ceph-csi/e2e/vendor/github.com/google/cel-go/cel/program.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

547 lines
19 KiB
Go

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cel
import (
"context"
"fmt"
"sync"
"github.com/google/cel-go/common/ast"
"github.com/google/cel-go/common/types"
"github.com/google/cel-go/common/types/ref"
"github.com/google/cel-go/interpreter"
)
// Program is an evaluable view of an Ast.
type Program interface {
// Eval returns the result of an evaluation of the Ast and environment against the input vars.
//
// The vars value may either be an `interpreter.Activation` or a `map[string]any`.
//
// If the `OptTrackState`, `OptTrackCost` or `OptExhaustiveEval` flags are used, the `details` response will
// be non-nil. Given this caveat on `details`, the return state from evaluation will be:
//
// * `val`, `details`, `nil` - Successful evaluation of a non-error result.
// * `val`, `details`, `err` - Successful evaluation to an error result.
// * `nil`, `details`, `err` - Unsuccessful evaluation.
//
// An unsuccessful evaluation is typically the result of a series of incompatible `EnvOption`
// or `ProgramOption` values used in the creation of the evaluation environment or executable
// program.
Eval(any) (ref.Val, *EvalDetails, error)
// ContextEval evaluates the program with a set of input variables and a context object in order
// to support cancellation and timeouts. This method must be used in conjunction with the
// InterruptCheckFrequency() option for cancellation interrupts to be impact evaluation.
//
// The vars value may either be an `interpreter.Activation` or `map[string]any`.
//
// The output contract for `ContextEval` is otherwise identical to the `Eval` method.
ContextEval(context.Context, any) (ref.Val, *EvalDetails, error)
}
// NoVars returns an empty Activation.
func NoVars() interpreter.Activation {
return interpreter.EmptyActivation()
}
// PartialVars returns a PartialActivation which contains variables and a set of AttributePattern
// values that indicate variables or parts of variables whose value are not yet known.
//
// This method relies on manually configured sets of missing attribute patterns. For a method which
// infers the missing variables from the input and the configured environment, use Env.PartialVars().
//
// The `vars` value may either be an interpreter.Activation or any valid input to the
// interpreter.NewActivation call.
func PartialVars(vars any,
unknowns ...*interpreter.AttributePattern) (interpreter.PartialActivation, error) {
return interpreter.NewPartialActivation(vars, unknowns...)
}
// AttributePattern returns an AttributePattern that matches a top-level variable. The pattern is
// mutable, and its methods support the specification of one or more qualifier patterns.
//
// For example, the AttributePattern(`a`).QualString(`b`) represents a variable access `a` with a
// string field or index qualification `b`. This pattern will match Attributes `a`, and `a.b`,
// but not `a.c`.
//
// When using a CEL expression within a container, e.g. a package or namespace, the variable name
// in the pattern must match the qualified name produced during the variable namespace resolution.
// For example, when variable `a` is declared within an expression whose container is `ns.app`, the
// fully qualified variable name may be `ns.app.a`, `ns.a`, or `a` per the CEL namespace resolution
// rules. Pick the fully qualified variable name that makes sense within the container as the
// AttributePattern `varName` argument.
//
// See the interpreter.AttributePattern and interpreter.AttributeQualifierPattern for more info
// about how to create and manipulate AttributePattern values.
func AttributePattern(varName string) *interpreter.AttributePattern {
return interpreter.NewAttributePattern(varName)
}
// EvalDetails holds additional information observed during the Eval() call.
type EvalDetails struct {
state interpreter.EvalState
costTracker *interpreter.CostTracker
}
// State of the evaluation, non-nil if the OptTrackState or OptExhaustiveEval is specified
// within EvalOptions.
func (ed *EvalDetails) State() interpreter.EvalState {
return ed.state
}
// ActualCost returns the tracked cost through the course of execution when `CostTracking` is enabled.
// Otherwise, returns nil if the cost was not enabled.
func (ed *EvalDetails) ActualCost() *uint64 {
if ed == nil || ed.costTracker == nil {
return nil
}
cost := ed.costTracker.ActualCost()
return &cost
}
// prog is the internal implementation of the Program interface.
type prog struct {
*Env
evalOpts EvalOption
defaultVars interpreter.Activation
dispatcher interpreter.Dispatcher
interpreter interpreter.Interpreter
interruptCheckFrequency uint
// Intermediate state used to configure the InterpretableDecorator set provided
// to the initInterpretable call.
decorators []interpreter.InterpretableDecorator
regexOptimizations []*interpreter.RegexOptimization
// Interpretable configured from an Ast and aggregate decorator set based on program options.
interpretable interpreter.Interpretable
callCostEstimator interpreter.ActualCostEstimator
costOptions []interpreter.CostTrackerOption
costLimit *uint64
}
func (p *prog) clone() *prog {
costOptsCopy := make([]interpreter.CostTrackerOption, len(p.costOptions))
copy(costOptsCopy, p.costOptions)
return &prog{
Env: p.Env,
evalOpts: p.evalOpts,
defaultVars: p.defaultVars,
dispatcher: p.dispatcher,
interpreter: p.interpreter,
interruptCheckFrequency: p.interruptCheckFrequency,
}
}
// newProgram creates a program instance with an environment, an ast, and an optional list of
// ProgramOption values.
//
// If the program cannot be configured the prog will be nil, with a non-nil error response.
func newProgram(e *Env, a *ast.AST, opts []ProgramOption) (Program, error) {
// Build the dispatcher, interpreter, and default program value.
disp := interpreter.NewDispatcher()
// Ensure the default attribute factory is set after the adapter and provider are
// configured.
p := &prog{
Env: e,
decorators: []interpreter.InterpretableDecorator{},
dispatcher: disp,
costOptions: []interpreter.CostTrackerOption{},
}
// Configure the program via the ProgramOption values.
var err error
for _, opt := range opts {
p, err = opt(p)
if err != nil {
return nil, err
}
}
// Add the function bindings created via Function() options.
for _, fn := range e.functions {
bindings, err := fn.Bindings()
if err != nil {
return nil, err
}
err = disp.Add(bindings...)
if err != nil {
return nil, err
}
}
// Set the attribute factory after the options have been set.
var attrFactory interpreter.AttributeFactory
attrFactorOpts := []interpreter.AttrFactoryOption{
interpreter.EnableErrorOnBadPresenceTest(p.HasFeature(featureEnableErrorOnBadPresenceTest)),
}
if p.evalOpts&OptPartialEval == OptPartialEval {
attrFactory = interpreter.NewPartialAttributeFactory(e.Container, e.adapter, e.provider, attrFactorOpts...)
} else {
attrFactory = interpreter.NewAttributeFactory(e.Container, e.adapter, e.provider, attrFactorOpts...)
}
interp := interpreter.NewInterpreter(disp, e.Container, e.provider, e.adapter, attrFactory)
p.interpreter = interp
// Translate the EvalOption flags into InterpretableDecorator instances.
decorators := make([]interpreter.InterpretableDecorator, len(p.decorators))
copy(decorators, p.decorators)
// Enable interrupt checking if there's a non-zero check frequency
if p.interruptCheckFrequency > 0 {
decorators = append(decorators, interpreter.InterruptableEval())
}
// Enable constant folding first.
if p.evalOpts&OptOptimize == OptOptimize {
decorators = append(decorators, interpreter.Optimize())
p.regexOptimizations = append(p.regexOptimizations, interpreter.MatchesRegexOptimization)
}
// Enable regex compilation of constants immediately after folding constants.
if len(p.regexOptimizations) > 0 {
decorators = append(decorators, interpreter.CompileRegexConstants(p.regexOptimizations...))
}
// Enable exhaustive eval, state tracking and cost tracking last since they require a factory.
if p.evalOpts&(OptExhaustiveEval|OptTrackState|OptTrackCost) != 0 {
factory := func(state interpreter.EvalState, costTracker *interpreter.CostTracker) (Program, error) {
costTracker.Estimator = p.callCostEstimator
costTracker.Limit = p.costLimit
for _, costOpt := range p.costOptions {
err := costOpt(costTracker)
if err != nil {
return nil, err
}
}
// Limit capacity to guarantee a reallocation when calling 'append(decs, ...)' below. This
// prevents the underlying memory from being shared between factory function calls causing
// undesired mutations.
decs := decorators[:len(decorators):len(decorators)]
var observers []interpreter.EvalObserver
if p.evalOpts&(OptExhaustiveEval|OptTrackState) != 0 {
// EvalStateObserver is required for OptExhaustiveEval.
observers = append(observers, interpreter.EvalStateObserver(state))
}
if p.evalOpts&OptTrackCost == OptTrackCost {
observers = append(observers, interpreter.CostObserver(costTracker))
}
// Enable exhaustive eval over a basic observer since it offers a superset of features.
if p.evalOpts&OptExhaustiveEval == OptExhaustiveEval {
decs = append(decs, interpreter.ExhaustiveEval(), interpreter.Observe(observers...))
} else if len(observers) > 0 {
decs = append(decs, interpreter.Observe(observers...))
}
return p.clone().initInterpretable(a, decs)
}
return newProgGen(factory)
}
return p.initInterpretable(a, decorators)
}
func (p *prog) initInterpretable(a *ast.AST, decs []interpreter.InterpretableDecorator) (*prog, error) {
// When the AST has been exprAST it contains metadata that can be used to speed up program execution.
interpretable, err := p.interpreter.NewInterpretable(a, decs...)
if err != nil {
return nil, err
}
p.interpretable = interpretable
return p, nil
}
// Eval implements the Program interface method.
func (p *prog) Eval(input any) (v ref.Val, det *EvalDetails, err error) {
// Configure error recovery for unexpected panics during evaluation. Note, the use of named
// return values makes it possible to modify the error response during the recovery
// function.
defer func() {
if r := recover(); r != nil {
switch t := r.(type) {
case interpreter.EvalCancelledError:
err = t
default:
err = fmt.Errorf("internal error: %v", r)
}
}
}()
// Build a hierarchical activation if there are default vars set.
var vars interpreter.Activation
switch v := input.(type) {
case interpreter.Activation:
vars = v
case map[string]any:
vars = activationPool.Setup(v)
defer activationPool.Put(vars)
default:
return nil, nil, fmt.Errorf("invalid input, wanted Activation or map[string]any, got: (%T)%v", input, input)
}
if p.defaultVars != nil {
vars = interpreter.NewHierarchicalActivation(p.defaultVars, vars)
}
v = p.interpretable.Eval(vars)
// The output of an internal Eval may have a value (`v`) that is a types.Err. This step
// translates the CEL value to a Go error response. This interface does not quite match the
// RPC signature which allows for multiple errors to be returned, but should be sufficient.
if types.IsError(v) {
err = v.(*types.Err)
}
return
}
// ContextEval implements the Program interface.
func (p *prog) ContextEval(ctx context.Context, input any) (ref.Val, *EvalDetails, error) {
if ctx == nil {
return nil, nil, fmt.Errorf("context can not be nil")
}
// Configure the input, making sure to wrap Activation inputs in the special ctxActivation which
// exposes the #interrupted variable and manages rate-limited checks of the ctx.Done() state.
var vars interpreter.Activation
switch v := input.(type) {
case interpreter.Activation:
vars = ctxActivationPool.Setup(v, ctx.Done(), p.interruptCheckFrequency)
defer ctxActivationPool.Put(vars)
case map[string]any:
rawVars := activationPool.Setup(v)
defer activationPool.Put(rawVars)
vars = ctxActivationPool.Setup(rawVars, ctx.Done(), p.interruptCheckFrequency)
defer ctxActivationPool.Put(vars)
default:
return nil, nil, fmt.Errorf("invalid input, wanted Activation or map[string]any, got: (%T)%v", input, input)
}
return p.Eval(vars)
}
// progFactory is a helper alias for marking a program creation factory function.
type progFactory func(interpreter.EvalState, *interpreter.CostTracker) (Program, error)
// progGen holds a reference to a progFactory instance and implements the Program interface.
type progGen struct {
factory progFactory
}
// newProgGen tests the factory object by calling it once and returns a factory-based Program if
// the test is successful.
func newProgGen(factory progFactory) (Program, error) {
// Test the factory to make sure that configuration errors are spotted at config
tracker, err := interpreter.NewCostTracker(nil)
if err != nil {
return nil, err
}
_, err = factory(interpreter.NewEvalState(), tracker)
if err != nil {
return nil, err
}
return &progGen{factory: factory}, nil
}
// Eval implements the Program interface method.
func (gen *progGen) Eval(input any) (ref.Val, *EvalDetails, error) {
// The factory based Eval() differs from the standard evaluation model in that it generates a
// new EvalState instance for each call to ensure that unique evaluations yield unique stateful
// results.
state := interpreter.NewEvalState()
costTracker, err := interpreter.NewCostTracker(nil)
if err != nil {
return nil, nil, err
}
det := &EvalDetails{state: state, costTracker: costTracker}
// Generate a new instance of the interpretable using the factory configured during the call to
// newProgram(). It is incredibly unlikely that the factory call will generate an error given
// the factory test performed within the Program() call.
p, err := gen.factory(state, costTracker)
if err != nil {
return nil, det, err
}
// Evaluate the input, returning the result and the 'state' within EvalDetails.
v, _, err := p.Eval(input)
if err != nil {
return v, det, err
}
return v, det, nil
}
// ContextEval implements the Program interface method.
func (gen *progGen) ContextEval(ctx context.Context, input any) (ref.Val, *EvalDetails, error) {
if ctx == nil {
return nil, nil, fmt.Errorf("context can not be nil")
}
// The factory based Eval() differs from the standard evaluation model in that it generates a
// new EvalState instance for each call to ensure that unique evaluations yield unique stateful
// results.
state := interpreter.NewEvalState()
costTracker, err := interpreter.NewCostTracker(nil)
if err != nil {
return nil, nil, err
}
det := &EvalDetails{state: state, costTracker: costTracker}
// Generate a new instance of the interpretable using the factory configured during the call to
// newProgram(). It is incredibly unlikely that the factory call will generate an error given
// the factory test performed within the Program() call.
p, err := gen.factory(state, costTracker)
if err != nil {
return nil, det, err
}
// Evaluate the input, returning the result and the 'state' within EvalDetails.
v, _, err := p.ContextEval(ctx, input)
if err != nil {
return v, det, err
}
return v, det, nil
}
type ctxEvalActivation struct {
parent interpreter.Activation
interrupt <-chan struct{}
interruptCheckCount uint
interruptCheckFrequency uint
}
// ResolveName implements the Activation interface method, but adds a special #interrupted variable
// which is capable of testing whether a 'done' signal is provided from a context.Context channel.
func (a *ctxEvalActivation) ResolveName(name string) (any, bool) {
if name == "#interrupted" {
a.interruptCheckCount++
if a.interruptCheckCount%a.interruptCheckFrequency == 0 {
select {
case <-a.interrupt:
return true, true
default:
return nil, false
}
}
return nil, false
}
return a.parent.ResolveName(name)
}
func (a *ctxEvalActivation) Parent() interpreter.Activation {
return a.parent
}
func newCtxEvalActivationPool() *ctxEvalActivationPool {
return &ctxEvalActivationPool{
Pool: sync.Pool{
New: func() any {
return &ctxEvalActivation{}
},
},
}
}
type ctxEvalActivationPool struct {
sync.Pool
}
// Setup initializes a pooled Activation with the ability check for context.Context cancellation
func (p *ctxEvalActivationPool) Setup(vars interpreter.Activation, done <-chan struct{}, interruptCheckRate uint) *ctxEvalActivation {
a := p.Pool.Get().(*ctxEvalActivation)
a.parent = vars
a.interrupt = done
a.interruptCheckCount = 0
a.interruptCheckFrequency = interruptCheckRate
return a
}
type evalActivation struct {
vars map[string]any
lazyVars map[string]any
}
// ResolveName looks up the value of the input variable name, if found.
//
// Lazy bindings may be supplied within the map-based input in either of the following forms:
// - func() any
// - func() ref.Val
//
// The lazy binding will only be invoked once per evaluation.
//
// Values which are not represented as ref.Val types on input may be adapted to a ref.Val using
// the types.Adapter configured in the environment.
func (a *evalActivation) ResolveName(name string) (any, bool) {
v, found := a.vars[name]
if !found {
return nil, false
}
switch obj := v.(type) {
case func() ref.Val:
if resolved, found := a.lazyVars[name]; found {
return resolved, true
}
lazy := obj()
a.lazyVars[name] = lazy
return lazy, true
case func() any:
if resolved, found := a.lazyVars[name]; found {
return resolved, true
}
lazy := obj()
a.lazyVars[name] = lazy
return lazy, true
default:
return obj, true
}
}
// Parent implements the interpreter.Activation interface
func (a *evalActivation) Parent() interpreter.Activation {
return nil
}
func newEvalActivationPool() *evalActivationPool {
return &evalActivationPool{
Pool: sync.Pool{
New: func() any {
return &evalActivation{lazyVars: make(map[string]any)}
},
},
}
}
type evalActivationPool struct {
sync.Pool
}
// Setup initializes a pooled Activation object with the map input.
func (p *evalActivationPool) Setup(vars map[string]any) *evalActivation {
a := p.Pool.Get().(*evalActivation)
a.vars = vars
return a
}
func (p *evalActivationPool) Put(value any) {
a := value.(*evalActivation)
for k := range a.lazyVars {
delete(a.lazyVars, k)
}
p.Pool.Put(a)
}
var (
// activationPool is an internally managed pool of Activation values that wrap map[string]any inputs
activationPool = newEvalActivationPool()
// ctxActivationPool is an internally managed pool of Activation values that expose a special #interrupted variable
ctxActivationPool = newCtxEvalActivationPool()
)