ceph-csi/vendor/github.com/google/cel-go/cel/program.go
Madhu Rajanna ff3e84ad67 rebase: update kubernetes to 1.28.0 in main
updating kubernetes to 1.28.0
in the main repo.

Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
2023-08-17 13:43:15 +00:00

570 lines
20 KiB
Go

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cel
import (
"context"
"fmt"
"sync"
"github.com/google/cel-go/common/types"
"github.com/google/cel-go/common/types/ref"
"github.com/google/cel-go/interpreter"
exprpb "google.golang.org/genproto/googleapis/api/expr/v1alpha1"
)
// Program is an evaluable view of an Ast.
type Program interface {
// Eval returns the result of an evaluation of the Ast and environment against the input vars.
//
// The vars value may either be an `interpreter.Activation` or a `map[string]any`.
//
// If the `OptTrackState`, `OptTrackCost` or `OptExhaustiveEval` flags are used, the `details` response will
// be non-nil. Given this caveat on `details`, the return state from evaluation will be:
//
// * `val`, `details`, `nil` - Successful evaluation of a non-error result.
// * `val`, `details`, `err` - Successful evaluation to an error result.
// * `nil`, `details`, `err` - Unsuccessful evaluation.
//
// An unsuccessful evaluation is typically the result of a series of incompatible `EnvOption`
// or `ProgramOption` values used in the creation of the evaluation environment or executable
// program.
Eval(any) (ref.Val, *EvalDetails, error)
// ContextEval evaluates the program with a set of input variables and a context object in order
// to support cancellation and timeouts. This method must be used in conjunction with the
// InterruptCheckFrequency() option for cancellation interrupts to be impact evaluation.
//
// The vars value may either be an `interpreter.Activation` or `map[string]any`.
//
// The output contract for `ContextEval` is otherwise identical to the `Eval` method.
ContextEval(context.Context, any) (ref.Val, *EvalDetails, error)
}
// NoVars returns an empty Activation.
func NoVars() interpreter.Activation {
return interpreter.EmptyActivation()
}
// PartialVars returns a PartialActivation which contains variables and a set of AttributePattern
// values that indicate variables or parts of variables whose value are not yet known.
//
// The `vars` value may either be an interpreter.Activation or any valid input to the
// interpreter.NewActivation call.
func PartialVars(vars any,
unknowns ...*interpreter.AttributePattern) (interpreter.PartialActivation, error) {
return interpreter.NewPartialActivation(vars, unknowns...)
}
// AttributePattern returns an AttributePattern that matches a top-level variable. The pattern is
// mutable, and its methods support the specification of one or more qualifier patterns.
//
// For example, the AttributePattern(`a`).QualString(`b`) represents a variable access `a` with a
// string field or index qualification `b`. This pattern will match Attributes `a`, and `a.b`,
// but not `a.c`.
//
// When using a CEL expression within a container, e.g. a package or namespace, the variable name
// in the pattern must match the qualified name produced during the variable namespace resolution.
// For example, when variable `a` is declared within an expression whose container is `ns.app`, the
// fully qualified variable name may be `ns.app.a`, `ns.a`, or `a` per the CEL namespace resolution
// rules. Pick the fully qualified variable name that makes sense within the container as the
// AttributePattern `varName` argument.
//
// See the interpreter.AttributePattern and interpreter.AttributeQualifierPattern for more info
// about how to create and manipulate AttributePattern values.
func AttributePattern(varName string) *interpreter.AttributePattern {
return interpreter.NewAttributePattern(varName)
}
// EvalDetails holds additional information observed during the Eval() call.
type EvalDetails struct {
state interpreter.EvalState
costTracker *interpreter.CostTracker
}
// State of the evaluation, non-nil if the OptTrackState or OptExhaustiveEval is specified
// within EvalOptions.
func (ed *EvalDetails) State() interpreter.EvalState {
return ed.state
}
// ActualCost returns the tracked cost through the course of execution when `CostTracking` is enabled.
// Otherwise, returns nil if the cost was not enabled.
func (ed *EvalDetails) ActualCost() *uint64 {
if ed.costTracker == nil {
return nil
}
cost := ed.costTracker.ActualCost()
return &cost
}
// prog is the internal implementation of the Program interface.
type prog struct {
*Env
evalOpts EvalOption
defaultVars interpreter.Activation
dispatcher interpreter.Dispatcher
interpreter interpreter.Interpreter
interruptCheckFrequency uint
// Intermediate state used to configure the InterpretableDecorator set provided
// to the initInterpretable call.
decorators []interpreter.InterpretableDecorator
regexOptimizations []*interpreter.RegexOptimization
// Interpretable configured from an Ast and aggregate decorator set based on program options.
interpretable interpreter.Interpretable
callCostEstimator interpreter.ActualCostEstimator
costLimit *uint64
}
func (p *prog) clone() *prog {
return &prog{
Env: p.Env,
evalOpts: p.evalOpts,
defaultVars: p.defaultVars,
dispatcher: p.dispatcher,
interpreter: p.interpreter,
interruptCheckFrequency: p.interruptCheckFrequency,
}
}
// newProgram creates a program instance with an environment, an ast, and an optional list of
// ProgramOption values.
//
// If the program cannot be configured the prog will be nil, with a non-nil error response.
func newProgram(e *Env, ast *Ast, opts []ProgramOption) (Program, error) {
// Build the dispatcher, interpreter, and default program value.
disp := interpreter.NewDispatcher()
// Ensure the default attribute factory is set after the adapter and provider are
// configured.
p := &prog{
Env: e,
decorators: []interpreter.InterpretableDecorator{},
dispatcher: disp,
}
// Configure the program via the ProgramOption values.
var err error
for _, opt := range opts {
p, err = opt(p)
if err != nil {
return nil, err
}
}
// Add the function bindings created via Function() options.
for _, fn := range e.functions {
bindings, err := fn.bindings()
if err != nil {
return nil, err
}
err = disp.Add(bindings...)
if err != nil {
return nil, err
}
}
// Set the attribute factory after the options have been set.
var attrFactory interpreter.AttributeFactory
if p.evalOpts&OptPartialEval == OptPartialEval {
attrFactory = interpreter.NewPartialAttributeFactory(e.Container, e.adapter, e.provider)
} else {
attrFactory = interpreter.NewAttributeFactory(e.Container, e.adapter, e.provider)
}
interp := interpreter.NewInterpreter(disp, e.Container, e.provider, e.adapter, attrFactory)
p.interpreter = interp
// Translate the EvalOption flags into InterpretableDecorator instances.
decorators := make([]interpreter.InterpretableDecorator, len(p.decorators))
copy(decorators, p.decorators)
// Enable interrupt checking if there's a non-zero check frequency
if p.interruptCheckFrequency > 0 {
decorators = append(decorators, interpreter.InterruptableEval())
}
// Enable constant folding first.
if p.evalOpts&OptOptimize == OptOptimize {
decorators = append(decorators, interpreter.Optimize())
p.regexOptimizations = append(p.regexOptimizations, interpreter.MatchesRegexOptimization)
}
// Enable regex compilation of constants immediately after folding constants.
if len(p.regexOptimizations) > 0 {
decorators = append(decorators, interpreter.CompileRegexConstants(p.regexOptimizations...))
}
// Enable compile-time checking of syntax/cardinality for string.format calls.
if p.evalOpts&OptCheckStringFormat == OptCheckStringFormat {
var isValidType func(id int64, validTypes ...*types.TypeValue) (bool, error)
if ast.IsChecked() {
isValidType = func(id int64, validTypes ...*types.TypeValue) (bool, error) {
t, err := ExprTypeToType(ast.typeMap[id])
if err != nil {
return false, err
}
if t.kind == DynKind {
return true, nil
}
for _, vt := range validTypes {
k, err := typeValueToKind(vt)
if err != nil {
return false, err
}
if k == t.kind {
return true, nil
}
}
return false, nil
}
} else {
// if the AST isn't type-checked, short-circuit validation
isValidType = func(id int64, validTypes ...*types.TypeValue) (bool, error) {
return true, nil
}
}
decorators = append(decorators, interpreter.InterpolateFormattedString(isValidType))
}
// Enable exhaustive eval, state tracking and cost tracking last since they require a factory.
if p.evalOpts&(OptExhaustiveEval|OptTrackState|OptTrackCost) != 0 {
factory := func(state interpreter.EvalState, costTracker *interpreter.CostTracker) (Program, error) {
costTracker.Estimator = p.callCostEstimator
costTracker.Limit = p.costLimit
// Limit capacity to guarantee a reallocation when calling 'append(decs, ...)' below. This
// prevents the underlying memory from being shared between factory function calls causing
// undesired mutations.
decs := decorators[:len(decorators):len(decorators)]
var observers []interpreter.EvalObserver
if p.evalOpts&(OptExhaustiveEval|OptTrackState) != 0 {
// EvalStateObserver is required for OptExhaustiveEval.
observers = append(observers, interpreter.EvalStateObserver(state))
}
if p.evalOpts&OptTrackCost == OptTrackCost {
observers = append(observers, interpreter.CostObserver(costTracker))
}
// Enable exhaustive eval over a basic observer since it offers a superset of features.
if p.evalOpts&OptExhaustiveEval == OptExhaustiveEval {
decs = append(decs, interpreter.ExhaustiveEval(), interpreter.Observe(observers...))
} else if len(observers) > 0 {
decs = append(decs, interpreter.Observe(observers...))
}
return p.clone().initInterpretable(ast, decs)
}
return newProgGen(factory)
}
return p.initInterpretable(ast, decorators)
}
func (p *prog) initInterpretable(ast *Ast, decs []interpreter.InterpretableDecorator) (*prog, error) {
// Unchecked programs do not contain type and reference information and may be slower to execute.
if !ast.IsChecked() {
interpretable, err :=
p.interpreter.NewUncheckedInterpretable(ast.Expr(), decs...)
if err != nil {
return nil, err
}
p.interpretable = interpretable
return p, nil
}
// When the AST has been checked it contains metadata that can be used to speed up program execution.
var checked *exprpb.CheckedExpr
checked, err := AstToCheckedExpr(ast)
if err != nil {
return nil, err
}
interpretable, err := p.interpreter.NewInterpretable(checked, decs...)
if err != nil {
return nil, err
}
p.interpretable = interpretable
return p, nil
}
// Eval implements the Program interface method.
func (p *prog) Eval(input any) (v ref.Val, det *EvalDetails, err error) {
// Configure error recovery for unexpected panics during evaluation. Note, the use of named
// return values makes it possible to modify the error response during the recovery
// function.
defer func() {
if r := recover(); r != nil {
switch t := r.(type) {
case interpreter.EvalCancelledError:
err = t
default:
err = fmt.Errorf("internal error: %v", r)
}
}
}()
// Build a hierarchical activation if there are default vars set.
var vars interpreter.Activation
switch v := input.(type) {
case interpreter.Activation:
vars = v
case map[string]any:
vars = activationPool.Setup(v)
defer activationPool.Put(vars)
default:
return nil, nil, fmt.Errorf("invalid input, wanted Activation or map[string]any, got: (%T)%v", input, input)
}
if p.defaultVars != nil {
vars = interpreter.NewHierarchicalActivation(p.defaultVars, vars)
}
v = p.interpretable.Eval(vars)
// The output of an internal Eval may have a value (`v`) that is a types.Err. This step
// translates the CEL value to a Go error response. This interface does not quite match the
// RPC signature which allows for multiple errors to be returned, but should be sufficient.
if types.IsError(v) {
err = v.(*types.Err)
}
return
}
// ContextEval implements the Program interface.
func (p *prog) ContextEval(ctx context.Context, input any) (ref.Val, *EvalDetails, error) {
if ctx == nil {
return nil, nil, fmt.Errorf("context can not be nil")
}
// Configure the input, making sure to wrap Activation inputs in the special ctxActivation which
// exposes the #interrupted variable and manages rate-limited checks of the ctx.Done() state.
var vars interpreter.Activation
switch v := input.(type) {
case interpreter.Activation:
vars = ctxActivationPool.Setup(v, ctx.Done(), p.interruptCheckFrequency)
defer ctxActivationPool.Put(vars)
case map[string]any:
rawVars := activationPool.Setup(v)
defer activationPool.Put(rawVars)
vars = ctxActivationPool.Setup(rawVars, ctx.Done(), p.interruptCheckFrequency)
defer ctxActivationPool.Put(vars)
default:
return nil, nil, fmt.Errorf("invalid input, wanted Activation or map[string]any, got: (%T)%v", input, input)
}
return p.Eval(vars)
}
// progFactory is a helper alias for marking a program creation factory function.
type progFactory func(interpreter.EvalState, *interpreter.CostTracker) (Program, error)
// progGen holds a reference to a progFactory instance and implements the Program interface.
type progGen struct {
factory progFactory
}
// newProgGen tests the factory object by calling it once and returns a factory-based Program if
// the test is successful.
func newProgGen(factory progFactory) (Program, error) {
// Test the factory to make sure that configuration errors are spotted at config
_, err := factory(interpreter.NewEvalState(), &interpreter.CostTracker{})
if err != nil {
return nil, err
}
return &progGen{factory: factory}, nil
}
// Eval implements the Program interface method.
func (gen *progGen) Eval(input any) (ref.Val, *EvalDetails, error) {
// The factory based Eval() differs from the standard evaluation model in that it generates a
// new EvalState instance for each call to ensure that unique evaluations yield unique stateful
// results.
state := interpreter.NewEvalState()
costTracker := &interpreter.CostTracker{}
det := &EvalDetails{state: state, costTracker: costTracker}
// Generate a new instance of the interpretable using the factory configured during the call to
// newProgram(). It is incredibly unlikely that the factory call will generate an error given
// the factory test performed within the Program() call.
p, err := gen.factory(state, costTracker)
if err != nil {
return nil, det, err
}
// Evaluate the input, returning the result and the 'state' within EvalDetails.
v, _, err := p.Eval(input)
if err != nil {
return v, det, err
}
return v, det, nil
}
// ContextEval implements the Program interface method.
func (gen *progGen) ContextEval(ctx context.Context, input any) (ref.Val, *EvalDetails, error) {
if ctx == nil {
return nil, nil, fmt.Errorf("context can not be nil")
}
// The factory based Eval() differs from the standard evaluation model in that it generates a
// new EvalState instance for each call to ensure that unique evaluations yield unique stateful
// results.
state := interpreter.NewEvalState()
costTracker := &interpreter.CostTracker{}
det := &EvalDetails{state: state, costTracker: costTracker}
// Generate a new instance of the interpretable using the factory configured during the call to
// newProgram(). It is incredibly unlikely that the factory call will generate an error given
// the factory test performed within the Program() call.
p, err := gen.factory(state, costTracker)
if err != nil {
return nil, det, err
}
// Evaluate the input, returning the result and the 'state' within EvalDetails.
v, _, err := p.ContextEval(ctx, input)
if err != nil {
return v, det, err
}
return v, det, nil
}
type ctxEvalActivation struct {
parent interpreter.Activation
interrupt <-chan struct{}
interruptCheckCount uint
interruptCheckFrequency uint
}
// ResolveName implements the Activation interface method, but adds a special #interrupted variable
// which is capable of testing whether a 'done' signal is provided from a context.Context channel.
func (a *ctxEvalActivation) ResolveName(name string) (any, bool) {
if name == "#interrupted" {
a.interruptCheckCount++
if a.interruptCheckCount%a.interruptCheckFrequency == 0 {
select {
case <-a.interrupt:
return true, true
default:
return nil, false
}
}
return nil, false
}
return a.parent.ResolveName(name)
}
func (a *ctxEvalActivation) Parent() interpreter.Activation {
return a.parent
}
func newCtxEvalActivationPool() *ctxEvalActivationPool {
return &ctxEvalActivationPool{
Pool: sync.Pool{
New: func() any {
return &ctxEvalActivation{}
},
},
}
}
type ctxEvalActivationPool struct {
sync.Pool
}
// Setup initializes a pooled Activation with the ability check for context.Context cancellation
func (p *ctxEvalActivationPool) Setup(vars interpreter.Activation, done <-chan struct{}, interruptCheckRate uint) *ctxEvalActivation {
a := p.Pool.Get().(*ctxEvalActivation)
a.parent = vars
a.interrupt = done
a.interruptCheckCount = 0
a.interruptCheckFrequency = interruptCheckRate
return a
}
type evalActivation struct {
vars map[string]any
lazyVars map[string]any
}
// ResolveName looks up the value of the input variable name, if found.
//
// Lazy bindings may be supplied within the map-based input in either of the following forms:
// - func() any
// - func() ref.Val
//
// The lazy binding will only be invoked once per evaluation.
//
// Values which are not represented as ref.Val types on input may be adapted to a ref.Val using
// the ref.TypeAdapter configured in the environment.
func (a *evalActivation) ResolveName(name string) (any, bool) {
v, found := a.vars[name]
if !found {
return nil, false
}
switch obj := v.(type) {
case func() ref.Val:
if resolved, found := a.lazyVars[name]; found {
return resolved, true
}
lazy := obj()
a.lazyVars[name] = lazy
return lazy, true
case func() any:
if resolved, found := a.lazyVars[name]; found {
return resolved, true
}
lazy := obj()
a.lazyVars[name] = lazy
return lazy, true
default:
return obj, true
}
}
// Parent implements the interpreter.Activation interface
func (a *evalActivation) Parent() interpreter.Activation {
return nil
}
func newEvalActivationPool() *evalActivationPool {
return &evalActivationPool{
Pool: sync.Pool{
New: func() any {
return &evalActivation{lazyVars: make(map[string]any)}
},
},
}
}
type evalActivationPool struct {
sync.Pool
}
// Setup initializes a pooled Activation object with the map input.
func (p *evalActivationPool) Setup(vars map[string]any) *evalActivation {
a := p.Pool.Get().(*evalActivation)
a.vars = vars
return a
}
func (p *evalActivationPool) Put(value any) {
a := value.(*evalActivation)
for k := range a.lazyVars {
delete(a.lazyVars, k)
}
p.Pool.Put(a)
}
var (
emptyEvalState = interpreter.NewEvalState()
// activationPool is an internally managed pool of Activation values that wrap map[string]any inputs
activationPool = newEvalActivationPool()
// ctxActivationPool is an internally managed pool of Activation values that expose a special #interrupted variable
ctxActivationPool = newCtxEvalActivationPool()
)