ceph-csi/e2e/vendor/github.com/sirupsen/logrus/logger.go
Niels de Vos f87d06ed85 build: move e2e dependencies into e2e/go.mod
Several packages are only used while running the e2e suite. These
packages are less important to update, as the they can not influence the
final executable that is part of the Ceph-CSI container-image.

By moving these dependencies out of the main Ceph-CSI go.mod, it is
easier to identify if a reported CVE affects Ceph-CSI, or only the
testing (like most of the Kubernetes CVEs).

Signed-off-by: Niels de Vos <ndevos@ibm.com>
2025-03-04 17:43:49 +01:00

418 lines
11 KiB
Go

package logrus
import (
"context"
"io"
"os"
"sync"
"sync/atomic"
"time"
)
// LogFunction For big messages, it can be more efficient to pass a function
// and only call it if the log level is actually enables rather than
// generating the log message and then checking if the level is enabled
type LogFunction func() []interface{}
type Logger struct {
// The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
// file, or leave it default which is `os.Stderr`. You can also set this to
// something more adventurous, such as logging to Kafka.
Out io.Writer
// Hooks for the logger instance. These allow firing events based on logging
// levels and log entries. For example, to send errors to an error tracking
// service, log to StatsD or dump the core on fatal errors.
Hooks LevelHooks
// All log entries pass through the formatter before logged to Out. The
// included formatters are `TextFormatter` and `JSONFormatter` for which
// TextFormatter is the default. In development (when a TTY is attached) it
// logs with colors, but to a file it wouldn't. You can easily implement your
// own that implements the `Formatter` interface, see the `README` or included
// formatters for examples.
Formatter Formatter
// Flag for whether to log caller info (off by default)
ReportCaller bool
// The logging level the logger should log at. This is typically (and defaults
// to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be
// logged.
Level Level
// Used to sync writing to the log. Locking is enabled by Default
mu MutexWrap
// Reusable empty entry
entryPool sync.Pool
// Function to exit the application, defaults to `os.Exit()`
ExitFunc exitFunc
// The buffer pool used to format the log. If it is nil, the default global
// buffer pool will be used.
BufferPool BufferPool
}
type exitFunc func(int)
type MutexWrap struct {
lock sync.Mutex
disabled bool
}
func (mw *MutexWrap) Lock() {
if !mw.disabled {
mw.lock.Lock()
}
}
func (mw *MutexWrap) Unlock() {
if !mw.disabled {
mw.lock.Unlock()
}
}
func (mw *MutexWrap) Disable() {
mw.disabled = true
}
// Creates a new logger. Configuration should be set by changing `Formatter`,
// `Out` and `Hooks` directly on the default logger instance. You can also just
// instantiate your own:
//
// var log = &logrus.Logger{
// Out: os.Stderr,
// Formatter: new(logrus.TextFormatter),
// Hooks: make(logrus.LevelHooks),
// Level: logrus.DebugLevel,
// }
//
// It's recommended to make this a global instance called `log`.
func New() *Logger {
return &Logger{
Out: os.Stderr,
Formatter: new(TextFormatter),
Hooks: make(LevelHooks),
Level: InfoLevel,
ExitFunc: os.Exit,
ReportCaller: false,
}
}
func (logger *Logger) newEntry() *Entry {
entry, ok := logger.entryPool.Get().(*Entry)
if ok {
return entry
}
return NewEntry(logger)
}
func (logger *Logger) releaseEntry(entry *Entry) {
entry.Data = map[string]interface{}{}
logger.entryPool.Put(entry)
}
// WithField allocates a new entry and adds a field to it.
// Debug, Print, Info, Warn, Error, Fatal or Panic must be then applied to
// this new returned entry.
// If you want multiple fields, use `WithFields`.
func (logger *Logger) WithField(key string, value interface{}) *Entry {
entry := logger.newEntry()
defer logger.releaseEntry(entry)
return entry.WithField(key, value)
}
// Adds a struct of fields to the log entry. All it does is call `WithField` for
// each `Field`.
func (logger *Logger) WithFields(fields Fields) *Entry {
entry := logger.newEntry()
defer logger.releaseEntry(entry)
return entry.WithFields(fields)
}
// Add an error as single field to the log entry. All it does is call
// `WithError` for the given `error`.
func (logger *Logger) WithError(err error) *Entry {
entry := logger.newEntry()
defer logger.releaseEntry(entry)
return entry.WithError(err)
}
// Add a context to the log entry.
func (logger *Logger) WithContext(ctx context.Context) *Entry {
entry := logger.newEntry()
defer logger.releaseEntry(entry)
return entry.WithContext(ctx)
}
// Overrides the time of the log entry.
func (logger *Logger) WithTime(t time.Time) *Entry {
entry := logger.newEntry()
defer logger.releaseEntry(entry)
return entry.WithTime(t)
}
func (logger *Logger) Logf(level Level, format string, args ...interface{}) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
entry.Logf(level, format, args...)
logger.releaseEntry(entry)
}
}
func (logger *Logger) Tracef(format string, args ...interface{}) {
logger.Logf(TraceLevel, format, args...)
}
func (logger *Logger) Debugf(format string, args ...interface{}) {
logger.Logf(DebugLevel, format, args...)
}
func (logger *Logger) Infof(format string, args ...interface{}) {
logger.Logf(InfoLevel, format, args...)
}
func (logger *Logger) Printf(format string, args ...interface{}) {
entry := logger.newEntry()
entry.Printf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warnf(format string, args ...interface{}) {
logger.Logf(WarnLevel, format, args...)
}
func (logger *Logger) Warningf(format string, args ...interface{}) {
logger.Warnf(format, args...)
}
func (logger *Logger) Errorf(format string, args ...interface{}) {
logger.Logf(ErrorLevel, format, args...)
}
func (logger *Logger) Fatalf(format string, args ...interface{}) {
logger.Logf(FatalLevel, format, args...)
logger.Exit(1)
}
func (logger *Logger) Panicf(format string, args ...interface{}) {
logger.Logf(PanicLevel, format, args...)
}
// Log will log a message at the level given as parameter.
// Warning: using Log at Panic or Fatal level will not respectively Panic nor Exit.
// For this behaviour Logger.Panic or Logger.Fatal should be used instead.
func (logger *Logger) Log(level Level, args ...interface{}) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
entry.Log(level, args...)
logger.releaseEntry(entry)
}
}
func (logger *Logger) LogFn(level Level, fn LogFunction) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
entry.Log(level, fn()...)
logger.releaseEntry(entry)
}
}
func (logger *Logger) Trace(args ...interface{}) {
logger.Log(TraceLevel, args...)
}
func (logger *Logger) Debug(args ...interface{}) {
logger.Log(DebugLevel, args...)
}
func (logger *Logger) Info(args ...interface{}) {
logger.Log(InfoLevel, args...)
}
func (logger *Logger) Print(args ...interface{}) {
entry := logger.newEntry()
entry.Print(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warn(args ...interface{}) {
logger.Log(WarnLevel, args...)
}
func (logger *Logger) Warning(args ...interface{}) {
logger.Warn(args...)
}
func (logger *Logger) Error(args ...interface{}) {
logger.Log(ErrorLevel, args...)
}
func (logger *Logger) Fatal(args ...interface{}) {
logger.Log(FatalLevel, args...)
logger.Exit(1)
}
func (logger *Logger) Panic(args ...interface{}) {
logger.Log(PanicLevel, args...)
}
func (logger *Logger) TraceFn(fn LogFunction) {
logger.LogFn(TraceLevel, fn)
}
func (logger *Logger) DebugFn(fn LogFunction) {
logger.LogFn(DebugLevel, fn)
}
func (logger *Logger) InfoFn(fn LogFunction) {
logger.LogFn(InfoLevel, fn)
}
func (logger *Logger) PrintFn(fn LogFunction) {
entry := logger.newEntry()
entry.Print(fn()...)
logger.releaseEntry(entry)
}
func (logger *Logger) WarnFn(fn LogFunction) {
logger.LogFn(WarnLevel, fn)
}
func (logger *Logger) WarningFn(fn LogFunction) {
logger.WarnFn(fn)
}
func (logger *Logger) ErrorFn(fn LogFunction) {
logger.LogFn(ErrorLevel, fn)
}
func (logger *Logger) FatalFn(fn LogFunction) {
logger.LogFn(FatalLevel, fn)
logger.Exit(1)
}
func (logger *Logger) PanicFn(fn LogFunction) {
logger.LogFn(PanicLevel, fn)
}
func (logger *Logger) Logln(level Level, args ...interface{}) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
entry.Logln(level, args...)
logger.releaseEntry(entry)
}
}
func (logger *Logger) Traceln(args ...interface{}) {
logger.Logln(TraceLevel, args...)
}
func (logger *Logger) Debugln(args ...interface{}) {
logger.Logln(DebugLevel, args...)
}
func (logger *Logger) Infoln(args ...interface{}) {
logger.Logln(InfoLevel, args...)
}
func (logger *Logger) Println(args ...interface{}) {
entry := logger.newEntry()
entry.Println(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warnln(args ...interface{}) {
logger.Logln(WarnLevel, args...)
}
func (logger *Logger) Warningln(args ...interface{}) {
logger.Warnln(args...)
}
func (logger *Logger) Errorln(args ...interface{}) {
logger.Logln(ErrorLevel, args...)
}
func (logger *Logger) Fatalln(args ...interface{}) {
logger.Logln(FatalLevel, args...)
logger.Exit(1)
}
func (logger *Logger) Panicln(args ...interface{}) {
logger.Logln(PanicLevel, args...)
}
func (logger *Logger) Exit(code int) {
runHandlers()
if logger.ExitFunc == nil {
logger.ExitFunc = os.Exit
}
logger.ExitFunc(code)
}
//When file is opened with appending mode, it's safe to
//write concurrently to a file (within 4k message on Linux).
//In these cases user can choose to disable the lock.
func (logger *Logger) SetNoLock() {
logger.mu.Disable()
}
func (logger *Logger) level() Level {
return Level(atomic.LoadUint32((*uint32)(&logger.Level)))
}
// SetLevel sets the logger level.
func (logger *Logger) SetLevel(level Level) {
atomic.StoreUint32((*uint32)(&logger.Level), uint32(level))
}
// GetLevel returns the logger level.
func (logger *Logger) GetLevel() Level {
return logger.level()
}
// AddHook adds a hook to the logger hooks.
func (logger *Logger) AddHook(hook Hook) {
logger.mu.Lock()
defer logger.mu.Unlock()
logger.Hooks.Add(hook)
}
// IsLevelEnabled checks if the log level of the logger is greater than the level param
func (logger *Logger) IsLevelEnabled(level Level) bool {
return logger.level() >= level
}
// SetFormatter sets the logger formatter.
func (logger *Logger) SetFormatter(formatter Formatter) {
logger.mu.Lock()
defer logger.mu.Unlock()
logger.Formatter = formatter
}
// SetOutput sets the logger output.
func (logger *Logger) SetOutput(output io.Writer) {
logger.mu.Lock()
defer logger.mu.Unlock()
logger.Out = output
}
func (logger *Logger) SetReportCaller(reportCaller bool) {
logger.mu.Lock()
defer logger.mu.Unlock()
logger.ReportCaller = reportCaller
}
// ReplaceHooks replaces the logger hooks and returns the old ones
func (logger *Logger) ReplaceHooks(hooks LevelHooks) LevelHooks {
logger.mu.Lock()
oldHooks := logger.Hooks
logger.Hooks = hooks
logger.mu.Unlock()
return oldHooks
}
// SetBufferPool sets the logger buffer pool.
func (logger *Logger) SetBufferPool(pool BufferPool) {
logger.mu.Lock()
defer logger.mu.Unlock()
logger.BufferPool = pool
}