550 lines
12 KiB
Go
550 lines
12 KiB
Go
// Package ping is an ICMP ping library seeking to emulate the unix "ping"
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// command.
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//
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// Here is a very simple example that sends & receives 3 packets:
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//
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// pinger, err := ping.NewPinger("www.google.com")
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// if err != nil {
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// panic(err)
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// }
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//
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// pinger.Count = 3
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// pinger.Run() // blocks until finished
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// stats := pinger.Statistics() // get send/receive/rtt stats
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//
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// Here is an example that emulates the unix ping command:
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//
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// pinger, err := ping.NewPinger("www.google.com")
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// if err != nil {
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// fmt.Printf("ERROR: %s\n", err.Error())
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// return
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// }
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//
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// pinger.OnRecv = func(pkt *ping.Packet) {
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// fmt.Printf("%d bytes from %s: icmp_seq=%d time=%v\n",
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// pkt.Nbytes, pkt.IPAddr, pkt.Seq, pkt.Rtt)
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// }
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// pinger.OnFinish = func(stats *ping.Statistics) {
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// fmt.Printf("\n--- %s ping statistics ---\n", stats.Addr)
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// fmt.Printf("%d packets transmitted, %d packets received, %v%% packet loss\n",
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// stats.PacketsSent, stats.PacketsRecv, stats.PacketLoss)
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// fmt.Printf("round-trip min/avg/max/stddev = %v/%v/%v/%v\n",
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// stats.MinRtt, stats.AvgRtt, stats.MaxRtt, stats.StdDevRtt)
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// }
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//
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// fmt.Printf("PING %s (%s):\n", pinger.Addr(), pinger.IPAddr())
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// pinger.Run()
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//
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// It sends ICMP packet(s) and waits for a response. If it receives a response,
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// it calls the "receive" callback. When it's finished, it calls the "finish"
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// callback.
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//
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// For a full ping example, see "cmd/ping/ping.go".
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//
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package ping
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import (
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"fmt"
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"math"
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"math/rand"
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"net"
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"os"
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"os/signal"
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"sync"
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"syscall"
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"time"
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"golang.org/x/net/icmp"
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"golang.org/x/net/ipv4"
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"golang.org/x/net/ipv6"
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)
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const (
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timeSliceLength = 8
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protocolICMP = 1
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protocolIPv6ICMP = 58
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)
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var (
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ipv4Proto = map[string]string{"ip": "ip4:icmp", "udp": "udp4"}
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ipv6Proto = map[string]string{"ip": "ip6:ipv6-icmp", "udp": "udp6"}
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)
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// NewPinger returns a new Pinger struct pointer
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func NewPinger(addr string) (*Pinger, error) {
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ipaddr, err := net.ResolveIPAddr("ip", addr)
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if err != nil {
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return nil, err
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}
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var ipv4 bool
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if isIPv4(ipaddr.IP) {
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ipv4 = true
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} else if isIPv6(ipaddr.IP) {
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ipv4 = false
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}
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return &Pinger{
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ipaddr: ipaddr,
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addr: addr,
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Interval: time.Second,
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Timeout: time.Second * 100000,
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Count: -1,
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network: "udp",
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ipv4: ipv4,
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size: timeSliceLength,
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done: make(chan bool),
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}, nil
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}
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// Pinger represents ICMP packet sender/receiver
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type Pinger struct {
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// Interval is the wait time between each packet send. Default is 1s.
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Interval time.Duration
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// Timeout specifies a timeout before ping exits, regardless of how many
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// packets have been received.
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Timeout time.Duration
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// Count tells pinger to stop after sending (and receiving) Count echo
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// packets. If this option is not specified, pinger will operate until
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// interrupted.
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Count int
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// Debug runs in debug mode
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Debug bool
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// Number of packets sent
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PacketsSent int
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// Number of packets received
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PacketsRecv int
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// rtts is all of the Rtts
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rtts []time.Duration
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// OnRecv is called when Pinger receives and processes a packet
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OnRecv func(*Packet)
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// OnFinish is called when Pinger exits
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OnFinish func(*Statistics)
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// stop chan bool
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done chan bool
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ipaddr *net.IPAddr
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addr string
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ipv4 bool
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source string
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size int
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sequence int
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network string
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}
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type packet struct {
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bytes []byte
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nbytes int
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}
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// Packet represents a received and processed ICMP echo packet.
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type Packet struct {
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// Rtt is the round-trip time it took to ping.
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Rtt time.Duration
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// IPAddr is the address of the host being pinged.
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IPAddr *net.IPAddr
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// NBytes is the number of bytes in the message.
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Nbytes int
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// Seq is the ICMP sequence number.
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Seq int
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}
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// Statistics represent the stats of a currently running or finished
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// pinger operation.
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type Statistics struct {
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// PacketsRecv is the number of packets received.
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PacketsRecv int
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// PacketsSent is the number of packets sent.
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PacketsSent int
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// PacketLoss is the percentage of packets lost.
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PacketLoss float64
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// IPAddr is the address of the host being pinged.
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IPAddr *net.IPAddr
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// Addr is the string address of the host being pinged.
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Addr string
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// Rtts is all of the round-trip times sent via this pinger.
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Rtts []time.Duration
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// MinRtt is the minimum round-trip time sent via this pinger.
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MinRtt time.Duration
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// MaxRtt is the maximum round-trip time sent via this pinger.
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MaxRtt time.Duration
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// AvgRtt is the average round-trip time sent via this pinger.
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AvgRtt time.Duration
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// StdDevRtt is the standard deviation of the round-trip times sent via
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// this pinger.
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StdDevRtt time.Duration
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}
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// SetIPAddr sets the ip address of the target host.
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func (p *Pinger) SetIPAddr(ipaddr *net.IPAddr) {
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var ipv4 bool
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if isIPv4(ipaddr.IP) {
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ipv4 = true
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} else if isIPv6(ipaddr.IP) {
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ipv4 = false
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}
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p.ipaddr = ipaddr
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p.addr = ipaddr.String()
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p.ipv4 = ipv4
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}
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// IPAddr returns the ip address of the target host.
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func (p *Pinger) IPAddr() *net.IPAddr {
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return p.ipaddr
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}
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// SetAddr resolves and sets the ip address of the target host, addr can be a
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// DNS name like "www.google.com" or IP like "127.0.0.1".
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func (p *Pinger) SetAddr(addr string) error {
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ipaddr, err := net.ResolveIPAddr("ip", addr)
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if err != nil {
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return err
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}
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p.SetIPAddr(ipaddr)
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p.addr = addr
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return nil
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}
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// Addr returns the string ip address of the target host.
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func (p *Pinger) Addr() string {
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return p.addr
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}
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// SetPrivileged sets the type of ping pinger will send.
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// false means pinger will send an "unprivileged" UDP ping.
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// true means pinger will send a "privileged" raw ICMP ping.
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// NOTE: setting to true requires that it be run with super-user privileges.
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func (p *Pinger) SetPrivileged(privileged bool) {
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if privileged {
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p.network = "ip"
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} else {
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p.network = "udp"
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}
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}
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// Privileged returns whether pinger is running in privileged mode.
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func (p *Pinger) Privileged() bool {
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return p.network == "ip"
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}
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// Run runs the pinger. This is a blocking function that will exit when it's
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// done. If Count or Interval are not specified, it will run continuously until
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// it is interrupted.
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func (p *Pinger) Run() {
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p.run()
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}
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func (p *Pinger) run() {
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var conn *icmp.PacketConn
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if p.ipv4 {
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if conn = p.listen(ipv4Proto[p.network], p.source); conn == nil {
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return
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}
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} else {
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if conn = p.listen(ipv6Proto[p.network], p.source); conn == nil {
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return
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}
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}
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defer conn.Close()
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defer p.finish()
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var wg sync.WaitGroup
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recv := make(chan *packet, 5)
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wg.Add(1)
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go p.recvICMP(conn, recv, &wg)
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err := p.sendICMP(conn)
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if err != nil {
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fmt.Println(err.Error())
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}
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timeout := time.NewTicker(p.Timeout)
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interval := time.NewTicker(p.Interval)
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c := make(chan os.Signal, 1)
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signal.Notify(c, os.Interrupt)
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signal.Notify(c, syscall.SIGTERM)
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for {
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select {
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case <-c:
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close(p.done)
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case <-p.done:
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wg.Wait()
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return
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case <-timeout.C:
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close(p.done)
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wg.Wait()
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return
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case <-interval.C:
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err = p.sendICMP(conn)
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if err != nil {
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fmt.Println("FATAL: ", err.Error())
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}
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case r := <-recv:
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err := p.processPacket(r)
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if err != nil {
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fmt.Println("FATAL: ", err.Error())
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}
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default:
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if p.Count > 0 && p.PacketsRecv >= p.Count {
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close(p.done)
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wg.Wait()
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return
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}
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}
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}
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}
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func (p *Pinger) finish() {
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handler := p.OnFinish
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if handler != nil {
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s := p.Statistics()
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handler(s)
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}
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}
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// Statistics returns the statistics of the pinger. This can be run while the
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// pinger is running or after it is finished. OnFinish calls this function to
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// get it's finished statistics.
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func (p *Pinger) Statistics() *Statistics {
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loss := float64(p.PacketsSent-p.PacketsRecv) / float64(p.PacketsSent) * 100
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var min, max, total time.Duration
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if len(p.rtts) > 0 {
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min = p.rtts[0]
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max = p.rtts[0]
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}
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for _, rtt := range p.rtts {
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if rtt < min {
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min = rtt
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}
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if rtt > max {
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max = rtt
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}
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total += rtt
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}
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s := Statistics{
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PacketsSent: p.PacketsSent,
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PacketsRecv: p.PacketsRecv,
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PacketLoss: loss,
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Rtts: p.rtts,
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Addr: p.addr,
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IPAddr: p.ipaddr,
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MaxRtt: max,
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MinRtt: min,
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}
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if len(p.rtts) > 0 {
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s.AvgRtt = total / time.Duration(len(p.rtts))
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var sumsquares time.Duration
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for _, rtt := range p.rtts {
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sumsquares += (rtt - s.AvgRtt) * (rtt - s.AvgRtt)
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}
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s.StdDevRtt = time.Duration(math.Sqrt(
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float64(sumsquares / time.Duration(len(p.rtts)))))
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}
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return &s
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}
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func (p *Pinger) recvICMP(
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conn *icmp.PacketConn,
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recv chan<- *packet,
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wg *sync.WaitGroup,
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) {
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defer wg.Done()
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for {
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select {
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case <-p.done:
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return
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default:
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bytes := make([]byte, 512)
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conn.SetReadDeadline(time.Now().Add(time.Millisecond * 100))
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n, _, err := conn.ReadFrom(bytes)
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if err != nil {
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if neterr, ok := err.(*net.OpError); ok {
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if neterr.Timeout() {
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// Read timeout
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continue
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} else {
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close(p.done)
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return
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}
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}
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}
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recv <- &packet{bytes: bytes, nbytes: n}
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}
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}
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}
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func (p *Pinger) processPacket(recv *packet) error {
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var bytes []byte
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var proto int
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if p.ipv4 {
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if p.network == "ip" {
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bytes = ipv4Payload(recv.bytes)
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} else {
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bytes = recv.bytes
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}
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proto = protocolICMP
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} else {
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bytes = recv.bytes
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proto = protocolIPv6ICMP
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}
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var m *icmp.Message
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var err error
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if m, err = icmp.ParseMessage(proto, bytes[:recv.nbytes]); err != nil {
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return fmt.Errorf("Error parsing icmp message")
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}
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if m.Type != ipv4.ICMPTypeEchoReply && m.Type != ipv6.ICMPTypeEchoReply {
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// Not an echo reply, ignore it
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return nil
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}
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outPkt := &Packet{
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Nbytes: recv.nbytes,
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IPAddr: p.ipaddr,
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}
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switch pkt := m.Body.(type) {
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case *icmp.Echo:
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outPkt.Rtt = time.Since(bytesToTime(pkt.Data[:timeSliceLength]))
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outPkt.Seq = pkt.Seq
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p.PacketsRecv += 1
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default:
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// Very bad, not sure how this can happen
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return fmt.Errorf("Error, invalid ICMP echo reply. Body type: %T, %s",
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pkt, pkt)
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}
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p.rtts = append(p.rtts, outPkt.Rtt)
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handler := p.OnRecv
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if handler != nil {
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handler(outPkt)
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}
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return nil
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}
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func (p *Pinger) sendICMP(conn *icmp.PacketConn) error {
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var typ icmp.Type
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if p.ipv4 {
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typ = ipv4.ICMPTypeEcho
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} else {
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typ = ipv6.ICMPTypeEchoRequest
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}
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var dst net.Addr = p.ipaddr
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if p.network == "udp" {
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dst = &net.UDPAddr{IP: p.ipaddr.IP, Zone: p.ipaddr.Zone}
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}
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t := timeToBytes(time.Now())
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if p.size-timeSliceLength != 0 {
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t = append(t, byteSliceOfSize(p.size-timeSliceLength)...)
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}
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bytes, err := (&icmp.Message{
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Type: typ, Code: 0,
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Body: &icmp.Echo{
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ID: rand.Intn(65535),
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Seq: p.sequence,
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Data: t,
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},
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}).Marshal(nil)
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if err != nil {
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return err
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}
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for {
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if _, err := conn.WriteTo(bytes, dst); err != nil {
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if neterr, ok := err.(*net.OpError); ok {
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if neterr.Err == syscall.ENOBUFS {
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continue
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}
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}
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}
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p.PacketsSent += 1
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p.sequence += 1
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break
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}
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return nil
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}
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func (p *Pinger) listen(netProto string, source string) *icmp.PacketConn {
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conn, err := icmp.ListenPacket(netProto, source)
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if err != nil {
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fmt.Printf("Error listening for ICMP packets: %s\n", err.Error())
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close(p.done)
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return nil
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}
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return conn
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}
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func byteSliceOfSize(n int) []byte {
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b := make([]byte, n)
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for i := 0; i < len(b); i++ {
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b[i] = 1
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}
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return b
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}
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func ipv4Payload(b []byte) []byte {
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if len(b) < ipv4.HeaderLen {
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return b
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}
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hdrlen := int(b[0]&0x0f) << 2
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return b[hdrlen:]
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}
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func bytesToTime(b []byte) time.Time {
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var nsec int64
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for i := uint8(0); i < 8; i++ {
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nsec += int64(b[i]) << ((7 - i) * 8)
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}
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return time.Unix(nsec/1000000000, nsec%1000000000)
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}
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func isIPv4(ip net.IP) bool {
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return len(ip.To4()) == net.IPv4len
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}
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func isIPv6(ip net.IP) bool {
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return len(ip) == net.IPv6len
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}
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func timeToBytes(t time.Time) []byte {
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nsec := t.UnixNano()
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b := make([]byte, 8)
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for i := uint8(0); i < 8; i++ {
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b[i] = byte((nsec >> ((7 - i) * 8)) & 0xff)
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}
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return b
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}
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