ceph-csi/vendor/github.com/antlr4-go/antlr/v4/tree.go

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// Copyright (c) 2012-2022 The ANTLR Project. All rights reserved.
// Use of this file is governed by the BSD 3-clause license that
// can be found in the LICENSE.txt file in the project root.
package antlr
// The basic notion of a tree has a parent, a payload, and a list of children.
// It is the most abstract interface for all the trees used by ANTLR.
///
var TreeInvalidInterval = NewInterval(-1, -2)
type Tree interface {
GetParent() Tree
SetParent(Tree)
GetPayload() interface{}
GetChild(i int) Tree
GetChildCount() int
GetChildren() []Tree
}
type SyntaxTree interface {
Tree
GetSourceInterval() Interval
}
type ParseTree interface {
SyntaxTree
Accept(Visitor ParseTreeVisitor) interface{}
GetText() string
ToStringTree([]string, Recognizer) string
}
type RuleNode interface {
ParseTree
GetRuleContext() RuleContext
}
type TerminalNode interface {
ParseTree
GetSymbol() Token
}
type ErrorNode interface {
TerminalNode
errorNode()
}
type ParseTreeVisitor interface {
Visit(tree ParseTree) interface{}
VisitChildren(node RuleNode) interface{}
VisitTerminal(node TerminalNode) interface{}
VisitErrorNode(node ErrorNode) interface{}
}
type BaseParseTreeVisitor struct{}
var _ ParseTreeVisitor = &BaseParseTreeVisitor{}
func (v *BaseParseTreeVisitor) Visit(tree ParseTree) interface{} { return tree.Accept(v) }
func (v *BaseParseTreeVisitor) VisitChildren(_ RuleNode) interface{} { return nil }
func (v *BaseParseTreeVisitor) VisitTerminal(_ TerminalNode) interface{} { return nil }
func (v *BaseParseTreeVisitor) VisitErrorNode(_ ErrorNode) interface{} { return nil }
// TODO: Implement this?
//func (this ParseTreeVisitor) Visit(ctx) {
// if (Utils.isArray(ctx)) {
// self := this
// return ctx.map(function(child) { return VisitAtom(self, child)})
// } else {
// return VisitAtom(this, ctx)
// }
//}
//
//func VisitAtom(Visitor, ctx) {
// if (ctx.parser == nil) { //is terminal
// return
// }
//
// name := ctx.parser.ruleNames[ctx.ruleIndex]
// funcName := "Visit" + Utils.titleCase(name)
//
// return Visitor[funcName](ctx)
//}
type ParseTreeListener interface {
VisitTerminal(node TerminalNode)
VisitErrorNode(node ErrorNode)
EnterEveryRule(ctx ParserRuleContext)
ExitEveryRule(ctx ParserRuleContext)
}
type BaseParseTreeListener struct{}
var _ ParseTreeListener = &BaseParseTreeListener{}
func (l *BaseParseTreeListener) VisitTerminal(_ TerminalNode) {}
func (l *BaseParseTreeListener) VisitErrorNode(_ ErrorNode) {}
func (l *BaseParseTreeListener) EnterEveryRule(_ ParserRuleContext) {}
func (l *BaseParseTreeListener) ExitEveryRule(_ ParserRuleContext) {}
type TerminalNodeImpl struct {
parentCtx RuleContext
symbol Token
}
var _ TerminalNode = &TerminalNodeImpl{}
func NewTerminalNodeImpl(symbol Token) *TerminalNodeImpl {
tn := new(TerminalNodeImpl)
tn.parentCtx = nil
tn.symbol = symbol
return tn
}
func (t *TerminalNodeImpl) GetChild(_ int) Tree {
return nil
}
func (t *TerminalNodeImpl) GetChildren() []Tree {
return nil
}
func (t *TerminalNodeImpl) SetChildren(_ []Tree) {
panic("Cannot set children on terminal node")
}
func (t *TerminalNodeImpl) GetSymbol() Token {
return t.symbol
}
func (t *TerminalNodeImpl) GetParent() Tree {
return t.parentCtx
}
func (t *TerminalNodeImpl) SetParent(tree Tree) {
t.parentCtx = tree.(RuleContext)
}
func (t *TerminalNodeImpl) GetPayload() interface{} {
return t.symbol
}
func (t *TerminalNodeImpl) GetSourceInterval() Interval {
if t.symbol == nil {
return TreeInvalidInterval
}
tokenIndex := t.symbol.GetTokenIndex()
return NewInterval(tokenIndex, tokenIndex)
}
func (t *TerminalNodeImpl) GetChildCount() int {
return 0
}
func (t *TerminalNodeImpl) Accept(v ParseTreeVisitor) interface{} {
return v.VisitTerminal(t)
}
func (t *TerminalNodeImpl) GetText() string {
return t.symbol.GetText()
}
func (t *TerminalNodeImpl) String() string {
if t.symbol.GetTokenType() == TokenEOF {
return "<EOF>"
}
return t.symbol.GetText()
}
func (t *TerminalNodeImpl) ToStringTree(_ []string, _ Recognizer) string {
return t.String()
}
// Represents a token that was consumed during reSynchronization
// rather than during a valid Match operation. For example,
// we will create this kind of a node during single token insertion
// and deletion as well as during "consume until error recovery set"
// upon no viable alternative exceptions.
type ErrorNodeImpl struct {
*TerminalNodeImpl
}
var _ ErrorNode = &ErrorNodeImpl{}
func NewErrorNodeImpl(token Token) *ErrorNodeImpl {
en := new(ErrorNodeImpl)
en.TerminalNodeImpl = NewTerminalNodeImpl(token)
return en
}
func (e *ErrorNodeImpl) errorNode() {}
func (e *ErrorNodeImpl) Accept(v ParseTreeVisitor) interface{} {
return v.VisitErrorNode(e)
}
type ParseTreeWalker struct {
}
func NewParseTreeWalker() *ParseTreeWalker {
return new(ParseTreeWalker)
}
// Walk performs a walk on the given parse tree starting at the root and going down recursively
// with depth-first search. On each node, [EnterRule] is called before
// recursively walking down into child nodes, then [ExitRule] is called after the recursive call to wind up.
func (p *ParseTreeWalker) Walk(listener ParseTreeListener, t Tree) {
switch tt := t.(type) {
case ErrorNode:
listener.VisitErrorNode(tt)
case TerminalNode:
listener.VisitTerminal(tt)
default:
p.EnterRule(listener, t.(RuleNode))
for i := 0; i < t.GetChildCount(); i++ {
child := t.GetChild(i)
p.Walk(listener, child)
}
p.ExitRule(listener, t.(RuleNode))
}
}
// EnterRule enters a grammar rule by first triggering the generic event [ParseTreeListener].[EnterEveryRule]
// then by triggering the event specific to the given parse tree node
func (p *ParseTreeWalker) EnterRule(listener ParseTreeListener, r RuleNode) {
ctx := r.GetRuleContext().(ParserRuleContext)
listener.EnterEveryRule(ctx)
ctx.EnterRule(listener)
}
// ExitRule exits a grammar rule by first triggering the event specific to the given parse tree node
// then by triggering the generic event [ParseTreeListener].ExitEveryRule
func (p *ParseTreeWalker) ExitRule(listener ParseTreeListener, r RuleNode) {
ctx := r.GetRuleContext().(ParserRuleContext)
ctx.ExitRule(listener)
listener.ExitEveryRule(ctx)
}
//goland:noinspection GoUnusedGlobalVariable
var ParseTreeWalkerDefault = NewParseTreeWalker()
type IterativeParseTreeWalker struct {
*ParseTreeWalker
}
//goland:noinspection GoUnusedExportedFunction
func NewIterativeParseTreeWalker() *IterativeParseTreeWalker {
return new(IterativeParseTreeWalker)
}
func (i *IterativeParseTreeWalker) Walk(listener ParseTreeListener, t Tree) {
var stack []Tree
var indexStack []int
currentNode := t
currentIndex := 0
for currentNode != nil {
// pre-order visit
switch tt := currentNode.(type) {
case ErrorNode:
listener.VisitErrorNode(tt)
case TerminalNode:
listener.VisitTerminal(tt)
default:
i.EnterRule(listener, currentNode.(RuleNode))
}
// Move down to first child, if exists
if currentNode.GetChildCount() > 0 {
stack = append(stack, currentNode)
indexStack = append(indexStack, currentIndex)
currentIndex = 0
currentNode = currentNode.GetChild(0)
continue
}
for {
// post-order visit
if ruleNode, ok := currentNode.(RuleNode); ok {
i.ExitRule(listener, ruleNode)
}
// No parent, so no siblings
if len(stack) == 0 {
currentNode = nil
currentIndex = 0
break
}
// Move to next sibling if possible
currentIndex++
if stack[len(stack)-1].GetChildCount() > currentIndex {
currentNode = stack[len(stack)-1].GetChild(currentIndex)
break
}
// No next, sibling, so move up
currentNode, stack = stack[len(stack)-1], stack[:len(stack)-1]
currentIndex, indexStack = indexStack[len(indexStack)-1], indexStack[:len(indexStack)-1]
}
}
}