Otherwise it can
// be trailer only.
binlog.Log(&binarylog.ServerHeader{
Header: h,
})
}
binlog.Log(&binarylog.ServerTrailer{
Trailer: stream.Trailer(),
Err: appErr,
})
}
return appErr
}
if trInfo != nil {
trInfo.tr.LazyLog(stringer("OK"), false)
}
opts := &transport.Options{Last: true}
if err := s.sendResponse(t, stream, reply, cp, opts, comp); err != nil {
if err == io.EOF {
// The entire stream is done (for unary RPC only).
return err
}
if sts, ok := status.FromError(err); ok {
if e := t.WriteStatus(stream, sts); e != nil {
channelz.Warningf(logger, s.channelzID, "grpc: Server.processUnaryRPC failed to write status: %v", e)
}
} else {
switch st := err.(type) {
case transport.ConnectionError:
// Nothing to do here.
default:
panic(fmt.Sprintf("grpc: Unexpected error (%T) from sendResponse: %v", st, st))
}
}
if binlog != nil {
h, _ := stream.Header()
binlog.Log(&binarylog.ServerHeader{
Header: h,
})
binlog.Log(&binarylog.ServerTrailer{
Trailer: stream.Trailer(),
Err: appErr,
})
}
return err
}
if binlog != nil {
h, _ := stream.Header()
binlog.Log(&binarylog.ServerHeader{
Header: h,
})
binlog.Log(&binarylog.ServerMessage{
Message: reply,
})
}
if channelz.IsOn() {
t.IncrMsgSent()
}
if trInfo != nil {
trInfo.tr.LazyLog(&payload{sent: true, msg: reply}, true)
}
// TODO: Should we be logging if writing status failed here, like above?
// Should the logging be in WriteStatus? Should we ignore the WriteStatus
// error or allow the stats handler to see it?
err = t.WriteStatus(stream, statusOK)
if binlog != nil {
binlog.Log(&binarylog.ServerTrailer{
Trailer: stream.Trailer(),
Err: appErr,
})
}
return err
}
// chainStreamServerInterceptors chains all stream server interceptors into one.
func chainStreamServerInterceptors(s *Server) {
// Prepend opts.streamInt to the chaining interceptors if it exists, since streamInt will
// be executed before any other chained interceptors.
interceptors := s.opts.chainStreamInts
if s.opts.streamInt != nil {
interceptors = append([]StreamServerInterceptor{s.opts.streamInt}, s.opts.chainStreamInts...)
}
var chainedInt StreamServerInterceptor
if len(interceptors) == 0 {
chainedInt = nil
} else if len(interceptors) == 1 {
chainedInt = interceptors[0]
} else {
chainedInt = func(srv interface{}, ss ServerStream, info *StreamServerInfo, handler StreamHandler) error {
return interceptors[0](srv, ss, info, getChainStreamHandler(interceptors, 0, info, handler))
}
}
s.opts.streamInt = chainedInt
}
// getChainStreamHandler recursively generate the chained StreamHandler
func getChainStreamHandler(interceptors []StreamServerInterceptor, curr int, info *StreamServerInfo, finalHandler StreamHandler) StreamHandler {
if curr == len(interceptors)-1 {
return finalHandler
}
return func(srv interface{}, ss ServerStream) error {
return interceptors[curr+1](srv, ss, info, getChainStreamHandler(interceptors, curr+1, info, finalHandler))
}
}
func (s *Server) processStreamingRPC(t transport.ServerTransport, stream *transport.Stream, info *serviceInfo, sd *StreamDesc, trInfo *traceInfo) (err error) {
if channelz.IsOn() {
s.incrCallsStarted()
}
sh := s.opts.statsHandler
var statsBegin *stats.Begin
if sh != nil {
beginTime := time.Now()
statsBegin = &stats.Begin{
BeginTime: beginTime,
}
sh.HandleRPC(stream.Context(), statsBegin)
}
ctx := NewContextWithServerTransportStream(stream.Context(), stream)
ss := &serverStream{
ctx: ctx,
t: t,
s: stream,
p: &parser{r: stream},
codec: s.getCodec(stream.ContentSubtype()),
maxReceiveMessageSize: s.opts.maxReceiveMessageSize,
maxSendMessageSize: s.opts.maxSendMessageSize,
trInfo: trInfo,
statsHandler: sh,
}
if sh != nil || trInfo != nil || channelz.IsOn() {
// See comment in processUnaryRPC on defers.
defer func() {
if trInfo != nil {
ss.mu.Lock()
if err != nil && err != io.EOF {
ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
ss.trInfo.tr.SetError()
}
ss.trInfo.tr.Finish()
ss.trInfo.tr = nil
ss.mu.Unlock()
}
if sh != nil {
end := &stats.End{
BeginTime: statsBegin.BeginTime,
EndTime: time.Now(),
}
if err != nil && err != io.EOF {
end.Error = toRPCErr(err)
}
sh.HandleRPC(stream.Context(), end)
}
if channelz.IsOn() {
if err != nil && err != io.EOF {
s.incrCallsFailed()
} else {
s.incrCallsSucceeded()
}
}
}()
}
ss.binlog = binarylog.GetMethodLogger(stream.Method())
if ss.binlog != nil {
md, _ := metadata.FromIncomingContext(ctx)
logEntry := &binarylog.ClientHeader{
Header: md,
MethodName: stream.Method(),
PeerAddr: nil,
}
if deadline, ok := ctx.Deadline(); ok {
logEntry.Timeout = time.Until(deadline)
if logEntry.Timeout < 0 {
logEntry.Timeout = 0
}
}
if a := md[":authority"]; len(a) > 0 {
logEntry.Authority = a[0]
}
if peer, ok := peer.FromContext(ss.Context()); ok {
logEntry.PeerAddr = peer.Addr
}
ss.binlog.Log(logEntry)
}
// If dc is set and matches the stream's compression, use it. Otherwise, try
// to find a matching registered compressor for decomp.
if rc := stream.RecvCompress(); s.opts.dc != nil && s.opts.dc.Type() == rc {
ss.dc = s.opts.dc
} else if rc != "" && rc != encoding.Identity {
ss.decomp = encoding.GetCompressor(rc)
if ss.decomp == nil {
st := status.Newf(codes.Unimplemented, "grpc: Decompressor is not installed for grpc-encoding %q", rc)
t.WriteStatus(ss.s, st)
return st.Err()
}
}
// If cp is set, use it. Otherwise, attempt to compress the response using
// the incoming message compression method.
//
// NOTE: this needs to be ahead of all handling, https://github.com/grpc/grpc-go/issues/686.
if s.opts.cp != nil {
ss.cp = s.opts.cp
stream.SetSendCompress(s.opts.cp.Type())
} else if rc := stream.RecvCompress(); rc != "" && rc != encoding.Identity {
// Legacy compressor not specified; attempt to respond with same encoding.
ss.comp = encoding.GetCompressor(rc)
if ss.comp != nil {
stream.SetSendCompress(rc)
}
}
if trInfo != nil {
trInfo.tr.LazyLog(&trInfo.firstLine, false)
}
var appErr error
var server interface{}
if info != nil {
server = info.serviceImpl
}
if s.opts.streamInt == nil {
appErr = sd.Handler(server, ss)
} else {
info := &StreamServerInfo{
FullMethod: stream.Method(),
IsClientStream: sd.ClientStreams,
IsServerStream: sd.ServerStreams,
}
appErr = s.opts.streamInt(server, ss, info, sd.Handler)
}
if appErr != nil {
appStatus, ok := status.FromError(appErr)
if !ok {
appStatus = status.New(codes.Unknown, appErr.Error())
appErr = appStatus.Err()
}
if trInfo != nil {
ss.mu.Lock()
ss.trInfo.tr.LazyLog(stringer(appStatus.Message()), true)
ss.trInfo.tr.SetError()
ss.mu.Unlock()
}
t.WriteStatus(ss.s, appStatus)
if ss.binlog != nil {
ss.binlog.Log(&binarylog.ServerTrailer{
Trailer: ss.s.Trailer(),
Err: appErr,
})
}
// TODO: Should we log an error from WriteStatus here and below?
return appErr
}
if trInfo != nil {
ss.mu.Lock()
ss.trInfo.tr.LazyLog(stringer("OK"), false)
ss.mu.Unlock()
}
err = t.WriteStatus(ss.s, statusOK)
if ss.binlog != nil {
ss.binlog.Log(&binarylog.ServerTrailer{
Trailer: ss.s.Trailer(),
Err: appErr,
})
}
return err
}
func (s *Server) handleStream(t transport.ServerTransport, stream *transport.Stream, trInfo *traceInfo) {
sm := stream.Method()
if sm != "" && sm[0] == '/' {
sm = sm[1:]
}
pos := strings.LastIndex(sm, "/")
if pos == -1 {
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"Malformed method name %q", []interface{}{sm}}, true)
trInfo.tr.SetError()
}
errDesc := fmt.Sprintf("malformed method name: %q", stream.Method())
if err := t.WriteStatus(stream, status.New(codes.ResourceExhausted, errDesc)); err != nil {
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
trInfo.tr.SetError()
}
channelz.Warningf(logger, s.channelzID, "grpc: Server.handleStream failed to write status: %v", err)
}
if trInfo != nil {
trInfo.tr.Finish()
}
return
}
service := sm[:pos]
method := sm[pos+1:]
srv, knownService := s.services[service]
if knownService {
if md, ok := srv.methods[method]; ok {
s.processUnaryRPC(t, stream, srv, md, trInfo)
return
}
if sd, ok := srv.streams[method]; ok {
s.processStreamingRPC(t, stream, srv, sd, trInfo)
return
}
}
// Unknown service, or known server unknown method.
if unknownDesc := s.opts.unknownStreamDesc; unknownDesc != nil {
s.processStreamingRPC(t, stream, nil, unknownDesc, trInfo)
return
}
var errDesc string
if !knownService {
errDesc = fmt.Sprintf("unknown service %v", service)
} else {
errDesc = fmt.Sprintf("unknown method %v for service %v", method, service)
}
if trInfo != nil {
trInfo.tr.LazyPrintf("%s", errDesc)
trInfo.tr.SetError()
}
if err := t.WriteStatus(stream, status.New(codes.Unimplemented, errDesc)); err != nil {
if trInfo != nil {
trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
trInfo.tr.SetError()
}
channelz.Warningf(logger, s.channelzID, "grpc: Server.handleStream failed to write status: %v", err)
}
if trInfo != nil {
trInfo.tr.Finish()
}
}
// The key to save ServerTransportStream in the context.
type streamKey struct{}
// NewContextWithServerTransportStream creates a new context from ctx and
// attaches stream to it.
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func NewContextWithServerTransportStream(ctx context.Context, stream ServerTransportStream) context.Context {
return context.WithValue(ctx, streamKey{}, stream)
}
// ServerTransportStream is a minimal interface that a transport stream must
// implement. This can be used to mock an actual transport stream for tests of
// handler code that use, for example, grpc.SetHeader (which requires some
// stream to be in context).
//
// See also NewContextWithServerTransportStream.
//
// Experimental
//
// Notice: This type is EXPERIMENTAL and may be changed or removed in a
// later release.
type ServerTransportStream interface {
Method() string
SetHeader(md metadata.MD) error
SendHeader(md metadata.MD) error
SetTrailer(md metadata.MD) error
}
// ServerTransportStreamFromContext returns the ServerTransportStream saved in
// ctx. Returns nil if the given context has no stream associated with it
// (which implies it is not an RPC invocation context).
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func ServerTransportStreamFromContext(ctx context.Context) ServerTransportStream {
s, _ := ctx.Value(streamKey{}).(ServerTransportStream)
return s
}
// Stop stops the gRPC server. It immediately closes all open
// connections and listeners.
// It cancels all active RPCs on the server side and the corresponding
// pending RPCs on the client side will get notified by connection
// errors.
func (s *Server) Stop() {
s.quit.Fire()
defer func() {
s.serveWG.Wait()
s.done.Fire()
}()
s.channelzRemoveOnce.Do(func() {
if channelz.IsOn() {
channelz.RemoveEntry(s.channelzID)
}
})
s.mu.Lock()
listeners := s.lis
s.lis = nil
st := s.conns
s.conns = nil
// interrupt GracefulStop if Stop and GracefulStop are called concurrently.
s.cv.Broadcast()
s.mu.Unlock()
for lis := range listeners {
lis.Close()
}
for c := range st {
c.Close()
}
if s.opts.numServerWorkers > 0 {
s.stopServerWorkers()
}
s.mu.Lock()
if s.events != nil {
s.events.Finish()
s.events = nil
}
s.mu.Unlock()
}
// GracefulStop stops the gRPC server gracefully. It stops the server from
// accepting new connections and RPCs and blocks until all the pending RPCs are
// finished.
func (s *Server) GracefulStop() {
s.quit.Fire()
defer s.done.Fire()
s.channelzRemoveOnce.Do(func() {
if channelz.IsOn() {
channelz.RemoveEntry(s.channelzID)
}
})
s.mu.Lock()
if s.conns == nil {
s.mu.Unlock()
return
}
for lis := range s.lis {
lis.Close()
}
s.lis = nil
if !s.drain {
for st := range s.conns {
st.Drain()
}
s.drain = true
}
// Wait for serving threads to be ready to exit. Only then can we be sure no
// new conns will be created.
s.mu.Unlock()
s.serveWG.Wait()
s.mu.Lock()
for len(s.conns) != 0 {
s.cv.Wait()
}
s.conns = nil
if s.events != nil {
s.events.Finish()
s.events = nil
}
s.mu.Unlock()
}
// contentSubtype must be lowercase
// cannot return nil
func (s *Server) getCodec(contentSubtype string) baseCodec {
if s.opts.codec != nil {
return s.opts.codec
}
if contentSubtype == "" {
return encoding.GetCodec(proto.Name)
}
codec := encoding.GetCodec(contentSubtype)
if codec == nil {
return encoding.GetCodec(proto.Name)
}
return codec
}
// SetHeader sets the header metadata.
// When called multiple times, all the provided metadata will be merged.
// All the metadata will be sent out when one of the following happens:
// - grpc.SendHeader() is called;
// - The first response is sent out;
// - An RPC status is sent out (error or success).
func SetHeader(ctx context.Context, md metadata.MD) error {
if md.Len() == 0 {
return nil
}
stream := ServerTransportStreamFromContext(ctx)
if stream == nil {
return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx)
}
return stream.SetHeader(md)
}
// SendHeader sends header metadata. It may be called at most once.
// The provided md and headers set by SetHeader() will be sent.
func SendHeader(ctx context.Context, md metadata.MD) error {
stream := ServerTransportStreamFromContext(ctx)
if stream == nil {
return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx)
}
if err := stream.SendHeader(md); err != nil {
return toRPCErr(err)
}
return nil
}
// SetTrailer sets the trailer metadata that will be sent when an RPC returns.
// When called more than once, all the provided metadata will be merged.
func SetTrailer(ctx context.Context, md metadata.MD) error {
if md.Len() == 0 {
return nil
}
stream := ServerTransportStreamFromContext(ctx)
if stream == nil {
return status.Errorf(codes.Internal, "grpc: failed to fetch the stream from the context %v", ctx)
}
return stream.SetTrailer(md)
}
// Method returns the method string for the server context. The returned
// string is in the format of "/service/method".
func Method(ctx context.Context) (string, bool) {
s := ServerTransportStreamFromContext(ctx)
if s == nil {
return "", false
}
return s.Method(), true
}
type channelzServer struct {
s *Server
}
func (c *channelzServer) ChannelzMetric() *channelz.ServerInternalMetric {
return c.s.channelzMetric()
}