mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-27 08:40:23 +00:00
345 lines
11 KiB
Go
345 lines
11 KiB
Go
// Copyright 2014 Canonical Ltd.
|
|
// Licensed under the LGPLv3 with static-linking exception.
|
|
// See LICENCE file for details.
|
|
|
|
// Package ratelimit provides an efficient token bucket implementation
|
|
// that can be used to limit the rate of arbitrary things.
|
|
// See http://en.wikipedia.org/wiki/Token_bucket.
|
|
package ratelimit
|
|
|
|
import (
|
|
"math"
|
|
"strconv"
|
|
"sync"
|
|
"time"
|
|
)
|
|
|
|
// The algorithm that this implementation uses does computational work
|
|
// only when tokens are removed from the bucket, and that work completes
|
|
// in short, bounded-constant time (Bucket.Wait benchmarks at 175ns on
|
|
// my laptop).
|
|
//
|
|
// Time is measured in equal measured ticks, a given interval
|
|
// (fillInterval) apart. On each tick a number of tokens (quantum) are
|
|
// added to the bucket.
|
|
//
|
|
// When any of the methods are called the bucket updates the number of
|
|
// tokens that are in the bucket, and it records the current tick
|
|
// number too. Note that it doesn't record the current time - by
|
|
// keeping things in units of whole ticks, it's easy to dish out tokens
|
|
// at exactly the right intervals as measured from the start time.
|
|
//
|
|
// This allows us to calculate the number of tokens that will be
|
|
// available at some time in the future with a few simple arithmetic
|
|
// operations.
|
|
//
|
|
// The main reason for being able to transfer multiple tokens on each tick
|
|
// is so that we can represent rates greater than 1e9 (the resolution of the Go
|
|
// time package) tokens per second, but it's also useful because
|
|
// it means we can easily represent situations like "a person gets
|
|
// five tokens an hour, replenished on the hour".
|
|
|
|
// Bucket represents a token bucket that fills at a predetermined rate.
|
|
// Methods on Bucket may be called concurrently.
|
|
type Bucket struct {
|
|
clock Clock
|
|
|
|
// startTime holds the moment when the bucket was
|
|
// first created and ticks began.
|
|
startTime time.Time
|
|
|
|
// capacity holds the overall capacity of the bucket.
|
|
capacity int64
|
|
|
|
// quantum holds how many tokens are added on
|
|
// each tick.
|
|
quantum int64
|
|
|
|
// fillInterval holds the interval between each tick.
|
|
fillInterval time.Duration
|
|
|
|
// mu guards the fields below it.
|
|
mu sync.Mutex
|
|
|
|
// availableTokens holds the number of available
|
|
// tokens as of the associated latestTick.
|
|
// It will be negative when there are consumers
|
|
// waiting for tokens.
|
|
availableTokens int64
|
|
|
|
// latestTick holds the latest tick for which
|
|
// we know the number of tokens in the bucket.
|
|
latestTick int64
|
|
}
|
|
|
|
// NewBucket returns a new token bucket that fills at the
|
|
// rate of one token every fillInterval, up to the given
|
|
// maximum capacity. Both arguments must be
|
|
// positive. The bucket is initially full.
|
|
func NewBucket(fillInterval time.Duration, capacity int64) *Bucket {
|
|
return NewBucketWithClock(fillInterval, capacity, nil)
|
|
}
|
|
|
|
// NewBucketWithClock is identical to NewBucket but injects a testable clock
|
|
// interface.
|
|
func NewBucketWithClock(fillInterval time.Duration, capacity int64, clock Clock) *Bucket {
|
|
return NewBucketWithQuantumAndClock(fillInterval, capacity, 1, clock)
|
|
}
|
|
|
|
// rateMargin specifes the allowed variance of actual
|
|
// rate from specified rate. 1% seems reasonable.
|
|
const rateMargin = 0.01
|
|
|
|
// NewBucketWithRate returns a token bucket that fills the bucket
|
|
// at the rate of rate tokens per second up to the given
|
|
// maximum capacity. Because of limited clock resolution,
|
|
// at high rates, the actual rate may be up to 1% different from the
|
|
// specified rate.
|
|
func NewBucketWithRate(rate float64, capacity int64) *Bucket {
|
|
return NewBucketWithRateAndClock(rate, capacity, nil)
|
|
}
|
|
|
|
// NewBucketWithRateAndClock is identical to NewBucketWithRate but injects a
|
|
// testable clock interface.
|
|
func NewBucketWithRateAndClock(rate float64, capacity int64, clock Clock) *Bucket {
|
|
// Use the same bucket each time through the loop
|
|
// to save allocations.
|
|
tb := NewBucketWithQuantumAndClock(1, capacity, 1, clock)
|
|
for quantum := int64(1); quantum < 1<<50; quantum = nextQuantum(quantum) {
|
|
fillInterval := time.Duration(1e9 * float64(quantum) / rate)
|
|
if fillInterval <= 0 {
|
|
continue
|
|
}
|
|
tb.fillInterval = fillInterval
|
|
tb.quantum = quantum
|
|
if diff := math.Abs(tb.Rate() - rate); diff/rate <= rateMargin {
|
|
return tb
|
|
}
|
|
}
|
|
panic("cannot find suitable quantum for " + strconv.FormatFloat(rate, 'g', -1, 64))
|
|
}
|
|
|
|
// nextQuantum returns the next quantum to try after q.
|
|
// We grow the quantum exponentially, but slowly, so we
|
|
// get a good fit in the lower numbers.
|
|
func nextQuantum(q int64) int64 {
|
|
q1 := q * 11 / 10
|
|
if q1 == q {
|
|
q1++
|
|
}
|
|
return q1
|
|
}
|
|
|
|
// NewBucketWithQuantum is similar to NewBucket, but allows
|
|
// the specification of the quantum size - quantum tokens
|
|
// are added every fillInterval.
|
|
func NewBucketWithQuantum(fillInterval time.Duration, capacity, quantum int64) *Bucket {
|
|
return NewBucketWithQuantumAndClock(fillInterval, capacity, quantum, nil)
|
|
}
|
|
|
|
// NewBucketWithQuantumAndClock is like NewBucketWithQuantum, but
|
|
// also has a clock argument that allows clients to fake the passing
|
|
// of time. If clock is nil, the system clock will be used.
|
|
func NewBucketWithQuantumAndClock(fillInterval time.Duration, capacity, quantum int64, clock Clock) *Bucket {
|
|
if clock == nil {
|
|
clock = realClock{}
|
|
}
|
|
if fillInterval <= 0 {
|
|
panic("token bucket fill interval is not > 0")
|
|
}
|
|
if capacity <= 0 {
|
|
panic("token bucket capacity is not > 0")
|
|
}
|
|
if quantum <= 0 {
|
|
panic("token bucket quantum is not > 0")
|
|
}
|
|
return &Bucket{
|
|
clock: clock,
|
|
startTime: clock.Now(),
|
|
latestTick: 0,
|
|
fillInterval: fillInterval,
|
|
capacity: capacity,
|
|
quantum: quantum,
|
|
availableTokens: capacity,
|
|
}
|
|
}
|
|
|
|
// Wait takes count tokens from the bucket, waiting until they are
|
|
// available.
|
|
func (tb *Bucket) Wait(count int64) {
|
|
if d := tb.Take(count); d > 0 {
|
|
tb.clock.Sleep(d)
|
|
}
|
|
}
|
|
|
|
// WaitMaxDuration is like Wait except that it will
|
|
// only take tokens from the bucket if it needs to wait
|
|
// for no greater than maxWait. It reports whether
|
|
// any tokens have been removed from the bucket
|
|
// If no tokens have been removed, it returns immediately.
|
|
func (tb *Bucket) WaitMaxDuration(count int64, maxWait time.Duration) bool {
|
|
d, ok := tb.TakeMaxDuration(count, maxWait)
|
|
if d > 0 {
|
|
tb.clock.Sleep(d)
|
|
}
|
|
return ok
|
|
}
|
|
|
|
const infinityDuration time.Duration = 0x7fffffffffffffff
|
|
|
|
// Take takes count tokens from the bucket without blocking. It returns
|
|
// the time that the caller should wait until the tokens are actually
|
|
// available.
|
|
//
|
|
// Note that if the request is irrevocable - there is no way to return
|
|
// tokens to the bucket once this method commits us to taking them.
|
|
func (tb *Bucket) Take(count int64) time.Duration {
|
|
tb.mu.Lock()
|
|
defer tb.mu.Unlock()
|
|
d, _ := tb.take(tb.clock.Now(), count, infinityDuration)
|
|
return d
|
|
}
|
|
|
|
// TakeMaxDuration is like Take, except that
|
|
// it will only take tokens from the bucket if the wait
|
|
// time for the tokens is no greater than maxWait.
|
|
//
|
|
// If it would take longer than maxWait for the tokens
|
|
// to become available, it does nothing and reports false,
|
|
// otherwise it returns the time that the caller should
|
|
// wait until the tokens are actually available, and reports
|
|
// true.
|
|
func (tb *Bucket) TakeMaxDuration(count int64, maxWait time.Duration) (time.Duration, bool) {
|
|
tb.mu.Lock()
|
|
defer tb.mu.Unlock()
|
|
return tb.take(tb.clock.Now(), count, maxWait)
|
|
}
|
|
|
|
// TakeAvailable takes up to count immediately available tokens from the
|
|
// bucket. It returns the number of tokens removed, or zero if there are
|
|
// no available tokens. It does not block.
|
|
func (tb *Bucket) TakeAvailable(count int64) int64 {
|
|
tb.mu.Lock()
|
|
defer tb.mu.Unlock()
|
|
return tb.takeAvailable(tb.clock.Now(), count)
|
|
}
|
|
|
|
// takeAvailable is the internal version of TakeAvailable - it takes the
|
|
// current time as an argument to enable easy testing.
|
|
func (tb *Bucket) takeAvailable(now time.Time, count int64) int64 {
|
|
if count <= 0 {
|
|
return 0
|
|
}
|
|
tb.adjustavailableTokens(tb.currentTick(now))
|
|
if tb.availableTokens <= 0 {
|
|
return 0
|
|
}
|
|
if count > tb.availableTokens {
|
|
count = tb.availableTokens
|
|
}
|
|
tb.availableTokens -= count
|
|
return count
|
|
}
|
|
|
|
// Available returns the number of available tokens. It will be negative
|
|
// when there are consumers waiting for tokens. Note that if this
|
|
// returns greater than zero, it does not guarantee that calls that take
|
|
// tokens from the buffer will succeed, as the number of available
|
|
// tokens could have changed in the meantime. This method is intended
|
|
// primarily for metrics reporting and debugging.
|
|
func (tb *Bucket) Available() int64 {
|
|
return tb.available(tb.clock.Now())
|
|
}
|
|
|
|
// available is the internal version of available - it takes the current time as
|
|
// an argument to enable easy testing.
|
|
func (tb *Bucket) available(now time.Time) int64 {
|
|
tb.mu.Lock()
|
|
defer tb.mu.Unlock()
|
|
tb.adjustavailableTokens(tb.currentTick(now))
|
|
return tb.availableTokens
|
|
}
|
|
|
|
// Capacity returns the capacity that the bucket was created with.
|
|
func (tb *Bucket) Capacity() int64 {
|
|
return tb.capacity
|
|
}
|
|
|
|
// Rate returns the fill rate of the bucket, in tokens per second.
|
|
func (tb *Bucket) Rate() float64 {
|
|
return 1e9 * float64(tb.quantum) / float64(tb.fillInterval)
|
|
}
|
|
|
|
// take is the internal version of Take - it takes the current time as
|
|
// an argument to enable easy testing.
|
|
func (tb *Bucket) take(now time.Time, count int64, maxWait time.Duration) (time.Duration, bool) {
|
|
if count <= 0 {
|
|
return 0, true
|
|
}
|
|
|
|
tick := tb.currentTick(now)
|
|
tb.adjustavailableTokens(tick)
|
|
avail := tb.availableTokens - count
|
|
if avail >= 0 {
|
|
tb.availableTokens = avail
|
|
return 0, true
|
|
}
|
|
// Round up the missing tokens to the nearest multiple
|
|
// of quantum - the tokens won't be available until
|
|
// that tick.
|
|
|
|
// endTick holds the tick when all the requested tokens will
|
|
// become available.
|
|
endTick := tick + (-avail+tb.quantum-1)/tb.quantum
|
|
endTime := tb.startTime.Add(time.Duration(endTick) * tb.fillInterval)
|
|
waitTime := endTime.Sub(now)
|
|
if waitTime > maxWait {
|
|
return 0, false
|
|
}
|
|
tb.availableTokens = avail
|
|
return waitTime, true
|
|
}
|
|
|
|
// currentTick returns the current time tick, measured
|
|
// from tb.startTime.
|
|
func (tb *Bucket) currentTick(now time.Time) int64 {
|
|
return int64(now.Sub(tb.startTime) / tb.fillInterval)
|
|
}
|
|
|
|
// adjustavailableTokens adjusts the current number of tokens
|
|
// available in the bucket at the given time, which must
|
|
// be in the future (positive) with respect to tb.latestTick.
|
|
func (tb *Bucket) adjustavailableTokens(tick int64) {
|
|
if tb.availableTokens >= tb.capacity {
|
|
return
|
|
}
|
|
tb.availableTokens += (tick - tb.latestTick) * tb.quantum
|
|
if tb.availableTokens > tb.capacity {
|
|
tb.availableTokens = tb.capacity
|
|
}
|
|
tb.latestTick = tick
|
|
return
|
|
}
|
|
|
|
// Clock represents the passage of time in a way that
|
|
// can be faked out for tests.
|
|
type Clock interface {
|
|
// Now returns the current time.
|
|
Now() time.Time
|
|
// Sleep sleeps for at least the given duration.
|
|
Sleep(d time.Duration)
|
|
}
|
|
|
|
// realClock implements Clock in terms of standard time functions.
|
|
type realClock struct{}
|
|
|
|
// Now implements Clock.Now by calling time.Now.
|
|
func (realClock) Now() time.Time {
|
|
return time.Now()
|
|
}
|
|
|
|
// Now implements Clock.Sleep by calling time.Sleep.
|
|
func (realClock) Sleep(d time.Duration) {
|
|
time.Sleep(d)
|
|
}
|