mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-12-23 13:30:23 +00:00
e128caddc5
Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
319 lines
8.1 KiB
Go
319 lines
8.1 KiB
Go
/*
|
|
*
|
|
* Copyright 2017 gRPC authors.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*/
|
|
|
|
package grpc
|
|
|
|
import (
|
|
"fmt"
|
|
"sync"
|
|
|
|
"google.golang.org/grpc/balancer"
|
|
"google.golang.org/grpc/connectivity"
|
|
"google.golang.org/grpc/grpclog"
|
|
"google.golang.org/grpc/resolver"
|
|
)
|
|
|
|
// scStateUpdate contains the subConn and the new state it changed to.
|
|
type scStateUpdate struct {
|
|
sc balancer.SubConn
|
|
state connectivity.State
|
|
}
|
|
|
|
// scStateUpdateBuffer is an unbounded channel for scStateChangeTuple.
|
|
// TODO make a general purpose buffer that uses interface{}.
|
|
type scStateUpdateBuffer struct {
|
|
c chan *scStateUpdate
|
|
mu sync.Mutex
|
|
backlog []*scStateUpdate
|
|
}
|
|
|
|
func newSCStateUpdateBuffer() *scStateUpdateBuffer {
|
|
return &scStateUpdateBuffer{
|
|
c: make(chan *scStateUpdate, 1),
|
|
}
|
|
}
|
|
|
|
func (b *scStateUpdateBuffer) put(t *scStateUpdate) {
|
|
b.mu.Lock()
|
|
defer b.mu.Unlock()
|
|
if len(b.backlog) == 0 {
|
|
select {
|
|
case b.c <- t:
|
|
return
|
|
default:
|
|
}
|
|
}
|
|
b.backlog = append(b.backlog, t)
|
|
}
|
|
|
|
func (b *scStateUpdateBuffer) load() {
|
|
b.mu.Lock()
|
|
defer b.mu.Unlock()
|
|
if len(b.backlog) > 0 {
|
|
select {
|
|
case b.c <- b.backlog[0]:
|
|
b.backlog[0] = nil
|
|
b.backlog = b.backlog[1:]
|
|
default:
|
|
}
|
|
}
|
|
}
|
|
|
|
// get returns the channel that the scStateUpdate will be sent to.
|
|
//
|
|
// Upon receiving, the caller should call load to send another
|
|
// scStateChangeTuple onto the channel if there is any.
|
|
func (b *scStateUpdateBuffer) get() <-chan *scStateUpdate {
|
|
return b.c
|
|
}
|
|
|
|
// ccBalancerWrapper is a wrapper on top of cc for balancers.
|
|
// It implements balancer.ClientConn interface.
|
|
type ccBalancerWrapper struct {
|
|
cc *ClientConn
|
|
balancer balancer.Balancer
|
|
stateChangeQueue *scStateUpdateBuffer
|
|
ccUpdateCh chan *balancer.ClientConnState
|
|
done chan struct{}
|
|
|
|
mu sync.Mutex
|
|
subConns map[*acBalancerWrapper]struct{}
|
|
}
|
|
|
|
func newCCBalancerWrapper(cc *ClientConn, b balancer.Builder, bopts balancer.BuildOptions) *ccBalancerWrapper {
|
|
ccb := &ccBalancerWrapper{
|
|
cc: cc,
|
|
stateChangeQueue: newSCStateUpdateBuffer(),
|
|
ccUpdateCh: make(chan *balancer.ClientConnState, 1),
|
|
done: make(chan struct{}),
|
|
subConns: make(map[*acBalancerWrapper]struct{}),
|
|
}
|
|
go ccb.watcher()
|
|
ccb.balancer = b.Build(ccb, bopts)
|
|
return ccb
|
|
}
|
|
|
|
// watcher balancer functions sequentially, so the balancer can be implemented
|
|
// lock-free.
|
|
func (ccb *ccBalancerWrapper) watcher() {
|
|
for {
|
|
select {
|
|
case t := <-ccb.stateChangeQueue.get():
|
|
ccb.stateChangeQueue.load()
|
|
select {
|
|
case <-ccb.done:
|
|
ccb.balancer.Close()
|
|
return
|
|
default:
|
|
}
|
|
if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
|
|
ub.UpdateSubConnState(t.sc, balancer.SubConnState{ConnectivityState: t.state})
|
|
} else {
|
|
ccb.balancer.HandleSubConnStateChange(t.sc, t.state)
|
|
}
|
|
case s := <-ccb.ccUpdateCh:
|
|
select {
|
|
case <-ccb.done:
|
|
ccb.balancer.Close()
|
|
return
|
|
default:
|
|
}
|
|
if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
|
|
ub.UpdateClientConnState(*s)
|
|
} else {
|
|
ccb.balancer.HandleResolvedAddrs(s.ResolverState.Addresses, nil)
|
|
}
|
|
case <-ccb.done:
|
|
}
|
|
|
|
select {
|
|
case <-ccb.done:
|
|
ccb.balancer.Close()
|
|
ccb.mu.Lock()
|
|
scs := ccb.subConns
|
|
ccb.subConns = nil
|
|
ccb.mu.Unlock()
|
|
for acbw := range scs {
|
|
ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
|
|
}
|
|
ccb.UpdateBalancerState(connectivity.Connecting, nil)
|
|
return
|
|
default:
|
|
}
|
|
ccb.cc.firstResolveEvent.Fire()
|
|
}
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) close() {
|
|
close(ccb.done)
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
|
|
// When updating addresses for a SubConn, if the address in use is not in
|
|
// the new addresses, the old ac will be tearDown() and a new ac will be
|
|
// created. tearDown() generates a state change with Shutdown state, we
|
|
// don't want the balancer to receive this state change. So before
|
|
// tearDown() on the old ac, ac.acbw (acWrapper) will be set to nil, and
|
|
// this function will be called with (nil, Shutdown). We don't need to call
|
|
// balancer method in this case.
|
|
if sc == nil {
|
|
return
|
|
}
|
|
ccb.stateChangeQueue.put(&scStateUpdate{
|
|
sc: sc,
|
|
state: s,
|
|
})
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) {
|
|
if ccb.cc.curBalancerName != grpclbName {
|
|
// Filter any grpclb addresses since we don't have the grpclb balancer.
|
|
s := ccs.ResolverState
|
|
for i := 0; i < len(s.Addresses); {
|
|
if s.Addresses[i].Type == resolver.GRPCLB {
|
|
copy(s.Addresses[i:], s.Addresses[i+1:])
|
|
s.Addresses = s.Addresses[:len(s.Addresses)-1]
|
|
continue
|
|
}
|
|
i++
|
|
}
|
|
}
|
|
select {
|
|
case <-ccb.ccUpdateCh:
|
|
default:
|
|
}
|
|
ccb.ccUpdateCh <- ccs
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
|
|
if len(addrs) <= 0 {
|
|
return nil, fmt.Errorf("grpc: cannot create SubConn with empty address list")
|
|
}
|
|
ccb.mu.Lock()
|
|
defer ccb.mu.Unlock()
|
|
if ccb.subConns == nil {
|
|
return nil, fmt.Errorf("grpc: ClientConn balancer wrapper was closed")
|
|
}
|
|
ac, err := ccb.cc.newAddrConn(addrs, opts)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
acbw := &acBalancerWrapper{ac: ac}
|
|
acbw.ac.mu.Lock()
|
|
ac.acbw = acbw
|
|
acbw.ac.mu.Unlock()
|
|
ccb.subConns[acbw] = struct{}{}
|
|
return acbw, nil
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
|
|
acbw, ok := sc.(*acBalancerWrapper)
|
|
if !ok {
|
|
return
|
|
}
|
|
ccb.mu.Lock()
|
|
defer ccb.mu.Unlock()
|
|
if ccb.subConns == nil {
|
|
return
|
|
}
|
|
delete(ccb.subConns, acbw)
|
|
ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) UpdateBalancerState(s connectivity.State, p balancer.Picker) {
|
|
ccb.mu.Lock()
|
|
defer ccb.mu.Unlock()
|
|
if ccb.subConns == nil {
|
|
return
|
|
}
|
|
// Update picker before updating state. Even though the ordering here does
|
|
// not matter, it can lead to multiple calls of Pick in the common start-up
|
|
// case where we wait for ready and then perform an RPC. If the picker is
|
|
// updated later, we could call the "connecting" picker when the state is
|
|
// updated, and then call the "ready" picker after the picker gets updated.
|
|
ccb.cc.blockingpicker.updatePicker(p)
|
|
ccb.cc.csMgr.updateState(s)
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) ResolveNow(o resolver.ResolveNowOption) {
|
|
ccb.cc.resolveNow(o)
|
|
}
|
|
|
|
func (ccb *ccBalancerWrapper) Target() string {
|
|
return ccb.cc.target
|
|
}
|
|
|
|
// acBalancerWrapper is a wrapper on top of ac for balancers.
|
|
// It implements balancer.SubConn interface.
|
|
type acBalancerWrapper struct {
|
|
mu sync.Mutex
|
|
ac *addrConn
|
|
}
|
|
|
|
func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
|
|
acbw.mu.Lock()
|
|
defer acbw.mu.Unlock()
|
|
if len(addrs) <= 0 {
|
|
acbw.ac.tearDown(errConnDrain)
|
|
return
|
|
}
|
|
if !acbw.ac.tryUpdateAddrs(addrs) {
|
|
cc := acbw.ac.cc
|
|
opts := acbw.ac.scopts
|
|
acbw.ac.mu.Lock()
|
|
// Set old ac.acbw to nil so the Shutdown state update will be ignored
|
|
// by balancer.
|
|
//
|
|
// TODO(bar) the state transition could be wrong when tearDown() old ac
|
|
// and creating new ac, fix the transition.
|
|
acbw.ac.acbw = nil
|
|
acbw.ac.mu.Unlock()
|
|
acState := acbw.ac.getState()
|
|
acbw.ac.tearDown(errConnDrain)
|
|
|
|
if acState == connectivity.Shutdown {
|
|
return
|
|
}
|
|
|
|
ac, err := cc.newAddrConn(addrs, opts)
|
|
if err != nil {
|
|
grpclog.Warningf("acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
|
|
return
|
|
}
|
|
acbw.ac = ac
|
|
ac.mu.Lock()
|
|
ac.acbw = acbw
|
|
ac.mu.Unlock()
|
|
if acState != connectivity.Idle {
|
|
ac.connect()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (acbw *acBalancerWrapper) Connect() {
|
|
acbw.mu.Lock()
|
|
defer acbw.mu.Unlock()
|
|
acbw.ac.connect()
|
|
}
|
|
|
|
func (acbw *acBalancerWrapper) getAddrConn() *addrConn {
|
|
acbw.mu.Lock()
|
|
defer acbw.mu.Unlock()
|
|
return acbw.ac
|
|
}
|