mirror of
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5a66991bb3
updating the kubernetes release to the latest in main go.mod Signed-off-by: Madhu Rajanna <madhupr007@gmail.com>
537 lines
20 KiB
Go
537 lines
20 KiB
Go
// Copyright (c) 2012-2022 The ANTLR Project. All rights reserved.
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// Use of this file is governed by the BSD 3-clause license that
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// can be found in the LICENSE.txt file in the project root.
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package antlr
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// This enumeration defines the prediction modes available in ANTLR 4 along with
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// utility methods for analyzing configuration sets for conflicts and/or
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// ambiguities.
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const (
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// PredictionModeSLL represents the SLL(*) prediction mode.
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// This prediction mode ignores the current
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// parser context when making predictions. This is the fastest prediction
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// mode, and provides correct results for many grammars. This prediction
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// mode is more powerful than the prediction mode provided by ANTLR 3, but
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// may result in syntax errors for grammar and input combinations which are
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// not SLL.
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//
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// When using this prediction mode, the parser will either return a correct
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// parse tree (i.e. the same parse tree that would be returned with the
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// [PredictionModeLL] prediction mode), or it will Report a syntax error. If a
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// syntax error is encountered when using the SLL prediction mode,
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// it may be due to either an actual syntax error in the input or indicate
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// that the particular combination of grammar and input requires the more
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// powerful LL prediction abilities to complete successfully.
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//
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// This prediction mode does not provide any guarantees for prediction
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// behavior for syntactically-incorrect inputs.
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//
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PredictionModeSLL = 0
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// PredictionModeLL represents the LL(*) prediction mode.
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// This prediction mode allows the current parser
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// context to be used for resolving SLL conflicts that occur during
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// prediction. This is the fastest prediction mode that guarantees correct
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// parse results for all combinations of grammars with syntactically correct
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// inputs.
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//
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// When using this prediction mode, the parser will make correct decisions
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// for all syntactically-correct grammar and input combinations. However, in
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// cases where the grammar is truly ambiguous this prediction mode might not
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// report a precise answer for exactly which alternatives are
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// ambiguous.
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//
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// This prediction mode does not provide any guarantees for prediction
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// behavior for syntactically-incorrect inputs.
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//
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PredictionModeLL = 1
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// PredictionModeLLExactAmbigDetection represents the LL(*) prediction mode
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// with exact ambiguity detection.
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//
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// In addition to the correctness guarantees provided by the [PredictionModeLL] prediction mode,
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// this prediction mode instructs the prediction algorithm to determine the
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// complete and exact set of ambiguous alternatives for every ambiguous
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// decision encountered while parsing.
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//
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// This prediction mode may be used for diagnosing ambiguities during
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// grammar development. Due to the performance overhead of calculating sets
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// of ambiguous alternatives, this prediction mode should be avoided when
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// the exact results are not necessary.
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//
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// This prediction mode does not provide any guarantees for prediction
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// behavior for syntactically-incorrect inputs.
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//
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PredictionModeLLExactAmbigDetection = 2
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)
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// PredictionModehasSLLConflictTerminatingPrediction computes the SLL prediction termination condition.
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//
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// This method computes the SLL prediction termination condition for both of
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// the following cases:
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//
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// - The usual SLL+LL fallback upon SLL conflict
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// - Pure SLL without LL fallback
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//
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// # Combined SLL+LL Parsing
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//
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// When LL-fallback is enabled upon SLL conflict, correct predictions are
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// ensured regardless of how the termination condition is computed by this
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// method. Due to the substantially higher cost of LL prediction, the
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// prediction should only fall back to LL when the additional lookahead
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// cannot lead to a unique SLL prediction.
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//
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// Assuming combined SLL+LL parsing, an SLL configuration set with only
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// conflicting subsets should fall back to full LL, even if the
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// configuration sets don't resolve to the same alternative, e.g.
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//
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// {1,2} and {3,4}
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//
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// If there is at least one non-conflicting
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// configuration, SLL could continue with the hopes that more lookahead will
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// resolve via one of those non-conflicting configurations.
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//
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// Here's the prediction termination rule them: SLL (for SLL+LL parsing)
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// stops when it sees only conflicting configuration subsets. In contrast,
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// full LL keeps going when there is uncertainty.
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//
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// # Heuristic
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//
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// As a heuristic, we stop prediction when we see any conflicting subset
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// unless we see a state that only has one alternative associated with it.
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// The single-alt-state thing lets prediction continue upon rules like
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// (otherwise, it would admit defeat too soon):
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//
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// [12|1|[], 6|2|[], 12|2|[]]. s : (ID | ID ID?) ;
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//
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// When the [ATN] simulation reaches the state before ';', it has a
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// [DFA] state that looks like:
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//
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// [12|1|[], 6|2|[], 12|2|[]]
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//
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// Naturally
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//
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// 12|1|[] and 12|2|[]
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//
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// conflict, but we cannot stop processing this node because alternative to has another way to continue,
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// via
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//
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// [6|2|[]]
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//
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// It also let's us continue for this rule:
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//
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// [1|1|[], 1|2|[], 8|3|[]] a : A | A | A B ;
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//
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// After Matching input A, we reach the stop state for rule A, state 1.
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// State 8 is the state immediately before B. Clearly alternatives 1 and 2
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// conflict and no amount of further lookahead will separate the two.
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// However, alternative 3 will be able to continue, and so we do not stop
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// working on this state. In the previous example, we're concerned with
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// states associated with the conflicting alternatives. Here alt 3 is not
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// associated with the conflicting configs, but since we can continue
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// looking for input reasonably, don't declare the state done.
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//
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// # Pure SLL Parsing
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//
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// To handle pure SLL parsing, all we have to do is make sure that we
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// combine stack contexts for configurations that differ only by semantic
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// predicate. From there, we can do the usual SLL termination heuristic.
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//
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// # Predicates in SLL+LL Parsing
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//
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// SLL decisions don't evaluate predicates until after they reach [DFA] stop
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// states because they need to create the [DFA] cache that works in all
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// semantic situations. In contrast, full LL evaluates predicates collected
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// during start state computation, so it can ignore predicates thereafter.
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// This means that SLL termination detection can totally ignore semantic
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// predicates.
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//
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// Implementation-wise, [ATNConfigSet] combines stack contexts but not
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// semantic predicate contexts, so we might see two configurations like the
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// following:
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//
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// (s, 1, x, {}), (s, 1, x', {p})
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//
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// Before testing these configurations against others, we have to merge
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// x and x' (without modifying the existing configurations).
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// For example, we test (x+x')==x” when looking for conflicts in
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// the following configurations:
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//
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// (s, 1, x, {}), (s, 1, x', {p}), (s, 2, x”, {})
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//
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// If the configuration set has predicates (as indicated by
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// [ATNConfigSet.hasSemanticContext]), this algorithm makes a copy of
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// the configurations to strip out all the predicates so that a standard
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// [ATNConfigSet] will merge everything ignoring predicates.
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func PredictionModehasSLLConflictTerminatingPrediction(mode int, configs *ATNConfigSet) bool {
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// Configs in rule stop states indicate reaching the end of the decision
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// rule (local context) or end of start rule (full context). If all
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// configs meet this condition, then none of the configurations is able
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// to Match additional input, so we terminate prediction.
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//
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if PredictionModeallConfigsInRuleStopStates(configs) {
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return true
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}
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// pure SLL mode parsing
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if mode == PredictionModeSLL {
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// Don't bother with combining configs from different semantic
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// contexts if we can fail over to full LL costs more time
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// since we'll often fail over anyway.
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if configs.hasSemanticContext {
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// dup configs, tossing out semantic predicates
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dup := NewATNConfigSet(false)
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for _, c := range configs.configs {
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// NewATNConfig({semanticContext:}, c)
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c = NewATNConfig2(c, SemanticContextNone)
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dup.Add(c, nil)
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}
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configs = dup
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}
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// now we have combined contexts for configs with dissimilar predicates
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}
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// pure SLL or combined SLL+LL mode parsing
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altsets := PredictionModegetConflictingAltSubsets(configs)
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return PredictionModehasConflictingAltSet(altsets) && !PredictionModehasStateAssociatedWithOneAlt(configs)
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}
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// PredictionModehasConfigInRuleStopState checks if any configuration in the given configs is in a
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// [RuleStopState]. Configurations meeting this condition have reached
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// the end of the decision rule (local context) or end of start rule (full
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// context).
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//
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// The func returns true if any configuration in the supplied configs is in a [RuleStopState]
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func PredictionModehasConfigInRuleStopState(configs *ATNConfigSet) bool {
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for _, c := range configs.configs {
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if _, ok := c.GetState().(*RuleStopState); ok {
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return true
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}
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}
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return false
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}
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// PredictionModeallConfigsInRuleStopStates checks if all configurations in configs are in a
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// [RuleStopState]. Configurations meeting this condition have reached
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// the end of the decision rule (local context) or end of start rule (full
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// context).
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//
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// the func returns true if all configurations in configs are in a
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// [RuleStopState]
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func PredictionModeallConfigsInRuleStopStates(configs *ATNConfigSet) bool {
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for _, c := range configs.configs {
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if _, ok := c.GetState().(*RuleStopState); !ok {
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return false
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}
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}
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return true
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}
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// PredictionModeresolvesToJustOneViableAlt checks full LL prediction termination.
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//
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// Can we stop looking ahead during [ATN] simulation or is there some
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// uncertainty as to which alternative we will ultimately pick, after
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// consuming more input? Even if there are partial conflicts, we might know
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// that everything is going to resolve to the same minimum alternative. That
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// means we can stop since no more lookahead will change that fact. On the
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// other hand, there might be multiple conflicts that resolve to different
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// minimums. That means we need more look ahead to decide which of those
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// alternatives we should predict.
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//
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// The basic idea is to split the set of configurations 'C', into
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// conflicting subsets (s, _, ctx, _) and singleton subsets with
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// non-conflicting configurations. Two configurations conflict if they have
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// identical [ATNConfig].state and [ATNConfig].context values
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// but a different [ATNConfig].alt value, e.g.
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//
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// (s, i, ctx, _)
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//
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// and
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//
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// (s, j, ctx, _) ; for i != j
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//
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// Reduce these configuration subsets to the set of possible alternatives.
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// You can compute the alternative subsets in one pass as follows:
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//
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// A_s,ctx = {i | (s, i, ctx, _)}
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//
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// for each configuration in C holding s and ctx fixed.
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//
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// Or in pseudo-code:
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//
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// for each configuration c in C:
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// map[c] U = c.ATNConfig.alt alt // map hash/equals uses s and x, not alt and not pred
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//
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// The values in map are the set of
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//
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// A_s,ctx
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//
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// sets.
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//
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// If
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//
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// |A_s,ctx| = 1
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//
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// then there is no conflict associated with s and ctx.
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//
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// Reduce the subsets to singletons by choosing a minimum of each subset. If
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// the union of these alternative subsets is a singleton, then no amount of
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// further lookahead will help us. We will always pick that alternative. If,
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// however, there is more than one alternative, then we are uncertain which
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// alternative to predict and must continue looking for resolution. We may
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// or may not discover an ambiguity in the future, even if there are no
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// conflicting subsets this round.
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//
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// The biggest sin is to terminate early because it means we've made a
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// decision but were uncertain as to the eventual outcome. We haven't used
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// enough lookahead. On the other hand, announcing a conflict too late is no
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// big deal; you will still have the conflict. It's just inefficient. It
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// might even look until the end of file.
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//
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// No special consideration for semantic predicates is required because
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// predicates are evaluated on-the-fly for full LL prediction, ensuring that
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// no configuration contains a semantic context during the termination
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// check.
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//
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// # Conflicting Configs
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//
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// Two configurations:
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//
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// (s, i, x) and (s, j, x')
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//
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// conflict when i != j but x = x'. Because we merge all
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// (s, i, _) configurations together, that means that there are at
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// most n configurations associated with state s for
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// n possible alternatives in the decision. The merged stacks
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// complicate the comparison of configuration contexts x and x'.
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//
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// Sam checks to see if one is a subset of the other by calling
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// merge and checking to see if the merged result is either x or x'.
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// If the x associated with lowest alternative i
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// is the superset, then i is the only possible prediction since the
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// others resolve to min(i) as well. However, if x is
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// associated with j > i then at least one stack configuration for
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// j is not in conflict with alternative i. The algorithm
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// should keep going, looking for more lookahead due to the uncertainty.
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//
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// For simplicity, I'm doing an equality check between x and
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// x', which lets the algorithm continue to consume lookahead longer
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// than necessary. The reason I like the equality is of course the
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// simplicity but also because that is the test you need to detect the
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// alternatives that are actually in conflict.
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//
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// # Continue/Stop Rule
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//
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// Continue if the union of resolved alternative sets from non-conflicting and
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// conflicting alternative subsets has more than one alternative. We are
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// uncertain about which alternative to predict.
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//
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// The complete set of alternatives,
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//
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// [i for (_, i, _)]
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//
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// tells us which alternatives are still in the running for the amount of input we've
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// consumed at this point. The conflicting sets let us to strip away
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// configurations that won't lead to more states because we resolve
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// conflicts to the configuration with a minimum alternate for the
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// conflicting set.
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//
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// Cases
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//
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// - no conflicts and more than 1 alternative in set => continue
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// - (s, 1, x), (s, 2, x), (s, 3, z), (s', 1, y), (s', 2, y) yields non-conflicting set
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// {3} ∪ conflicting sets min({1,2}) ∪ min({1,2}) = {1,3} => continue
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// - (s, 1, x), (s, 2, x), (s', 1, y), (s', 2, y), (s”, 1, z) yields non-conflicting set
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// {1} ∪ conflicting sets min({1,2}) ∪ min({1,2}) = {1} => stop and predict 1
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// - (s, 1, x), (s, 2, x), (s', 1, y), (s', 2, y) yields conflicting, reduced sets
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// {1} ∪ {1} = {1} => stop and predict 1, can announce ambiguity {1,2}
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// - (s, 1, x), (s, 2, x), (s', 2, y), (s', 3, y) yields conflicting, reduced sets
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// {1} ∪ {2} = {1,2} => continue
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// - (s, 1, x), (s, 2, x), (s', 2, y), (s', 3, y) yields conflicting, reduced sets
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// {1} ∪ {2} = {1,2} => continue
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// - (s, 1, x), (s, 2, x), (s', 3, y), (s', 4, y) yields conflicting, reduced sets
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// {1} ∪ {3} = {1,3} => continue
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//
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// # Exact Ambiguity Detection
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//
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// If all states report the same conflicting set of alternatives, then we
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// know we have the exact ambiguity set:
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//
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// |A_i| > 1
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//
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// and
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//
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// A_i = A_j ; for all i, j
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//
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// In other words, we continue examining lookahead until all A_i
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// have more than one alternative and all A_i are the same. If
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//
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// A={{1,2}, {1,3}}
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//
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// then regular LL prediction would terminate because the resolved set is {1}.
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// To determine what the real ambiguity is, we have to know whether the ambiguity is between one and
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// two or one and three so we keep going. We can only stop prediction when
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// we need exact ambiguity detection when the sets look like:
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//
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// A={{1,2}}
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//
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// or
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//
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// {{1,2},{1,2}}, etc...
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func PredictionModeresolvesToJustOneViableAlt(altsets []*BitSet) int {
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return PredictionModegetSingleViableAlt(altsets)
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}
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// PredictionModeallSubsetsConflict determines if every alternative subset in altsets contains more
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// than one alternative.
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//
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// The func returns true if every [BitSet] in altsets has
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// [BitSet].cardinality cardinality > 1
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func PredictionModeallSubsetsConflict(altsets []*BitSet) bool {
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return !PredictionModehasNonConflictingAltSet(altsets)
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}
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// PredictionModehasNonConflictingAltSet determines if any single alternative subset in altsets contains
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// exactly one alternative.
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//
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// The func returns true if altsets contains at least one [BitSet] with
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// [BitSet].cardinality cardinality 1
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func PredictionModehasNonConflictingAltSet(altsets []*BitSet) bool {
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for i := 0; i < len(altsets); i++ {
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alts := altsets[i]
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if alts.length() == 1 {
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return true
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}
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}
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return false
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}
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// PredictionModehasConflictingAltSet determines if any single alternative subset in altsets contains
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// more than one alternative.
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//
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// The func returns true if altsets contains a [BitSet] with
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// [BitSet].cardinality cardinality > 1, otherwise false
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func PredictionModehasConflictingAltSet(altsets []*BitSet) bool {
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for i := 0; i < len(altsets); i++ {
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alts := altsets[i]
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if alts.length() > 1 {
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return true
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}
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}
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return false
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}
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// PredictionModeallSubsetsEqual determines if every alternative subset in altsets is equivalent.
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//
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// The func returns true if every member of altsets is equal to the others.
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func PredictionModeallSubsetsEqual(altsets []*BitSet) bool {
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var first *BitSet
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for i := 0; i < len(altsets); i++ {
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alts := altsets[i]
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if first == nil {
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first = alts
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} else if alts != first {
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return false
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}
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}
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return true
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}
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// PredictionModegetUniqueAlt returns the unique alternative predicted by all alternative subsets in
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// altsets. If no such alternative exists, this method returns
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// [ATNInvalidAltNumber].
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//
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// @param altsets a collection of alternative subsets
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func PredictionModegetUniqueAlt(altsets []*BitSet) int {
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all := PredictionModeGetAlts(altsets)
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if all.length() == 1 {
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return all.minValue()
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}
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return ATNInvalidAltNumber
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}
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// PredictionModeGetAlts returns the complete set of represented alternatives for a collection of
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// alternative subsets. This method returns the union of each [BitSet]
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// in altsets, being the set of represented alternatives in altsets.
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func PredictionModeGetAlts(altsets []*BitSet) *BitSet {
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all := NewBitSet()
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for _, alts := range altsets {
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all.or(alts)
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}
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return all
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||
}
|
||
|
||
// PredictionModegetConflictingAltSubsets gets the conflicting alt subsets from a configuration set.
|
||
//
|
||
// for each configuration c in configs:
|
||
// map[c] U= c.ATNConfig.alt // map hash/equals uses s and x, not alt and not pred
|
||
func PredictionModegetConflictingAltSubsets(configs *ATNConfigSet) []*BitSet {
|
||
configToAlts := NewJMap[*ATNConfig, *BitSet, *ATNAltConfigComparator[*ATNConfig]](atnAltCfgEqInst, AltSetCollection, "PredictionModegetConflictingAltSubsets()")
|
||
|
||
for _, c := range configs.configs {
|
||
|
||
alts, ok := configToAlts.Get(c)
|
||
if !ok {
|
||
alts = NewBitSet()
|
||
configToAlts.Put(c, alts)
|
||
}
|
||
alts.add(c.GetAlt())
|
||
}
|
||
|
||
return configToAlts.Values()
|
||
}
|
||
|
||
// PredictionModeGetStateToAltMap gets a map from state to alt subset from a configuration set.
|
||
//
|
||
// for each configuration c in configs:
|
||
// map[c.ATNConfig.state] U= c.ATNConfig.alt}
|
||
func PredictionModeGetStateToAltMap(configs *ATNConfigSet) *AltDict {
|
||
m := NewAltDict()
|
||
|
||
for _, c := range configs.configs {
|
||
alts := m.Get(c.GetState().String())
|
||
if alts == nil {
|
||
alts = NewBitSet()
|
||
m.put(c.GetState().String(), alts)
|
||
}
|
||
alts.(*BitSet).add(c.GetAlt())
|
||
}
|
||
return m
|
||
}
|
||
|
||
func PredictionModehasStateAssociatedWithOneAlt(configs *ATNConfigSet) bool {
|
||
values := PredictionModeGetStateToAltMap(configs).values()
|
||
for i := 0; i < len(values); i++ {
|
||
if values[i].(*BitSet).length() == 1 {
|
||
return true
|
||
}
|
||
}
|
||
return false
|
||
}
|
||
|
||
// PredictionModegetSingleViableAlt gets the single alternative predicted by all alternative subsets in altsets
|
||
// if there is one.
|
||
//
|
||
// TODO: JI - Review this code - it does not seem to do the same thing as the Java code - maybe because [BitSet] is not like the Java utils BitSet
|
||
func PredictionModegetSingleViableAlt(altsets []*BitSet) int {
|
||
result := ATNInvalidAltNumber
|
||
|
||
for i := 0; i < len(altsets); i++ {
|
||
alts := altsets[i]
|
||
minAlt := alts.minValue()
|
||
if result == ATNInvalidAltNumber {
|
||
result = minAlt
|
||
} else if result != minAlt { // more than 1 viable alt
|
||
return ATNInvalidAltNumber
|
||
}
|
||
}
|
||
return result
|
||
}
|