mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-11-22 22:30:23 +00:00
303 lines
9.2 KiB
Go
303 lines
9.2 KiB
Go
|
// Copyright 2019 Montgomery Edwards⁴⁴⁸ and Faye Amacker
|
|||
|
//
|
|||
|
// Special thanks to Kathryn Long for her Rust implementation
|
|||
|
// of float16 at github.com/starkat99/half-rs (MIT license)
|
|||
|
|
|||
|
package float16
|
|||
|
|
|||
|
import (
|
|||
|
"math"
|
|||
|
"strconv"
|
|||
|
)
|
|||
|
|
|||
|
// Float16 represents IEEE 754 half-precision floating-point numbers (binary16).
|
|||
|
type Float16 uint16
|
|||
|
|
|||
|
// Precision indicates whether the conversion to Float16 is
|
|||
|
// exact, subnormal without dropped bits, inexact, underflow, or overflow.
|
|||
|
type Precision int
|
|||
|
|
|||
|
const (
|
|||
|
|
|||
|
// PrecisionExact is for non-subnormals that don't drop bits during conversion.
|
|||
|
// All of these can round-trip. Should always convert to float16.
|
|||
|
PrecisionExact Precision = iota
|
|||
|
|
|||
|
// PrecisionUnknown is for subnormals that don't drop bits during conversion but
|
|||
|
// not all of these can round-trip so precision is unknown without more effort.
|
|||
|
// Only 2046 of these can round-trip and the rest cannot round-trip.
|
|||
|
PrecisionUnknown
|
|||
|
|
|||
|
// PrecisionInexact is for dropped significand bits and cannot round-trip.
|
|||
|
// Some of these are subnormals. Cannot round-trip float32->float16->float32.
|
|||
|
PrecisionInexact
|
|||
|
|
|||
|
// PrecisionUnderflow is for Underflows. Cannot round-trip float32->float16->float32.
|
|||
|
PrecisionUnderflow
|
|||
|
|
|||
|
// PrecisionOverflow is for Overflows. Cannot round-trip float32->float16->float32.
|
|||
|
PrecisionOverflow
|
|||
|
)
|
|||
|
|
|||
|
// PrecisionFromfloat32 returns Precision without performing
|
|||
|
// the conversion. Conversions from both Infinity and NaN
|
|||
|
// values will always report PrecisionExact even if NaN payload
|
|||
|
// or NaN-Quiet-Bit is lost. This function is kept simple to
|
|||
|
// allow inlining and run < 0.5 ns/op, to serve as a fast filter.
|
|||
|
func PrecisionFromfloat32(f32 float32) Precision {
|
|||
|
u32 := math.Float32bits(f32)
|
|||
|
|
|||
|
if u32 == 0 || u32 == 0x80000000 {
|
|||
|
// +- zero will always be exact conversion
|
|||
|
return PrecisionExact
|
|||
|
}
|
|||
|
|
|||
|
const COEFMASK uint32 = 0x7fffff // 23 least significant bits
|
|||
|
const EXPSHIFT uint32 = 23
|
|||
|
const EXPBIAS uint32 = 127
|
|||
|
const EXPMASK uint32 = uint32(0xff) << EXPSHIFT
|
|||
|
const DROPMASK uint32 = COEFMASK >> 10
|
|||
|
|
|||
|
exp := int32(((u32 & EXPMASK) >> EXPSHIFT) - EXPBIAS)
|
|||
|
coef := u32 & COEFMASK
|
|||
|
|
|||
|
if exp == 128 {
|
|||
|
// +- infinity or NaN
|
|||
|
// apps may want to do extra checks for NaN separately
|
|||
|
return PrecisionExact
|
|||
|
}
|
|||
|
|
|||
|
// https://en.wikipedia.org/wiki/Half-precision_floating-point_format says,
|
|||
|
// "Decimals between 2^−24 (minimum positive subnormal) and 2^−14 (maximum subnormal): fixed interval 2^−24"
|
|||
|
if exp < -24 {
|
|||
|
return PrecisionUnderflow
|
|||
|
}
|
|||
|
if exp > 15 {
|
|||
|
return PrecisionOverflow
|
|||
|
}
|
|||
|
if (coef & DROPMASK) != uint32(0) {
|
|||
|
// these include subnormals and non-subnormals that dropped bits
|
|||
|
return PrecisionInexact
|
|||
|
}
|
|||
|
|
|||
|
if exp < -14 {
|
|||
|
// Subnormals. Caller may want to test these further.
|
|||
|
// There are 2046 subnormals that can successfully round-trip f32->f16->f32
|
|||
|
// and 20 of those 2046 have 32-bit input coef == 0.
|
|||
|
// RFC 7049 and 7049bis Draft 12 don't precisely define "preserves value"
|
|||
|
// so some protocols and libraries will choose to handle subnormals differently
|
|||
|
// when deciding to encode them to CBOR float32 vs float16.
|
|||
|
return PrecisionUnknown
|
|||
|
}
|
|||
|
|
|||
|
return PrecisionExact
|
|||
|
}
|
|||
|
|
|||
|
// Frombits returns the float16 number corresponding to the IEEE 754 binary16
|
|||
|
// representation u16, with the sign bit of u16 and the result in the same bit
|
|||
|
// position. Frombits(Bits(x)) == x.
|
|||
|
func Frombits(u16 uint16) Float16 {
|
|||
|
return Float16(u16)
|
|||
|
}
|
|||
|
|
|||
|
// Fromfloat32 returns a Float16 value converted from f32. Conversion uses
|
|||
|
// IEEE default rounding (nearest int, with ties to even).
|
|||
|
func Fromfloat32(f32 float32) Float16 {
|
|||
|
return Float16(f32bitsToF16bits(math.Float32bits(f32)))
|
|||
|
}
|
|||
|
|
|||
|
// ErrInvalidNaNValue indicates a NaN was not received.
|
|||
|
const ErrInvalidNaNValue = float16Error("float16: invalid NaN value, expected IEEE 754 NaN")
|
|||
|
|
|||
|
type float16Error string
|
|||
|
|
|||
|
func (e float16Error) Error() string { return string(e) }
|
|||
|
|
|||
|
// FromNaN32ps converts nan to IEEE binary16 NaN while preserving both
|
|||
|
// signaling and payload. Unlike Fromfloat32(), which can only return
|
|||
|
// qNaN because it sets quiet bit = 1, this can return both sNaN and qNaN.
|
|||
|
// If the result is infinity (sNaN with empty payload), then the
|
|||
|
// lowest bit of payload is set to make the result a NaN.
|
|||
|
// Returns ErrInvalidNaNValue and 0x7c01 (sNaN) if nan isn't IEEE 754 NaN.
|
|||
|
// This function was kept simple to be able to inline.
|
|||
|
func FromNaN32ps(nan float32) (Float16, error) {
|
|||
|
const SNAN = Float16(uint16(0x7c01)) // signalling NaN
|
|||
|
|
|||
|
u32 := math.Float32bits(nan)
|
|||
|
sign := u32 & 0x80000000
|
|||
|
exp := u32 & 0x7f800000
|
|||
|
coef := u32 & 0x007fffff
|
|||
|
|
|||
|
if (exp != 0x7f800000) || (coef == 0) {
|
|||
|
return SNAN, ErrInvalidNaNValue
|
|||
|
}
|
|||
|
|
|||
|
u16 := uint16((sign >> 16) | uint32(0x7c00) | (coef >> 13))
|
|||
|
|
|||
|
if (u16 & 0x03ff) == 0 {
|
|||
|
// result became infinity, make it NaN by setting lowest bit in payload
|
|||
|
u16 = u16 | 0x0001
|
|||
|
}
|
|||
|
|
|||
|
return Float16(u16), nil
|
|||
|
}
|
|||
|
|
|||
|
// NaN returns a Float16 of IEEE 754 binary16 not-a-number (NaN).
|
|||
|
// Returned NaN value 0x7e01 has all exponent bits = 1 with the
|
|||
|
// first and last bits = 1 in the significand. This is consistent
|
|||
|
// with Go's 64-bit math.NaN(). Canonical CBOR in RFC 7049 uses 0x7e00.
|
|||
|
func NaN() Float16 {
|
|||
|
return Float16(0x7e01)
|
|||
|
}
|
|||
|
|
|||
|
// Inf returns a Float16 with an infinity value with the specified sign.
|
|||
|
// A sign >= returns positive infinity.
|
|||
|
// A sign < 0 returns negative infinity.
|
|||
|
func Inf(sign int) Float16 {
|
|||
|
if sign >= 0 {
|
|||
|
return Float16(0x7c00)
|
|||
|
}
|
|||
|
return Float16(0x8000 | 0x7c00)
|
|||
|
}
|
|||
|
|
|||
|
// Float32 returns a float32 converted from f (Float16).
|
|||
|
// This is a lossless conversion.
|
|||
|
func (f Float16) Float32() float32 {
|
|||
|
u32 := f16bitsToF32bits(uint16(f))
|
|||
|
return math.Float32frombits(u32)
|
|||
|
}
|
|||
|
|
|||
|
// Bits returns the IEEE 754 binary16 representation of f, with the sign bit
|
|||
|
// of f and the result in the same bit position. Bits(Frombits(x)) == x.
|
|||
|
func (f Float16) Bits() uint16 {
|
|||
|
return uint16(f)
|
|||
|
}
|
|||
|
|
|||
|
// IsNaN reports whether f is an IEEE 754 binary16 “not-a-number” value.
|
|||
|
func (f Float16) IsNaN() bool {
|
|||
|
return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0)
|
|||
|
}
|
|||
|
|
|||
|
// IsQuietNaN reports whether f is a quiet (non-signaling) IEEE 754 binary16
|
|||
|
// “not-a-number” value.
|
|||
|
func (f Float16) IsQuietNaN() bool {
|
|||
|
return (f&0x7c00 == 0x7c00) && (f&0x03ff != 0) && (f&0x0200 != 0)
|
|||
|
}
|
|||
|
|
|||
|
// IsInf reports whether f is an infinity (inf).
|
|||
|
// A sign > 0 reports whether f is positive inf.
|
|||
|
// A sign < 0 reports whether f is negative inf.
|
|||
|
// A sign == 0 reports whether f is either inf.
|
|||
|
func (f Float16) IsInf(sign int) bool {
|
|||
|
return ((f == 0x7c00) && sign >= 0) ||
|
|||
|
(f == 0xfc00 && sign <= 0)
|
|||
|
}
|
|||
|
|
|||
|
// IsFinite returns true if f is neither infinite nor NaN.
|
|||
|
func (f Float16) IsFinite() bool {
|
|||
|
return (uint16(f) & uint16(0x7c00)) != uint16(0x7c00)
|
|||
|
}
|
|||
|
|
|||
|
// IsNormal returns true if f is neither zero, infinite, subnormal, or NaN.
|
|||
|
func (f Float16) IsNormal() bool {
|
|||
|
exp := uint16(f) & uint16(0x7c00)
|
|||
|
return (exp != uint16(0x7c00)) && (exp != 0)
|
|||
|
}
|
|||
|
|
|||
|
// Signbit reports whether f is negative or negative zero.
|
|||
|
func (f Float16) Signbit() bool {
|
|||
|
return (uint16(f) & uint16(0x8000)) != 0
|
|||
|
}
|
|||
|
|
|||
|
// String satisfies the fmt.Stringer interface.
|
|||
|
func (f Float16) String() string {
|
|||
|
return strconv.FormatFloat(float64(f.Float32()), 'f', -1, 32)
|
|||
|
}
|
|||
|
|
|||
|
// f16bitsToF32bits returns uint32 (float32 bits) converted from specified uint16.
|
|||
|
func f16bitsToF32bits(in uint16) uint32 {
|
|||
|
// All 65536 conversions with this were confirmed to be correct
|
|||
|
// by Montgomery Edwards⁴⁴⁸ (github.com/x448).
|
|||
|
|
|||
|
sign := uint32(in&0x8000) << 16 // sign for 32-bit
|
|||
|
exp := uint32(in&0x7c00) >> 10 // exponenent for 16-bit
|
|||
|
coef := uint32(in&0x03ff) << 13 // significand for 32-bit
|
|||
|
|
|||
|
if exp == 0x1f {
|
|||
|
if coef == 0 {
|
|||
|
// infinity
|
|||
|
return sign | 0x7f800000 | coef
|
|||
|
}
|
|||
|
// NaN
|
|||
|
return sign | 0x7fc00000 | coef
|
|||
|
}
|
|||
|
|
|||
|
if exp == 0 {
|
|||
|
if coef == 0 {
|
|||
|
// zero
|
|||
|
return sign
|
|||
|
}
|
|||
|
|
|||
|
// normalize subnormal numbers
|
|||
|
exp++
|
|||
|
for coef&0x7f800000 == 0 {
|
|||
|
coef <<= 1
|
|||
|
exp--
|
|||
|
}
|
|||
|
coef &= 0x007fffff
|
|||
|
}
|
|||
|
|
|||
|
return sign | ((exp + (0x7f - 0xf)) << 23) | coef
|
|||
|
}
|
|||
|
|
|||
|
// f32bitsToF16bits returns uint16 (Float16 bits) converted from the specified float32.
|
|||
|
// Conversion rounds to nearest integer with ties to even.
|
|||
|
func f32bitsToF16bits(u32 uint32) uint16 {
|
|||
|
// Translated from Rust to Go by Montgomery Edwards⁴⁴⁸ (github.com/x448).
|
|||
|
// All 4294967296 conversions with this were confirmed to be correct by x448.
|
|||
|
// Original Rust implementation is by Kathryn Long (github.com/starkat99) with MIT license.
|
|||
|
|
|||
|
sign := u32 & 0x80000000
|
|||
|
exp := u32 & 0x7f800000
|
|||
|
coef := u32 & 0x007fffff
|
|||
|
|
|||
|
if exp == 0x7f800000 {
|
|||
|
// NaN or Infinity
|
|||
|
nanBit := uint32(0)
|
|||
|
if coef != 0 {
|
|||
|
nanBit = uint32(0x0200)
|
|||
|
}
|
|||
|
return uint16((sign >> 16) | uint32(0x7c00) | nanBit | (coef >> 13))
|
|||
|
}
|
|||
|
|
|||
|
halfSign := sign >> 16
|
|||
|
|
|||
|
unbiasedExp := int32(exp>>23) - 127
|
|||
|
halfExp := unbiasedExp + 15
|
|||
|
|
|||
|
if halfExp >= 0x1f {
|
|||
|
return uint16(halfSign | uint32(0x7c00))
|
|||
|
}
|
|||
|
|
|||
|
if halfExp <= 0 {
|
|||
|
if 14-halfExp > 24 {
|
|||
|
return uint16(halfSign)
|
|||
|
}
|
|||
|
coef := coef | uint32(0x00800000)
|
|||
|
halfCoef := coef >> uint32(14-halfExp)
|
|||
|
roundBit := uint32(1) << uint32(13-halfExp)
|
|||
|
if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 {
|
|||
|
halfCoef++
|
|||
|
}
|
|||
|
return uint16(halfSign | halfCoef)
|
|||
|
}
|
|||
|
|
|||
|
uHalfExp := uint32(halfExp) << 10
|
|||
|
halfCoef := coef >> 13
|
|||
|
roundBit := uint32(0x00001000)
|
|||
|
if (coef&roundBit) != 0 && (coef&(3*roundBit-1)) != 0 {
|
|||
|
return uint16((halfSign | uHalfExp | halfCoef) + 1)
|
|||
|
}
|
|||
|
return uint16(halfSign | uHalfExp | halfCoef)
|
|||
|
}
|