ceph-csi/e2e/vendor/github.com/klauspost/compress/zstd/encoder.go
Niels de Vos bec6090996 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-07 16:05:04 +00:00

643 lines
15 KiB
Go

// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import (
"crypto/rand"
"errors"
"fmt"
"io"
"math"
rdebug "runtime/debug"
"sync"
"github.com/klauspost/compress/zstd/internal/xxhash"
)
// Encoder provides encoding to Zstandard.
// An Encoder can be used for either compressing a stream via the
// io.WriteCloser interface supported by the Encoder or as multiple independent
// tasks via the EncodeAll function.
// Smaller encodes are encouraged to use the EncodeAll function.
// Use NewWriter to create a new instance.
type Encoder struct {
o encoderOptions
encoders chan encoder
state encoderState
init sync.Once
}
type encoder interface {
Encode(blk *blockEnc, src []byte)
EncodeNoHist(blk *blockEnc, src []byte)
Block() *blockEnc
CRC() *xxhash.Digest
AppendCRC([]byte) []byte
WindowSize(size int64) int32
UseBlock(*blockEnc)
Reset(d *dict, singleBlock bool)
}
type encoderState struct {
w io.Writer
filling []byte
current []byte
previous []byte
encoder encoder
writing *blockEnc
err error
writeErr error
nWritten int64
nInput int64
frameContentSize int64
headerWritten bool
eofWritten bool
fullFrameWritten bool
// This waitgroup indicates an encode is running.
wg sync.WaitGroup
// This waitgroup indicates we have a block encoding/writing.
wWg sync.WaitGroup
}
// NewWriter will create a new Zstandard encoder.
// If the encoder will be used for encoding blocks a nil writer can be used.
func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) {
initPredefined()
var e Encoder
e.o.setDefault()
for _, o := range opts {
err := o(&e.o)
if err != nil {
return nil, err
}
}
if w != nil {
e.Reset(w)
}
return &e, nil
}
func (e *Encoder) initialize() {
if e.o.concurrent == 0 {
e.o.setDefault()
}
e.encoders = make(chan encoder, e.o.concurrent)
for i := 0; i < e.o.concurrent; i++ {
enc := e.o.encoder()
e.encoders <- enc
}
}
// Reset will re-initialize the writer and new writes will encode to the supplied writer
// as a new, independent stream.
func (e *Encoder) Reset(w io.Writer) {
s := &e.state
s.wg.Wait()
s.wWg.Wait()
if cap(s.filling) == 0 {
s.filling = make([]byte, 0, e.o.blockSize)
}
if e.o.concurrent > 1 {
if cap(s.current) == 0 {
s.current = make([]byte, 0, e.o.blockSize)
}
if cap(s.previous) == 0 {
s.previous = make([]byte, 0, e.o.blockSize)
}
s.current = s.current[:0]
s.previous = s.previous[:0]
if s.writing == nil {
s.writing = &blockEnc{lowMem: e.o.lowMem}
s.writing.init()
}
s.writing.initNewEncode()
}
if s.encoder == nil {
s.encoder = e.o.encoder()
}
s.filling = s.filling[:0]
s.encoder.Reset(e.o.dict, false)
s.headerWritten = false
s.eofWritten = false
s.fullFrameWritten = false
s.w = w
s.err = nil
s.nWritten = 0
s.nInput = 0
s.writeErr = nil
s.frameContentSize = 0
}
// ResetContentSize will reset and set a content size for the next stream.
// If the bytes written does not match the size given an error will be returned
// when calling Close().
// This is removed when Reset is called.
// Sizes <= 0 results in no content size set.
func (e *Encoder) ResetContentSize(w io.Writer, size int64) {
e.Reset(w)
if size >= 0 {
e.state.frameContentSize = size
}
}
// Write data to the encoder.
// Input data will be buffered and as the buffer fills up
// content will be compressed and written to the output.
// When done writing, use Close to flush the remaining output
// and write CRC if requested.
func (e *Encoder) Write(p []byte) (n int, err error) {
s := &e.state
if s.eofWritten {
return 0, ErrEncoderClosed
}
for len(p) > 0 {
if len(p)+len(s.filling) < e.o.blockSize {
if e.o.crc {
_, _ = s.encoder.CRC().Write(p)
}
s.filling = append(s.filling, p...)
return n + len(p), nil
}
add := p
if len(p)+len(s.filling) > e.o.blockSize {
add = add[:e.o.blockSize-len(s.filling)]
}
if e.o.crc {
_, _ = s.encoder.CRC().Write(add)
}
s.filling = append(s.filling, add...)
p = p[len(add):]
n += len(add)
if len(s.filling) < e.o.blockSize {
return n, nil
}
err := e.nextBlock(false)
if err != nil {
return n, err
}
if debugAsserts && len(s.filling) > 0 {
panic(len(s.filling))
}
}
return n, nil
}
// nextBlock will synchronize and start compressing input in e.state.filling.
// If an error has occurred during encoding it will be returned.
func (e *Encoder) nextBlock(final bool) error {
s := &e.state
// Wait for current block.
s.wg.Wait()
if s.err != nil {
return s.err
}
if len(s.filling) > e.o.blockSize {
return fmt.Errorf("block > maxStoreBlockSize")
}
if !s.headerWritten {
// If we have a single block encode, do a sync compression.
if final && len(s.filling) == 0 && !e.o.fullZero {
s.headerWritten = true
s.fullFrameWritten = true
s.eofWritten = true
return nil
}
if final && len(s.filling) > 0 {
s.current = e.encodeAll(s.encoder, s.filling, s.current[:0])
var n2 int
n2, s.err = s.w.Write(s.current)
if s.err != nil {
return s.err
}
s.nWritten += int64(n2)
s.nInput += int64(len(s.filling))
s.current = s.current[:0]
s.filling = s.filling[:0]
s.headerWritten = true
s.fullFrameWritten = true
s.eofWritten = true
return nil
}
var tmp [maxHeaderSize]byte
fh := frameHeader{
ContentSize: uint64(s.frameContentSize),
WindowSize: uint32(s.encoder.WindowSize(s.frameContentSize)),
SingleSegment: false,
Checksum: e.o.crc,
DictID: e.o.dict.ID(),
}
dst := fh.appendTo(tmp[:0])
s.headerWritten = true
s.wWg.Wait()
var n2 int
n2, s.err = s.w.Write(dst)
if s.err != nil {
return s.err
}
s.nWritten += int64(n2)
}
if s.eofWritten {
// Ensure we only write it once.
final = false
}
if len(s.filling) == 0 {
// Final block, but no data.
if final {
enc := s.encoder
blk := enc.Block()
blk.reset(nil)
blk.last = true
blk.encodeRaw(nil)
s.wWg.Wait()
_, s.err = s.w.Write(blk.output)
s.nWritten += int64(len(blk.output))
s.eofWritten = true
}
return s.err
}
// SYNC:
if e.o.concurrent == 1 {
src := s.filling
s.nInput += int64(len(s.filling))
if debugEncoder {
println("Adding sync block,", len(src), "bytes, final:", final)
}
enc := s.encoder
blk := enc.Block()
blk.reset(nil)
enc.Encode(blk, src)
blk.last = final
if final {
s.eofWritten = true
}
s.err = blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy)
if s.err != nil {
return s.err
}
_, s.err = s.w.Write(blk.output)
s.nWritten += int64(len(blk.output))
s.filling = s.filling[:0]
return s.err
}
// Move blocks forward.
s.filling, s.current, s.previous = s.previous[:0], s.filling, s.current
s.nInput += int64(len(s.current))
s.wg.Add(1)
if final {
s.eofWritten = true
}
go func(src []byte) {
if debugEncoder {
println("Adding block,", len(src), "bytes, final:", final)
}
defer func() {
if r := recover(); r != nil {
s.err = fmt.Errorf("panic while encoding: %v", r)
rdebug.PrintStack()
}
s.wg.Done()
}()
enc := s.encoder
blk := enc.Block()
enc.Encode(blk, src)
blk.last = final
// Wait for pending writes.
s.wWg.Wait()
if s.writeErr != nil {
s.err = s.writeErr
return
}
// Transfer encoders from previous write block.
blk.swapEncoders(s.writing)
// Transfer recent offsets to next.
enc.UseBlock(s.writing)
s.writing = blk
s.wWg.Add(1)
go func() {
defer func() {
if r := recover(); r != nil {
s.writeErr = fmt.Errorf("panic while encoding/writing: %v", r)
rdebug.PrintStack()
}
s.wWg.Done()
}()
s.writeErr = blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy)
if s.writeErr != nil {
return
}
_, s.writeErr = s.w.Write(blk.output)
s.nWritten += int64(len(blk.output))
}()
}(s.current)
return nil
}
// ReadFrom reads data from r until EOF or error.
// The return value n is the number of bytes read.
// Any error except io.EOF encountered during the read is also returned.
//
// The Copy function uses ReaderFrom if available.
func (e *Encoder) ReadFrom(r io.Reader) (n int64, err error) {
if debugEncoder {
println("Using ReadFrom")
}
// Flush any current writes.
if len(e.state.filling) > 0 {
if err := e.nextBlock(false); err != nil {
return 0, err
}
}
e.state.filling = e.state.filling[:e.o.blockSize]
src := e.state.filling
for {
n2, err := r.Read(src)
if e.o.crc {
_, _ = e.state.encoder.CRC().Write(src[:n2])
}
// src is now the unfilled part...
src = src[n2:]
n += int64(n2)
switch err {
case io.EOF:
e.state.filling = e.state.filling[:len(e.state.filling)-len(src)]
if debugEncoder {
println("ReadFrom: got EOF final block:", len(e.state.filling))
}
return n, nil
case nil:
default:
if debugEncoder {
println("ReadFrom: got error:", err)
}
e.state.err = err
return n, err
}
if len(src) > 0 {
if debugEncoder {
println("ReadFrom: got space left in source:", len(src))
}
continue
}
err = e.nextBlock(false)
if err != nil {
return n, err
}
e.state.filling = e.state.filling[:e.o.blockSize]
src = e.state.filling
}
}
// Flush will send the currently written data to output
// and block until everything has been written.
// This should only be used on rare occasions where pushing the currently queued data is critical.
func (e *Encoder) Flush() error {
s := &e.state
if len(s.filling) > 0 {
err := e.nextBlock(false)
if err != nil {
// Ignore Flush after Close.
if errors.Is(s.err, ErrEncoderClosed) {
return nil
}
return err
}
}
s.wg.Wait()
s.wWg.Wait()
if s.err != nil {
// Ignore Flush after Close.
if errors.Is(s.err, ErrEncoderClosed) {
return nil
}
return s.err
}
return s.writeErr
}
// Close will flush the final output and close the stream.
// The function will block until everything has been written.
// The Encoder can still be re-used after calling this.
func (e *Encoder) Close() error {
s := &e.state
if s.encoder == nil {
return nil
}
err := e.nextBlock(true)
if err != nil {
if errors.Is(s.err, ErrEncoderClosed) {
return nil
}
return err
}
if s.frameContentSize > 0 {
if s.nInput != s.frameContentSize {
return fmt.Errorf("frame content size %d given, but %d bytes was written", s.frameContentSize, s.nInput)
}
}
if e.state.fullFrameWritten {
return s.err
}
s.wg.Wait()
s.wWg.Wait()
if s.err != nil {
return s.err
}
if s.writeErr != nil {
return s.writeErr
}
// Write CRC
if e.o.crc && s.err == nil {
// heap alloc.
var tmp [4]byte
_, s.err = s.w.Write(s.encoder.AppendCRC(tmp[:0]))
s.nWritten += 4
}
// Add padding with content from crypto/rand.Reader
if s.err == nil && e.o.pad > 0 {
add := calcSkippableFrame(s.nWritten, int64(e.o.pad))
frame, err := skippableFrame(s.filling[:0], add, rand.Reader)
if err != nil {
return err
}
_, s.err = s.w.Write(frame)
}
if s.err == nil {
s.err = ErrEncoderClosed
return nil
}
return s.err
}
// EncodeAll will encode all input in src and append it to dst.
// This function can be called concurrently, but each call will only run on a single goroutine.
// If empty input is given, nothing is returned, unless WithZeroFrames is specified.
// Encoded blocks can be concatenated and the result will be the combined input stream.
// Data compressed with EncodeAll can be decoded with the Decoder,
// using either a stream or DecodeAll.
func (e *Encoder) EncodeAll(src, dst []byte) []byte {
e.init.Do(e.initialize)
enc := <-e.encoders
defer func() {
e.encoders <- enc
}()
return e.encodeAll(enc, src, dst)
}
func (e *Encoder) encodeAll(enc encoder, src, dst []byte) []byte {
if len(src) == 0 {
if e.o.fullZero {
// Add frame header.
fh := frameHeader{
ContentSize: 0,
WindowSize: MinWindowSize,
SingleSegment: true,
// Adding a checksum would be a waste of space.
Checksum: false,
DictID: 0,
}
dst = fh.appendTo(dst)
// Write raw block as last one only.
var blk blockHeader
blk.setSize(0)
blk.setType(blockTypeRaw)
blk.setLast(true)
dst = blk.appendTo(dst)
}
return dst
}
// Use single segments when above minimum window and below window size.
single := len(src) <= e.o.windowSize && len(src) > MinWindowSize
if e.o.single != nil {
single = *e.o.single
}
fh := frameHeader{
ContentSize: uint64(len(src)),
WindowSize: uint32(enc.WindowSize(int64(len(src)))),
SingleSegment: single,
Checksum: e.o.crc,
DictID: e.o.dict.ID(),
}
// If less than 1MB, allocate a buffer up front.
if len(dst) == 0 && cap(dst) == 0 && len(src) < 1<<20 && !e.o.lowMem {
dst = make([]byte, 0, len(src))
}
dst = fh.appendTo(dst)
// If we can do everything in one block, prefer that.
if len(src) <= e.o.blockSize {
enc.Reset(e.o.dict, true)
// Slightly faster with no history and everything in one block.
if e.o.crc {
_, _ = enc.CRC().Write(src)
}
blk := enc.Block()
blk.last = true
if e.o.dict == nil {
enc.EncodeNoHist(blk, src)
} else {
enc.Encode(blk, src)
}
// If we got the exact same number of literals as input,
// assume the literals cannot be compressed.
oldout := blk.output
// Output directly to dst
blk.output = dst
err := blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy)
if err != nil {
panic(err)
}
dst = blk.output
blk.output = oldout
} else {
enc.Reset(e.o.dict, false)
blk := enc.Block()
for len(src) > 0 {
todo := src
if len(todo) > e.o.blockSize {
todo = todo[:e.o.blockSize]
}
src = src[len(todo):]
if e.o.crc {
_, _ = enc.CRC().Write(todo)
}
blk.pushOffsets()
enc.Encode(blk, todo)
if len(src) == 0 {
blk.last = true
}
err := blk.encode(todo, e.o.noEntropy, !e.o.allLitEntropy)
if err != nil {
panic(err)
}
dst = append(dst, blk.output...)
blk.reset(nil)
}
}
if e.o.crc {
dst = enc.AppendCRC(dst)
}
// Add padding with content from crypto/rand.Reader
if e.o.pad > 0 {
add := calcSkippableFrame(int64(len(dst)), int64(e.o.pad))
var err error
dst, err = skippableFrame(dst, add, rand.Reader)
if err != nil {
panic(err)
}
}
return dst
}
// MaxEncodedSize returns the expected maximum
// size of an encoded block or stream.
func (e *Encoder) MaxEncodedSize(size int) int {
frameHeader := 4 + 2 // magic + frame header & window descriptor
if e.o.dict != nil {
frameHeader += 4
}
// Frame content size:
if size < 256 {
frameHeader++
} else if size < 65536+256 {
frameHeader += 2
} else if size < math.MaxInt32 {
frameHeader += 4
} else {
frameHeader += 8
}
// Final crc
if e.o.crc {
frameHeader += 4
}
// Max overhead is 3 bytes/block.
// There cannot be 0 blocks.
blocks := (size + e.o.blockSize) / e.o.blockSize
// Combine, add padding.
maxSz := frameHeader + 3*blocks + size
if e.o.pad > 1 {
maxSz += calcSkippableFrame(int64(maxSz), int64(e.o.pad))
}
return maxSz
}