mirror of
https://github.com/ceph/ceph-csi.git
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rebase: bump google.golang.org/grpc from 1.68.1 to 1.69.0
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.68.1 to 1.69.0. - [Release notes](https://github.com/grpc/grpc-go/releases) - [Commits](https://github.com/grpc/grpc-go/compare/v1.68.1...v1.69.0) --- updated-dependencies: - dependency-name: google.golang.org/grpc dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>
This commit is contained in:
committed by
mergify[bot]
parent
afd950ebed
commit
431e9231d2
93
vendor/google.golang.org/grpc/balancer/balancer.go
generated
vendored
93
vendor/google.golang.org/grpc/balancer/balancer.go
generated
vendored
@ -73,17 +73,6 @@ func unregisterForTesting(name string) {
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delete(m, name)
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}
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// connectedAddress returns the connected address for a SubConnState. The
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// address is only valid if the state is READY.
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func connectedAddress(scs SubConnState) resolver.Address {
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return scs.connectedAddress
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}
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// setConnectedAddress sets the connected address for a SubConnState.
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func setConnectedAddress(scs *SubConnState, addr resolver.Address) {
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scs.connectedAddress = addr
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}
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func init() {
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internal.BalancerUnregister = unregisterForTesting
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internal.ConnectedAddress = connectedAddress
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@ -106,57 +95,6 @@ func Get(name string) Builder {
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return nil
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}
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// A SubConn represents a single connection to a gRPC backend service.
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//
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// Each SubConn contains a list of addresses.
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//
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// All SubConns start in IDLE, and will not try to connect. To trigger the
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// connecting, Balancers must call Connect. If a connection re-enters IDLE,
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// Balancers must call Connect again to trigger a new connection attempt.
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//
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// gRPC will try to connect to the addresses in sequence, and stop trying the
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// remainder once the first connection is successful. If an attempt to connect
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// to all addresses encounters an error, the SubConn will enter
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// TRANSIENT_FAILURE for a backoff period, and then transition to IDLE.
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//
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// Once established, if a connection is lost, the SubConn will transition
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// directly to IDLE.
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//
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// This interface is to be implemented by gRPC. Users should not need their own
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// implementation of this interface. For situations like testing, any
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// implementations should embed this interface. This allows gRPC to add new
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// methods to this interface.
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type SubConn interface {
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// UpdateAddresses updates the addresses used in this SubConn.
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// gRPC checks if currently-connected address is still in the new list.
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// If it's in the list, the connection will be kept.
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// If it's not in the list, the connection will gracefully close, and
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// a new connection will be created.
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//
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// This will trigger a state transition for the SubConn.
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//
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// Deprecated: this method will be removed. Create new SubConns for new
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// addresses instead.
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UpdateAddresses([]resolver.Address)
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// Connect starts the connecting for this SubConn.
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Connect()
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// GetOrBuildProducer returns a reference to the existing Producer for this
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// ProducerBuilder in this SubConn, or, if one does not currently exist,
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// creates a new one and returns it. Returns a close function which may be
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// called when the Producer is no longer needed. Otherwise the producer
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// will automatically be closed upon connection loss or subchannel close.
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// Should only be called on a SubConn in state Ready. Otherwise the
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// producer will be unable to create streams.
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GetOrBuildProducer(ProducerBuilder) (p Producer, close func())
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// Shutdown shuts down the SubConn gracefully. Any started RPCs will be
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// allowed to complete. No future calls should be made on the SubConn.
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// One final state update will be delivered to the StateListener (or
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// UpdateSubConnState; deprecated) with ConnectivityState of Shutdown to
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// indicate the shutdown operation. This may be delivered before
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// in-progress RPCs are complete and the actual connection is closed.
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Shutdown()
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}
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// NewSubConnOptions contains options to create new SubConn.
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type NewSubConnOptions struct {
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// CredsBundle is the credentials bundle that will be used in the created
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@ -424,18 +362,6 @@ type ExitIdler interface {
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ExitIdle()
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}
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// SubConnState describes the state of a SubConn.
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type SubConnState struct {
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// ConnectivityState is the connectivity state of the SubConn.
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ConnectivityState connectivity.State
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// ConnectionError is set if the ConnectivityState is TransientFailure,
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// describing the reason the SubConn failed. Otherwise, it is nil.
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ConnectionError error
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// connectedAddr contains the connected address when ConnectivityState is
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// Ready. Otherwise, it is indeterminate.
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connectedAddress resolver.Address
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}
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// ClientConnState describes the state of a ClientConn relevant to the
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// balancer.
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type ClientConnState struct {
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@ -448,22 +374,3 @@ type ClientConnState struct {
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// ErrBadResolverState may be returned by UpdateClientConnState to indicate a
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// problem with the provided name resolver data.
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var ErrBadResolverState = errors.New("bad resolver state")
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// A ProducerBuilder is a simple constructor for a Producer. It is used by the
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// SubConn to create producers when needed.
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type ProducerBuilder interface {
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// Build creates a Producer. The first parameter is always a
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// grpc.ClientConnInterface (a type to allow creating RPCs/streams on the
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// associated SubConn), but is declared as `any` to avoid a dependency
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// cycle. Build also returns a close function that will be called when all
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// references to the Producer have been given up for a SubConn, or when a
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// connectivity state change occurs on the SubConn. The close function
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// should always block until all asynchronous cleanup work is completed.
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Build(grpcClientConnInterface any) (p Producer, close func())
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}
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// A Producer is a type shared among potentially many consumers. It is
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// associated with a SubConn, and an implementation will typically contain
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// other methods to provide additional functionality, e.g. configuration or
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// subscription registration.
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type Producer any
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17
vendor/google.golang.org/grpc/balancer/pickfirst/internal/internal.go
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vendored
17
vendor/google.golang.org/grpc/balancer/pickfirst/internal/internal.go
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vendored
@ -18,7 +18,18 @@
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// Package internal contains code internal to the pickfirst package.
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package internal
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import "math/rand"
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import (
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rand "math/rand/v2"
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"time"
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)
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// RandShuffle pseudo-randomizes the order of addresses.
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var RandShuffle = rand.Shuffle
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var (
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// RandShuffle pseudo-randomizes the order of addresses.
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RandShuffle = rand.Shuffle
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// TimeAfterFunc allows mocking the timer for testing connection delay
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// related functionality.
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TimeAfterFunc = func(d time.Duration, f func()) func() {
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timer := time.AfterFunc(d, f)
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return func() { timer.Stop() }
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}
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)
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2
vendor/google.golang.org/grpc/balancer/pickfirst/pickfirst.go
generated
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2
vendor/google.golang.org/grpc/balancer/pickfirst/pickfirst.go
generated
vendored
@ -23,7 +23,7 @@ import (
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"encoding/json"
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"errors"
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"fmt"
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"math/rand"
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rand "math/rand/v2"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/balancer/pickfirst/internal"
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470
vendor/google.golang.org/grpc/balancer/pickfirst/pickfirstleaf/pickfirstleaf.go
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470
vendor/google.golang.org/grpc/balancer/pickfirst/pickfirstleaf/pickfirstleaf.go
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@ -29,11 +29,15 @@ import (
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"encoding/json"
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"errors"
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"fmt"
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"net"
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"net/netip"
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"sync"
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"time"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/balancer/pickfirst/internal"
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"google.golang.org/grpc/connectivity"
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expstats "google.golang.org/grpc/experimental/stats"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal/envconfig"
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internalgrpclog "google.golang.org/grpc/internal/grpclog"
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@ -50,26 +54,68 @@ func init() {
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balancer.Register(pickfirstBuilder{})
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}
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// enableHealthListenerKeyType is a unique key type used in resolver attributes
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// to indicate whether the health listener usage is enabled.
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type enableHealthListenerKeyType struct{}
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var (
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logger = grpclog.Component("pick-first-leaf-lb")
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// Name is the name of the pick_first_leaf balancer.
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// It is changed to "pick_first" in init() if this balancer is to be
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// registered as the default pickfirst.
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Name = "pick_first_leaf"
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Name = "pick_first_leaf"
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disconnectionsMetric = expstats.RegisterInt64Count(expstats.MetricDescriptor{
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Name: "grpc.lb.pick_first.disconnections",
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Description: "EXPERIMENTAL. Number of times the selected subchannel becomes disconnected.",
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Unit: "disconnection",
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Labels: []string{"grpc.target"},
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Default: false,
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})
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connectionAttemptsSucceededMetric = expstats.RegisterInt64Count(expstats.MetricDescriptor{
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Name: "grpc.lb.pick_first.connection_attempts_succeeded",
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Description: "EXPERIMENTAL. Number of successful connection attempts.",
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Unit: "attempt",
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Labels: []string{"grpc.target"},
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Default: false,
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})
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connectionAttemptsFailedMetric = expstats.RegisterInt64Count(expstats.MetricDescriptor{
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Name: "grpc.lb.pick_first.connection_attempts_failed",
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Description: "EXPERIMENTAL. Number of failed connection attempts.",
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Unit: "attempt",
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Labels: []string{"grpc.target"},
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Default: false,
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})
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)
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// TODO: change to pick-first when this becomes the default pick_first policy.
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const logPrefix = "[pick-first-leaf-lb %p] "
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const (
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// TODO: change to pick-first when this becomes the default pick_first policy.
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logPrefix = "[pick-first-leaf-lb %p] "
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// connectionDelayInterval is the time to wait for during the happy eyeballs
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// pass before starting the next connection attempt.
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connectionDelayInterval = 250 * time.Millisecond
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)
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type ipAddrFamily int
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const (
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// ipAddrFamilyUnknown represents strings that can't be parsed as an IP
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// address.
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ipAddrFamilyUnknown ipAddrFamily = iota
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ipAddrFamilyV4
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ipAddrFamilyV6
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)
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type pickfirstBuilder struct{}
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func (pickfirstBuilder) Build(cc balancer.ClientConn, _ balancer.BuildOptions) balancer.Balancer {
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func (pickfirstBuilder) Build(cc balancer.ClientConn, bo balancer.BuildOptions) balancer.Balancer {
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b := &pickfirstBalancer{
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cc: cc,
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addressList: addressList{},
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subConns: resolver.NewAddressMap(),
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state: connectivity.Connecting,
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mu: sync.Mutex{},
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cc: cc,
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target: bo.Target.String(),
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metricsRecorder: bo.MetricsRecorder, // ClientConn will always create a Metrics Recorder.
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subConns: resolver.NewAddressMap(),
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state: connectivity.Connecting,
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cancelConnectionTimer: func() {},
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}
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b.logger = internalgrpclog.NewPrefixLogger(logger, fmt.Sprintf(logPrefix, b))
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return b
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@ -87,6 +133,13 @@ func (pickfirstBuilder) ParseConfig(js json.RawMessage) (serviceconfig.LoadBalan
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return cfg, nil
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}
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// EnableHealthListener updates the state to configure pickfirst for using a
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// generic health listener.
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func EnableHealthListener(state resolver.State) resolver.State {
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state.Attributes = state.Attributes.WithValue(enableHealthListenerKeyType{}, true)
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return state
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}
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type pfConfig struct {
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serviceconfig.LoadBalancingConfig `json:"-"`
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@ -104,14 +157,19 @@ type scData struct {
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subConn balancer.SubConn
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addr resolver.Address
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state connectivity.State
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lastErr error
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rawConnectivityState connectivity.State
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// The effective connectivity state based on raw connectivity, health state
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// and after following sticky TransientFailure behaviour defined in A62.
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effectiveState connectivity.State
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lastErr error
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connectionFailedInFirstPass bool
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}
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func (b *pickfirstBalancer) newSCData(addr resolver.Address) (*scData, error) {
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sd := &scData{
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state: connectivity.Idle,
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addr: addr,
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rawConnectivityState: connectivity.Idle,
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effectiveState: connectivity.Idle,
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addr: addr,
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}
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sc, err := b.cc.NewSubConn([]resolver.Address{addr}, balancer.NewSubConnOptions{
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StateListener: func(state balancer.SubConnState) {
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@ -128,19 +186,25 @@ func (b *pickfirstBalancer) newSCData(addr resolver.Address) (*scData, error) {
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type pickfirstBalancer struct {
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// The following fields are initialized at build time and read-only after
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// that and therefore do not need to be guarded by a mutex.
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logger *internalgrpclog.PrefixLogger
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cc balancer.ClientConn
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logger *internalgrpclog.PrefixLogger
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cc balancer.ClientConn
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target string
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metricsRecorder expstats.MetricsRecorder // guaranteed to be non nil
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// The mutex is used to ensure synchronization of updates triggered
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// from the idle picker and the already serialized resolver,
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// SubConn state updates.
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mu sync.Mutex
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mu sync.Mutex
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// State reported to the channel based on SubConn states and resolver
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// updates.
|
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state connectivity.State
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// scData for active subonns mapped by address.
|
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subConns *resolver.AddressMap
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addressList addressList
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firstPass bool
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numTF int
|
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subConns *resolver.AddressMap
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addressList addressList
|
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firstPass bool
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numTF int
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cancelConnectionTimer func()
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healthCheckingEnabled bool
|
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}
|
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// ResolverError is called by the ClientConn when the name resolver produces
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@ -166,7 +230,7 @@ func (b *pickfirstBalancer) resolverErrorLocked(err error) {
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return
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}
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b.cc.UpdateState(balancer.State{
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b.updateBalancerState(balancer.State{
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ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
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})
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@ -175,15 +239,16 @@ func (b *pickfirstBalancer) resolverErrorLocked(err error) {
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func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error {
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b.mu.Lock()
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defer b.mu.Unlock()
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b.cancelConnectionTimer()
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if len(state.ResolverState.Addresses) == 0 && len(state.ResolverState.Endpoints) == 0 {
|
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// Cleanup state pertaining to the previous resolver state.
|
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// Treat an empty address list like an error by calling b.ResolverError.
|
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b.state = connectivity.TransientFailure
|
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b.closeSubConnsLocked()
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b.addressList.updateAddrs(nil)
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b.resolverErrorLocked(errors.New("produced zero addresses"))
|
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return balancer.ErrBadResolverState
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}
|
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b.healthCheckingEnabled = state.ResolverState.Attributes.Value(enableHealthListenerKeyType{}) != nil
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cfg, ok := state.BalancerConfig.(pfConfig)
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if state.BalancerConfig != nil && !ok {
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return fmt.Errorf("pickfirst: received illegal BalancerConfig (type %T): %v: %w", state.BalancerConfig, state.BalancerConfig, balancer.ErrBadResolverState)
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@ -206,9 +271,6 @@ func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState
|
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// "Flatten the list by concatenating the ordered list of addresses for
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// each of the endpoints, in order." - A61
|
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for _, endpoint := range endpoints {
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// "In the flattened list, interleave addresses from the two address
|
||||
// families, as per RFC-8305 section 4." - A61
|
||||
// TODO: support the above language.
|
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newAddrs = append(newAddrs, endpoint.Addresses...)
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}
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} else {
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@ -231,16 +293,17 @@ func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState
|
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// Not de-duplicating would result in attempting to connect to the same
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// SubConn multiple times in the same pass. We don't want this.
|
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newAddrs = deDupAddresses(newAddrs)
|
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newAddrs = interleaveAddresses(newAddrs)
|
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|
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// Since we have a new set of addresses, we are again at first pass.
|
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b.firstPass = true
|
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prevAddr := b.addressList.currentAddress()
|
||||
prevSCData, found := b.subConns.Get(prevAddr)
|
||||
prevAddrsCount := b.addressList.size()
|
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isPrevRawConnectivityStateReady := found && prevSCData.(*scData).rawConnectivityState == connectivity.Ready
|
||||
b.addressList.updateAddrs(newAddrs)
|
||||
|
||||
// If the previous ready SubConn exists in new address list,
|
||||
// keep this connection and don't create new SubConns.
|
||||
prevAddr := b.addressList.currentAddress()
|
||||
prevAddrsCount := b.addressList.size()
|
||||
b.addressList.updateAddrs(newAddrs)
|
||||
if b.state == connectivity.Ready && b.addressList.seekTo(prevAddr) {
|
||||
if isPrevRawConnectivityStateReady && b.addressList.seekTo(prevAddr) {
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -252,18 +315,17 @@ func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState
|
||||
// we should still enter CONNECTING because the sticky TF behaviour
|
||||
// mentioned in A62 applies only when the TRANSIENT_FAILURE is reported
|
||||
// due to connectivity failures.
|
||||
if b.state == connectivity.Ready || b.state == connectivity.Connecting || prevAddrsCount == 0 {
|
||||
if isPrevRawConnectivityStateReady || b.state == connectivity.Connecting || prevAddrsCount == 0 {
|
||||
// Start connection attempt at first address.
|
||||
b.state = connectivity.Connecting
|
||||
b.cc.UpdateState(balancer.State{
|
||||
b.forceUpdateConcludedStateLocked(balancer.State{
|
||||
ConnectivityState: connectivity.Connecting,
|
||||
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
|
||||
})
|
||||
b.requestConnectionLocked()
|
||||
b.startFirstPassLocked()
|
||||
} else if b.state == connectivity.TransientFailure {
|
||||
// If we're in TRANSIENT_FAILURE, we stay in TRANSIENT_FAILURE until
|
||||
// we're READY. See A62.
|
||||
b.requestConnectionLocked()
|
||||
b.startFirstPassLocked()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
@ -278,6 +340,7 @@ func (b *pickfirstBalancer) Close() {
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||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
b.closeSubConnsLocked()
|
||||
b.cancelConnectionTimer()
|
||||
b.state = connectivity.Shutdown
|
||||
}
|
||||
|
||||
@ -287,12 +350,21 @@ func (b *pickfirstBalancer) Close() {
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||||
func (b *pickfirstBalancer) ExitIdle() {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
if b.state == connectivity.Idle && b.addressList.currentAddress() == b.addressList.first() {
|
||||
b.firstPass = true
|
||||
b.requestConnectionLocked()
|
||||
if b.state == connectivity.Idle {
|
||||
b.startFirstPassLocked()
|
||||
}
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) startFirstPassLocked() {
|
||||
b.firstPass = true
|
||||
b.numTF = 0
|
||||
// Reset the connection attempt record for existing SubConns.
|
||||
for _, sd := range b.subConns.Values() {
|
||||
sd.(*scData).connectionFailedInFirstPass = false
|
||||
}
|
||||
b.requestConnectionLocked()
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) closeSubConnsLocked() {
|
||||
for _, sd := range b.subConns.Values() {
|
||||
sd.(*scData).subConn.Shutdown()
|
||||
@ -314,6 +386,70 @@ func deDupAddresses(addrs []resolver.Address) []resolver.Address {
|
||||
return retAddrs
|
||||
}
|
||||
|
||||
// interleaveAddresses interleaves addresses of both families (IPv4 and IPv6)
|
||||
// as per RFC-8305 section 4.
|
||||
// Whichever address family is first in the list is followed by an address of
|
||||
// the other address family; that is, if the first address in the list is IPv6,
|
||||
// then the first IPv4 address should be moved up in the list to be second in
|
||||
// the list. It doesn't support configuring "First Address Family Count", i.e.
|
||||
// there will always be a single member of the first address family at the
|
||||
// beginning of the interleaved list.
|
||||
// Addresses that are neither IPv4 nor IPv6 are treated as part of a third
|
||||
// "unknown" family for interleaving.
|
||||
// See: https://datatracker.ietf.org/doc/html/rfc8305#autoid-6
|
||||
func interleaveAddresses(addrs []resolver.Address) []resolver.Address {
|
||||
familyAddrsMap := map[ipAddrFamily][]resolver.Address{}
|
||||
interleavingOrder := []ipAddrFamily{}
|
||||
for _, addr := range addrs {
|
||||
family := addressFamily(addr.Addr)
|
||||
if _, found := familyAddrsMap[family]; !found {
|
||||
interleavingOrder = append(interleavingOrder, family)
|
||||
}
|
||||
familyAddrsMap[family] = append(familyAddrsMap[family], addr)
|
||||
}
|
||||
|
||||
interleavedAddrs := make([]resolver.Address, 0, len(addrs))
|
||||
|
||||
for curFamilyIdx := 0; len(interleavedAddrs) < len(addrs); curFamilyIdx = (curFamilyIdx + 1) % len(interleavingOrder) {
|
||||
// Some IP types may have fewer addresses than others, so we look for
|
||||
// the next type that has a remaining member to add to the interleaved
|
||||
// list.
|
||||
family := interleavingOrder[curFamilyIdx]
|
||||
remainingMembers := familyAddrsMap[family]
|
||||
if len(remainingMembers) > 0 {
|
||||
interleavedAddrs = append(interleavedAddrs, remainingMembers[0])
|
||||
familyAddrsMap[family] = remainingMembers[1:]
|
||||
}
|
||||
}
|
||||
|
||||
return interleavedAddrs
|
||||
}
|
||||
|
||||
// addressFamily returns the ipAddrFamily after parsing the address string.
|
||||
// If the address isn't of the format "ip-address:port", it returns
|
||||
// ipAddrFamilyUnknown. The address may be valid even if it's not an IP when
|
||||
// using a resolver like passthrough where the address may be a hostname in
|
||||
// some format that the dialer can resolve.
|
||||
func addressFamily(address string) ipAddrFamily {
|
||||
// Parse the IP after removing the port.
|
||||
host, _, err := net.SplitHostPort(address)
|
||||
if err != nil {
|
||||
return ipAddrFamilyUnknown
|
||||
}
|
||||
ip, err := netip.ParseAddr(host)
|
||||
if err != nil {
|
||||
return ipAddrFamilyUnknown
|
||||
}
|
||||
switch {
|
||||
case ip.Is4() || ip.Is4In6():
|
||||
return ipAddrFamilyV4
|
||||
case ip.Is6():
|
||||
return ipAddrFamilyV6
|
||||
default:
|
||||
return ipAddrFamilyUnknown
|
||||
}
|
||||
}
|
||||
|
||||
// reconcileSubConnsLocked updates the active subchannels based on a new address
|
||||
// list from the resolver. It does this by:
|
||||
// - closing subchannels: any existing subchannels associated with addresses
|
||||
@ -342,6 +478,7 @@ func (b *pickfirstBalancer) reconcileSubConnsLocked(newAddrs []resolver.Address)
|
||||
// shutdownRemainingLocked shuts down remaining subConns. Called when a subConn
|
||||
// becomes ready, which means that all other subConn must be shutdown.
|
||||
func (b *pickfirstBalancer) shutdownRemainingLocked(selected *scData) {
|
||||
b.cancelConnectionTimer()
|
||||
for _, v := range b.subConns.Values() {
|
||||
sd := v.(*scData)
|
||||
if sd.subConn != selected.subConn {
|
||||
@ -382,46 +519,89 @@ func (b *pickfirstBalancer) requestConnectionLocked() {
|
||||
}
|
||||
|
||||
scd := sd.(*scData)
|
||||
switch scd.state {
|
||||
switch scd.rawConnectivityState {
|
||||
case connectivity.Idle:
|
||||
scd.subConn.Connect()
|
||||
b.scheduleNextConnectionLocked()
|
||||
return
|
||||
case connectivity.TransientFailure:
|
||||
// Try the next address.
|
||||
// The SubConn is being re-used and failed during a previous pass
|
||||
// over the addressList. It has not completed backoff yet.
|
||||
// Mark it as having failed and try the next address.
|
||||
scd.connectionFailedInFirstPass = true
|
||||
lastErr = scd.lastErr
|
||||
continue
|
||||
case connectivity.Ready:
|
||||
// Should never happen.
|
||||
b.logger.Errorf("Requesting a connection even though we have a READY SubConn")
|
||||
case connectivity.Shutdown:
|
||||
// Should never happen.
|
||||
b.logger.Errorf("SubConn with state SHUTDOWN present in SubConns map")
|
||||
case connectivity.Connecting:
|
||||
// Wait for the SubConn to report success or failure.
|
||||
// Wait for the connection attempt to complete or the timer to fire
|
||||
// before attempting the next address.
|
||||
b.scheduleNextConnectionLocked()
|
||||
return
|
||||
default:
|
||||
b.logger.Errorf("SubConn with unexpected state %v present in SubConns map.", scd.rawConnectivityState)
|
||||
return
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// All the remaining addresses in the list are in TRANSIENT_FAILURE, end the
|
||||
// first pass if possible.
|
||||
b.endFirstPassIfPossibleLocked(lastErr)
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) scheduleNextConnectionLocked() {
|
||||
b.cancelConnectionTimer()
|
||||
if !b.addressList.hasNext() {
|
||||
return
|
||||
}
|
||||
// All the remaining addresses in the list are in TRANSIENT_FAILURE, end the
|
||||
// first pass.
|
||||
b.endFirstPassLocked(lastErr)
|
||||
curAddr := b.addressList.currentAddress()
|
||||
cancelled := false // Access to this is protected by the balancer's mutex.
|
||||
closeFn := internal.TimeAfterFunc(connectionDelayInterval, func() {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
// If the scheduled task is cancelled while acquiring the mutex, return.
|
||||
if cancelled {
|
||||
return
|
||||
}
|
||||
if b.logger.V(2) {
|
||||
b.logger.Infof("Happy Eyeballs timer expired while waiting for connection to %q.", curAddr.Addr)
|
||||
}
|
||||
if b.addressList.increment() {
|
||||
b.requestConnectionLocked()
|
||||
}
|
||||
})
|
||||
// Access to the cancellation callback held by the balancer is guarded by
|
||||
// the balancer's mutex, so it's safe to set the boolean from the callback.
|
||||
b.cancelConnectionTimer = sync.OnceFunc(func() {
|
||||
cancelled = true
|
||||
closeFn()
|
||||
})
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) updateSubConnState(sd *scData, newState balancer.SubConnState) {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
oldState := sd.state
|
||||
sd.state = newState.ConnectivityState
|
||||
oldState := sd.rawConnectivityState
|
||||
sd.rawConnectivityState = newState.ConnectivityState
|
||||
// Previously relevant SubConns can still callback with state updates.
|
||||
// To prevent pickers from returning these obsolete SubConns, this logic
|
||||
// is included to check if the current list of active SubConns includes this
|
||||
// SubConn.
|
||||
if activeSD, found := b.subConns.Get(sd.addr); !found || activeSD != sd {
|
||||
if !b.isActiveSCData(sd) {
|
||||
return
|
||||
}
|
||||
if newState.ConnectivityState == connectivity.Shutdown {
|
||||
sd.effectiveState = connectivity.Shutdown
|
||||
return
|
||||
}
|
||||
|
||||
// Record a connection attempt when exiting CONNECTING.
|
||||
if newState.ConnectivityState == connectivity.TransientFailure {
|
||||
sd.connectionFailedInFirstPass = true
|
||||
connectionAttemptsFailedMetric.Record(b.metricsRecorder, 1, b.target)
|
||||
}
|
||||
|
||||
if newState.ConnectivityState == connectivity.Ready {
|
||||
connectionAttemptsSucceededMetric.Record(b.metricsRecorder, 1, b.target)
|
||||
b.shutdownRemainingLocked(sd)
|
||||
if !b.addressList.seekTo(sd.addr) {
|
||||
// This should not fail as we should have only one SubConn after
|
||||
@ -429,10 +609,30 @@ func (b *pickfirstBalancer) updateSubConnState(sd *scData, newState balancer.Sub
|
||||
b.logger.Errorf("Address %q not found address list in %v", sd.addr, b.addressList.addresses)
|
||||
return
|
||||
}
|
||||
b.state = connectivity.Ready
|
||||
b.cc.UpdateState(balancer.State{
|
||||
ConnectivityState: connectivity.Ready,
|
||||
Picker: &picker{result: balancer.PickResult{SubConn: sd.subConn}},
|
||||
if !b.healthCheckingEnabled {
|
||||
if b.logger.V(2) {
|
||||
b.logger.Infof("SubConn %p reported connectivity state READY and the health listener is disabled. Transitioning SubConn to READY.", sd.subConn)
|
||||
}
|
||||
|
||||
sd.effectiveState = connectivity.Ready
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.Ready,
|
||||
Picker: &picker{result: balancer.PickResult{SubConn: sd.subConn}},
|
||||
})
|
||||
return
|
||||
}
|
||||
if b.logger.V(2) {
|
||||
b.logger.Infof("SubConn %p reported connectivity state READY. Registering health listener.", sd.subConn)
|
||||
}
|
||||
// Send a CONNECTING update to take the SubConn out of sticky-TF if
|
||||
// required.
|
||||
sd.effectiveState = connectivity.Connecting
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.Connecting,
|
||||
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
|
||||
})
|
||||
sd.subConn.RegisterHealthListener(func(scs balancer.SubConnState) {
|
||||
b.updateSubConnHealthState(sd, scs)
|
||||
})
|
||||
return
|
||||
}
|
||||
@ -443,13 +643,24 @@ func (b *pickfirstBalancer) updateSubConnState(sd *scData, newState balancer.Sub
|
||||
// a transport is successfully created, but the connection fails
|
||||
// before the SubConn can send the notification for READY. We treat
|
||||
// this as a successful connection and transition to IDLE.
|
||||
if (b.state == connectivity.Ready && newState.ConnectivityState != connectivity.Ready) || (oldState == connectivity.Connecting && newState.ConnectivityState == connectivity.Idle) {
|
||||
// TODO: https://github.com/grpc/grpc-go/issues/7862 - Remove the second
|
||||
// part of the if condition below once the issue is fixed.
|
||||
if oldState == connectivity.Ready || (oldState == connectivity.Connecting && newState.ConnectivityState == connectivity.Idle) {
|
||||
// Once a transport fails, the balancer enters IDLE and starts from
|
||||
// the first address when the picker is used.
|
||||
b.shutdownRemainingLocked(sd)
|
||||
b.state = connectivity.Idle
|
||||
sd.effectiveState = newState.ConnectivityState
|
||||
// READY SubConn interspliced in between CONNECTING and IDLE, need to
|
||||
// account for that.
|
||||
if oldState == connectivity.Connecting {
|
||||
// A known issue (https://github.com/grpc/grpc-go/issues/7862)
|
||||
// causes a race that prevents the READY state change notification.
|
||||
// This works around it.
|
||||
connectionAttemptsSucceededMetric.Record(b.metricsRecorder, 1, b.target)
|
||||
}
|
||||
disconnectionsMetric.Record(b.metricsRecorder, 1, b.target)
|
||||
b.addressList.reset()
|
||||
b.cc.UpdateState(balancer.State{
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.Idle,
|
||||
Picker: &idlePicker{exitIdle: sync.OnceFunc(b.ExitIdle)},
|
||||
})
|
||||
@ -459,32 +670,35 @@ func (b *pickfirstBalancer) updateSubConnState(sd *scData, newState balancer.Sub
|
||||
if b.firstPass {
|
||||
switch newState.ConnectivityState {
|
||||
case connectivity.Connecting:
|
||||
// The balancer can be in either IDLE, CONNECTING or
|
||||
// TRANSIENT_FAILURE. If it's in TRANSIENT_FAILURE, stay in
|
||||
// The effective state can be in either IDLE, CONNECTING or
|
||||
// TRANSIENT_FAILURE. If it's TRANSIENT_FAILURE, stay in
|
||||
// TRANSIENT_FAILURE until it's READY. See A62.
|
||||
// If the balancer is already in CONNECTING, no update is needed.
|
||||
if b.state == connectivity.Idle {
|
||||
b.state = connectivity.Connecting
|
||||
b.cc.UpdateState(balancer.State{
|
||||
if sd.effectiveState != connectivity.TransientFailure {
|
||||
sd.effectiveState = connectivity.Connecting
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.Connecting,
|
||||
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
|
||||
})
|
||||
}
|
||||
case connectivity.TransientFailure:
|
||||
sd.lastErr = newState.ConnectionError
|
||||
sd.effectiveState = connectivity.TransientFailure
|
||||
// Since we're re-using common SubConns while handling resolver
|
||||
// updates, we could receive an out of turn TRANSIENT_FAILURE from
|
||||
// a pass over the previous address list. We ignore such updates.
|
||||
// a pass over the previous address list. Happy Eyeballs will also
|
||||
// cause out of order updates to arrive.
|
||||
|
||||
if curAddr := b.addressList.currentAddress(); !equalAddressIgnoringBalAttributes(&curAddr, &sd.addr) {
|
||||
return
|
||||
if curAddr := b.addressList.currentAddress(); equalAddressIgnoringBalAttributes(&curAddr, &sd.addr) {
|
||||
b.cancelConnectionTimer()
|
||||
if b.addressList.increment() {
|
||||
b.requestConnectionLocked()
|
||||
return
|
||||
}
|
||||
}
|
||||
if b.addressList.increment() {
|
||||
b.requestConnectionLocked()
|
||||
return
|
||||
}
|
||||
// End of the first pass.
|
||||
b.endFirstPassLocked(newState.ConnectionError)
|
||||
|
||||
// End the first pass if we've seen a TRANSIENT_FAILURE from all
|
||||
// SubConns once.
|
||||
b.endFirstPassIfPossibleLocked(newState.ConnectionError)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -495,7 +709,7 @@ func (b *pickfirstBalancer) updateSubConnState(sd *scData, newState balancer.Sub
|
||||
b.numTF = (b.numTF + 1) % b.subConns.Len()
|
||||
sd.lastErr = newState.ConnectionError
|
||||
if b.numTF%b.subConns.Len() == 0 {
|
||||
b.cc.UpdateState(balancer.State{
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.TransientFailure,
|
||||
Picker: &picker{err: newState.ConnectionError},
|
||||
})
|
||||
@ -509,24 +723,95 @@ func (b *pickfirstBalancer) updateSubConnState(sd *scData, newState balancer.Sub
|
||||
}
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) endFirstPassLocked(lastErr error) {
|
||||
// endFirstPassIfPossibleLocked ends the first happy-eyeballs pass if all the
|
||||
// addresses are tried and their SubConns have reported a failure.
|
||||
func (b *pickfirstBalancer) endFirstPassIfPossibleLocked(lastErr error) {
|
||||
// An optimization to avoid iterating over the entire SubConn map.
|
||||
if b.addressList.isValid() {
|
||||
return
|
||||
}
|
||||
// Connect() has been called on all the SubConns. The first pass can be
|
||||
// ended if all the SubConns have reported a failure.
|
||||
for _, v := range b.subConns.Values() {
|
||||
sd := v.(*scData)
|
||||
if !sd.connectionFailedInFirstPass {
|
||||
return
|
||||
}
|
||||
}
|
||||
b.firstPass = false
|
||||
b.numTF = 0
|
||||
b.state = connectivity.TransientFailure
|
||||
|
||||
b.cc.UpdateState(balancer.State{
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.TransientFailure,
|
||||
Picker: &picker{err: lastErr},
|
||||
})
|
||||
// Start re-connecting all the SubConns that are already in IDLE.
|
||||
for _, v := range b.subConns.Values() {
|
||||
sd := v.(*scData)
|
||||
if sd.state == connectivity.Idle {
|
||||
if sd.rawConnectivityState == connectivity.Idle {
|
||||
sd.subConn.Connect()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) isActiveSCData(sd *scData) bool {
|
||||
activeSD, found := b.subConns.Get(sd.addr)
|
||||
return found && activeSD == sd
|
||||
}
|
||||
|
||||
func (b *pickfirstBalancer) updateSubConnHealthState(sd *scData, state balancer.SubConnState) {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
// Previously relevant SubConns can still callback with state updates.
|
||||
// To prevent pickers from returning these obsolete SubConns, this logic
|
||||
// is included to check if the current list of active SubConns includes
|
||||
// this SubConn.
|
||||
if !b.isActiveSCData(sd) {
|
||||
return
|
||||
}
|
||||
sd.effectiveState = state.ConnectivityState
|
||||
switch state.ConnectivityState {
|
||||
case connectivity.Ready:
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.Ready,
|
||||
Picker: &picker{result: balancer.PickResult{SubConn: sd.subConn}},
|
||||
})
|
||||
case connectivity.TransientFailure:
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.TransientFailure,
|
||||
Picker: &picker{err: fmt.Errorf("pickfirst: health check failure: %v", state.ConnectionError)},
|
||||
})
|
||||
case connectivity.Connecting:
|
||||
b.updateBalancerState(balancer.State{
|
||||
ConnectivityState: connectivity.Connecting,
|
||||
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
|
||||
})
|
||||
default:
|
||||
b.logger.Errorf("Got unexpected health update for SubConn %p: %v", state)
|
||||
}
|
||||
}
|
||||
|
||||
// updateBalancerState stores the state reported to the channel and calls
|
||||
// ClientConn.UpdateState(). As an optimization, it avoids sending duplicate
|
||||
// updates to the channel.
|
||||
func (b *pickfirstBalancer) updateBalancerState(newState balancer.State) {
|
||||
// In case of TransientFailures allow the picker to be updated to update
|
||||
// the connectivity error, in all other cases don't send duplicate state
|
||||
// updates.
|
||||
if newState.ConnectivityState == b.state && b.state != connectivity.TransientFailure {
|
||||
return
|
||||
}
|
||||
b.forceUpdateConcludedStateLocked(newState)
|
||||
}
|
||||
|
||||
// forceUpdateConcludedStateLocked stores the state reported to the channel and
|
||||
// calls ClientConn.UpdateState().
|
||||
// A separate function is defined to force update the ClientConn state since the
|
||||
// channel doesn't correctly assume that LB policies start in CONNECTING and
|
||||
// relies on LB policy to send an initial CONNECTING update.
|
||||
func (b *pickfirstBalancer) forceUpdateConcludedStateLocked(newState balancer.State) {
|
||||
b.state = newState.ConnectivityState
|
||||
b.cc.UpdateState(newState)
|
||||
}
|
||||
|
||||
type picker struct {
|
||||
result balancer.PickResult
|
||||
err error
|
||||
@ -583,15 +868,6 @@ func (al *addressList) currentAddress() resolver.Address {
|
||||
return al.addresses[al.idx]
|
||||
}
|
||||
|
||||
// first returns the first address in the list. If the list is empty, it returns
|
||||
// an empty address instead.
|
||||
func (al *addressList) first() resolver.Address {
|
||||
if len(al.addresses) == 0 {
|
||||
return resolver.Address{}
|
||||
}
|
||||
return al.addresses[0]
|
||||
}
|
||||
|
||||
func (al *addressList) reset() {
|
||||
al.idx = 0
|
||||
}
|
||||
@ -614,6 +890,16 @@ func (al *addressList) seekTo(needle resolver.Address) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// hasNext returns whether incrementing the addressList will result in moving
|
||||
// past the end of the list. If the list has already moved past the end, it
|
||||
// returns false.
|
||||
func (al *addressList) hasNext() bool {
|
||||
if !al.isValid() {
|
||||
return false
|
||||
}
|
||||
return al.idx+1 < len(al.addresses)
|
||||
}
|
||||
|
||||
// equalAddressIgnoringBalAttributes returns true is a and b are considered
|
||||
// equal. This is different from the Equal method on the resolver.Address type
|
||||
// which considers all fields to determine equality. Here, we only consider
|
||||
|
4
vendor/google.golang.org/grpc/balancer/roundrobin/roundrobin.go
generated
vendored
4
vendor/google.golang.org/grpc/balancer/roundrobin/roundrobin.go
generated
vendored
@ -22,7 +22,7 @@
|
||||
package roundrobin
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
rand "math/rand/v2"
|
||||
"sync/atomic"
|
||||
|
||||
"google.golang.org/grpc/balancer"
|
||||
@ -60,7 +60,7 @@ func (*rrPickerBuilder) Build(info base.PickerBuildInfo) balancer.Picker {
|
||||
// Start at a random index, as the same RR balancer rebuilds a new
|
||||
// picker when SubConn states change, and we don't want to apply excess
|
||||
// load to the first server in the list.
|
||||
next: uint32(rand.Intn(len(scs))),
|
||||
next: uint32(rand.IntN(len(scs))),
|
||||
}
|
||||
}
|
||||
|
||||
|
134
vendor/google.golang.org/grpc/balancer/subconn.go
generated
vendored
Normal file
134
vendor/google.golang.org/grpc/balancer/subconn.go
generated
vendored
Normal file
@ -0,0 +1,134 @@
|
||||
/*
|
||||
*
|
||||
* Copyright 2024 gRPC authors.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
package balancer
|
||||
|
||||
import (
|
||||
"google.golang.org/grpc/connectivity"
|
||||
"google.golang.org/grpc/internal"
|
||||
"google.golang.org/grpc/resolver"
|
||||
)
|
||||
|
||||
// A SubConn represents a single connection to a gRPC backend service.
|
||||
//
|
||||
// All SubConns start in IDLE, and will not try to connect. To trigger a
|
||||
// connection attempt, Balancers must call Connect.
|
||||
//
|
||||
// If the connection attempt fails, the SubConn will transition to
|
||||
// TRANSIENT_FAILURE for a backoff period, and then return to IDLE. If the
|
||||
// connection attempt succeeds, it will transition to READY.
|
||||
//
|
||||
// If a READY SubConn becomes disconnected, the SubConn will transition to IDLE.
|
||||
//
|
||||
// If a connection re-enters IDLE, Balancers must call Connect again to trigger
|
||||
// a new connection attempt.
|
||||
//
|
||||
// Each SubConn contains a list of addresses. gRPC will try to connect to the
|
||||
// addresses in sequence, and stop trying the remainder once the first
|
||||
// connection is successful. However, this behavior is deprecated. SubConns
|
||||
// should only use a single address.
|
||||
//
|
||||
// NOTICE: This interface is intended to be implemented by gRPC, or intercepted
|
||||
// by custom load balancing poilices. Users should not need their own complete
|
||||
// implementation of this interface -- they should always delegate to a SubConn
|
||||
// returned by ClientConn.NewSubConn() by embedding it in their implementations.
|
||||
// An embedded SubConn must never be nil, or runtime panics will occur.
|
||||
type SubConn interface {
|
||||
// UpdateAddresses updates the addresses used in this SubConn.
|
||||
// gRPC checks if currently-connected address is still in the new list.
|
||||
// If it's in the list, the connection will be kept.
|
||||
// If it's not in the list, the connection will gracefully close, and
|
||||
// a new connection will be created.
|
||||
//
|
||||
// This will trigger a state transition for the SubConn.
|
||||
//
|
||||
// Deprecated: this method will be removed. Create new SubConns for new
|
||||
// addresses instead.
|
||||
UpdateAddresses([]resolver.Address)
|
||||
// Connect starts the connecting for this SubConn.
|
||||
Connect()
|
||||
// GetOrBuildProducer returns a reference to the existing Producer for this
|
||||
// ProducerBuilder in this SubConn, or, if one does not currently exist,
|
||||
// creates a new one and returns it. Returns a close function which may be
|
||||
// called when the Producer is no longer needed. Otherwise the producer
|
||||
// will automatically be closed upon connection loss or subchannel close.
|
||||
// Should only be called on a SubConn in state Ready. Otherwise the
|
||||
// producer will be unable to create streams.
|
||||
GetOrBuildProducer(ProducerBuilder) (p Producer, close func())
|
||||
// Shutdown shuts down the SubConn gracefully. Any started RPCs will be
|
||||
// allowed to complete. No future calls should be made on the SubConn.
|
||||
// One final state update will be delivered to the StateListener (or
|
||||
// UpdateSubConnState; deprecated) with ConnectivityState of Shutdown to
|
||||
// indicate the shutdown operation. This may be delivered before
|
||||
// in-progress RPCs are complete and the actual connection is closed.
|
||||
Shutdown()
|
||||
// RegisterHealthListener registers a health listener that receives health
|
||||
// updates for a Ready SubConn. Only one health listener can be registered
|
||||
// at a time. A health listener should be registered each time the SubConn's
|
||||
// connectivity state changes to READY. Registering a health listener when
|
||||
// the connectivity state is not READY may result in undefined behaviour.
|
||||
// This method must not be called synchronously while handling an update
|
||||
// from a previously registered health listener.
|
||||
RegisterHealthListener(func(SubConnState))
|
||||
// EnforceSubConnEmbedding is included to force implementers to embed
|
||||
// another implementation of this interface, allowing gRPC to add methods
|
||||
// without breaking users.
|
||||
internal.EnforceSubConnEmbedding
|
||||
}
|
||||
|
||||
// A ProducerBuilder is a simple constructor for a Producer. It is used by the
|
||||
// SubConn to create producers when needed.
|
||||
type ProducerBuilder interface {
|
||||
// Build creates a Producer. The first parameter is always a
|
||||
// grpc.ClientConnInterface (a type to allow creating RPCs/streams on the
|
||||
// associated SubConn), but is declared as `any` to avoid a dependency
|
||||
// cycle. Build also returns a close function that will be called when all
|
||||
// references to the Producer have been given up for a SubConn, or when a
|
||||
// connectivity state change occurs on the SubConn. The close function
|
||||
// should always block until all asynchronous cleanup work is completed.
|
||||
Build(grpcClientConnInterface any) (p Producer, close func())
|
||||
}
|
||||
|
||||
// SubConnState describes the state of a SubConn.
|
||||
type SubConnState struct {
|
||||
// ConnectivityState is the connectivity state of the SubConn.
|
||||
ConnectivityState connectivity.State
|
||||
// ConnectionError is set if the ConnectivityState is TransientFailure,
|
||||
// describing the reason the SubConn failed. Otherwise, it is nil.
|
||||
ConnectionError error
|
||||
// connectedAddr contains the connected address when ConnectivityState is
|
||||
// Ready. Otherwise, it is indeterminate.
|
||||
connectedAddress resolver.Address
|
||||
}
|
||||
|
||||
// connectedAddress returns the connected address for a SubConnState. The
|
||||
// address is only valid if the state is READY.
|
||||
func connectedAddress(scs SubConnState) resolver.Address {
|
||||
return scs.connectedAddress
|
||||
}
|
||||
|
||||
// setConnectedAddress sets the connected address for a SubConnState.
|
||||
func setConnectedAddress(scs *SubConnState, addr resolver.Address) {
|
||||
scs.connectedAddress = addr
|
||||
}
|
||||
|
||||
// A Producer is a type shared among potentially many consumers. It is
|
||||
// associated with a SubConn, and an implementation will typically contain
|
||||
// other methods to provide additional functionality, e.g. configuration or
|
||||
// subscription registration.
|
||||
type Producer any
|
Reference in New Issue
Block a user