mirror of
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94 lines
4.2 KiB
Go
94 lines
4.2 KiB
Go
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/*
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Copyright The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// Code generated by applyconfiguration-gen. DO NOT EDIT.
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package v1alpha3
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import (
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v1 "k8s.io/client-go/applyconfigurations/core/v1"
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)
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// ResourceSliceSpecApplyConfiguration represents a declarative configuration of the ResourceSliceSpec type for use
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// with apply.
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type ResourceSliceSpecApplyConfiguration struct {
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Driver *string `json:"driver,omitempty"`
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Pool *ResourcePoolApplyConfiguration `json:"pool,omitempty"`
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NodeName *string `json:"nodeName,omitempty"`
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NodeSelector *v1.NodeSelectorApplyConfiguration `json:"nodeSelector,omitempty"`
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AllNodes *bool `json:"allNodes,omitempty"`
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Devices []DeviceApplyConfiguration `json:"devices,omitempty"`
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}
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// ResourceSliceSpecApplyConfiguration constructs a declarative configuration of the ResourceSliceSpec type for use with
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// apply.
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func ResourceSliceSpec() *ResourceSliceSpecApplyConfiguration {
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return &ResourceSliceSpecApplyConfiguration{}
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}
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// WithDriver sets the Driver field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the Driver field is set to the value of the last call.
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func (b *ResourceSliceSpecApplyConfiguration) WithDriver(value string) *ResourceSliceSpecApplyConfiguration {
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b.Driver = &value
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return b
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}
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// WithPool sets the Pool field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the Pool field is set to the value of the last call.
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func (b *ResourceSliceSpecApplyConfiguration) WithPool(value *ResourcePoolApplyConfiguration) *ResourceSliceSpecApplyConfiguration {
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b.Pool = value
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return b
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}
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// WithNodeName sets the NodeName field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the NodeName field is set to the value of the last call.
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func (b *ResourceSliceSpecApplyConfiguration) WithNodeName(value string) *ResourceSliceSpecApplyConfiguration {
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b.NodeName = &value
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return b
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}
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// WithNodeSelector sets the NodeSelector field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the NodeSelector field is set to the value of the last call.
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func (b *ResourceSliceSpecApplyConfiguration) WithNodeSelector(value *v1.NodeSelectorApplyConfiguration) *ResourceSliceSpecApplyConfiguration {
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b.NodeSelector = value
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return b
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}
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// WithAllNodes sets the AllNodes field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the AllNodes field is set to the value of the last call.
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func (b *ResourceSliceSpecApplyConfiguration) WithAllNodes(value bool) *ResourceSliceSpecApplyConfiguration {
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b.AllNodes = &value
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return b
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}
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// WithDevices adds the given value to the Devices field in the declarative configuration
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// and returns the receiver, so that objects can be build by chaining "With" function invocations.
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// If called multiple times, values provided by each call will be appended to the Devices field.
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func (b *ResourceSliceSpecApplyConfiguration) WithDevices(values ...*DeviceApplyConfiguration) *ResourceSliceSpecApplyConfiguration {
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for i := range values {
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if values[i] == nil {
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panic("nil value passed to WithDevices")
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}
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b.Devices = append(b.Devices, *values[i])
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}
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return b
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}
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