ceph-csi/vendor/google.golang.org/grpc/balancer_conn_wrappers.go
dependabot[bot] f003c37b21 rebase: bump google.golang.org/grpc from 1.50.1 to 1.51.0
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.50.1 to 1.51.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.50.1...v1.51.0)

---
updated-dependencies:
- dependency-name: google.golang.org/grpc
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-12 06:02:41 +00:00

482 lines
16 KiB
Go

/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"context"
"fmt"
"strings"
"sync"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/internal/balancer/gracefulswitch"
"google.golang.org/grpc/internal/buffer"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcsync"
"google.golang.org/grpc/resolver"
"google.golang.org/grpc/status"
)
// ccBalancerWrapper sits between the ClientConn and the Balancer.
//
// ccBalancerWrapper implements methods corresponding to the ones on the
// balancer.Balancer interface. The ClientConn is free to call these methods
// concurrently and the ccBalancerWrapper ensures that calls from the ClientConn
// to the Balancer happen synchronously and in order.
//
// ccBalancerWrapper also implements the balancer.ClientConn interface and is
// passed to the Balancer implementations. It invokes unexported methods on the
// ClientConn to handle these calls from the Balancer.
//
// It uses the gracefulswitch.Balancer internally to ensure that balancer
// switches happen in a graceful manner.
type ccBalancerWrapper struct {
cc *ClientConn
// Since these fields are accessed only from handleXxx() methods which are
// synchronized by the watcher goroutine, we do not need a mutex to protect
// these fields.
balancer *gracefulswitch.Balancer
curBalancerName string
updateCh *buffer.Unbounded // Updates written on this channel are processed by watcher().
resultCh *buffer.Unbounded // Results of calls to UpdateClientConnState() are pushed here.
closed *grpcsync.Event // Indicates if close has been called.
done *grpcsync.Event // Indicates if close has completed its work.
}
// newCCBalancerWrapper creates a new balancer wrapper. The underlying balancer
// is not created until the switchTo() method is invoked.
func newCCBalancerWrapper(cc *ClientConn, bopts balancer.BuildOptions) *ccBalancerWrapper {
ccb := &ccBalancerWrapper{
cc: cc,
updateCh: buffer.NewUnbounded(),
resultCh: buffer.NewUnbounded(),
closed: grpcsync.NewEvent(),
done: grpcsync.NewEvent(),
}
go ccb.watcher()
ccb.balancer = gracefulswitch.NewBalancer(ccb, bopts)
return ccb
}
// The following xxxUpdate structs wrap the arguments received as part of the
// corresponding update. The watcher goroutine uses the 'type' of the update to
// invoke the appropriate handler routine to handle the update.
type ccStateUpdate struct {
ccs *balancer.ClientConnState
}
type scStateUpdate struct {
sc balancer.SubConn
state connectivity.State
err error
}
type exitIdleUpdate struct{}
type resolverErrorUpdate struct {
err error
}
type switchToUpdate struct {
name string
}
type subConnUpdate struct {
acbw *acBalancerWrapper
}
// watcher is a long-running goroutine which reads updates from a channel and
// invokes corresponding methods on the underlying balancer. It ensures that
// these methods are invoked in a synchronous fashion. It also ensures that
// these methods are invoked in the order in which the updates were received.
func (ccb *ccBalancerWrapper) watcher() {
for {
select {
case u := <-ccb.updateCh.Get():
ccb.updateCh.Load()
if ccb.closed.HasFired() {
break
}
switch update := u.(type) {
case *ccStateUpdate:
ccb.handleClientConnStateChange(update.ccs)
case *scStateUpdate:
ccb.handleSubConnStateChange(update)
case *exitIdleUpdate:
ccb.handleExitIdle()
case *resolverErrorUpdate:
ccb.handleResolverError(update.err)
case *switchToUpdate:
ccb.handleSwitchTo(update.name)
case *subConnUpdate:
ccb.handleRemoveSubConn(update.acbw)
default:
logger.Errorf("ccBalancerWrapper.watcher: unknown update %+v, type %T", update, update)
}
case <-ccb.closed.Done():
}
if ccb.closed.HasFired() {
ccb.handleClose()
return
}
}
}
// updateClientConnState is invoked by grpc to push a ClientConnState update to
// the underlying balancer.
//
// Unlike other methods invoked by grpc to push updates to the underlying
// balancer, this method cannot simply push the update onto the update channel
// and return. It needs to return the error returned by the underlying balancer
// back to grpc which propagates that to the resolver.
func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
ccb.updateCh.Put(&ccStateUpdate{ccs: ccs})
var res interface{}
select {
case res = <-ccb.resultCh.Get():
ccb.resultCh.Load()
case <-ccb.closed.Done():
// Return early if the balancer wrapper is closed while we are waiting for
// the underlying balancer to process a ClientConnState update.
return nil
}
// If the returned error is nil, attempting to type assert to error leads to
// panic. So, this needs to handled separately.
if res == nil {
return nil
}
return res.(error)
}
// handleClientConnStateChange handles a ClientConnState update from the update
// channel and invokes the appropriate method on the underlying balancer.
//
// If the addresses specified in the update contain addresses of type "grpclb"
// and the selected LB policy is not "grpclb", these addresses will be filtered
// out and ccs will be modified with the updated address list.
func (ccb *ccBalancerWrapper) handleClientConnStateChange(ccs *balancer.ClientConnState) {
if ccb.curBalancerName != grpclbName {
// Filter any grpclb addresses since we don't have the grpclb balancer.
var addrs []resolver.Address
for _, addr := range ccs.ResolverState.Addresses {
if addr.Type == resolver.GRPCLB {
continue
}
addrs = append(addrs, addr)
}
ccs.ResolverState.Addresses = addrs
}
ccb.resultCh.Put(ccb.balancer.UpdateClientConnState(*ccs))
}
// updateSubConnState is invoked by grpc to push a subConn state update to the
// underlying balancer.
func (ccb *ccBalancerWrapper) updateSubConnState(sc balancer.SubConn, s connectivity.State, err error) {
// When updating addresses for a SubConn, if the address in use is not in
// the new addresses, the old ac will be tearDown() and a new ac will be
// created. tearDown() generates a state change with Shutdown state, we
// don't want the balancer to receive this state change. So before
// tearDown() on the old ac, ac.acbw (acWrapper) will be set to nil, and
// this function will be called with (nil, Shutdown). We don't need to call
// balancer method in this case.
if sc == nil {
return
}
ccb.updateCh.Put(&scStateUpdate{
sc: sc,
state: s,
err: err,
})
}
// handleSubConnStateChange handles a SubConnState update from the update
// channel and invokes the appropriate method on the underlying balancer.
func (ccb *ccBalancerWrapper) handleSubConnStateChange(update *scStateUpdate) {
ccb.balancer.UpdateSubConnState(update.sc, balancer.SubConnState{ConnectivityState: update.state, ConnectionError: update.err})
}
func (ccb *ccBalancerWrapper) exitIdle() {
ccb.updateCh.Put(&exitIdleUpdate{})
}
func (ccb *ccBalancerWrapper) handleExitIdle() {
if ccb.cc.GetState() != connectivity.Idle {
return
}
ccb.balancer.ExitIdle()
}
func (ccb *ccBalancerWrapper) resolverError(err error) {
ccb.updateCh.Put(&resolverErrorUpdate{err: err})
}
func (ccb *ccBalancerWrapper) handleResolverError(err error) {
ccb.balancer.ResolverError(err)
}
// switchTo is invoked by grpc to instruct the balancer wrapper to switch to the
// LB policy identified by name.
//
// ClientConn calls newCCBalancerWrapper() at creation time. Upon receipt of the
// first good update from the name resolver, it determines the LB policy to use
// and invokes the switchTo() method. Upon receipt of every subsequent update
// from the name resolver, it invokes this method.
//
// the ccBalancerWrapper keeps track of the current LB policy name, and skips
// the graceful balancer switching process if the name does not change.
func (ccb *ccBalancerWrapper) switchTo(name string) {
ccb.updateCh.Put(&switchToUpdate{name: name})
}
// handleSwitchTo handles a balancer switch update from the update channel. It
// calls the SwitchTo() method on the gracefulswitch.Balancer with a
// balancer.Builder corresponding to name. If no balancer.Builder is registered
// for the given name, it uses the default LB policy which is "pick_first".
func (ccb *ccBalancerWrapper) handleSwitchTo(name string) {
// TODO: Other languages use case-insensitive balancer registries. We should
// switch as well. See: https://github.com/grpc/grpc-go/issues/5288.
if strings.EqualFold(ccb.curBalancerName, name) {
return
}
// TODO: Ensure that name is a registered LB policy when we get here.
// We currently only validate the `loadBalancingConfig` field. We need to do
// the same for the `loadBalancingPolicy` field and reject the service config
// if the specified policy is not registered.
builder := balancer.Get(name)
if builder == nil {
channelz.Warningf(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q, since the specified LB policy %q was not registered", PickFirstBalancerName, name)
builder = newPickfirstBuilder()
} else {
channelz.Infof(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q", name)
}
if err := ccb.balancer.SwitchTo(builder); err != nil {
channelz.Errorf(logger, ccb.cc.channelzID, "Channel failed to build new LB policy %q: %v", name, err)
return
}
ccb.curBalancerName = builder.Name()
}
// handleRemoveSucConn handles a request from the underlying balancer to remove
// a subConn.
//
// See comments in RemoveSubConn() for more details.
func (ccb *ccBalancerWrapper) handleRemoveSubConn(acbw *acBalancerWrapper) {
ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
}
func (ccb *ccBalancerWrapper) close() {
ccb.closed.Fire()
<-ccb.done.Done()
}
func (ccb *ccBalancerWrapper) handleClose() {
ccb.balancer.Close()
ccb.done.Fire()
}
func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
if len(addrs) <= 0 {
return nil, fmt.Errorf("grpc: cannot create SubConn with empty address list")
}
ac, err := ccb.cc.newAddrConn(addrs, opts)
if err != nil {
channelz.Warningf(logger, ccb.cc.channelzID, "acBalancerWrapper: NewSubConn: failed to newAddrConn: %v", err)
return nil, err
}
acbw := &acBalancerWrapper{ac: ac, producers: make(map[balancer.ProducerBuilder]*refCountedProducer)}
acbw.ac.mu.Lock()
ac.acbw = acbw
acbw.ac.mu.Unlock()
return acbw, nil
}
func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
// Before we switched the ccBalancerWrapper to use gracefulswitch.Balancer, it
// was required to handle the RemoveSubConn() method asynchronously by pushing
// the update onto the update channel. This was done to avoid a deadlock as
// switchBalancer() was holding cc.mu when calling Close() on the old
// balancer, which would in turn call RemoveSubConn().
//
// With the use of gracefulswitch.Balancer in ccBalancerWrapper, handling this
// asynchronously is probably not required anymore since the switchTo() method
// handles the balancer switch by pushing the update onto the channel.
// TODO(easwars): Handle this inline.
acbw, ok := sc.(*acBalancerWrapper)
if !ok {
return
}
ccb.updateCh.Put(&subConnUpdate{acbw: acbw})
}
func (ccb *ccBalancerWrapper) UpdateAddresses(sc balancer.SubConn, addrs []resolver.Address) {
acbw, ok := sc.(*acBalancerWrapper)
if !ok {
return
}
acbw.UpdateAddresses(addrs)
}
func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
// Update picker before updating state. Even though the ordering here does
// not matter, it can lead to multiple calls of Pick in the common start-up
// case where we wait for ready and then perform an RPC. If the picker is
// updated later, we could call the "connecting" picker when the state is
// updated, and then call the "ready" picker after the picker gets updated.
ccb.cc.blockingpicker.updatePicker(s.Picker)
ccb.cc.csMgr.updateState(s.ConnectivityState)
}
func (ccb *ccBalancerWrapper) ResolveNow(o resolver.ResolveNowOptions) {
ccb.cc.resolveNow(o)
}
func (ccb *ccBalancerWrapper) Target() string {
return ccb.cc.target
}
// acBalancerWrapper is a wrapper on top of ac for balancers.
// It implements balancer.SubConn interface.
type acBalancerWrapper struct {
mu sync.Mutex
ac *addrConn
producers map[balancer.ProducerBuilder]*refCountedProducer
}
func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
acbw.mu.Lock()
defer acbw.mu.Unlock()
if len(addrs) <= 0 {
acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
return
}
if !acbw.ac.tryUpdateAddrs(addrs) {
cc := acbw.ac.cc
opts := acbw.ac.scopts
acbw.ac.mu.Lock()
// Set old ac.acbw to nil so the Shutdown state update will be ignored
// by balancer.
//
// TODO(bar) the state transition could be wrong when tearDown() old ac
// and creating new ac, fix the transition.
acbw.ac.acbw = nil
acbw.ac.mu.Unlock()
acState := acbw.ac.getState()
acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
if acState == connectivity.Shutdown {
return
}
newAC, err := cc.newAddrConn(addrs, opts)
if err != nil {
channelz.Warningf(logger, acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
return
}
acbw.ac = newAC
newAC.mu.Lock()
newAC.acbw = acbw
newAC.mu.Unlock()
if acState != connectivity.Idle {
go newAC.connect()
}
}
}
func (acbw *acBalancerWrapper) Connect() {
acbw.mu.Lock()
defer acbw.mu.Unlock()
go acbw.ac.connect()
}
func (acbw *acBalancerWrapper) getAddrConn() *addrConn {
acbw.mu.Lock()
defer acbw.mu.Unlock()
return acbw.ac
}
var errSubConnNotReady = status.Error(codes.Unavailable, "SubConn not currently connected")
// NewStream begins a streaming RPC on the addrConn. If the addrConn is not
// ready, returns errSubConnNotReady.
func (acbw *acBalancerWrapper) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
transport := acbw.ac.getReadyTransport()
if transport == nil {
return nil, errSubConnNotReady
}
return newNonRetryClientStream(ctx, desc, method, transport, acbw.ac, opts...)
}
// Invoke performs a unary RPC. If the addrConn is not ready, returns
// errSubConnNotReady.
func (acbw *acBalancerWrapper) Invoke(ctx context.Context, method string, args interface{}, reply interface{}, opts ...CallOption) error {
cs, err := acbw.NewStream(ctx, unaryStreamDesc, method, opts...)
if err != nil {
return err
}
if err := cs.SendMsg(args); err != nil {
return err
}
return cs.RecvMsg(reply)
}
type refCountedProducer struct {
producer balancer.Producer
refs int // number of current refs to the producer
close func() // underlying producer's close function
}
func (acbw *acBalancerWrapper) GetOrBuildProducer(pb balancer.ProducerBuilder) (balancer.Producer, func()) {
acbw.mu.Lock()
defer acbw.mu.Unlock()
// Look up existing producer from this builder.
pData := acbw.producers[pb]
if pData == nil {
// Not found; create a new one and add it to the producers map.
p, close := pb.Build(acbw)
pData = &refCountedProducer{producer: p, close: close}
acbw.producers[pb] = pData
}
// Account for this new reference.
pData.refs++
// Return a cleanup function wrapped in a OnceFunc to remove this reference
// and delete the refCountedProducer from the map if the total reference
// count goes to zero.
unref := func() {
acbw.mu.Lock()
pData.refs--
if pData.refs == 0 {
defer pData.close() // Run outside the acbw mutex
delete(acbw.producers, pb)
}
acbw.mu.Unlock()
}
return pData.producer, grpcsync.OnceFunc(unref)
}