mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-23 06:40:23 +00:00
aa698bc3e1
Kubernetes v1.22 version has been released and this update ceph csi dependencies to use the same version. Signed-off-by: Humble Chirammal <hchiramm@redhat.com>
233 lines
7.9 KiB
Go
233 lines
7.9 KiB
Go
/*
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Copyright 2021 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package rest
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import (
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"context"
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"fmt"
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"io"
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"io/ioutil"
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"net/http"
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"time"
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"k8s.io/klog/v2"
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)
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// IsRetryableErrorFunc allows the client to provide its own function
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// that determines whether the specified err from the server is retryable.
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//
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// request: the original request sent to the server
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// err: the server sent this error to us
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//
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// The function returns true if the error is retryable and the request
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// can be retried, otherwise it returns false.
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// We have four mode of communications - 'Stream', 'Watch', 'Do' and 'DoRaw', this
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// function allows us to customize the retryability aspect of each.
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type IsRetryableErrorFunc func(request *http.Request, err error) bool
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func (r IsRetryableErrorFunc) IsErrorRetryable(request *http.Request, err error) bool {
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return r(request, err)
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}
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var neverRetryError = IsRetryableErrorFunc(func(_ *http.Request, _ error) bool {
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return false
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})
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// WithRetry allows the client to retry a request up to a certain number of times
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// Note that WithRetry is not safe for concurrent use by multiple
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// goroutines without additional locking or coordination.
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type WithRetry interface {
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// SetMaxRetries makes the request use the specified integer as a ceiling
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// for retries upon receiving a 429 status code and the "Retry-After" header
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// in the response.
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// A zero maxRetries should prevent from doing any retry and return immediately.
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SetMaxRetries(maxRetries int)
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// NextRetry advances the retry counter appropriately and returns true if the
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// request should be retried, otherwise it returns false if:
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// - we have already reached the maximum retry threshold.
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// - the error does not fall into the retryable category.
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// - the server has not sent us a 429, or 5xx status code and the
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// 'Retry-After' response header is not set with a value.
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//
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// if retry is set to true, retryAfter will contain the information
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// regarding the next retry.
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//
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// request: the original request sent to the server
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// resp: the response sent from the server, it is set if err is nil
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// err: the server sent this error to us, if err is set then resp is nil.
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// f: a IsRetryableErrorFunc function provided by the client that determines
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// if the err sent by the server is retryable.
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NextRetry(req *http.Request, resp *http.Response, err error, f IsRetryableErrorFunc) (*RetryAfter, bool)
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// BeforeNextRetry is responsible for carrying out operations that need
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// to be completed before the next retry is initiated:
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// - if the request context is already canceled there is no need to
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// retry, the function will return ctx.Err().
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// - we need to seek to the beginning of the request body before we
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// initiate the next retry, the function should return an error if
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// it fails to do so.
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// - we should wait the number of seconds the server has asked us to
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// in the 'Retry-After' response header.
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//
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// If BeforeNextRetry returns an error the client should abort the retry,
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// otherwise it is safe to initiate the next retry.
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BeforeNextRetry(ctx context.Context, backoff BackoffManager, retryAfter *RetryAfter, url string, body io.Reader) error
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}
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// RetryAfter holds information associated with the next retry.
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type RetryAfter struct {
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// Wait is the duration the server has asked us to wait before
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// the next retry is initiated.
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// This is the value of the 'Retry-After' response header in seconds.
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Wait time.Duration
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// Attempt is the Nth attempt after which we have received a retryable
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// error or a 'Retry-After' response header from the server.
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Attempt int
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// Reason describes why we are retrying the request
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Reason string
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}
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type withRetry struct {
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maxRetries int
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attempts int
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}
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func (r *withRetry) SetMaxRetries(maxRetries int) {
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if maxRetries < 0 {
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maxRetries = 0
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}
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r.maxRetries = maxRetries
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}
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func (r *withRetry) NextRetry(req *http.Request, resp *http.Response, err error, f IsRetryableErrorFunc) (*RetryAfter, bool) {
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if req == nil || (resp == nil && err == nil) {
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// bad input, we do nothing.
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return nil, false
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}
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r.attempts++
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retryAfter := &RetryAfter{Attempt: r.attempts}
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if r.attempts > r.maxRetries {
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return retryAfter, false
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}
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// if the server returned an error, it takes precedence over the http response.
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var errIsRetryable bool
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if f != nil && err != nil && f.IsErrorRetryable(req, err) {
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errIsRetryable = true
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// we have a retryable error, for which we will create an
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// artificial "Retry-After" response.
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resp = retryAfterResponse()
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}
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if err != nil && !errIsRetryable {
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return retryAfter, false
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}
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// if we are here, we have either a or b:
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// a: we have a retryable error, for which we already
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// have an artificial "Retry-After" response.
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// b: we have a response from the server for which we
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// need to check if it is retryable
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seconds, wait := checkWait(resp)
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if !wait {
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return retryAfter, false
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}
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retryAfter.Wait = time.Duration(seconds) * time.Second
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retryAfter.Reason = getRetryReason(r.attempts, seconds, resp, err)
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return retryAfter, true
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}
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func (r *withRetry) BeforeNextRetry(ctx context.Context, backoff BackoffManager, retryAfter *RetryAfter, url string, body io.Reader) error {
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// Ensure the response body is fully read and closed before
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// we reconnect, so that we reuse the same TCP connection.
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if ctx.Err() != nil {
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return ctx.Err()
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}
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if seeker, ok := body.(io.Seeker); ok && body != nil {
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if _, err := seeker.Seek(0, 0); err != nil {
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return fmt.Errorf("can't Seek() back to beginning of body for %T", r)
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}
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}
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klog.V(4).Infof("Got a Retry-After %s response for attempt %d to %v", retryAfter.Wait, retryAfter.Attempt, url)
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if backoff != nil {
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backoff.Sleep(retryAfter.Wait)
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}
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return nil
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}
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// checkWait returns true along with a number of seconds if
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// the server instructed us to wait before retrying.
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func checkWait(resp *http.Response) (int, bool) {
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switch r := resp.StatusCode; {
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// any 500 error code and 429 can trigger a wait
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case r == http.StatusTooManyRequests, r >= 500:
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default:
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return 0, false
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}
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i, ok := retryAfterSeconds(resp)
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return i, ok
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}
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func getRetryReason(retries, seconds int, resp *http.Response, err error) string {
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// priority and fairness sets the UID of the FlowSchema
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// associated with a request in the following response Header.
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const responseHeaderMatchedFlowSchemaUID = "X-Kubernetes-PF-FlowSchema-UID"
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message := fmt.Sprintf("retries: %d, retry-after: %ds", retries, seconds)
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switch {
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case resp.StatusCode == http.StatusTooManyRequests:
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// it is server-side throttling from priority and fairness
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flowSchemaUID := resp.Header.Get(responseHeaderMatchedFlowSchemaUID)
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return fmt.Sprintf("%s - retry-reason: due to server-side throttling, FlowSchema UID: %q", message, flowSchemaUID)
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case err != nil:
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// it's a retryable error
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return fmt.Sprintf("%s - retry-reason: due to retryable error, error: %v", message, err)
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default:
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return fmt.Sprintf("%s - retry-reason: %d", message, resp.StatusCode)
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}
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}
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func readAndCloseResponseBody(resp *http.Response) {
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if resp == nil {
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return
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}
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// Ensure the response body is fully read and closed
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// before we reconnect, so that we reuse the same TCP
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// connection.
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const maxBodySlurpSize = 2 << 10
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defer resp.Body.Close()
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if resp.ContentLength <= maxBodySlurpSize {
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io.Copy(ioutil.Discard, &io.LimitedReader{R: resp.Body, N: maxBodySlurpSize})
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}
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}
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func retryAfterResponse() *http.Response {
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return &http.Response{
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StatusCode: http.StatusInternalServerError,
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Header: http.Header{"Retry-After": []string{"1"}},
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}
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}
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