feat(dir2config): defaults
This commit is contained in:
511
vendor/gopkg.in/src-d/go-git.v4/plumbing/object/tree.go
generated
vendored
Normal file
511
vendor/gopkg.in/src-d/go-git.v4/plumbing/object/tree.go
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vendored
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@ -0,0 +1,511 @@
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package object
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import (
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"bufio"
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"context"
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"errors"
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"fmt"
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"io"
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"path"
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"path/filepath"
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"strings"
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"gopkg.in/src-d/go-git.v4/plumbing"
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"gopkg.in/src-d/go-git.v4/plumbing/filemode"
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"gopkg.in/src-d/go-git.v4/plumbing/storer"
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"gopkg.in/src-d/go-git.v4/utils/ioutil"
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)
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const (
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maxTreeDepth = 1024
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startingStackSize = 8
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)
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// New errors defined by this package.
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var (
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ErrMaxTreeDepth = errors.New("maximum tree depth exceeded")
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ErrFileNotFound = errors.New("file not found")
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ErrDirectoryNotFound = errors.New("directory not found")
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ErrEntryNotFound = errors.New("entry not found")
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)
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// Tree is basically like a directory - it references a bunch of other trees
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// and/or blobs (i.e. files and sub-directories)
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type Tree struct {
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Entries []TreeEntry
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Hash plumbing.Hash
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s storer.EncodedObjectStorer
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m map[string]*TreeEntry
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t map[string]*Tree // tree path cache
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}
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// GetTree gets a tree from an object storer and decodes it.
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func GetTree(s storer.EncodedObjectStorer, h plumbing.Hash) (*Tree, error) {
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o, err := s.EncodedObject(plumbing.TreeObject, h)
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if err != nil {
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return nil, err
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}
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return DecodeTree(s, o)
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}
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// DecodeTree decodes an encoded object into a *Tree and associates it to the
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// given object storer.
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func DecodeTree(s storer.EncodedObjectStorer, o plumbing.EncodedObject) (*Tree, error) {
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t := &Tree{s: s}
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if err := t.Decode(o); err != nil {
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return nil, err
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}
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return t, nil
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}
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// TreeEntry represents a file
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type TreeEntry struct {
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Name string
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Mode filemode.FileMode
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Hash plumbing.Hash
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}
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// File returns the hash of the file identified by the `path` argument.
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// The path is interpreted as relative to the tree receiver.
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func (t *Tree) File(path string) (*File, error) {
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e, err := t.FindEntry(path)
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if err != nil {
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return nil, ErrFileNotFound
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}
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blob, err := GetBlob(t.s, e.Hash)
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if err != nil {
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if err == plumbing.ErrObjectNotFound {
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return nil, ErrFileNotFound
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}
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return nil, err
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}
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return NewFile(path, e.Mode, blob), nil
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}
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// Size returns the plaintext size of an object, without reading it
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// into memory.
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func (t *Tree) Size(path string) (int64, error) {
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e, err := t.FindEntry(path)
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if err != nil {
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return 0, ErrEntryNotFound
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}
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return t.s.EncodedObjectSize(e.Hash)
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}
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// Tree returns the tree identified by the `path` argument.
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// The path is interpreted as relative to the tree receiver.
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func (t *Tree) Tree(path string) (*Tree, error) {
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e, err := t.FindEntry(path)
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if err != nil {
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return nil, ErrDirectoryNotFound
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}
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tree, err := GetTree(t.s, e.Hash)
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if err == plumbing.ErrObjectNotFound {
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return nil, ErrDirectoryNotFound
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}
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return tree, err
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}
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// TreeEntryFile returns the *File for a given *TreeEntry.
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func (t *Tree) TreeEntryFile(e *TreeEntry) (*File, error) {
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blob, err := GetBlob(t.s, e.Hash)
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if err != nil {
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return nil, err
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}
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return NewFile(e.Name, e.Mode, blob), nil
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}
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// FindEntry search a TreeEntry in this tree or any subtree.
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func (t *Tree) FindEntry(path string) (*TreeEntry, error) {
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if t.t == nil {
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t.t = make(map[string]*Tree)
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}
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pathParts := strings.Split(path, "/")
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startingTree := t
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pathCurrent := ""
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// search for the longest path in the tree path cache
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for i := len(pathParts); i > 1; i-- {
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path := filepath.Join(pathParts[:i]...)
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tree, ok := t.t[path]
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if ok {
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startingTree = tree
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pathParts = pathParts[i:]
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pathCurrent = path
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break
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}
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}
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var tree *Tree
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var err error
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for tree = startingTree; len(pathParts) > 1; pathParts = pathParts[1:] {
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if tree, err = tree.dir(pathParts[0]); err != nil {
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return nil, err
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}
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pathCurrent = filepath.Join(pathCurrent, pathParts[0])
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t.t[pathCurrent] = tree
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}
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return tree.entry(pathParts[0])
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}
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func (t *Tree) dir(baseName string) (*Tree, error) {
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entry, err := t.entry(baseName)
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if err != nil {
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return nil, ErrDirectoryNotFound
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}
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obj, err := t.s.EncodedObject(plumbing.TreeObject, entry.Hash)
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if err != nil {
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return nil, err
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}
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tree := &Tree{s: t.s}
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err = tree.Decode(obj)
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return tree, err
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}
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func (t *Tree) entry(baseName string) (*TreeEntry, error) {
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if t.m == nil {
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t.buildMap()
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}
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entry, ok := t.m[baseName]
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if !ok {
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return nil, ErrEntryNotFound
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}
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return entry, nil
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}
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// Files returns a FileIter allowing to iterate over the Tree
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func (t *Tree) Files() *FileIter {
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return NewFileIter(t.s, t)
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}
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// ID returns the object ID of the tree. The returned value will always match
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// the current value of Tree.Hash.
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//
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// ID is present to fulfill the Object interface.
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func (t *Tree) ID() plumbing.Hash {
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return t.Hash
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}
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// Type returns the type of object. It always returns plumbing.TreeObject.
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func (t *Tree) Type() plumbing.ObjectType {
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return plumbing.TreeObject
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}
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// Decode transform an plumbing.EncodedObject into a Tree struct
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func (t *Tree) Decode(o plumbing.EncodedObject) (err error) {
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if o.Type() != plumbing.TreeObject {
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return ErrUnsupportedObject
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}
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t.Hash = o.Hash()
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if o.Size() == 0 {
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return nil
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}
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t.Entries = nil
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t.m = nil
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reader, err := o.Reader()
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if err != nil {
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return err
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}
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defer ioutil.CheckClose(reader, &err)
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r := bufio.NewReader(reader)
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for {
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str, err := r.ReadString(' ')
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if err != nil {
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if err == io.EOF {
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break
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}
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return err
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}
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str = str[:len(str)-1] // strip last byte (' ')
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mode, err := filemode.New(str)
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if err != nil {
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return err
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}
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name, err := r.ReadString(0)
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if err != nil && err != io.EOF {
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return err
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}
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var hash plumbing.Hash
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if _, err = io.ReadFull(r, hash[:]); err != nil {
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return err
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}
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baseName := name[:len(name)-1]
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t.Entries = append(t.Entries, TreeEntry{
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Hash: hash,
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Mode: mode,
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Name: baseName,
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})
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}
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return nil
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}
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// Encode transforms a Tree into a plumbing.EncodedObject.
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func (t *Tree) Encode(o plumbing.EncodedObject) (err error) {
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o.SetType(plumbing.TreeObject)
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w, err := o.Writer()
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if err != nil {
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return err
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}
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defer ioutil.CheckClose(w, &err)
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for _, entry := range t.Entries {
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if _, err = fmt.Fprintf(w, "%o %s", entry.Mode, entry.Name); err != nil {
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return err
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}
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if _, err = w.Write([]byte{0x00}); err != nil {
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return err
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}
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if _, err = w.Write([]byte(entry.Hash[:])); err != nil {
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return err
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}
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}
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return err
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}
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func (t *Tree) buildMap() {
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t.m = make(map[string]*TreeEntry)
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for i := 0; i < len(t.Entries); i++ {
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t.m[t.Entries[i].Name] = &t.Entries[i]
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}
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}
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// Diff returns a list of changes between this tree and the provided one
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func (from *Tree) Diff(to *Tree) (Changes, error) {
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return DiffTree(from, to)
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}
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// Diff returns a list of changes between this tree and the provided one
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// Error will be returned if context expires
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// Provided context must be non nil
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func (from *Tree) DiffContext(ctx context.Context, to *Tree) (Changes, error) {
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return DiffTreeContext(ctx, from, to)
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}
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// Patch returns a slice of Patch objects with all the changes between trees
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// in chunks. This representation can be used to create several diff outputs.
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func (from *Tree) Patch(to *Tree) (*Patch, error) {
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return from.PatchContext(context.Background(), to)
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}
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// Patch returns a slice of Patch objects with all the changes between trees
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// in chunks. This representation can be used to create several diff outputs.
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// If context expires, an error will be returned
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// Provided context must be non-nil
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func (from *Tree) PatchContext(ctx context.Context, to *Tree) (*Patch, error) {
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changes, err := DiffTreeContext(ctx, from, to)
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if err != nil {
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return nil, err
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}
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return changes.PatchContext(ctx)
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}
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// treeEntryIter facilitates iterating through the TreeEntry objects in a Tree.
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type treeEntryIter struct {
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t *Tree
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pos int
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}
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func (iter *treeEntryIter) Next() (TreeEntry, error) {
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if iter.pos >= len(iter.t.Entries) {
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return TreeEntry{}, io.EOF
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}
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iter.pos++
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return iter.t.Entries[iter.pos-1], nil
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}
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// TreeWalker provides a means of walking through all of the entries in a Tree.
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type TreeWalker struct {
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stack []*treeEntryIter
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base string
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recursive bool
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seen map[plumbing.Hash]bool
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s storer.EncodedObjectStorer
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t *Tree
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}
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// NewTreeWalker returns a new TreeWalker for the given tree.
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//
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// It is the caller's responsibility to call Close() when finished with the
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// tree walker.
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func NewTreeWalker(t *Tree, recursive bool, seen map[plumbing.Hash]bool) *TreeWalker {
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stack := make([]*treeEntryIter, 0, startingStackSize)
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stack = append(stack, &treeEntryIter{t, 0})
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return &TreeWalker{
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stack: stack,
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recursive: recursive,
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seen: seen,
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s: t.s,
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t: t,
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}
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}
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// Next returns the next object from the tree. Objects are returned in order
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// and subtrees are included. After the last object has been returned further
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// calls to Next() will return io.EOF.
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//
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// In the current implementation any objects which cannot be found in the
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// underlying repository will be skipped automatically. It is possible that this
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// may change in future versions.
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func (w *TreeWalker) Next() (name string, entry TreeEntry, err error) {
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var obj Object
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for {
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current := len(w.stack) - 1
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if current < 0 {
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// Nothing left on the stack so we're finished
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err = io.EOF
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return
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}
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if current > maxTreeDepth {
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// We're probably following bad data or some self-referencing tree
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err = ErrMaxTreeDepth
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return
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}
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entry, err = w.stack[current].Next()
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if err == io.EOF {
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// Finished with the current tree, move back up to the parent
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w.stack = w.stack[:current]
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w.base, _ = path.Split(w.base)
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w.base = path.Clean(w.base) // Remove trailing slash
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continue
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}
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if err != nil {
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return
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}
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if w.seen[entry.Hash] {
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continue
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}
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if entry.Mode == filemode.Dir {
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obj, err = GetTree(w.s, entry.Hash)
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}
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name = path.Join(w.base, entry.Name)
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if err != nil {
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err = io.EOF
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return
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}
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break
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}
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if !w.recursive {
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return
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}
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if t, ok := obj.(*Tree); ok {
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w.stack = append(w.stack, &treeEntryIter{t, 0})
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w.base = path.Join(w.base, entry.Name)
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}
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return
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}
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// Tree returns the tree that the tree walker most recently operated on.
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func (w *TreeWalker) Tree() *Tree {
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current := len(w.stack) - 1
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if w.stack[current].pos == 0 {
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current--
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}
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if current < 0 {
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return nil
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}
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return w.stack[current].t
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}
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// Close releases any resources used by the TreeWalker.
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func (w *TreeWalker) Close() {
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w.stack = nil
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}
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// TreeIter provides an iterator for a set of trees.
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type TreeIter struct {
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storer.EncodedObjectIter
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s storer.EncodedObjectStorer
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}
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// NewTreeIter takes a storer.EncodedObjectStorer and a
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// storer.EncodedObjectIter and returns a *TreeIter that iterates over all
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// tree contained in the storer.EncodedObjectIter.
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//
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// Any non-tree object returned by the storer.EncodedObjectIter is skipped.
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func NewTreeIter(s storer.EncodedObjectStorer, iter storer.EncodedObjectIter) *TreeIter {
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return &TreeIter{iter, s}
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}
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// Next moves the iterator to the next tree and returns a pointer to it. If
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// there are no more trees, it returns io.EOF.
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func (iter *TreeIter) Next() (*Tree, error) {
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for {
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obj, err := iter.EncodedObjectIter.Next()
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if err != nil {
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return nil, err
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}
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if obj.Type() != plumbing.TreeObject {
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continue
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}
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return DecodeTree(iter.s, obj)
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}
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}
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// ForEach call the cb function for each tree contained on this iter until
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// an error happens or the end of the iter is reached. If ErrStop is sent
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// the iteration is stop but no error is returned. The iterator is closed.
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func (iter *TreeIter) ForEach(cb func(*Tree) error) error {
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return iter.EncodedObjectIter.ForEach(func(obj plumbing.EncodedObject) error {
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if obj.Type() != plumbing.TreeObject {
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return nil
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}
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t, err := DecodeTree(iter.s, obj)
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if err != nil {
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return err
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}
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return cb(t)
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})
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}
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Block a user