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https://github.com/ceph/ceph-csi.git
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c4f79d455f
As kubernetes 1.24.0 is released, updating kubernetes dependencies to 1.24.0 updates: #3086 Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
337 lines
9.9 KiB
Go
337 lines
9.9 KiB
Go
/*
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Copyright 2016 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// package taints implements utilities for working with taints
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package taints
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import (
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"fmt"
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"strings"
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v1 "k8s.io/api/core/v1"
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utilerrors "k8s.io/apimachinery/pkg/util/errors"
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"k8s.io/apimachinery/pkg/util/sets"
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"k8s.io/apimachinery/pkg/util/validation"
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"k8s.io/kubernetes/pkg/apis/core/helper"
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)
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const (
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MODIFIED = "modified"
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TAINTED = "tainted"
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UNTAINTED = "untainted"
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)
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// parseTaint parses a taint from a string, whose form must be either
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// '<key>=<value>:<effect>', '<key>:<effect>', or '<key>'.
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func parseTaint(st string) (v1.Taint, error) {
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var taint v1.Taint
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var key string
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var value string
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var effect v1.TaintEffect
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parts := strings.Split(st, ":")
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switch len(parts) {
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case 1:
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key = parts[0]
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case 2:
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effect = v1.TaintEffect(parts[1])
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if err := validateTaintEffect(effect); err != nil {
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return taint, err
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}
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partsKV := strings.Split(parts[0], "=")
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if len(partsKV) > 2 {
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return taint, fmt.Errorf("invalid taint spec: %v", st)
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}
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key = partsKV[0]
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if len(partsKV) == 2 {
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value = partsKV[1]
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if errs := validation.IsValidLabelValue(value); len(errs) > 0 {
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return taint, fmt.Errorf("invalid taint spec: %v, %s", st, strings.Join(errs, "; "))
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}
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}
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default:
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return taint, fmt.Errorf("invalid taint spec: %v", st)
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}
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if errs := validation.IsQualifiedName(key); len(errs) > 0 {
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return taint, fmt.Errorf("invalid taint spec: %v, %s", st, strings.Join(errs, "; "))
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}
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taint.Key = key
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taint.Value = value
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taint.Effect = effect
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return taint, nil
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}
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func validateTaintEffect(effect v1.TaintEffect) error {
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if effect != v1.TaintEffectNoSchedule && effect != v1.TaintEffectPreferNoSchedule && effect != v1.TaintEffectNoExecute {
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return fmt.Errorf("invalid taint effect: %v, unsupported taint effect", effect)
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}
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return nil
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}
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// ParseTaints takes a spec which is an array and creates slices for new taints to be added, taints to be deleted.
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// It also validates the spec. For example, the form `<key>` may be used to remove a taint, but not to add one.
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func ParseTaints(spec []string) ([]v1.Taint, []v1.Taint, error) {
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var taints, taintsToRemove []v1.Taint
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uniqueTaints := map[v1.TaintEffect]sets.String{}
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for _, taintSpec := range spec {
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if strings.HasSuffix(taintSpec, "-") {
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taintToRemove, err := parseTaint(strings.TrimSuffix(taintSpec, "-"))
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if err != nil {
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return nil, nil, err
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}
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taintsToRemove = append(taintsToRemove, v1.Taint{Key: taintToRemove.Key, Effect: taintToRemove.Effect})
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} else {
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newTaint, err := parseTaint(taintSpec)
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if err != nil {
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return nil, nil, err
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}
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// validate that the taint has an effect, which is required to add the taint
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if len(newTaint.Effect) == 0 {
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return nil, nil, fmt.Errorf("invalid taint spec: %v", taintSpec)
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}
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// validate if taint is unique by <key, effect>
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if len(uniqueTaints[newTaint.Effect]) > 0 && uniqueTaints[newTaint.Effect].Has(newTaint.Key) {
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return nil, nil, fmt.Errorf("duplicated taints with the same key and effect: %v", newTaint)
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}
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// add taint to existingTaints for uniqueness check
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if len(uniqueTaints[newTaint.Effect]) == 0 {
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uniqueTaints[newTaint.Effect] = sets.String{}
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}
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uniqueTaints[newTaint.Effect].Insert(newTaint.Key)
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taints = append(taints, newTaint)
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}
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}
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return taints, taintsToRemove, nil
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}
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// ReorganizeTaints returns the updated set of taints, taking into account old taints that were not updated,
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// old taints that were updated, old taints that were deleted, and new taints.
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func ReorganizeTaints(node *v1.Node, overwrite bool, taintsToAdd []v1.Taint, taintsToRemove []v1.Taint) (string, []v1.Taint, error) {
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newTaints := append([]v1.Taint{}, taintsToAdd...)
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oldTaints := node.Spec.Taints
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// add taints that already existing but not updated to newTaints
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added := addTaints(oldTaints, &newTaints)
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allErrs, deleted := deleteTaints(taintsToRemove, &newTaints)
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if (added && deleted) || overwrite {
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return MODIFIED, newTaints, utilerrors.NewAggregate(allErrs)
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} else if added {
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return TAINTED, newTaints, utilerrors.NewAggregate(allErrs)
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}
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return UNTAINTED, newTaints, utilerrors.NewAggregate(allErrs)
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}
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// deleteTaints deletes the given taints from the node's taintlist.
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func deleteTaints(taintsToRemove []v1.Taint, newTaints *[]v1.Taint) ([]error, bool) {
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allErrs := []error{}
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var removed bool
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for _, taintToRemove := range taintsToRemove {
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removed = false // nolint:ineffassign
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if len(taintToRemove.Effect) > 0 {
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*newTaints, removed = DeleteTaint(*newTaints, &taintToRemove)
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} else {
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*newTaints, removed = DeleteTaintsByKey(*newTaints, taintToRemove.Key)
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}
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if !removed {
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allErrs = append(allErrs, fmt.Errorf("taint %q not found", taintToRemove.ToString()))
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}
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}
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return allErrs, removed
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}
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// addTaints adds the newTaints list to existing ones and updates the newTaints List.
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// TODO: This needs a rewrite to take only the new values instead of appended newTaints list to be consistent.
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func addTaints(oldTaints []v1.Taint, newTaints *[]v1.Taint) bool {
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for _, oldTaint := range oldTaints {
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existsInNew := false
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for _, taint := range *newTaints {
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if taint.MatchTaint(&oldTaint) {
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existsInNew = true
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break
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}
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}
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if !existsInNew {
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*newTaints = append(*newTaints, oldTaint)
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}
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}
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return len(oldTaints) != len(*newTaints)
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}
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// CheckIfTaintsAlreadyExists checks if the node already has taints that we want to add and returns a string with taint keys.
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func CheckIfTaintsAlreadyExists(oldTaints []v1.Taint, taints []v1.Taint) string {
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var existingTaintList = make([]string, 0)
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for _, taint := range taints {
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for _, oldTaint := range oldTaints {
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if taint.Key == oldTaint.Key && taint.Effect == oldTaint.Effect {
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existingTaintList = append(existingTaintList, taint.Key)
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}
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}
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}
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return strings.Join(existingTaintList, ",")
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}
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// DeleteTaintsByKey removes all the taints that have the same key to given taintKey
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func DeleteTaintsByKey(taints []v1.Taint, taintKey string) ([]v1.Taint, bool) {
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newTaints := []v1.Taint{}
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deleted := false
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for i := range taints {
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if taintKey == taints[i].Key {
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deleted = true
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continue
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}
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newTaints = append(newTaints, taints[i])
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}
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return newTaints, deleted
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}
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// DeleteTaint removes all the taints that have the same key and effect to given taintToDelete.
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func DeleteTaint(taints []v1.Taint, taintToDelete *v1.Taint) ([]v1.Taint, bool) {
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newTaints := []v1.Taint{}
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deleted := false
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for i := range taints {
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if taintToDelete.MatchTaint(&taints[i]) {
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deleted = true
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continue
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}
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newTaints = append(newTaints, taints[i])
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}
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return newTaints, deleted
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}
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// RemoveTaint tries to remove a taint from annotations list. Returns a new copy of updated Node and true if something was updated
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// false otherwise.
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func RemoveTaint(node *v1.Node, taint *v1.Taint) (*v1.Node, bool, error) {
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newNode := node.DeepCopy()
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nodeTaints := newNode.Spec.Taints
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if len(nodeTaints) == 0 {
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return newNode, false, nil
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}
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if !TaintExists(nodeTaints, taint) {
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return newNode, false, nil
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}
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newTaints, _ := DeleteTaint(nodeTaints, taint)
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newNode.Spec.Taints = newTaints
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return newNode, true, nil
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}
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// AddOrUpdateTaint tries to add a taint to annotations list. Returns a new copy of updated Node and true if something was updated
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// false otherwise.
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func AddOrUpdateTaint(node *v1.Node, taint *v1.Taint) (*v1.Node, bool, error) {
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newNode := node.DeepCopy()
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nodeTaints := newNode.Spec.Taints
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var newTaints []v1.Taint
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updated := false
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for i := range nodeTaints {
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if taint.MatchTaint(&nodeTaints[i]) {
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if helper.Semantic.DeepEqual(*taint, nodeTaints[i]) {
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return newNode, false, nil
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}
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newTaints = append(newTaints, *taint)
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updated = true
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continue
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}
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newTaints = append(newTaints, nodeTaints[i])
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}
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if !updated {
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newTaints = append(newTaints, *taint)
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}
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newNode.Spec.Taints = newTaints
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return newNode, true, nil
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}
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// TaintExists checks if the given taint exists in list of taints. Returns true if exists false otherwise.
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func TaintExists(taints []v1.Taint, taintToFind *v1.Taint) bool {
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for _, taint := range taints {
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if taint.MatchTaint(taintToFind) {
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return true
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}
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}
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return false
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}
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// TaintKeyExists checks if the given taint key exists in list of taints. Returns true if exists false otherwise.
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func TaintKeyExists(taints []v1.Taint, taintKeyToMatch string) bool {
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for _, taint := range taints {
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if taint.Key == taintKeyToMatch {
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return true
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}
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}
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return false
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}
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func TaintSetDiff(t1, t2 []v1.Taint) (taintsToAdd []*v1.Taint, taintsToRemove []*v1.Taint) {
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for _, taint := range t1 {
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if !TaintExists(t2, &taint) {
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t := taint
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taintsToAdd = append(taintsToAdd, &t)
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}
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}
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for _, taint := range t2 {
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if !TaintExists(t1, &taint) {
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t := taint
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taintsToRemove = append(taintsToRemove, &t)
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}
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}
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return
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}
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func TaintSetFilter(taints []v1.Taint, fn func(*v1.Taint) bool) []v1.Taint {
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res := []v1.Taint{}
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for _, taint := range taints {
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if fn(&taint) {
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res = append(res, taint)
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}
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}
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return res
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}
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// CheckTaintValidation checks if the given taint is valid.
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// Returns error if the given taint is invalid.
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func CheckTaintValidation(taint v1.Taint) error {
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if errs := validation.IsQualifiedName(taint.Key); len(errs) > 0 {
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return fmt.Errorf("invalid taint key: %s", strings.Join(errs, "; "))
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}
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if taint.Value != "" {
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if errs := validation.IsValidLabelValue(taint.Value); len(errs) > 0 {
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return fmt.Errorf("invalid taint value: %s", strings.Join(errs, "; "))
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}
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}
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if taint.Effect != "" {
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if err := validateTaintEffect(taint.Effect); err != nil {
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return err
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}
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}
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return nil
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}
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