mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-12-24 22:10:23 +00:00
157 lines
4.7 KiB
Go
157 lines
4.7 KiB
Go
/*
|
|
Copyright 2015 The Kubernetes Authors.
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
*/
|
|
|
|
// Package chaosclient makes it easy to simulate network latency, misbehaving
|
|
// servers, and random errors from servers. It is intended to stress test components
|
|
// under failure conditions and expose weaknesses in the error handling logic
|
|
// of the codebase.
|
|
package chaosclient
|
|
|
|
import (
|
|
"errors"
|
|
"fmt"
|
|
"log"
|
|
"math/rand"
|
|
"net/http"
|
|
"reflect"
|
|
"runtime"
|
|
|
|
"k8s.io/apimachinery/pkg/util/net"
|
|
)
|
|
|
|
// chaosrt provides the ability to perform simulations of HTTP client failures
|
|
// under the Golang http.Transport interface.
|
|
type chaosrt struct {
|
|
rt http.RoundTripper
|
|
notify ChaosNotifier
|
|
c []Chaos
|
|
}
|
|
|
|
// Chaos intercepts requests to a remote HTTP endpoint and can inject arbitrary
|
|
// failures.
|
|
type Chaos interface {
|
|
// Intercept should return true if the normal flow should be skipped, and the
|
|
// return response and error used instead. Modifications to the request will
|
|
// be ignored, but may be used to make decisions about types of failures.
|
|
Intercept(req *http.Request) (bool, *http.Response, error)
|
|
}
|
|
|
|
// ChaosNotifier notifies another component that the ChaosRoundTripper has simulated
|
|
// a failure.
|
|
type ChaosNotifier interface {
|
|
// OnChaos is invoked when a chaotic outcome was triggered. fn is the
|
|
// source of Chaos and req was the outgoing request
|
|
OnChaos(req *http.Request, c Chaos)
|
|
}
|
|
|
|
// ChaosFunc takes an http.Request and decides whether to alter the response. It
|
|
// returns true if it wishes to mutate the response, with a http.Response or
|
|
// error.
|
|
type ChaosFunc func(req *http.Request) (bool, *http.Response, error)
|
|
|
|
func (fn ChaosFunc) Intercept(req *http.Request) (bool, *http.Response, error) {
|
|
return fn.Intercept(req)
|
|
}
|
|
func (fn ChaosFunc) String() string {
|
|
return runtime.FuncForPC(reflect.ValueOf(fn).Pointer()).Name()
|
|
}
|
|
|
|
// NewChaosRoundTripper creates an http.RoundTripper that will intercept requests
|
|
// based on the provided Chaos functions. The notifier is invoked when a Chaos
|
|
// Intercept is fired.
|
|
func NewChaosRoundTripper(rt http.RoundTripper, notify ChaosNotifier, c ...Chaos) http.RoundTripper {
|
|
return &chaosrt{rt, notify, c}
|
|
}
|
|
|
|
// RoundTrip gives each ChaosFunc an opportunity to intercept the request. The first
|
|
// interceptor wins.
|
|
func (rt *chaosrt) RoundTrip(req *http.Request) (*http.Response, error) {
|
|
for _, c := range rt.c {
|
|
if intercept, resp, err := c.Intercept(req); intercept {
|
|
rt.notify.OnChaos(req, c)
|
|
return resp, err
|
|
}
|
|
}
|
|
return rt.rt.RoundTrip(req)
|
|
}
|
|
|
|
var _ = net.RoundTripperWrapper(&chaosrt{})
|
|
|
|
func (rt *chaosrt) WrappedRoundTripper() http.RoundTripper {
|
|
return rt.rt
|
|
}
|
|
|
|
// Seed represents a consistent stream of chaos.
|
|
type Seed struct {
|
|
*rand.Rand
|
|
}
|
|
|
|
// NewSeed creates an object that assists in generating random chaotic events
|
|
// based on a deterministic seed.
|
|
func NewSeed(seed int64) Seed {
|
|
return Seed{rand.New(rand.NewSource(seed))}
|
|
}
|
|
|
|
type pIntercept struct {
|
|
Chaos
|
|
s Seed
|
|
p float64
|
|
}
|
|
|
|
// P returns a ChaosFunc that fires with a probability of p (p between 0.0
|
|
// and 1.0 with 0.0 meaning never and 1.0 meaning always).
|
|
func (s Seed) P(p float64, c Chaos) Chaos {
|
|
return pIntercept{c, s, p}
|
|
}
|
|
|
|
// Intercept intercepts requests with the provided probability p.
|
|
func (c pIntercept) Intercept(req *http.Request) (bool, *http.Response, error) {
|
|
if c.s.Float64() < c.p {
|
|
return c.Chaos.Intercept(req)
|
|
}
|
|
return false, nil, nil
|
|
}
|
|
|
|
func (c pIntercept) String() string {
|
|
return fmt.Sprintf("P{%f %s}", c.p, c.Chaos)
|
|
}
|
|
|
|
// ErrSimulatedConnectionResetByPeer emulates the golang net error when a connection
|
|
// is reset by a peer.
|
|
// TODO: make this more accurate
|
|
// TODO: add other error types
|
|
// TODO: add a helper for returning multiple errors randomly.
|
|
var ErrSimulatedConnectionResetByPeer = Error{errors.New("connection reset by peer")}
|
|
|
|
// Error returns the nested error when C() is invoked.
|
|
type Error struct {
|
|
error
|
|
}
|
|
|
|
// C returns the nested error
|
|
func (e Error) Intercept(_ *http.Request) (bool, *http.Response, error) {
|
|
return true, nil, e.error
|
|
}
|
|
|
|
// LogChaos is the default ChaosNotifier and writes a message to the Golang log.
|
|
var LogChaos = ChaosNotifier(logChaos{})
|
|
|
|
type logChaos struct{}
|
|
|
|
func (logChaos) OnChaos(req *http.Request, c Chaos) {
|
|
log.Printf("Triggered chaotic behavior for %s %s: %v", req.Method, req.URL.String(), c)
|
|
}
|