mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-18 04:10:22 +00:00
243 lines
6.5 KiB
Go
243 lines
6.5 KiB
Go
/*
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*
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* Copyright 2014 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package transport
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import (
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"fmt"
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"math"
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"sync"
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"sync/atomic"
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"time"
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)
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const (
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// The default value of flow control window size in HTTP2 spec.
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defaultWindowSize = 65535
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// The initial window size for flow control.
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initialWindowSize = defaultWindowSize // for an RPC
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infinity = time.Duration(math.MaxInt64)
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defaultClientKeepaliveTime = infinity
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defaultClientKeepaliveTimeout = 20 * time.Second
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defaultMaxStreamsClient = 100
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defaultMaxConnectionIdle = infinity
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defaultMaxConnectionAge = infinity
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defaultMaxConnectionAgeGrace = infinity
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defaultServerKeepaliveTime = 2 * time.Hour
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defaultServerKeepaliveTimeout = 20 * time.Second
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defaultKeepalivePolicyMinTime = 5 * time.Minute
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// max window limit set by HTTP2 Specs.
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maxWindowSize = math.MaxInt32
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// defaultWriteQuota is the default value for number of data
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// bytes that each stream can schedule before some of it being
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// flushed out.
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defaultWriteQuota = 64 * 1024
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)
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// writeQuota is a soft limit on the amount of data a stream can
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// schedule before some of it is written out.
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type writeQuota struct {
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quota int32
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// get waits on read from when quota goes less than or equal to zero.
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// replenish writes on it when quota goes positive again.
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ch chan struct{}
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// done is triggered in error case.
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done <-chan struct{}
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// replenish is called by loopyWriter to give quota back to.
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// It is implemented as a field so that it can be updated
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// by tests.
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replenish func(n int)
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}
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func newWriteQuota(sz int32, done <-chan struct{}) *writeQuota {
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w := &writeQuota{
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quota: sz,
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ch: make(chan struct{}, 1),
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done: done,
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}
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w.replenish = w.realReplenish
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return w
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}
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func (w *writeQuota) get(sz int32) error {
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for {
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if atomic.LoadInt32(&w.quota) > 0 {
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atomic.AddInt32(&w.quota, -sz)
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return nil
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}
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select {
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case <-w.ch:
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continue
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case <-w.done:
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return errStreamDone
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}
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}
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}
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func (w *writeQuota) realReplenish(n int) {
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sz := int32(n)
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a := atomic.AddInt32(&w.quota, sz)
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b := a - sz
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if b <= 0 && a > 0 {
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select {
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case w.ch <- struct{}{}:
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default:
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}
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}
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}
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type trInFlow struct {
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limit uint32
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unacked uint32
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effectiveWindowSize uint32
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}
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func (f *trInFlow) newLimit(n uint32) uint32 {
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d := n - f.limit
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f.limit = n
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f.updateEffectiveWindowSize()
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return d
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}
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func (f *trInFlow) onData(n uint32) uint32 {
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f.unacked += n
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if f.unacked >= f.limit/4 {
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w := f.unacked
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f.unacked = 0
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f.updateEffectiveWindowSize()
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return w
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}
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f.updateEffectiveWindowSize()
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return 0
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}
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func (f *trInFlow) reset() uint32 {
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w := f.unacked
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f.unacked = 0
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f.updateEffectiveWindowSize()
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return w
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}
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func (f *trInFlow) updateEffectiveWindowSize() {
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atomic.StoreUint32(&f.effectiveWindowSize, f.limit-f.unacked)
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}
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func (f *trInFlow) getSize() uint32 {
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return atomic.LoadUint32(&f.effectiveWindowSize)
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}
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// TODO(mmukhi): Simplify this code.
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// inFlow deals with inbound flow control
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type inFlow struct {
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mu sync.Mutex
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// The inbound flow control limit for pending data.
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limit uint32
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// pendingData is the overall data which have been received but not been
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// consumed by applications.
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pendingData uint32
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// The amount of data the application has consumed but grpc has not sent
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// window update for them. Used to reduce window update frequency.
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pendingUpdate uint32
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// delta is the extra window update given by receiver when an application
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// is reading data bigger in size than the inFlow limit.
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delta uint32
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}
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// newLimit updates the inflow window to a new value n.
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// It assumes that n is always greater than the old limit.
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func (f *inFlow) newLimit(n uint32) uint32 {
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f.mu.Lock()
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d := n - f.limit
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f.limit = n
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f.mu.Unlock()
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return d
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}
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func (f *inFlow) maybeAdjust(n uint32) uint32 {
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if n > uint32(math.MaxInt32) {
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n = uint32(math.MaxInt32)
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}
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f.mu.Lock()
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// estSenderQuota is the receiver's view of the maximum number of bytes the sender
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// can send without a window update.
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estSenderQuota := int32(f.limit - (f.pendingData + f.pendingUpdate))
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// estUntransmittedData is the maximum number of bytes the sends might not have put
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// on the wire yet. A value of 0 or less means that we have already received all or
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// more bytes than the application is requesting to read.
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estUntransmittedData := int32(n - f.pendingData) // Casting into int32 since it could be negative.
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// This implies that unless we send a window update, the sender won't be able to send all the bytes
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// for this message. Therefore we must send an update over the limit since there's an active read
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// request from the application.
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if estUntransmittedData > estSenderQuota {
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// Sender's window shouldn't go more than 2^31 - 1 as specified in the HTTP spec.
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if f.limit+n > maxWindowSize {
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f.delta = maxWindowSize - f.limit
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} else {
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// Send a window update for the whole message and not just the difference between
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// estUntransmittedData and estSenderQuota. This will be helpful in case the message
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// is padded; We will fallback on the current available window(at least a 1/4th of the limit).
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f.delta = n
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}
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f.mu.Unlock()
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return f.delta
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}
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f.mu.Unlock()
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return 0
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}
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// onData is invoked when some data frame is received. It updates pendingData.
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func (f *inFlow) onData(n uint32) error {
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f.mu.Lock()
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f.pendingData += n
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if f.pendingData+f.pendingUpdate > f.limit+f.delta {
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limit := f.limit
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rcvd := f.pendingData + f.pendingUpdate
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f.mu.Unlock()
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return fmt.Errorf("received %d-bytes data exceeding the limit %d bytes", rcvd, limit)
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}
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f.mu.Unlock()
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return nil
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}
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// onRead is invoked when the application reads the data. It returns the window size
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// to be sent to the peer.
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func (f *inFlow) onRead(n uint32) uint32 {
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f.mu.Lock()
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if f.pendingData == 0 {
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f.mu.Unlock()
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return 0
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}
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f.pendingData -= n
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if n > f.delta {
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n -= f.delta
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f.delta = 0
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} else {
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f.delta -= n
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n = 0
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}
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f.pendingUpdate += n
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if f.pendingUpdate >= f.limit/4 {
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wu := f.pendingUpdate
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f.pendingUpdate = 0
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f.mu.Unlock()
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return wu
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}
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f.mu.Unlock()
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return 0
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}
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