mirror of
https://github.com/ceph/ceph-csi.git
synced 2024-12-27 23:40:22 +00:00
5a66991bb3
updating the kubernetes release to the latest in main go.mod Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
94 lines
4.3 KiB
Go
94 lines
4.3 KiB
Go
/*
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Copyright The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// Code generated by applyconfiguration-gen. DO NOT EDIT.
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package v1alpha3
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import (
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resourcev1alpha3 "k8s.io/api/resource/v1alpha3"
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)
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// DeviceRequestApplyConfiguration represents a declarative configuration of the DeviceRequest type for use
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// with apply.
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type DeviceRequestApplyConfiguration struct {
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Name *string `json:"name,omitempty"`
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DeviceClassName *string `json:"deviceClassName,omitempty"`
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Selectors []DeviceSelectorApplyConfiguration `json:"selectors,omitempty"`
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AllocationMode *resourcev1alpha3.DeviceAllocationMode `json:"allocationMode,omitempty"`
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Count *int64 `json:"count,omitempty"`
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AdminAccess *bool `json:"adminAccess,omitempty"`
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}
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// DeviceRequestApplyConfiguration constructs a declarative configuration of the DeviceRequest type for use with
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// apply.
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func DeviceRequest() *DeviceRequestApplyConfiguration {
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return &DeviceRequestApplyConfiguration{}
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}
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// WithName sets the Name field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the Name field is set to the value of the last call.
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func (b *DeviceRequestApplyConfiguration) WithName(value string) *DeviceRequestApplyConfiguration {
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b.Name = &value
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return b
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}
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// WithDeviceClassName sets the DeviceClassName field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the DeviceClassName field is set to the value of the last call.
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func (b *DeviceRequestApplyConfiguration) WithDeviceClassName(value string) *DeviceRequestApplyConfiguration {
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b.DeviceClassName = &value
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return b
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}
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// WithSelectors adds the given value to the Selectors field in the declarative configuration
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// and returns the receiver, so that objects can be build by chaining "With" function invocations.
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// If called multiple times, values provided by each call will be appended to the Selectors field.
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func (b *DeviceRequestApplyConfiguration) WithSelectors(values ...*DeviceSelectorApplyConfiguration) *DeviceRequestApplyConfiguration {
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for i := range values {
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if values[i] == nil {
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panic("nil value passed to WithSelectors")
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}
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b.Selectors = append(b.Selectors, *values[i])
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}
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return b
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}
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// WithAllocationMode sets the AllocationMode field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the AllocationMode field is set to the value of the last call.
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func (b *DeviceRequestApplyConfiguration) WithAllocationMode(value resourcev1alpha3.DeviceAllocationMode) *DeviceRequestApplyConfiguration {
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b.AllocationMode = &value
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return b
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}
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// WithCount sets the Count field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the Count field is set to the value of the last call.
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func (b *DeviceRequestApplyConfiguration) WithCount(value int64) *DeviceRequestApplyConfiguration {
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b.Count = &value
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return b
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}
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// WithAdminAccess sets the AdminAccess field in the declarative configuration to the given value
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// and returns the receiver, so that objects can be built by chaining "With" function invocations.
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// If called multiple times, the AdminAccess field is set to the value of the last call.
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func (b *DeviceRequestApplyConfiguration) WithAdminAccess(value bool) *DeviceRequestApplyConfiguration {
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b.AdminAccess = &value
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return b
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}
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